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Forum LockedUSER INTERFACE VERSION 2 (UIv2) TESTING

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HonoredMule View Drop Down
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Joined: 05 Mar 2010
Location: Canada
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Direct Link To This Post Posted: 29 Apr 2011 at 01:15
On a hunch I loaded the login page with javascript disabled, and the problem went away.  Chances are it is caused by this little jQuery magic:

$('input[type="text"][name="PlayerName"]').each(function () {
if ($.trim($(this).val()) == "") $(this).smokescreen({ smoke: 'Enter Your Player Name....' });});

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HonoredMule View Drop Down
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Direct Link To This Post Posted: 30 Apr 2011 at 02:43
And I see it's been improved now.  Much appreciated.
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GM ThunderCat View Drop Down
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Joined: 11 Dec 2009
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Direct Link To This Post Posted: 30 Apr 2011 at 12:02
Originally posted by HonoredMule HonoredMule wrote:

And I see it's been improved now.  Much appreciated.
Wink
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Tordenkaffen View Drop Down
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Direct Link To This Post Posted: 30 Apr 2011 at 13:29
Im using Firefox, and when I try and log on as usual, I am not asked of neither password or  Player name, it just jumps into the game. However, the page never loads properly so I am stuck in some kind of limbo. Please help.

Edit* On closer inspection, the game runs perfectly in explorer, so its assuredly a firefox problem.


Edited by Tordenkaffen - 30 Apr 2011 at 13:55
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larnalee View Drop Down
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Joined: 22 Mar 2011
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Direct Link To This Post Posted: 08 May 2011 at 12:02
small error: next level upgrade of castle wall incorrectly stated when an upgrade is already underway

City Wall Level 17

The City Wall is a critical element of mounting a successful defence. Encompassing all the main buildings that form the heart of your thriving city, the City Wall provides defensive bonuses to all troops based at this location.

Each upgrade to the City Wall increases your city's defence bonus.
ConsumptionFoodCity Defense Bonus+84%
17 p/hAt Next Level+100%
< style="padding-top: 5px; padding-right: 5px; padding-bottom: 5px; padding-left: 5px; border-top-width: 2px; border-right-width: 2px; border-bottom-width: 2px; border-left-width: 2px; border-top-style: groove; border-right-style: groove; border-bottom-style: groove; border-left-style: groove; border-top-color: rgb207, 169, 107; border-right-color: rgb207, 169, 107; border-bottom-color: rgb207, 169, 107; border-left-color: rgb207, 169, 107; margin-bottom: 10px; margin-left: 80px; ">Building works in progress
Queue PositionActionStartProgressCompleteTime to Complete
In progressUpgrading to level 185/8/2011 08:46:07
5/9/2011 05:49:0717hr 50m 45s
< style="padding-top: 5px; padding-right: 5px; padding-bottom: 5px; padding-left: 5px; border-top-width: 2px; border-right-width: 2px; border-bottom-width: 2px; border-left-width: 2px; border-top-style: groove; border-right-style: groove; border-bottom-style: groove; border-left-style: groove; border-top-color: rgb207, 169, 107; border-right-color: rgb207, 169, 107; border-bottom-color: rgb207, 169, 107; border-left-color: rgb207, 169, 107; margin-bottom: 10px; margin-left: 120px; ">Upgrade Further
Level 18WoodClayIronStoneFoodTimeInsufficient Resources
88,673103,45244,336443,36719 p/h23h 9m
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Nokigon View Drop Down
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Direct Link To This Post Posted: 08 May 2011 at 14:47

City Wall Level 2

The City Wall is a critical element of mounting a successful defence. Encompassing all the main buildings that form the heart of your thriving city, the City Wall provides defensive bonuses to all troops based at this location.

Each upgrade to the City Wall increases your city's defence bonus.

ConsumptionFoodCity Defense Bonus+4%
2 p/hAt Next Level+7%
< style="padding-top: 5px; padding-right: 5px; padding-bottom: 5px; padding-left: 5px; border-top-width: 2px; border-right-width: 2px; border-bottom-width: 2px; border-left-width: 2px; border-top-style: groove; border-right-style: groove; border-bottom-style: groove; border-left-style: groove; border-top-color: rgb207, 169, 107; border-right-color: rgb207, 169, 107; border-bottom-color: rgb207, 169, 107; border-left-color: rgb207, 169, 107; margin-bottom: 10px; margin-left: 120px; ">Upgrade Further
Level 2WoodClayIronStoneFoodTime< id="UpgradeWall">
135157676753 p/h40m
Need I saw any more?
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Thexion View Drop Down
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Direct Link To This Post Posted: 08 May 2011 at 15:58
I noted that there is one new city that has 0 food in the square

-119|48

 for somereason.. im not sure is it just in the map mistake though  the player has not answered me.

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larnalee View Drop Down
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Joined: 22 Mar 2011
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Direct Link To This Post Posted: 26 May 2011 at 17:45
Devs:  Would it be possible to have the diplo train page and troop train page also show how many diplo or troops of which type is already present in that city? At the moment we have to mess about with bits of paper writing the numbers down so we know how many to set to train. 

Thanks mega for a great game :D
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Albatross View Drop Down
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Joined: 11 May 2011
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Direct Link To This Post Posted: 01 Jun 2011 at 12:39
World Map overlays (sov, res) have the wrong square size (+1 or rounding error?) for calculating position, resulting in a positioning error proportional to distance from the top row or left column of the display.

Most noticeable on zoom levels 10,8,7,6.

Using Firefox 4.0.x
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Albatross View Drop Down
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Joined: 11 May 2011
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Direct Link To This Post Posted: 03 Jun 2011 at 18:26
Accepted 'From the Plains' mission (send 3000 gold).

Resulted in Trade Overview showing "Present -1" (caravans).
I have 16 caravans in Town Offers, and 5 Moving. I should only be allowed 20.
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