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Topic ClosedSOV Deleveling

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belargyle View Drop Down
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Direct Link To This Post Topic: SOV Deleveling
    Posted: 22 Apr 2013 at 16:21
I'm not sure it has been posted (though quite possibly it has), I will say it again, or for the first time :)

Just as we have to level up our Sov claims one level at a time, we should be able to delevel the sov claim one level at a time instead of selecting delevel and waiting till the appropriete sov level desired and then RE-sov'ing the tile in question to keep it there.

Thanks for you time.


Edited by belargyle - 22 Apr 2013 at 16:22
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Albatross View Drop Down
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Direct Link To This Post Posted: 22 Apr 2013 at 17:10
Yes, it has been mentioned.

There would be a requirement that you kept an army on the square. Generally, an army is needed to maintain order while the sovereignty is being established (to prevent rebellion) and when rescinded (to prevent a power vacuum being filled).

So, I think this could be implemented fairly easily: Keep the UI as-is: a simple Cancel Sovereignty button. When the current sovereignty level expires, if there is an army on the square, the decline stops. However, if no army is on the square, the decline continues until level zero (or whenever an army is present when the claim reaches a level).
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belargyle View Drop Down
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Direct Link To This Post Posted: 22 Apr 2013 at 17:16
Actually, you only need an army on the tile initially to be able to claim but you don't need an army on the tile the whole time. If one leaves an army on the tile it only claims your sov faster, and since I keep my armies there anyway due to that very fact :) leaving them there to delevel the sov is no different to me, but yes, I agree

Edited by belargyle - 22 Apr 2013 at 17:18
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Rill View Drop Down
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Direct Link To This Post Posted: 22 Apr 2013 at 20:41
Actually, keeping the army on the square doesn't claim the sov faster.  It is supposed to, that is how it is described, but it does not actually claim sov faster.  The amount of time to claim the sov is set when you first claim it, when of course there must be an army there.  So it doesn't matter whether the army is there for 10 minutes or 10 hours, the time to claim the sov will be the same (at the rate for with an army on the square).  The faster claiming time seems to be something that was an idea that either didn't work or was never implemented.
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Rill View Drop Down
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Direct Link To This Post Posted: 22 Apr 2013 at 20:42
Oh, and de-leveling sovereignty one level at a time would be WONDERFUL.
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Direct Link To This Post Posted: 23 Apr 2013 at 06:52
Originally posted by belargyle belargyle wrote:

I'm not sure it has been posted (though quite possibly it has), I will say it again, or for the first time :)

Just as we have to level up our Sov claims one level at a time, we should be able to delevel the sov claim one level at a time instead of selecting delevel and waiting till the appropriete sov level desired and then RE-sov'ing the tile in question to keep it there.

Thanks for you time.

+1 One very annoying although minor issue with the game, glad it has been raised again.
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Direct Link To This Post Posted: 23 Apr 2013 at 21:59
+1 again
"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill
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