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The Horror Has Stirred (May-2019)

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    Posted: 14 Nov 2020 at 06:21
After a comment by Snagglepuss in GC I decided to see what happens if you send trade units to corrupted squares. Since I had some un-needed cotters in my alts town as well as some miners and vans I used that as the base of operations. Below are the messages I got.
  • Cotters to corrupted sq with harvestable items - As your trade mission from New Settlement moves deeper into Melder territory, the vegetation becomes twisted, wildlife scarce. As your traders approach -991|-826 in Kumala they can see trees twisted out of shape, their trunks split by fungal growths which have erupted from within, and dark vines strangling their branches. It seems that the creepers ensnaring the trees are moving slowly, perhaps blown by the wind. Or perhaps it is not the wind.

    Your units press on, moving closer to their destination. But you hear no more from them.

    Your traders have vanished without a trace.

    Rumour reports that after your units disappeared in the Corrupted Lands, more land became twisted and dark. Verdant jungle has become infested with putrid fungus and dark creepers, as though the destruction of your forces had fuelled the spread of the corruption to nearby lands.
  • Caravans to corrupted sq with no harvestable items - Caravans from New Settlement, belonging to TenScript arrived to gather Resources at -991|-825 but found the resources were no longer there, and so are returning home.
  • Caravans to corrupted sq with harvestable items - Caravans from New Settlement, belonging to TenScript are gathering Stone at -995|-829
  • Miner to corrupted sq with no harvestable items - As your trade mission from New Settlement moves deeper into Melder territory, the vegetation becomes twisted, wildlife scarce. As your traders approach -992|-824 in Kumala they can see trees twisted out of shape, their trunks split by fungal growths which have erupted from within, and dark vines strangling their branches. It seems that the creepers ensnaring the trees are moving slowly, perhaps blown by the wind. Or perhaps it is not the wind.

    Your units press on, moving closer to their destination. But you hear no more from them.

    Your traders have vanished without a trace.

    Rumour reports that after your units disappeared in the Corrupted Lands, more land became twisted and dark. Verdant jungle has become infested with putrid fungus and dark creepers, as though the destruction of your forces had fuelled the spread of the corruption to nearby lands.
  • Cotter to corrupted sq with no harvestable items - As your trade mission from New Settlement moves deeper into Melder territory, the vegetation becomes twisted, wildlife scarce. As your traders approach -997|-824 in Kumala they can see trees twisted out of shape, their trunks split by fungal growths which have erupted from within, and dark vines strangling their branches. It seems that the creepers ensnaring the trees are moving slowly, perhaps blown by the wind. Or perhaps it is not the wind.

    Your units press on, moving closer to their destination. But you hear no more from them.

    Your traders have vanished without a trace.

    Rumour reports that after your units disappeared in the Corrupted Lands, more land became twisted and dark. Verdant jungle has become infested with putrid fungus and dark creepers, as though the destruction of your forces had fuelled the spread of the corruption to nearby lands.
In summary it seems that apart from caravans you get the same message from sending harvesting units to a corrupted sq regardless of there being any harvestable items present. Whether these actually contribute to the number of corrupted sqs or not I dont know and will leave up to the experts. However if it does up the number of corrupted sqs then sending single cotters to a corrupted sq may well be a good way to give Audrey a bit of a kick start.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Wartow Quote  Post ReplyReply Direct Link To This Post Posted: 06 Nov 2020 at 17:51
Originally posted by Grimar Grimar wrote:

Wow, that is a big number Shocked
So far 13k T1 orc scouts have been sent from me. Do we have a datasheet calculating how many units we have been sending?

This would be difficult to maintain as participation would be optional.  I'm going to guess that the effort will be on hold until after the winter tournament.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Grimar Quote  Post ReplyReply Direct Link To This Post Posted: 31 Oct 2020 at 14:23
Wow, that is a big number Shocked
So far 13k T1 orc scouts have been sent from me. Do we have a datasheet calculating how many units we have been sending?
Grimar of ORCS
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Wartow Quote  Post ReplyReply Direct Link To This Post Posted: 23 Oct 2020 at 04:06
Originally posted by Asvenger Asvenger wrote:

Probably some kind of Fibonacci number - to the 83 step would be 61,305,790,790,721,611,591! So maybe something else. Some folks think it's about getting different races. Wartow - what's your thinking these days?

Send more elves and dorfs.  The final push is a big one!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Asvenger Quote  Post ReplyReply Direct Link To This Post Posted: 22 Oct 2020 at 01:24
Probably some kind of Fibonacci number - to the 83 step would be 61,305,790,790,721,611,591! So maybe something else. Some folks think it's about getting different races. Wartow - what's your thinking these days?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Hopper Quote  Post ReplyReply Direct Link To This Post Posted: 21 Oct 2020 at 18:50
any idea about the amounts to be sent?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Wartow Quote  Post ReplyReply Direct Link To This Post Posted: 21 Oct 2020 at 18:28
Audrey still needs donations.  All races encouraged!  The final three squares take a large quantity of donations before she activates.  The hope is that once activation is close more people will contribute to the effort.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Hopper Quote  Post ReplyReply Direct Link To This Post Posted: 18 Oct 2020 at 07:52
Interesting experiment from Princely: sovereignty II set on temple @ -990|-824 in Kumala

Would the last three squares missing be the temple sq.?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Hopper Quote  Post ReplyReply Direct Link To This Post Posted: 18 Oct 2020 at 07:38
Originally posted by Grimar Grimar wrote:

Orc here! Sent a batch of diplos to the heart. I assumed that more tentacles have grown? Or is that a generic message?

Rumour reports that after your units disappeared in the Corrupted Lands, more land became twisted and dark. Verdant jungle has become infested with putrid fungus and dark creepers, as though the destruction of your forces had fuelled the spread of the corruption to nearby lands.


Thx!

It doesn't seem HoC reacted, atm.
You can check on the growth of tentacles thnaks to a spreadsheet regularly updated:


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Post Options Post Options   Thanks (0) Thanks(0)   Quote Grimar Quote  Post ReplyReply Direct Link To This Post Posted: 18 Oct 2020 at 05:12
Orc here! Sent a batch of diplos to the heart. I assumed that more tentacles have grown? Or is that a generic message?

Rumour reports that after your units disappeared in the Corrupted Lands, more land became twisted and dark. Verdant jungle has become infested with putrid fungus and dark creepers, as though the destruction of your forces had fuelled the spread of the corruption to nearby lands.
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