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Direct Link To This Post Topic: Unit types
    Posted: 17 Jan 2012 at 18:36
yikes - awesome looking beasties!

These things could really flip the tournament rankings on their head if they come in any numbers more than a couple over the lasy 2 night.
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Direct Link To This Post Posted: 17 Jan 2012 at 17:55
When? 
~~Marquesta
Whether tis nobler in the mind to suffer the slings and arrows of outrageous fortune, or to take arms against a sea of troubles, and by opposing, end them...
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Direct Link To This Post Posted: 17 Jan 2012 at 17:52
Now we are talking! Will these come in onesies or greater?

[@i=5|309]
Bone Drakes
Monstrous
Cavalry

Four powerful legs support the long, serpentine skeleton of this monstrous abomination borne aloft by two intricately boned wing-stubs.

Special Ability: Fear

Produce units
AttackDefense
SpearBowSwordCavalry
24003300285032503200

Experience: 200
Movement Speed: 55
Carrying Capacity: 0



[@i=5|310]
Bone Dragons
Monstrous
Cavalry

Larger than the Bone Drake, this terrible beast can decimate armies, turning even the bravest of warriors into gibbering cowards to be hunted down and devoured by the pitchy-black flames and noxious vapours blasted from the bone dragon's skeletal jaw.

Special Ability: Greater Fear

Produce units
AttackDefense
SpearBowSwordCavalry
31503450325033503500

Experience: 300
Movement Speed: 65
Carrying Capacity: 0



[@i=5|311]
Dragon Revenants
Monstrous
Ranged

The risen skeleton of a powerful, dragon of old. The ancient knowledge that a Dragon Revenant carries has been harnessed and perverted by the madness of the dark, and it is this ancient power that makes it an especially dangerous foe.

Special Ability: Aura of Terror

Produce units
AttackDefense
SpearBowSwordCavalry
49755350545051005200

Experience: 500
Movement Speed: 63
Carrying Capacity: 0



[@i=5|312]
Dracoliches
Monstrous
Ranged
Dragons have access to old magics but very few pervert this power by dabbling in the Necromantic arts. The Dracolich proves the exception to the rule. Truly terrifying and horrifically magnificent, this most powerful of the evil dead can end most battles before they have even begun.

Special Ability: Binding Darkness

Produce units
AttackDefense
SpearBowSwordCavalry
7200102009350996010220

Experience: 750
Movement Speed: 70
Carrying Capacity: 0




Edited by StJude - 17 Jan 2012 at 23:01
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Direct Link To This Post Posted: 17 Jan 2012 at 01:06
Yes Rhea, Soulstealers are out: 

Attacking Soulstealer attempts to cast Lifeseap. The spell takes hold, and a luminescent green light flickers across the battlefield towards Commander Harry Berlin, who loses 50 points of Health from his current 600 Health, leaving a total of 550 Health before battle commences.

Violent Uh!?
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Direct Link To This Post Posted: 16 Jan 2012 at 23:18
Another new type of troops today Shocked
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Direct Link To This Post Posted: 16 Jan 2012 at 04:20
I now believe that each of the new supposedly nasty units are just icing...

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Direct Link To This Post Posted: 15 Jan 2012 at 22:56
lol
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Direct Link To This Post Posted: 14 Jan 2012 at 20:44
I still haven't seen the moumiyas be successful, Createure.  If I were a conspiracy theorist, I'd say the devs had given up on "balancing" the mummy magic and just made it fail every time.  Which suggests that it's ... pretty horrible.
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Direct Link To This Post Posted: 14 Jan 2012 at 11:46
Has anyone actually seen the moumiyas successfully cast a spell yet? What does it do? Should I be glad I haven't seen it? ^^
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Direct Link To This Post Posted: 14 Jan 2012 at 00:22
Oh joy! Death Knights and Revenants.....WoW, Is there a Lich King around whose wrath I need to be aware of?

All four troop types present too. Well played devvy macdevdevs!

[@i=5|301]
Fallen Spearlords
Monstrous
Spearunit

A master of spear combat risen again, the Fallen Spearlord has lost none of his deadly potency, even in death.

Special Ability: Soulspear

Produce units
AttackDefense
SpearBowSwordCavalry
2430263548

Experience: 3
Movement Speed: 8
Carrying Capacity: 0



[@i=5|302]
Death Knights
Monstrous
Cavalry

Clad in the darkest armour, a Revenant Death Knight knows no fear astride his pitch-black steed.

Special Ability: Nightsteed

Produce units
AttackDefense
SpearBowSwordCavalry
4632393950

Experience: 5
Movement Speed: 18
Carrying Capacity: 0



[@i=5|303]
Revenants
Monstrous
Infantry

Still a proud and effective fighter, a Revenant is an expert swordsman with an unquenchable hatred for the living.

Special Ability: Blackblade

Produce units
AttackDefense
SpearBowSwordCavalry
5045474747

Experience: 7
Movement Speed: 10
Carrying Capacity: 0



[@i=5|304]
Revenant Lords
Monstrous
Ranged

Carrying a mighty curved bow of black ash, a Revenant Lord is capable of raining down accurate death from a great distance.

Special Ability: Arrows of Night

Produce units
AttackDefense
SpearBowSwordCavalry
5534343632

Experience: 9
Movement Speed: 10
Carrying Capacity: 0




Edited by StJude - 14 Jan 2012 at 00:25
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