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05OCT15 - Faction Update, notifications & reports

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GM Stormcrow View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM Stormcrow Quote  Post ReplyReply Direct Link To This Post Posted: 06 Oct 2015 at 22:00
Hi everyone,

Quick update and a minor display bugfix.

A couple of players who have been attacked by factions have had the ingame combat report message erroneously report the wrong faction attacking (in a few instances saying eg "attacked by forces from Council of Illyria"; although then the unit composition of the force is clearly not from the Council of Illyria!)

This has been rectified, and the attacking faction will now be correctly identified.

We have also altered the "faction troops from Location" to refer back to the faction army's start point (eg a hub or spawn point) rather than to refer to the last location the faction was present at.

Regards,

SC
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demdigs View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote demdigs Quote  Post ReplyReply Direct Link To This Post Posted: 06 Oct 2015 at 04:00
can we begin to influence these other factions in any way ie change upwards and downwards the faction standings?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bobtron Quote  Post ReplyReply Direct Link To This Post Posted: 06 Oct 2015 at 02:44
in hindsight, it probably wasn't a good idea to place a dwarven city right next to a free orcs hub...

a question: how are the faction units of The Melders, Giantkin, Dragonkin, .etc, going to spawn if the faction itself have no hubs?
I support the Undying Flame!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 06 Oct 2015 at 00:31
This is a promising development. Is there a possibility that the faction armies will also increase in size?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Wartow Quote  Post ReplyReply Direct Link To This Post Posted: 05 Oct 2015 at 22:22
Free Orcs?  Crap... Jurgor just got interesting...
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GM Stormcrow View Drop Down
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Post Options Post Options   Thanks (2) Thanks(2)   Quote GM Stormcrow Quote  Post ReplyReply Direct Link To This Post Posted: 05 Oct 2015 at 22:18
Hi all,

Effective immediately:

COMBAT REPORTS 
Combat reports from NPC combat will no longer simply read "Combat Report" in the in-game-mail (igm) subject line, instead it will now contain more meaningful information such as:

Victorious defense by GM Stormcrow's forces at Stormont under attack by Azure Throne (NPCs)'s forces from Location: [587|-2898] in Calumnex

FACTION LINKS
Factions can now be link-identified using the ingame parsing script in the following format:  

[@f=N]  

... where N should be replaced by the FactionID for the faction.  

For example, [@f=1] will produce a link labelled "Council of Illyria" which will link via a pop-up to the Faction Page for that specific faction.

FACTION AI CHANGES/UPDATES
  1. Faction aggression has been significantly increased, and further 'hate' factions have been activated (so it's not just The Tower any longer!).

  2. Deliberate Faction Interaction will now occur from the following factions:
    • The Tower
    • The Melders
    • The Lost Clans
    • The Houergerrt
    • Sirens
    • Tenaril
    • Drek-Hhakral
    • Free Orcs
    • Guul-Hai

  3. Faction AI action options have been increased from their current (fairly single-minded, simple) attack style to include further tactical options and a more complex decisioning engine.
NOTIFICATIONS FOR DEFENDERS
Players defending in a town or on a square now get a notification when hostile units arrive at that location.  The format is:

[Attacking Player]'s army arrives at [Defending Town/Square]

This notification appears ingame, and in the notifications XML feed (as type 42 "Unit Army Arrives").

Enjoy,

SC
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