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dspn23
Forum Warrior
Joined: 02 Jun 2011 Status: Offline Points: 213 |
Posted: 06 Dec 2011 at 20:00 |
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well i am runing a deficit and just discover this is going to be implemented TOMOROW that will mean the end of my city if i don't log in realy much times
i would apreciate if we could have a few more days (3 or 4) before changes get in once there are people taht will cach news the worst way i sugest a img to every player saying it will be implemented in (3D 20H 44M 12S) that way and would be a page where it was a clock saying the time.
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Aurordan
Postmaster
Player Council - Ambassador Joined: 21 Sep 2011 Location: United States Status: Offline Points: 982 |
Posted: 06 Dec 2011 at 20:20 |
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This seemed relevant.
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Erik Dirk
Wordsmith
Joined: 01 Jun 2011 Status: Offline Points: 158 |
Posted: 06 Dec 2011 at 22:50 |
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Not true, under the old planed changes there was only the potential economic loss if you ran out of resources, rather than partial destruction. Therefore it was economically more beneficial to run one large town at 100% tax(constantly importing food) and a smaller at 0% rather than both at 50%, even if income was reduced to 0 every now and again when a shipment is late. However given that now a late shipment could mean partial destruction I doubt many players would take the risk. (note what I described above isn't an "exploit" but is using the game mechanics in a way that was intended) and so harshly punishing players who wished to supply large towns with trade and missed one shipment AND given no notice seems a but unfair. (please note I found out about this yesterday and haven't been badly affected however im sure there will be others who wished to utilise this more legitimate method but have't logged in for a couple of days)
Edited by Erik Dirk - 06 Dec 2011 at 23:21 |
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shadow
Wordsmith
Joined: 24 Jan 2011 Location: USA Status: Offline Points: 126 |
Posted: 07 Dec 2011 at 15:19 |
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I agree with Kumo. Plenty of time to prepare, this was no "surprise" post. The GM's even gave us more "tools" to make sure everyone could get in the green. When it was 1st announced, there was no Chancery to help with sov. cost or architects office to hurry builds along. It's my opinion that if you were still taking advantage of the negative food, then you obviously didn't care about the repercussions they were to bring. 2-3 months notice ( closer to 3) is ample time to prepare. Now people are coming out complaining they can't run 100% tax with -10k food production while the majority of Illy took heed and balanced their towns. This should have taken place shortly after being first announced, the extra time should be seen as a gift! If you don't want to lose buildings, drop your taxes and let your army take the hit. If not, then i guess you will take GM posts more seriously next time.
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Mandarins31
Forum Warrior
Joined: 05 Jun 2010 Status: Offline Points: 418 |
Posted: 07 Dec 2011 at 18:16 |
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Question:
If you run negative productions on basic ressources because of a high use of sov buildings (giving bonus for Adv. ressources and/or unit production time), will they be leveled down as for city's buildings? And if yes, which would be deleveled first between City's buildings and sov buildings? |
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GM Stormcrow
Moderator Group
GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
Posted: 07 Dec 2011 at 20:07 |
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Hi Mandarins31, Sovereignty structures that consume resources first, then town buildings. The system will entirely abandon sovereignty on the square if you run a negative on W, C, I or S without storage. Regards, SC
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 07 Dec 2011 at 21:12 |
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Have all the towns that will be removed in the clean-up now been removed? With any further removals subject to one-in, one out?
This affects those of us participating in the Christmas Challenge, since two of our targets have disappeared. We'd like to know if any more are going to leave imminently. Thanks much!
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GM ThunderCat
Moderator Group
GM Joined: 11 Dec 2009 Location: Everywhere Status: Offline Points: 2157 |
Posted: 07 Dec 2011 at 21:45 |
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Although, the current queue of accounts to abandon is empty, as any accounts that met any of the criteria have been removed.
Edited by GM ThunderCat - 07 Dec 2011 at 21:46 |
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Biggsy
New Poster
Joined: 07 Dec 2011 Location: England Status: Offline Points: 2 |
Posted: 07 Dec 2011 at 21:47 |
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Okay... i'm a little confused, i have been away for a few days and my food has gone from being something like +129 (so essentially in the green) to now being -30 ....
I don't quite understand why that is, my warehouse was not 'full' can someone please clarify whats happened ... in layman's terms please -Jay DRUID |
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GM ThunderCat
Moderator Group
GM Joined: 11 Dec 2009 Location: Everywhere Status: Offline Points: 2157 |
Posted: 07 Dec 2011 at 21:53 |
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As explained here: http://forum.illyriad.co.uk/6-environment-seasons-lunar-phases_topic119.html Autumn was +5% food, Winter has no food bonus. HTH
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