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Createure
Postmaster General
Joined: 07 Apr 2010
Location: uk
Status: Offline
Points: 1191
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Posted: 05 Jun 2012 at 16:01 |
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I guess that can be frustrating Avion - others have mentioned the same thing.
Remember that you can still just suicide commanders+some troops into larger NPC groups and still get good exp. I know it isn't ideal because you need to spend some time resurrecting the commanders but at least you can still do something.
(try to send troop sizes that match the same as your total commander's strength for the best kill ratios - sending excess troops can actually make things worse - and pick on weak NPCs obviously [rats, dogs, wolves etc.])
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KillerPoodle
Postmaster General
Joined: 23 Feb 2010
Status: Offline
Points: 1853
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Posted: 05 Jun 2012 at 16:00 |
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill
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Avion
Wordsmith
Joined: 09 May 2012
Location: Meilla
Status: Offline
Points: 111
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Posted: 05 Jun 2012 at 15:57 |
KillerPoodle wrote:
Where are they all? All my cities seem to be in places where there is nothing larger than a pack.
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I've got the opposite - not enough small stuff to practice on...
Edited by Avion - 05 Jun 2012 at 15:58
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Createure
Postmaster General
Joined: 07 Apr 2010
Location: uk
Status: Offline
Points: 1191
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Posted: 05 Jun 2012 at 15:51 |
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I had that too... I listed all the NPC sizes in my visible range a couple days ago... around 20 groups of predominately 'several' and 'pack', largest was 'gathering'.
Although last night I did have a glance around and noticed 5-6 legions, and 1 myriad even. Guess it's all pretty random.
Very nice observation Anj made re: troops moving though. It does seem like a pretty exponential growth at the moment - will be interesting to see if things level off in a few days... after the 50M increase yesterday.
Maybe it isn't a problem - but something exciting coming our way? ^^
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KillerPoodle
Postmaster General
Joined: 23 Feb 2010
Status: Offline
Points: 1853
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Posted: 05 Jun 2012 at 15:43 |
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Where are they all? All my cities seem to be in places where there is nothing larger than a pack.
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill
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Createure
Postmaster General
Joined: 07 Apr 2010
Location: uk
Status: Offline
Points: 1191
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Posted: 05 Jun 2012 at 15:25 |
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Ye number of calculations should remain relatively constant I guess... just the size of the numbers in the calculations increases.
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Anjire
Postmaster
Joined: 18 Sep 2010
Status: Offline
Points: 688
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Posted: 05 Jun 2012 at 13:31 |
Anjire wrote:
The algorithm/methodology for NPC behavior/growth may need another pass. 25M growth in one day is probably a bit much and based on the troops in motion chart it will only become more and more ridiculous.
http://elgea.illyriad.co.uk/#/World/HeraldMilitary
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The troops in motion as of my posting yesterday showed just over 100M, today, not quite 24 hours later and the number of troops in motion is set to break 200M... My biggest concern is whether or not the out of control spike in NPC growth will affect the speed of play due what I assume will be a greatly increased demand of resources just to handle NPC calculations. I suppose, if the # of actual groups of NPC's remains relatively constant then it shouldn't adversely affect game play.
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dunnoob
Postmaster
Joined: 10 Dec 2011
Location: Elijal
Status: Offline
Points: 800
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Posted: 04 Jun 2012 at 22:54 |
Yhina wrote:
maybe they should be removed from stadistics, or flagged elsewhere.. |
Seconded, as long as critters don't attack players I'm more interested in moving troops that could hurt me.
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Yhina
Greenhorn
Joined: 04 May 2012
Status: Offline
Points: 61
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Posted: 04 Jun 2012 at 16:59 |
Indeed. But guess it could be the lack of other flags activated such as hunger ... ( werent they supposed to hunt each other? , and also humanoid :P )... altho considering it might take a while to have full implementation, by then, we could be literally overrun by them :)
And regarding moves, considering how many NPC groups are, and how much they move, maybe they should be removed from stadistics, or flagged elsewhere..
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Anjire
Postmaster
Joined: 18 Sep 2010
Status: Offline
Points: 688
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Posted: 04 Jun 2012 at 16:12 |
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The algorithm/methodology for NPC behavior/growth may need another pass. 25M growth in one day is probably a bit much and based on the troops in motion chart it will only become more and more ridiculous.
http://elgea.illyriad.co.uk/#/World/HeraldMilitary
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