Play Now Login Create Account
illyriad
  New Posts New Posts RSS Feed - 09Aug11 - Diplomatic Visibility Changes
  FAQ FAQ  Forum Search   Register Register  Login Login

Topic Closed09Aug11 - Diplomatic Visibility Changes

 Post Reply Post Reply Page  <123
Author
The_Dude View Drop Down
Postmaster General
Postmaster General


Joined: 06 Apr 2010
Location: Texas
Status: Offline
Points: 2396
Direct Link To This Post Posted: 09 Aug 2011 at 22:47
Assassins, Sabos and Thieves have no visibility?

This would allow a victim-player to try to track a diplo by launching his own diplo along the return path.  I dunno how well that would work, though.
Back to Top
GM ThunderCat View Drop Down
Moderator Group
Moderator Group
Avatar
GM

Joined: 11 Dec 2009
Location: Everywhere
Status: Offline
Points: 2157
Direct Link To This Post Posted: 09 Aug 2011 at 22:42
DIPLOMATIC VISIBILITY CHANGES

The new world map allows us to offer greater flexibility in gameplay and strategy, the first change we are releasing today:

The release of the world map brought moving units which continuously update their position; and the visibility range of your towns being applied to all diplomatic units rather just those attacking your town.

Town Visibility 

Regardless of you current town focus you have a visibility radius around all your towns of;
(5 + Town Consulate Level/2) + (Visibility Discoveries * 2) squares
 
This is applied at the player level rather than that of the current town.

In addition to this we have now added two extra type of visibility:

Sovereignty Visibility 

To this visibility range, we have added a visibility radius around all the sovereignty squares you own of:
(1 + Sovereignty Level + Sovereignty Building Level)/2 squares
Again this is applied at the player level rather than that of the current town.
 
Diplomat Visibility 

Your moving diplomatic units now also have a visibility radius in which they can see other moving diplomats. These radii are as follows:

Scout:          1 square
Advanced Scout: 2 squares
Spy:            3 squares
Advanced Spy:   4 squares
 
This visibility radius travels with the diplomats and will cause any other diplomats in their radius to be visible on the world map - which they remain in this radius.

Again this is applied at the player level rather than that of the current town.

We hope this; and the future changes we will shortly be bringing in will lead to some interesting strategies.

Kind regards
TC


Edited by GM ThunderCat - 09 Oct 2011 at 02:20
Back to Top
 Post Reply Post Reply Page  <123
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.03
Copyright ©2001-2019 Web Wiz Ltd.