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Kurfist View Drop Down
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Direct Link To This Post Topic: whaever
    Posted: 06 Oct 2011 at 00:17
I forgot the "t" in the title...

i didnt want to go into this on the "ditch siege announcements" topic in the suggestions threa,d since its for suggestions and not banter.

As Rill put it "we dont want to scare the newbs away, they will help pay devs wages" by buying prestige for those of you who didnt know how..

Thers a lack of newbie warfare in this game currently, its discouraged, its discouraged when your in an alliance since alot of these alliances are allied with 2 or so other alliances.  its hard to fight, unless you purposely pick a fight with a few experienced players.

Sio my argument is, i know you dont want this game to become like evony "deal with the name useage"  whjere new players struggle to survive and whatnot, but this is a WAR game. The lack of available WAR, may deter a few players from further playing this game, and go off and play evony.


Patience is a virtue, resource giving is a sin
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Kilotov of DokGthung View Drop Down
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Direct Link To This Post Posted: 06 Oct 2011 at 00:45
newbie warfare is utterly pointless 
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Direct Link To This Post Posted: 06 Oct 2011 at 00:57
Originally posted by Kilotov of DokGthung Kilotov of DokGthung wrote:

newbie warfare is utterly pointless 

Sorry Kilotov, I completely 100% disagree.

Ask Geofrey, I know he got some fun from the whole deal as did Baughb, Meganips and I.
 
I bet if you ask Demdigs he would also agree.

We had a lot of fun back in those early days.
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Direct Link To This Post Posted: 06 Oct 2011 at 00:57
war units early on just cripple your production
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Direct Link To This Post Posted: 06 Oct 2011 at 00:59
Originally posted by Kilotov of DokGthung Kilotov of DokGthung wrote:

war units early on just cripple your production

yes that is true.

Are you saying production is the only means to fun?
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Direct Link To This Post Posted: 06 Oct 2011 at 01:03
Originally posted by Kilotov of DokGthung Kilotov of DokGthung wrote:

newbie warfare is utterly pointless 


I too disagree with this. Fun is fun, regardless of whether or not it cripples production.
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Direct Link To This Post Posted: 06 Oct 2011 at 01:08
no but production means efficiency.
means fast growth and ensures bigger prospectives for eventual future military campaigns.

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Direct Link To This Post Posted: 06 Oct 2011 at 01:10
I'm all for newbies duking it out! (although as Kilo mentions, it's not the best way to grow...). But if they're having fun, so what?

Just not a fan of a vet killing newbs for sport...

Edit: Big fan of Vets duking it out too! or midsize players... Everyone needs to not confuse the reasons that some folks had behind this most recent war with an end to war in Illy. It's not.

In fact, I think that we need MORE wars in Illy. And I think that alliances should conduct them with restraint (refrain from annihilation) and I think that would make the game much more fun for many...

Sure it takes a while to build up cities, but losing a couple in a war when you have 9 or 10 isn't the end of the world...

I think this game could benefit from a sort of gentlemen's agreement that wars are fun and alliances will conduct them without every one of them having to be a moral crusade. (Although those do exist occasionally, and rightly so). Sorry to stir the pot up, but I think this is a GREAT topic for the community to discuss...



Edited by Kumomoto - 06 Oct 2011 at 01:16
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Direct Link To This Post Posted: 06 Oct 2011 at 01:14
Originally posted by Kumomoto Kumomoto wrote:

I'm all for newbies duking it out! (although as Kilo mentions, it's not the best way to grow...). But if they're having fun, so what?

Just not a fan of a vet killing newbs for sport...

What if a newb mouths off to a vet?

Or

He sends 1 thief and it is caught?

Cool then?



Edited by StJude - 06 Oct 2011 at 01:15
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Kurfist View Drop Down
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Direct Link To This Post Posted: 06 Oct 2011 at 01:14
But trying to make illy more like a pacifist enviroment instead of a warring one would cripple player support in this game as much as killing off players, which was the point i was trying to make.
Patience is a virtue, resource giving is a sin
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