Tournament Tile Randomization and Alliance Lockout |
Post Reply ![]() |
Page <123> |
Author | ||
kodabear ![]() Postmaster General ![]() ![]() Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1176 |
![]() ![]() ![]() ![]() ![]() |
|
![]() |
||
Stukahh ![]() Forum Warrior ![]() ![]() Joined: 03 Feb 2015 Location: Fellandire, BL Status: Offline Points: 266 |
![]() ![]() ![]() ![]() ![]() |
|
41 plains tiles have been "randomly" selected.
Going forward I think the devs should cap the amount of plains tiles. Most defenders are hesitant to put large armies on plains. As a result it causes less competition. Just my 2 cents
|
||
I don't always drink. But when I do, I prefer the blood of my enemies.
|
||
![]() |
||
Steven Quincy Urpel ![]() Wordsmith ![]() ![]() Joined: 06 May 2014 Location: OUTER (SPACE) Status: Offline Points: 117 |
![]() ![]() ![]() ![]() ![]() |
|
I hate to admit but Stukkah's right. Maybe cap tournament sqrs for any given terrain type at 1.33 x total sqrs of that terrain type / total sqrs where combat can take place? Or something like that.
|
||
They call me MISTER Urp!
|
||
![]() |
||
kodabear ![]() Postmaster General ![]() ![]() Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1176 |
![]() ![]() ![]() ![]() ![]() |
|
Here is the thread that this was debated on imo C was the most balanced out of all of them but D would have made things more fun
|
||
![]() |
||
kodabear ![]() Postmaster General ![]() ![]() Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1176 |
![]() ![]() ![]() ![]() ![]() |
|
it seems on the dev/illy Tournament Squares the sq show up again for each army on the sq. (ie if there is two it show up twice) ofc I don't have anything to back this up just a guess Pamanyallpa shows up 12 times
Edited by kodabear - 01 Apr 2017 at 13:08 |
||
![]() |
||
GM ThunderCat ![]() Admin Group ![]() ![]() GM Joined: 11 Dec 2009 Location: Everywhere Status: Offline Points: 2088 |
![]() ![]() ![]() ![]() ![]() |
|
Repeating squares has been fixed
|
||
![]() |
||
![]() |
||
Starry ![]() Postmaster ![]() ![]() Joined: 20 Mar 2010 Status: Offline Points: 588 |
![]() ![]() ![]() ![]() ![]() |
|
Thanks for changing the squares, TC. It's very much appreciated. Good luck to all those that play within the rules of the tourney.
|
||
CEO, Harmless?
Founder of Toothless? "Truth never dies." -HonoredMule |
||
![]() |
||
Tensmoor ![]() Postmaster ![]() ![]() Joined: 07 Apr 2015 Location: Scotland Status: Offline Points: 933 |
![]() ![]() ![]() ![]() ![]() |
|
Added tourney squares to the faction sightings map at https://www.factionaction.dewt.me.uk/html/index2.html Click the Tournament Squares option to have them displayed as big red circles. Hovering over them will give you the region name, coordinates, combat terrain and biome. |
||
![]() |
||
Stukahh ![]() Forum Warrior ![]() ![]() Joined: 03 Feb 2015 Location: Fellandire, BL Status: Offline Points: 266 |
![]() ![]() ![]() ![]() ![]() |
|
Thanks!
|
||
I don't always drink. But when I do, I prefer the blood of my enemies.
|
||
![]() |
||
jcx ![]() Forum Warrior ![]() Joined: 09 Oct 2013 Location: Tallimar Status: Offline Points: 281 |
![]() ![]() ![]() ![]() ![]() |
|
no more bloodshed!
I think it would be better if npc's will start dropping rare weapons and group themselves into a cornucopias! /me wonders what to do with his cavs. :(
|
||
Disclaimer: The above is jcx|orcboy's personal opinion and is not the opinion or policy of Harmless? [H?] or of the little green men that have been following him all day.
jcx in H? | orcboy in H? |
||
![]() |
Post Reply ![]() |
Page <123> |
Tweet
|
Forum Jump | Forum Permissions ![]() You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |