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Topic Closed22APR12 Release Bug Reports

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Bair View Drop Down
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Direct Link To This Post Posted: 22 Apr 2012 at 19:23
Originally posted by GM Luna GM Luna wrote:

The issue with the ability to claim Sov has been resolved.

The issue with mail page hanging has been resolved.

Working towards the rest.

Luna

Still hanging for me. Also, when pressing 'Enter' in a message, it jumps the entire page. 


Another issue is the floating chat. When expanded, the chat scrolls with the rest of the page.
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Direct Link To This Post Posted: 22 Apr 2012 at 19:29
Originally posted by Bair Bair wrote:

Originally posted by GM Luna GM Luna wrote:

The issue with the ability to claim Sov has been resolved.

The issue with mail page hanging has been resolved.

Working towards the rest.

Luna

Still hanging for me. Also, when pressing 'Enter' in a message, it jumps the entire page. 


Another issue is the floating chat. When expanded, the chat scrolls with the rest of the page.


I have the same issues, if anything the mail hanging has become worse not better. 

I'm switching to HM's Butler since the ingame chat is driving me nuts, a good alternative and I recommend it if you are having issues.   
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Rill View Drop Down
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Direct Link To This Post Posted: 22 Apr 2012 at 20:32
Players can now see their own caravans on the map, such as when sent to harvest.  However, my caravans appear as yellow-orange (neutral) to me.

It's progress!
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Direct Link To This Post Posted: 22 Apr 2012 at 21:56
Originally posted by Rill Rill wrote:

Players can now see their own caravans on the map, such as when sent to harvest.  However, my caravans appear as yellow-orange (neutral) to me.

It's progress!

Yeah same here....
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Direct Link To This Post Posted: 22 Apr 2012 at 21:59
OK, so it was a bug and you cannot siege from coast.
Well the water food makes also this issue worst, there are still city unsiegeable and now also have food to grow... Please reconsider permitting coastal siege until you develop the naval units....
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Direct Link To This Post Posted: 23 Apr 2012 at 01:06
Every time I scout a group of animals, the report comes back empty (like I scouted an empty square), even though the animals continue to occupy the spot.
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Direct Link To This Post Posted: 23 Apr 2012 at 05:52
Scout reports should be functioning again.

Caravans should all be visible.

Luna
GM Luna | Illyriad Community Manager | community@illyriad.co.uk

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Direct Link To This Post Posted: 23 Apr 2012 at 13:46
Are we making any headway on the problem with armies stuck on the water?  I've submitted petitions, received replies the armies are on the way home yet they are still stuck on the water.   Thank you
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Direct Link To This Post Posted: 23 Apr 2012 at 13:59
I've discovered an NPC with the 'rats' marker on the map and when you click on it it is labelled as "wild dogs - size:pack"

...i'm scouting it at the moment to find out whether it is dogs or rats :/
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Direct Link To This Post Posted: 23 Apr 2012 at 14:13
Awwwmmmg!!!! Teh rats n' dogs are forming a coalition! Death by 1,000 nibbles?

> FW: Scout Mission to Square [@l=-329|-433|24] Completely Successful!
> Received: 23 Apr 2012 13:10
> Original Message:

Operation From:[@t=Forgotten|23337|-325|-430|20479|3477|4|1|24|0|Createure|H?|0][@p=Createure|3477|H?|1|4|0]
Operation Against:Square [@l=-329|-433|24]
Operation Type:Scout
Operation Outcome:Completely Successful!

Mission Report:
Your diplomatic mission was undetected and completed the objective! Your units are on their way home, safe and sound.

Information Gathered:

Troop levels present, foreign reinforcements:

Type:Unit:Quantity:
NPC's forces from NPC Town
Army: A few Wild Dogs

NPC's forces from NPC Town
Army: A pack of Giant Rats

Troops:[@i=5|98] Pups1
Troops:[@i=5|238] Ratlings63
Troops:[@i=5|239] Rats1




Edited by Createure - 23 Apr 2012 at 17:11
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