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StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
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Posted: 04 Oct 2011 at 19:25 |
As promised!
Here is a RESOUNDING defeat where I lost 869 t1 Cavalry and 879 T2 Cav. We'll convert that to XP gained for Amroth and say he gained 3516 worth of XP from the T2 Cav and 2607 XP from the T1 Cav for a total XP gain of 6123 for Amroth.
I also lost 4 commanders, but resurrecting them is better than waiting for their return
My XP Gain? 11824 from 2956 T2 Cav. OUCH!
Folks, that was a terrible loss for our team! I am not sure I can go on like this.
Failed attack against TKOT_2's forces at Square 429|-52 by StJude's forces from Notre Dame | Sent By: | System | Received By: | You | Date: | 10/4/2011 5:33:23 PM | Two opposing forces clash against each other. Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available. Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels. Attackers: | Unit: | Quantity: | Casualties: | Survivors: |
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Commander: Easyrider | Runerider | 1 | Damaged for 100, 0 health remains. | Troops: | Packsmen | 800 | 800 | 0 | Commander: Jim Morrison | Runerider | 1 | Damaged for 100, 0 health remains. | Troops: | Runeriders | 790 | 790 | 0 | Commander: Fandral ze Uber Fluffy | Packsman | 1 | Damaged for 350, 0 health remains. | Troops: | Packsmen | 69 | 69 | 0 | Commander: The Macarena | Runerider | 1 | Damaged for 100, 0 health remains. | Troops: | Runeriders | 20 | 20 | 0 |
Despite your troops' defeat, word reaches you concerning the defenders' forces in this battle.
Defenders: | Unit: | Quantity: | Casualties: | Survivors: |
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Commander: Sabern Blunderbust | Runerider | 1 | Damaged for 70, -52 health remains. | Troops: | Runeriders | 359 | 253 | 106 | Commander: Gen. Leolfus Gartavion | Marshal | 1 | Damaged for 70, -52 health remains. | Troops: | Marshals | 718 | 506 | 212 | Commander: Gen Ganus Paxus Tarlorindal | Knight | 1 | Damaged for 70, 198 health remains. | Troops: | Knights | 718 | 506 | 212 | Commander: Marshal Silfred Goodwin | Knight | 1 | Damaged for 70, -52 health remains. | Troops: | Knights | 180 | 126 | 54 | Commander: Marshal Crit | Marshal | 1 | Damaged for 70, -52 health remains. | Troops: | Marshals | 180 | 126 | 54 | Commander: Gen. Reblan Pendanel | Marshal | 1 | Damaged for 70, 398 health remains. | Troops: | Marshals | 646 | 455 | 191 | Commander: Gen Marcellus Crassuss | Knight | 1 | Damaged for 70, 452 health remains. | Troops: | Knights | 359 | 253 | 106 | Commander: Gen Inselwig Haldarfib | Knight | 1 | Damaged for 70, 198 health remains. | Troops: | Knights | 180 | 126 | 54 | Commander: Manfried Mann | Knight | 1 | Damaged for 70, 198 health remains. | Troops: | Knights | 323 | 227 | 96 | Commander: Gen. Edrahil Anguireal | Marshal | 1 | Damaged for 70, 456 health remains. | Troops: | Marshals | 180 | 126 | 54 | Commander: Gen Zacknafain Anguireal | Marshal | 1 | Damaged for 70, -52 health remains. | Troops: | Marshals | 180 | 126 | 54 | Commander: Capt. Jack Herrer | Marshal | 1 | Damaged for 70, 198 health remains. | Troops: | Marshals | 180 | 126 | 54 |
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Edited by StJude - 04 Oct 2011 at 19:26
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StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
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Posted: 04 Oct 2011 at 19:27 |
Oh!
XML link for great justice!
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Anjire
Postmaster
Joined: 18 Sep 2010
Status: Offline
Points: 688
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Posted: 04 Oct 2011 at 19:58 |
This is a perfect example on why you should never use cavalry on the defensive.
Packsmen take a 28% hit to their total strength 23 defense vs 32 attack Runeriders take a 49% hit to their total strength 29 defense vs 57 attack
Charioteers take a 43% hit to their total strength 21 defense vs 37 attack Knights take a 57% hit to their total strength 28 defense vs 65 attack
There is also a negative to your defense total when occupying a claimed square (6% -10% per level)
Edited by Anjire - 04 Oct 2011 at 20:01
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StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
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Posted: 04 Oct 2011 at 20:29 |
Anjire wrote:
This is a perfect example on why you should never use cavalry on the defensive.
Packsmen take a 28% hit to their total strength 23 defense vs 32 attack Runeriders take a 49% hit to their total strength 29 defense vs 57 attack
Charioteers take a 43% hit to their total strength 21 defense vs 37 attack Knights take a 57% hit to their total strength 28 defense vs 65 attack
There is also a negative to your defense total when occupying a claimed square (6% -10% per level)
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Today's military lesson for Amroth (who is actually not very good at this game) brought to you by H? member Anjire.
Amroth, get out a calculator, you may end up learning something.
This is why you need to keep calling in other people to get the job done for you and Champs.
Edited by StJude - 04 Oct 2011 at 20:31
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(EOM) Harry
Forum Warrior
Joined: 06 Oct 2010
Status: Offline
Points: 283
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Posted: 04 Oct 2011 at 21:58 |
Operation From: |
Lancetia |
You |
Operation Against: |
Z at [429|-53] in Lucerna |
Zork2010 [ICON] |
Operation Type: |
Spy |
Operation Outcome: |
Completely Successful! |
Mission Report:
Your diplomatic mission was undetected and completed the objective! Your units are on their way home, safe and sound.
Information Gathered:
Buildings and levels in City:
Building: |
Level: |
Architects' Office |
10 |
Barracks |
20 |
Blacksmith |
14 |
Book Binder |
7 |
Brewery |
12 |
Carpentry |
12 |
Clay Pit |
14 |
Clay Pit |
12 |
Clay Pit |
12 |
Clay Pit |
12 |
Clay Pit |
12 |
Common Ground |
17 |
Consulate |
14 |
Farmyard |
17 |
Farmyard |
16 |
Farmyard |
15 |
Farmyard |
15 |
Farmyard |
15 |
Fletcher |
12 |
Flourmill |
14 |
Forge |
8 |
Foundry |
12 |
Iron Mine |
16 |
Iron Mine |
12 |
Iron Mine |
12 |
Iron Mine |
12 |
Iron Mine |
12 |
Kiln |
12 |
Library |
13 |
Lumberjack |
16 |
Lumberjack |
12 |
Lumberjack |
12 |
Lumberjack |
12 |
Lumberjack |
12 |
Mage Tower |
15 |
Marketplace |
16 |
Paddock |
17 |
Quarry |
13 |
Quarry |
12 |
Quarry |
12 |
Quarry |
12 |
Quarry |
12 |
Saddlemaker |
15 |
Stonemason |
9 |
Storehouse |
16 |
Tannery |
14 |
Tavern |
17 |
Vault |
11 |
Warehouse |
17 |
City Wall |
9 |
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Fool's watch the land when the problem is in the heart.
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(EOM) Harry
Forum Warrior
Joined: 06 Oct 2010
Status: Offline
Points: 283
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Posted: 04 Oct 2011 at 21:58 |
NICE BARRACKS YOU GOT THAR!
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Fool's watch the land when the problem is in the heart.
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011
Status: Offline
Points: 723
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Posted: 04 Oct 2011 at 22:17 |
lol you ppl are utterly ridiculous.. i always facepalme as people use cavalry or infantry as defenders...( the later happens whit way to many dwarfs, even experienced ones...) why, i say why use ultra expensive units like cavalry as defenders? ... dont answer me, no need for that... defending whit cavalry a plain town... heck, use spearman no?
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StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
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Posted: 04 Oct 2011 at 22:20 |
Kilotov of DokGthung wrote:
lol you ppl are utterly ridiculous.. i always facepalme as people use cavalry or infantry as defenders...( the later happens whit way to many dwarfs, even experienced ones...) why, i say why use ultra expensive units like cavalry as defenders? ... dont answer me, no need for that... defending whit cavalry a plain town... heck, use spearman no?
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You do realize that that is a square and not the town itself that Amroth and his multi-accounts are occupying before his siege lands, right?
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lorre
Forum Warrior
Joined: 29 Jun 2010
Location: Groot Kortrijk
Status: Offline
Points: 446
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Posted: 04 Oct 2011 at 22:26 |
Kilotov of DokGthung wrote:
lol you ppl are utterly ridiculous.. i always facepalme as people use cavalry or infantry as defenders...( the later happens whit way to many dwarfs, even experienced ones...) why, i say why use ultra expensive units like cavalry as defenders? ... dont answer me, no need for that... defending whit cavalry a plain town... heck, use spearman no?
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then sir u fail to see what a good infantery unit can do :( also depends on the terrain
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The battlefield is a scene of constant chaos. The winner will be the one who controls that chaos, both his own and the enemies.
Napoleon Bonaparte
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Zork2012
Wordsmith
Joined: 16 Jun 2011
Status: Offline
Points: 135
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Posted: 04 Oct 2011 at 22:42 |
my Barracks are nice, thanks for noticing.
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