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Where is it all going

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Dungshoveleux View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Dungshoveleux Quote  Post ReplyReply Direct Link To This Post Posted: 22 Aug 2017 at 23:37
Thanks to the contributors.  I feel that this open discussion will at least highlight issues so that the devs cannot ignore it. Even if the discussion has no visible effect, I think it will generate internal concern and debate which is a goog thing, Seeing as the issue of Finance has been touched on, I will in the future highlight publicly available data which has a bearing on the situation.
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Ten Kulch View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Ten Kulch Quote  Post ReplyReply Direct Link To This Post Posted: 23 Aug 2017 at 01:22
Originally posted by DeathDealer89 DeathDealer89 wrote:

Currently your options are war, tournament, or score.

I find that inaccurate. The vast majority of players in this game have never been in a war, poked at a tournament square maybe once, and don't care about scores. I think the cornerstone demographic of Illyriad is people playing a very slow city builder game. There are also some hunters, harvesters, and crafters, although these are much fewer than the basic city makers.
Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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Dungshoveleux View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Dungshoveleux Quote  Post ReplyReply Direct Link To This Post Posted: 23 Aug 2017 at 14:27
There are a number of harvesters, and some crafters and traders, but not as many as people like to think.
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Ten Kulch View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Ten Kulch Quote  Post ReplyReply Direct Link To This Post Posted: 23 Aug 2017 at 16:16
Originally posted by Dungshoveleux Dungshoveleux wrote:

There are a number of harvesters, and some crafters and traders, but not as many as people like to think.

Then what's your term for a non-PvP, non-tournament, non-score player who isn't a "pro" harvester, hunter, crafter, or trader?
Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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Dungshoveleux View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Dungshoveleux Quote  Post ReplyReply Direct Link To This Post Posted: 23 Aug 2017 at 22:55
specialisms develope over time. its simply a matter of degree and activity. there are no mutually exclusive categories.
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Angrim View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Angrim Quote  Post ReplyReply Direct Link To This Post Posted: 24 Aug 2017 at 01:58
Originally posted by Ten Kulch Ten Kulch wrote:

Then what's your term for a non-PvP, non-tournament, non-score player who isn't a "pro" harvester, hunter, crafter, or trader?
the term that used to be common is "casual player".
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Post Options Post Options   Thanks (0) Thanks(0)   Quote The Reaper Quote  Post ReplyReply Direct Link To This Post Posted: 27 Aug 2017 at 23:24
@Developers,

how difficult would it be to open up a different server, and keep the old one as well?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Morgweneth Quote  Post ReplyReply Direct Link To This Post Posted: 27 Aug 2017 at 23:38
What would be useful would be some input from the Devs on this discussion, however I have not seen any on similar ones.
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DeathDealer89 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DeathDealer89 Quote  Post ReplyReply Direct Link To This Post Posted: 28 Aug 2017 at 06:52
That has been previously discussed, their answer was Broken Lands to be separate but not zero interaction.  You can already see with some of the recent wars the difficulty is doing things like sieges across the bitter sea.
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