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GM ThunderCat View Drop Down
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Direct Link To This Post Topic: 09Aug11 - Map Changes, other fixes
    Posted: 09 Aug 2011 at 12:42
WORLD MAP CHANGES

Due to a number of on-going issues with the world map (e.g. alignment, performance, bugs etc.); we have changed the underlying technology we use to display it to HTML5 Canvas. 

Where this is not available in older browsers the previous world map will be displayed. (Internet Explorer needs to be version 9+ and Firefox 4+). Other browsers should work fine, including mobile devices; although please upgrade your browser if you do not see the new world map. 

These changes will allow us to more easily introduce features and well as improving the performance and responsiveness on players' computers.

If you were currently logged in when the world map changes were put live you will either have to log out and log back in - or refresh you browser to receive these changes.



Additional Information
  • Overall Combat type
  • Sovereignty Type and Level


Map Controls

You can now use a zoom slider to easily move to your desired zoom level. Marked on it with a small red crown is the point at which you need an active prestige account to zoom out further. Remember you can claim prestige as part of the daily bonus to keep your account active.


Overlay Controls

Rather than hiding the Map overlay options behind an "options" button we have added them to the bottom of the map.


Also we have added a "Share" button to share the current view of the world map. Currently this only works fully in Google Chrome.

Extra Zoom (to 25 Levels)

Players with an active Prestige account gain an extra 10 more levels of zoom. Remember you can claim prestige as part of the daily bonus to keep your account active.

For an example of this zoom size the vast Misted Lands is shown below at maximum zoom out:


New Control Methods
  • You can now drag the world map to move around
  • You can now use the mouse wheel to zoom in and out
Moving Units
  • Units now move on the world map
  • The moving units and camps automatically refresh and update their positions
  • Diplomatic visibility range is now applied to all diplomatic units, not just the ones attacking you. Diplomats are only visible when they are within: 
    (5 + Town Consulate Level/2) + (Visibility Discoveries * 2) squares
    of any of your towns. You do not need to switch towns to use the combined visibility of your towns.
  • Diplomatic units can be seen departing your town - while they are in your diplomatic visibility range
Map popup menus

The map popup have now been made properly context sensitive: 
  • "Send settlers" is now only visible if you have met the requirements for settling a new city from your current city (including correct number settlers) and the square is settleable.
  • Mystery squares now have the "harvest" and "send resources" options; whether this is useful or not is a mystery.
  • Impassable terrain only offers "center in map"
COLOUR AND ICON CHANGES
  • Purple - Faction
  • Red - At War or Hostile (incoming to you)
  • Yellow - Neutral
  • Green - Allied
  • Blue - Yours
Harvesting Caravans' Icons
Hostile 
or 
At War
Neutral
Allied 
or 
Confed
Yours
 
Occupying Armies' Icons
Factions
Hostile 
or 
At War
Neutral
Allied 
or 
Confed
Yours

Sieging Armies' Icons
FactionsHostile 
or 
At War
NeutralAllied 
or 
Confed
Yours

Blockading Armies' Icons
FactionsHostile 
or 
At War
NeutralAllied 
or 
Confed
Yours

Moving Armies' Icons
FactionsHostile 
or 
At War
NeutralAllied 
or 
Confed
Yours

Moving Diplomats' Icons
FactionsHostile 
or 
At War
NeutralAllied 
or 
Confed
Yours

Outstanding Items
  • Region borders and labels are currently outstanding but will be added shortly. 
  • Please raise a in game petition if you experience any other issues.

OTHER FIXES

ERROR MESSAGES
The AVG error message fix was suppressing real error messages and showing the AVG error messages. This has now been resolved.

SITTERS
When taking control of an account unsuccessfully, it would not let you try again for 10 minutes; this has been corrected. We are still looking into why it sometimes sends you to the login screen.

MOBILE PHONE PAYMENTS
Some countries although displayed had no payment options, these countries have now had them added: Argentina, Bolivia, Chile, Colombia, Dominican Republic, Ecuador, Italy, Kazakhstan, Mexico, Panama, Russia, Thailand, Turkey, United States, Venezuela. South Africa is currently suspended.

MARKET PRICES
The decimal places in the historical Market price graphs where not showing for players in all countries; this has been corrected.

RETURNING ARMIES
Armies returning from one of your towns to one of your towns would show as incoming to both. This has been resolved.

INCORRECT RESOURCE DISPLAY
The resource bar should no longer occasionally show negative values.

CHAT DISCONNECTS
We have tweaked the chat system and chat disconnect messages should now be less frequent.

BUY PRESTIGE
The mobile payment option ware preventing the Prestige purchase page from being shown on iPhones, iPads, and Mac Safari. The mobile purchase has been disabled on these devices.



Edited by GM ThunderCat - 09 Aug 2011 at 16:01
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Aneirin View Drop Down
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Direct Link To This Post Posted: 09 Aug 2011 at 12:53
Hmm like the moving army icons and the diplo icons to I guess...but I am gonna shed a tear or two for the old birdie icons though Cry
 
 
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Direct Link To This Post Posted: 09 Aug 2011 at 14:11
Yup, we'll miss the bird icons. They were pretty good.
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Direct Link To This Post Posted: 09 Aug 2011 at 14:36
Yep, the bird icons were lovely. Anyways with the new visibility range we arent going to see many diplos around. Or are we.. ? Wink

Edited by Ander - 09 Aug 2011 at 14:37
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Direct Link To This Post Posted: 09 Aug 2011 at 16:04
ok thanks a lot first of all GM ThunderCat for his help :)

Now the map zoom in - out is good even if when you go max out you cant see details :)
About vans, diplo armies i liked the hard working donkey or the dove or the army image. :)

Question : Before we could see our Army name and size of troops on the army icon and also our allies armies, shall this be fixed also on this map system?


Edited by Sister Nikki - 09 Aug 2011 at 16:14
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Direct Link To This Post Posted: 09 Aug 2011 at 16:43
are "borders" > "Sovereignty" gonna be a graphic option again ?
I liked that very much from the "old" map.
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Direct Link To This Post Posted: 09 Aug 2011 at 17:11
I'm disappointed that the performance is still quite poor (perhaps not if I had Vista+ with hardware compositing for browser hardware rendering).  Nevertheless, this is a vast improvement.

I have noticed a couple issues already, and will raise petitions for them.  I repeat them here so you might get fewer duplicates from others:
1) The strategic map doesn't update position as you move around.
2) The screenshot utility doesn't quite work because the image urls are unreachable.
3) The compass used to have separate tooltips for each section so you could tell what part you were about to click on.  (This was especially useful for Butler users who got instant rolling feedback and could use it to find the compass part they wanted.)  Now it all just says "Compass" which isn't so grand.  It seems there's a single title which gets altered on the fly--a unique scenario Butler will have to handle differently (if it can...I don't think there's a "title altered" event I can capture).  Also, there is no longer a "Page West" vs "Row West" anyway, so it isn't as important as it once was.


Edited by HonoredMule - 09 Aug 2011 at 17:25
"Apparently, quoting me is a 'thing' now."
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Direct Link To This Post Posted: 09 Aug 2011 at 17:53
Does the range of seeing diplomatic units only emanate from the town or do Sovereign squares have a range of their own?
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Direct Link To This Post Posted: 09 Aug 2011 at 18:57
Originally posted by HonoredMule HonoredMule wrote:


1) The strategic map doesn't update position as you move around.
Fixed
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Direct Link To This Post Posted: 09 Aug 2011 at 21:43
Awesome.
"Apparently, quoting me is a 'thing' now."
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