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KillerPoodle View Drop Down
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Direct Link To This Post Topic: 14JUL11 - Background Patch
    Posted: 15 Jul 2011 at 17:40
I raised the clock issue 9 months ago in petition 1615.
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Brids17 View Drop Down
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Direct Link To This Post Posted: 15 Jul 2011 at 16:30
Oops, should have been more clear. When I said I checked with alliance chat I meant I checked with the other people in the alliance that it wasn't just me. My bad. >.< The global time up on bar that also has all your resources is incorrect. 
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Direct Link To This Post Posted: 15 Jul 2011 at 11:19
Originally posted by Brids17 Brids17 wrote:

Originally posted by GM ThunderCat GM ThunderCat wrote:

You'll be wanting to F5/refresh Wink


No, the global time is off by 2 minutes. I've checked my clock time and time again and I've checked with alliance chat as well. The global time is incorrect.
Is that Alliance chat with the date, or prior?
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Direct Link To This Post Posted: 15 Jul 2011 at 01:50
Originally posted by GM ThunderCat GM ThunderCat wrote:

You'll be wanting to F5/refresh Wink


No, the global time is off by 2 minutes. I've checked my clock time and time again and I've checked with alliance chat as well. The global time is incorrect.


Edited by Brids17 - 15 Jul 2011 at 01:52
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Direct Link To This Post Posted: 15 Jul 2011 at 01:23
Originally posted by Brids17 Brids17 wrote:

Hmm...So the global time has nothing to do with lag and is just incorrect then? And the chat time is even further behind real time. =\
You'll be wanting to F5/refresh Wink
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Direct Link To This Post Posted: 15 Jul 2011 at 00:22
Hmm...So the global time has nothing to do with lag and is just incorrect then? And the chat time is even further behind real time. =\
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Direct Link To This Post Posted: 15 Jul 2011 at 00:16
Can you please slow the chat back down? I can't read that fast! Just kidding, I promise.  Congrats and thanks to all the devs for their hard work -- you rock!
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Direct Link To This Post Posted: 14 Jul 2011 at 23:53
Congrats - it is noticeably faster.
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Direct Link To This Post Posted: 14 Jul 2011 at 22:59
Hi all,

We don't normally announce patches and upgrades that you don't actually see, but here's a first.

Today we changed a great chunk of some of the way Illyriad works at a fundamental level.

For the technically-minded, it was a change to the whole methodology of the session-handling system and the way the database connection pooling systems work between webserver and db.

For the non-technically minded, it means that Illy will work fast and better, and you should see instant improvements in the speed/lag of all areas, and it should be especially visible in areas such as Global Chat.

We needed to make this change because it increases the general smoothness of the way we do everything at the back-end of Illyriad - and it was a pre-requisite to pave the way for some of the future game enhancements such as 'private chat'.

It didn't go entirely smoothly.  

People who were already logged in, plus new logins were generally unaffected; but those who had old browser sessions still open during the transition period found themselves kicked-out and unable to log-in to Illyriad for a period of about an hour spread over 2 periods today.  

We apologise profusely for those affected, of course - and if anyone still has any issue with logging in, closing all the windows of your web browser and restarting it should fix the issue.  If you still can't log in, try a reboot.  If you still can't log in, please let us know!

So, whilst it was intended to be an "invisible" change, it wasn't quite that - but it was certainly a major change to some underlying systems that only mean good things for the future.

Regards,

SC
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