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Sindicate v. Assorted Elgea based Alliances

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rajput View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote rajput Quote  Post ReplyReply Direct Link To This Post Topic: Sindicate v. Assorted Elgea based Alliances
    Posted: 07 Apr 2018 at 19:44
Imagine there's no heaven
It's easy if you try
No hell below us
Above us only sky
Imagine all the people living for today
Imagine there's no countries
It isn't hard to do
Nothing to kill or die for
And no religion too
Imagine all the people living life in peace, you
You may say I'm a dreamer
But I'm not the only one
I hope some day you'll join us
And the world will be as one
Imagine no possessions
I wonder if you can
No need for greed or hunger
A brotherhood of man
Imagine all the people sharing all the world, you
You may say I'm a dreamer
But I'm not the only one
I hope some day you'll join us
And the world will be as one
Song: Imagine
Songwriters: John Winston Lennon
Handshake Hug

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Ruarc View Drop Down
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Post Options Post Options   Thanks (1) Thanks(1)   Quote Ruarc Quote  Post ReplyReply Direct Link To This Post Posted: 07 Apr 2018 at 09:23
Is there any possibility of people involved on either side commenting a little on what's happening in the war?
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Ten Kulch View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Ten Kulch Quote  Post ReplyReply Direct Link To This Post Posted: 17 Feb 2018 at 06:19
TA2IN had a major engagement with Unbow in the desert. The siege breaking explains their high attack score, and Unbow increasing in defense. The A vs D points differential was probably caused by using knights to destroy plains camps, which is very efficient for the knights.
Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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Mafro View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Mafro Quote  Post ReplyReply Direct Link To This Post Posted: 17 Feb 2018 at 03:28
Day 72. In the 9 days since my last post, Loki has moved almost entirely to SIN and WoT has literally evaporated.

Here's the change log:

For the GA
  • Aesir lost 3 members, 25 towns, 330k pop, & gained 525k Attack & 130k Defense
  • Unbow gained 35k pop, 370k Attack, & 1.63m Defense
  • EE lost 2 members, 17 towns, 265k pop, & gained 250k Attack & 61k Defense
  • mCrow gained 2 members, 14 towns, 55k pop, 500k Attack, & 12k Defense
  • Storm gained 1 member, 9 towns, 128k pop, 450k Attack, & 2k Defense
  • Hell lost 2 members, 19 towns, 288k pop, & gained 306k Attack & 90k Defense
  • Bane lost 1 member, 3 towns, 34k pop, & gained 9k Attack
  • WoT lost 1 member, 2 towns, & 2k pop
  • SAINT gained 1 town, lost 18k pop, & gained 20k Attack & 488k Defense
  • Overall the GA lost 6 members, 42 towns, 720k pop, & gained 2.4m Attack & 2.4m Defense
For the SINdicate
  • Loki lost 9 members, 69 towns, 1190k pop, & gained 17k Attack & 6k Defense
  • SIN gained 14 members, 89 towns, 945k pop, 780k Attack, & 290k Defense
  • TA2IN gained 4m Attack & 756k Defense
  • 300 gained 1 town, 13k pop, 60k Attack, & 80k Defense
  • Overall the SINdicate gained 5 members, 21 towns, lost 233k pop, & gained 4865k Attack & 1133k Defense

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Mafro Quote  Post ReplyReply Direct Link To This Post Posted: 08 Feb 2018 at 07:22
Day 63. There's been a major shakeup in the SINdicate in the past 24 hours, with fully 32 accounts leaving Loki and 20 joining SIN. It remains to be seen what will happen with the 12 former Loki members who are unaccounted for, whether they will join SIN, form another alliance, or go their separate ways.

Here's the change log for the past couple days, reflecting the major SIN shakeup.

For the GA
  • Aesir lost 39k pop & gained 300k Attack & 17k Defense
  • Unbow lost 1 town & gained 10k pop & 33k Attack
  • EE gained 1 town, 22k pop, & 57k Attack
  • mCrow gained 1 member, 1 town, 25k pop, 80k Attack, & 2k Defense
  • Storm gained 1 town, 6k pop, & 1k Attack
  • Hell gained 1 town, lost 80k pop, & gained 16k Attack & 45k Defense
  • HoMa gained 1 town & 1k pop
  • SAINT lost 1 town & 2k pop
  • Overall the GA gained 1 member, 3 towns, lost 50k pop, & gained 480k Attack, & 65k Defense
For the SINdicate
  • Loki lost 30 members, 245 towns, 3030k pop, & gained 68k Attack & 124k Defense
  • SIN gained 20 members, 180 towns, 2373k pop, 58k Attack, & 28k Defense
  • TA2IN gained 5k pop, 2k Attack & 2k Defense
  • 300 gained 3k pop, 76k Attack, & 5k Defense
  • Overall the SINdicate lost 10 members, 65 towns, 651k pop, & gained 203k Attack & 160k Defense
Note: I expect we're still in the midst of this SINdicate reshuffle and that a number of those players and their assets that are currently being reported as "lost" will find their way to SIN in the coming days and weeks. To have 20 accounts move from one alliance to another within a single 24 hour period is impressive, and shows the level of activity within SINdicate.
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Mafro View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Mafro Quote  Post ReplyReply Direct Link To This Post Posted: 06 Feb 2018 at 05:53
Day 61. Over the last 3 days, since my last post...:

For the GA
  • Aesir gained 1 member, 8 towns, 170k pop, 480k Attack, and 7k Defense
  • Unbow gained 10k pop & 115k Attack
  • EE lost 1 town & 10k pop, & gained 85k Attack & 3k Defense
  • mCrow gained 45k pop, 175k Attack, & 5k Defense
  • Storm lost 34k pop, & gained 38k Attack
  • Hell lost 2 towns & 29k pop, & gained 9k Attack & 13k Defense
  • HoMa lost 1 town
  • eCrow lost 1 member, 3 towns, & 30k pop
  • SAINT gained 5k pop
  • Overall the GA gained 1 town, 124k pop, 912k Attack, & 27k Defense
For the SINdicate
  • Loki lost 1 member, 6 towns, 52k pop, & gained 208k Attack & 65k Defense
  • SIN gained 3k pop, 28k Attack, & 9k Defense
  • TA2IN gained 3k pop, 9k Attack & 2k Defense
  • 300 gained 1 town, 8k pop, 13k Attack, & 4k Defense
  • Overall the SINdicate lost 1 member, 5 towns, 40k pop, & gained 260k Attack & 80k Defense
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Mafro Quote  Post ReplyReply Direct Link To This Post Posted: 03 Feb 2018 at 06:11
As an addendum to that last post, over that same period of time TCol has gained 6 towns, 70k pop, 582k Attack, and 835k Defense. Given they are also actively at war with Aesir, I believe that may offer a better picture of the overall situation, and the differences in Att and Def scores between the GA and the SINdicate.
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Mafro View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Mafro Quote  Post ReplyReply Direct Link To This Post Posted: 03 Feb 2018 at 06:03
Day 58. Over the last 5 days...:

For the GA
  • Aesir lost 1 member, 12 towns, and 450k pop, and has gained 2m Attack and 430k Defense
  • Unbow has lost 1 member, 8 towns, and 100k pop, and has gained 33k Attack
  • EE has lost 3 towns and 266k pop, and has gained 115k Attack and 60k Defense
  • mCrow had gained 1 member, 6 towns and 60k pop, and has gained 710k Att and 15k Def
  • Storm has lost 1 town and 16k pop, and has gained 85k Attack and 200k Defense
  • Hell has lost 5 towns and 140k pop, and gained 305k Attack and 120k Defense
  • HoMa has lost 1 member, 11 towns, and 42k pop
  • Bane has gained 1 town and 3k pop
  • SAINT has gained 1 member, 13 towns, and 45k pop
  • Overall the GA has lost 1 member, 20 towns, and 920k pop, gaining 3,261k Att and 823k Def
For the SINdicate
  • Loki has gained 1 town, 26k pop, 826k Attack, and 33k Defense
  • SIN has lost 1 member, 9 towns, 142k pop, and gained 240k Attack and 218k Defense
  • TA2IN has lost 1 town, gained 4k pop, and gained 17k Attack and 6k Defense
  • 300 has gained 2 towns, 6k pop, 28k Attack, and 712k Defense
  • Overall the SINdicate has lost 1 member, 7 towns, 106k pop, and gained 1.11m Attack and 969k Defense
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Tensmoor View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 31 Jan 2018 at 22:24
I may well send you some details of the info for the database Mafro - see if you can come up with a better layout/structure for it than I can.

The pages I provide on player movements are generated automatically from the datafiles by a php script that is automatically run by the server each day. If I had to do it manually then like you there would be days when it didn't happen.

That is going to be the problem with gathering the data on the sieges - it will really need to be gathered at least once a day to be able to provide any real data over time and I cannot guarantee I will be logging in each day.

If the devs made a siege datafile available (targetPlayerId, targetTownId, sourcePlayerId, sourceTownId, startDateTime, endDateTime, outcomeCode) the job would be very simple. The file could simply cover a 24 hour period so wouldn't be large and it could be imported straight into spreadsheets. The only part of the data that isn't very readily available to everyone is the outcome code (raze, capture, broken, abandoned).

As to it making the game more enjoyable - I'm not a military player so it wouldn't for me but at the same time this is supposed to be a game where there are many different possible styles of play and military is indeed one of those.
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Mafro View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Mafro Quote  Post ReplyReply Direct Link To This Post Posted: 31 Jan 2018 at 19:49
Love the ideas. I can help with database design and/or coding, if needed. I've got experience with MySQL, Postgres, MSSQL, etc.

Regarding the suggestion that I do other stuff...I do what I do because it takes 5 minutes and requires no thinking. Even then there are some days when I don't find those 5 minutes and it doesn't get done. While I understand the limits of the data I'm posting, I do think it's useful, especially when viewed over time, and I'm not aware of a better method that can be done with the amount of time I'm willing to devote to it. If someone knows a better method and is willing to put their own time into making it happen, I'm all for it. :)

All that said, honestly, this sort of information should be provided by the game itself. I think it's silly that siege results aren't made public. I also think battle reports - or some watered down version of them - should be made public. It would make the game more enjoyable for more players.
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