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Topic Closed05DEC11 - Advance Notice: Negative Resources

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Direct Link To This Post Posted: 09 Dec 2011 at 20:25
^^^^ nice, Kumomoto.
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Direct Link To This Post Posted: 09 Dec 2011 at 20:22
Originally posted by Createure Createure wrote:


Resource Deficit Alert at Gluten-Free Asparagus!

Sent By:System
Received By:You
Date:09/12/2011 19:06:13
Your town is in DIRE need of some Hollandaise sauce!

Please provide some asap or your town will be downgraded to only two Michelin stars...




There. That's better.
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Direct Link To This Post Posted: 09 Dec 2011 at 19:53
Decided to run a little test... sent my food away and dropped income down to -13 food p/h:

Quote

Resource Deficit Alert at Gluten-Free Asparagus!

Sent By:System
Received By:You
Date:09/12/2011 19:06:13
Your town was running an ongoing deficit of basic resources, and your stored capacity of these resources was insufficient to cover the shortfall.

We warned players 3 months ago that we would be taking measures to redress this balance.

3 days ago we confirmed the plan for reducing these deficits.

Your town is still in deficit, and the following sovereign structures or town buildings have been levelled down by the system, to return your town to a positive (basic) resource balance.

Town Building: Spearmens' Billets L8 has been reduced by one level


Nice. Seems things are pretty much live. Thumbs Up


Edited by Createure - 09 Dec 2011 at 20:14
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Direct Link To This Post Posted: 09 Dec 2011 at 19:51
The rules for removing based on inactivity:

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Direct Link To This Post Posted: 09 Dec 2011 at 18:40
Originally posted by GM Stormcrow GM Stormcrow wrote:

CLEARING UP INACTIVES

...
  • All player accounts on the map that have not been logged into for more than 4 months will be removed from the game.

  • We will then remove an additional substantial proportion of randomly-chosen Confused inactive Confused accounts, and we will not be reseeding new players onto these squares.  This should thin the center of the map quite substantially and leave it available for active player expansion.
...


How do you define inactive? One month?


Edited by Janosch - 09 Dec 2011 at 18:46
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Direct Link To This Post Posted: 09 Dec 2011 at 11:47
Awesome to hear. Indeed it is the complexity that is part of why we love Illy that also makes implementing glitch-free patches on the fly so time-consuming... I'm sure SC knows this far better than we can imagine. ;)
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Direct Link To This Post Posted: 09 Dec 2011 at 02:02
Originally posted by Createure Createure wrote:

Originally posted by scottfitz scottfitz wrote:

Can we just get on with this long overdue fix please?

This.

Indeed.

Still working on getting it live.  

So many unexpected (but perfectly legitimate) circumstances to work around, and we're battling with them atm.  We're still looking at hours, not days, for go-live.

Regards,

SC
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Direct Link To This Post Posted: 08 Dec 2011 at 23:32
Originally posted by scottfitz scottfitz wrote:

Can we just get on with this long overdue fix please?

This.
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Direct Link To This Post Posted: 08 Dec 2011 at 23:16
lol Scott, wait your turn! No budging or complaining!Tongue
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Direct Link To This Post Posted: 08 Dec 2011 at 21:14
Can we just get on with this long overdue fix please?
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