06NOV18 - New User Interface (UIv4) Alpha Test |
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GM Stormcrow ![]() Moderator Group ![]() ![]() GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3926 |
![]() ![]() ![]() ![]() ![]() Posted: 06 Nov 2018 at 16:18 |
NEW USER INTERFACE (UIv4) ALPHA TEST VERSION (INCOMPLETE!) ![]() ![]() We're delighted to announce that we're opening up a new User Interface (UI) for testing by the general community. This new UI (UIv4) is a significant enhancement to the (frankly rather old UIv3!) existing user interface, in terms of visual impact, the amount of information you can get from the world map, better usability and performance, and enhanced functionality in areas ranging from chat to saved map locations. The new UI is a direct result of development we've been carrying out for Age of Ascent (AoA)'s UI, and has significantly enhanced technologies churning away in the background, with multi-tier architectures and improved networking and distribution capability. 4K for UIv4 The new UIv4 is fully responsive for any resolution; including 4K: Click image for full size (18MB image) ALPHA VERSION, INCOMPLETE! The new UIv4 is not complete - we haven't yet converted most of the functional 'sub'-pages into the new content window; but we'll be doing that in swift order, to the point that the new UI can work entirely standalone. You will find many pages linked from the main menu are currently placeholders. We're going to run the two UIs (the current UIv3 and the new UIv4) side-by-side for quite some time, so if people prefer to continue to use the v3 UI they can do so for the foreseeable future. At some point we're going to want to deprecate UIv3 - but there's a considerable amount of testing that needs to happen first, and we're also very much aware that players use third party code assistants such as Durctools, and want to continue to do so. Hopefully we can assist the writers of third party tools to migrate over to UIv4, and we'll be getting in touch with them shortly to work out how best we can help. THIS UIv4 IS LIVE Please bear in mind that this new UI is 'live'. Any action you perform in the new v4 UI will also occur in the old UIv3, and vice-versa. It's not a separate game in any way; it's an improved interface to the same game data. FEEDBACK We'd very much like your feedback, suggestions and bug reports; please submit these either as petitions in the old UIv3 - or as comments in the relevant subject thread in the forum. We really, really want to hear what you think. We hope you enjoy the new UIv4, as it's substantially better - in practically every way - to the old version. ACCESSING THE NEW UIv4! To access the new UIv4, log into the current version of Illy as normal, and click here: https://map.illyriad.co.uk/ The first time you load the new UIv4, it will take a few seconds - but should then be cached thereafter. A run-down of the major UIv4 features follows in separate posts: Hope you enjoy! SC & The Illy Team
Edited by GM ThunderCat - 06 Nov 2018 at 18:54 |
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Wartow ![]() Postmaster ![]() ![]() Joined: 20 May 2014 Location: United States Status: Offline Points: 918 |
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Is Tensmoor okay?
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Fanuidhol ![]() Greenhorn ![]() ![]() Joined: 29 Jan 2017 Location: USA Status: Offline Points: 95 |
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Looks cool
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Lagavulin ![]() Wordsmith ![]() ![]() Joined: 31 Dec 2012 Location: United States Status: Offline Points: 208 |
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Looks to be working in Chrome but not in Firefox. At least for me.
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Grom ![]() Wordsmith ![]() Joined: 29 Sep 2017 Location: Mal Motsha Status: Offline Points: 185 |
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My map zoom does not appear to be working, while others in GC report that it does for them. Running Chrome on Chrome OS. Both buttons and slider are non responsive.
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Fanuidhol ![]() Greenhorn ![]() ![]() Joined: 29 Jan 2017 Location: USA Status: Offline Points: 95 |
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A few comments from a hunter vs. the older map is that the NPC encampents are very difficult to distinguish from one another and impossible when zoomed out, plus it doesn't tell you the type or group size when clicked on within city visibility. A remedy might be to change the size of the encamped NPC flag to match that of the moving units. Also, being able to use the directional arrow on the right hand side of the old map 2 clicks north, south, east, or west for a completely new area to scan for NPC on the hunting map is quite useful rather than click and drag. Interesting, it works for me in Firefox...
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Thirion ![]() Forum Warrior ![]() Joined: 10 Apr 2018 Status: Offline Points: 433 |
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I agree, its hard to see NPC encampments. In addition you cannot see the current level of your Sov which would make claiming Sov even more tedious. Other than that the new Map looks amazing!
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Alain_is_Ulysses ![]() New Poster ![]() Joined: 11 Aug 2017 Location: Canada Status: Offline Points: 15 |
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If you click on a square, you have all the usual options (center map, send resources, send diplomats, send army) EXCEPT for "harvest resources".
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Marquesta ![]() Wordsmith ![]() ![]() Joined: 31 Jul 2011 Location: Nevada, USA Status: Offline Points: 186 |
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I've read through all of the info links, and didn't see mention of forums or IGMs.
Are there plans to enhance these features as well? The only issue I have with it so far, only played with it for a couple hrs, is the chat window. ITG has a very active chat, not sure I like that it covers the map when it's open... Will definitely take some getting used to. It looks awesome, well done Devs! ![]() |
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~~Marquesta
Whether tis nobler in the mind to suffer the slings and arrows of outrageous fortune, or to take arms against a sea of troubles, and by opposing, end them... |
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Marquesta ![]() Wordsmith ![]() ![]() Joined: 31 Jul 2011 Location: Nevada, USA Status: Offline Points: 186 |
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If you click on the '?' to the right, it shows the values of whatever square your mouse is on, in addition to ownership and sov level if applicable.
Edited by Marquesta - 06 Nov 2018 at 21:32 |
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~~Marquesta
Whether tis nobler in the mind to suffer the slings and arrows of outrageous fortune, or to take arms against a sea of troubles, and by opposing, end them... |
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