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Direct Link To This Post Topic: USER INTERFACE VERSION 2 (UIv2) TESTING
    Posted: 24 Jun 2011 at 22:26
Originally posted by TolGarrion TolGarrion wrote:

Anjire, you have fixed something that was a problem only in my mouse position :)

You are completely correct, the letters move one sqaure and the arrows move one page.

I feel a little foolish, I had just assumed that the two produced the same reaction :)
Devs, ignore my idiocy unless you fancy making the page/square clearer between letters/arrows ;-)

Glad it's not broken - but if it's not a particularly clear interface then we should possibly think about ways to make it clearer, so you still have our thanks for letting us know!

There are some map changes inbound fairly shortly though, which might alleviate the issue naturally.

Regards,

SC
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Direct Link To This Post Posted: 24 Jun 2011 at 22:18
Anjire, you have fixed something that was a problem only in my mouse position :)

You are completely correct, the letters move one sqaure and the arrows move one page.

I feel a little foolish, I had just assumed that the two produced the same reaction :)
Devs, ignore my idiocy unless you fancy making the page/square clearer between letters/arrows ;-)
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Direct Link To This Post Posted: 24 Jun 2011 at 22:11
I am using chrome and clicking on the triangle part of the compass always moves me one full page in the compass direction selected.  To move only one square in the compass direction I have to click on the actual "NW, W, SW, S, SE, E, NE, N" letters.  


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Direct Link To This Post Posted: 24 Jun 2011 at 22:04
I dont know If I can edit the last one, I didnt see a button but I made a mistake.

Oh wow, now I'm not so sure I did or didn't.

NW, SW and SE change how much they move depending on zoom level.
You can zoom in six times, seems NW only ever does 1 square, sw and se seem to change on zoom.

I don't know if I'm overly tired but I know something isn't working properly.

I'll have a go tomorrow on each zoom on each direction (NE always seems to work fine) with an empty cache thing and repost :)

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Direct Link To This Post Posted: 24 Jun 2011 at 21:55
I hope this works, I was suggested to post a picture.

In case it doesn't work nw (north west) arrow on world map only moves one square, not one page.

Now I need to figure how to add a picture.... (sorry, not very computer literate)

Its finding pictures but not on my desktop, someplace called public uploads??
Wheres the browse button?

Well preview didn't show a picture so I'm assuming that's not gonna work.

Basically, on the world map (I use chrome) the NW arrow only moves one square.
When I hover over it the popup says move one square (the rest say one page)

When you click on it, it does only move one square, not one page

Hope I made sense :)
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Direct Link To This Post Posted: 03 Jun 2011 at 18:26
Accepted 'From the Plains' mission (send 3000 gold).

Resulted in Trade Overview showing "Present -1" (caravans).
I have 16 caravans in Town Offers, and 5 Moving. I should only be allowed 20.
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Direct Link To This Post Posted: 01 Jun 2011 at 12:39
World Map overlays (sov, res) have the wrong square size (+1 or rounding error?) for calculating position, resulting in a positioning error proportional to distance from the top row or left column of the display.

Most noticeable on zoom levels 10,8,7,6.

Using Firefox 4.0.x
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Direct Link To This Post Posted: 26 May 2011 at 17:45
Devs:  Would it be possible to have the diplo train page and troop train page also show how many diplo or troops of which type is already present in that city? At the moment we have to mess about with bits of paper writing the numbers down so we know how many to set to train. 

Thanks mega for a great game :D
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Direct Link To This Post Posted: 08 May 2011 at 15:58
I noted that there is one new city that has 0 food in the square

-119|48

 for somereason.. im not sure is it just in the map mistake though  the player has not answered me.

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Direct Link To This Post Posted: 08 May 2011 at 14:47

City Wall Level 2

The City Wall is a critical element of mounting a successful defence. Encompassing all the main buildings that form the heart of your thriving city, the City Wall provides defensive bonuses to all troops based at this location.

Each upgrade to the City Wall increases your city's defence bonus.

ConsumptionFoodCity Defense Bonus+4%
2 p/hAt Next Level+7%
< style="padding-top: 5px; padding-right: 5px; padding-bottom: 5px; padding-left: 5px; border-top-width: 2px; border-right-width: 2px; border-bottom-width: 2px; border-left-width: 2px; border-top-style: groove; border-right-style: groove; border-bottom-style: groove; border-left-style: groove; border-top-color: rgb207, 169, 107; border-right-color: rgb207, 169, 107; border-bottom-color: rgb207, 169, 107; border-left-color: rgb207, 169, 107; margin-bottom: 10px; margin-left: 120px; ">Upgrade Further
Level 2WoodClayIronStoneFoodTime< id="UpgradeWall">
135157676753 p/h40m
Need I saw any more?
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