Tournaments and War - Proposal |
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Ten Kulch
Postmaster Joined: 20 Jan 2017 Location: Fellandire Status: Offline Points: 678 |
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A.k.a. the second server war. Although to be fair, many players in that war were motivated by a strong desire to topple Harmless as the reigning tournament champion of that era. |
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Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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Angrim
Postmaster General Joined: 02 Nov 2011 Location: Laoshin Status: Offline Points: 1212 |
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as an aside, i'd like to see the community get over this habit of using disparaging nicknames to bait players with styles different from their own. it's unworthy behaviour for most players here, and it undermines the impact of otherwise compelling argument.
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Jejune
Postmaster General Joined: 10 Feb 2013 Status: Offline Points: 1035 |
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In the context of my post, "Farmville-style player" was not meant to be disparaging. My wife plays Farmville -- she loves it. I've watched her play it enough to understand its game mechanics, and, while Illyriad is vastly different to Farmville in many gameplay respects, Illyriad players who 1) build cities, 2) craft, 3) trade, and 4) compete in tournaments but echew meta-war are engaging in similar gameplay to Farmville. You do all of those same things in Farmville, including competitions that are not in any way destructive to each other's farm. Illyriad lets you do similar things, plus it adds the element of meta-war. In short, "Farmville-style player" -- not meant to be a disparaging term. I believe it to be a fair , if imperfect, descriptor for the majority of Illyriad gamers. And for the record: if I could roll a siege in Farmville, I'd probably play Farmville, also.
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Hucbold
Forum Warrior Joined: 20 Nov 2015 Location: Meilla Status: Offline Points: 251 |
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Tournaments should be training for war. You don't kill 75m troops preparing for war. Nor should players be split into tournament players OR war players. My proposal was to let training be training and war be war. It would increase the number of wars because there'd be more troops out there. It would allow for 'all in' in tournaments and would kill the long inactive periods following tournaments (I currently won't commit more than 33% of my troops to a tournament for example). It would increase player retention. It would cost the devs nothing as, perhaps foolishly, you cannot use sov to accelerate troop production in any meaningful way. It would speed up the game.
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Ten Kulch
Postmaster Joined: 20 Jan 2017 Location: Fellandire Status: Offline Points: 678 |
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A good military player averages 200-300% troop sov on all cities. That's a 3-4x multiplier on troop building speeds. I wouldn't want to see the troop system make major changes. This isn't Game of War. The slower nature of army building and troop travel allows strategies to emerge over time. I rather like that opponents can't just spend money to poof an entire fresh army into existence. |
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Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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Angrim
Postmaster General Joined: 02 Nov 2011 Location: Laoshin Status: Offline Points: 1212 |
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Ten Kulch
Postmaster Joined: 20 Jan 2017 Location: Fellandire Status: Offline Points: 678 |
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Is "muggles" considered pejorative, or is it sufficiently benign? |
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Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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Hucbold
Forum Warrior Joined: 20 Nov 2015 Location: Meilla Status: Offline Points: 251 |
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Sorry typo, meant pres not sov! A good player moves his/her sov about all the time. Don't want pres acceleration of troop production either (just odd that devs cut out an obvious money spinner) Just making a suggestion to encourage more players into more aspects of the game. |
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Eresh
Greenhorn Joined: 15 Apr 2017 Location: WV, USA Status: Offline Points: 64 |
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I think all, or at least most, members of fcrow participated in the tournament. We just had troop sov to replace the losses as we suffered them. I was gaining troops during the tourney even despite the fact I was ~3 months old in the game and nowhere near able to sustain full sov or cities yet. You can be both tournament and war player, you just can't be #1 at both. Which, IMO, is how it should be.
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