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abstractdream
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Joined: 02 Oct 2011 Location: Oarnamly Status: Offline Points: 1857 |
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Posted: 30 Aug 2014 at 16:00 |
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Nesse
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Joined: 03 Oct 2010 Location: England Status: Offline Points: 406 |
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Posted: 30 Aug 2014 at 16:15 |
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Yay!
Pathfinding! Battle magic! Faction quests! Soon(TM) I agree with Rill, don't wait with releases until they are done. I like being teased, and we are still building roads on a release that was "coming soon(tm)" in august 2010. Honestly, I like building roads and I think it is a good idea that should be introduced to the game as soon as possible. But this post is not about roads or about things that have or haven't been released - it is about maintaining that suspense of this great game become even more awesome sometime soon. I think that what is needed for that to happen/continue/be recreated (delete as appropriate) is to 1) Talk about plans without giving specific dates and 2) Actually launch things once in a while. None of these happened for over a year while a dwindling playerbase waited for the Broken Land to have a grand release. I feel a change now and the devs are talking about things and things are being released. Not that big things so far, but I hope the small things keep coming rather than a one big thing being released very far into the trademark of a once soon future. Keep it up, please! |
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Nesse(Dwarven Druids) and Odd (Fairy Road Authority)
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Dungshoveleux
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Joined: 09 Nov 2013 Status: Offline Points: 935 |
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Posted: 30 Aug 2014 at 17:29 |
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If Age of Ascent is a success, I would hope some of the resources would be put back into Illyriad, seeing as how it is very likely that most of the Illyriad revenue was used to bankroll the equity stake in the AoA development.
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Rill
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Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 31 Aug 2014 at 02:37 |
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I would be surprised if Illyriad had ever generated positive net revenue in the first place, so I doubt that it could have been used to bankroll AoA. On the other hand, the existence of Illyriad demonstrates that the Illy dev team is capable of producing a game that is playable, so in that sense it probably encouraged outside investors to put money into AoA that they might not have otherwise.
In any case, since we as players have very limited visibility into the financing of Illyriad Ltd., we might as well be blind people saying that an elephant is thin and ropy.
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Angrim
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Joined: 02 Nov 2011 Location: Laoshin Status: Offline Points: 1173 |
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Posted: 31 Aug 2014 at 07:17 |
we know for certain that AoA sought crowd funding, so if Stormcrow has, in fact, become a tycoon from the proceeds of illyriad he's kept his offshore accounts well in order. |
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Diva
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Joined: 20 Dec 2011 Location: United States Status: Offline Points: 416 |
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Posted: 07 Sep 2014 at 20:38 |
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Well Devs, do what you do... we'll continue to shout and complain, laud and sing your praises., and wait.
Seriously can't win em all. FACT You can please some of the people some of the time, you cannot please all the people ALL the time. FACT For those with longevity behind their history... PROOF Diva Edited by Diva - 07 Sep 2014 at 20:39 |
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"Um diva.... you are sort of acting like a .... diva...." - PhoenixFire
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Glin
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Joined: 06 Apr 2014 Location: US Status: Offline Points: 127 |
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Posted: 08 Sep 2014 at 03:58 |
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Diva must be hinting for a Christmas show & tell hosted by the Devs. :)
Edited by Glin - 08 Sep 2014 at 03:59 |
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Dungshoveleux
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Joined: 09 Nov 2013 Status: Offline Points: 935 |
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Posted: 08 Sep 2014 at 23:31 |
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You misread - I said part of the revenue from Illyriad was likely used for the AoA equity stake - the rest was obtained from crowdfunding (loan or equity I don't know). Obviously, on cash costs, Illyriad is cash positive or it would close. The lack of development points to limited funds being available to increase functionality (and I imagine a lot of coding is done without payment). If the player base is 2,000 and 60% buy prestige £20pa = 2,000 x 0.60 x 20 = £24k. So I'd guess it clears maybe £1k cash per month after cash expenses.
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Rill
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Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 09 Sep 2014 at 04:09 |
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Dung, I wouldn't assume that Illy is cash positive. Some people can afford expensive hobbies. Perhaps our beloved devs are among them. We don't know whether that's the case or not. In fact, we know basically nothing about the financial position of Illyriad Ltd.
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Ficho
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Joined: 19 Mar 2014 Location: Split, Croatia Status: Offline Points: 85 |
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Posted: 09 Sep 2014 at 09:50 |
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Illy world need changes. Changes that mean progress. With these ornamental disorder (congratulations to the artist) you have not made anything. I do not see a scramble for a new look. Just one suggestion: For start, make this game a fair gaming. (alone, without players's help) At the beginning of the game, Illyriad certainly brought a profit. 334 players online
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