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Topic ClosedResearch Technology Graphic Sneak Peak - City

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GM Cerberus View Drop Down
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Direct Link To This Post Topic: Research Technology Graphic Sneak Peak - City
    Posted: 21 Jun 2011 at 12:09
Hi folks, just wanted to open up a thread to show everyone a glimpse of the graphics that are coming for the technology tree.

Enjoy!







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Celebcalen View Drop Down
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Direct Link To This Post Posted: 21 Jun 2011 at 12:21
Looks good.I really like the work. Has an air of realism to it.
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Direct Link To This Post Posted: 21 Jun 2011 at 13:22
Is the guy in the first one the quartermaster who keeps losing stuff in peoples cities? He surely must be with glasses that thick.
Doesn't look good... doesn't look bad either!

"Manananananananananan, so long Sir, and thanks for all the fish." ~ St.Jude
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Tordenkaffen View Drop Down
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Direct Link To This Post Posted: 22 Jun 2011 at 17:13
Hey Cerberus, love your work but just an observation.

Wont the "race specific images" youve shown above mix poorly with elves, dwarves and orcs? Would it not be better to add more "general images" to the tech tree as it applies to all four races evenly?

Kudos for the good work!
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Direct Link To This Post Posted: 22 Jun 2011 at 20:19
Tordenkaffen - 

Thank you for the input, it is good to get feedback from the community to see what is working and see where we can make improvements.

When viewing these, keep in mind this is a minuscule sampling of the overall body of work.  I just so happened to pick a few pieces that show only human characters and features; the reality of the situation is that most of the work is very generalized as you suggested, focusing more on the hands and tools needed to effectively portray the idea...both of which can apply to any race (though greenskins might get a wee sore about seeing filthy human/elf/dwarf hands all the time).  

Some ideas, however, require a face to portray the emotion or I am trying to communicate.  Making a single graphic display an elaborate idea -- having to tell a small story in just one panel -- is sometimes difficult to do when just using a single simple object.  To avoid being too "humanist" (in the fantasy sense) I will be representing all of Illyriad's fine playable races.  As much as i'd like to make each graphic race specific, my already monstrous workload would nearly quadruple, and there are many more projects for me to work on than just research graphics (more to come on this at a later date, or as the illustrious Stormcrow would say: soon™). 

Again, thank you for your feedback, I hope this answers some of your worry.


Edited by Cerberus - 22 Jun 2011 at 20:25
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