T2 messengers
Printed From: Illyriad
Category: Miscellaneous
Forum Name: Suggestions & Game Enhancements
Forum Description: Got a great idea? A feature you'd like to see? Share it here!
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=7035
Printed Date: 19 Mar 2024 at 13:40 Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com
Topic: T2 messengers
Posted By: demdigs
Subject: T2 messengers
Date Posted: 11 Dec 2016 at 15:18
I have an idea, every other unit has a t1 and t2 unit, the t2 for messengers would be used as defense, where if you have messengers in a city they can defend against enemy messengers within a certain radius of the city 5. IE 5 squares away from a city if it is an alliance at war with yours or tied to the level of your consulate or the distance for foreign office, So if you are in a cluster of your cities with a foreign office enemy messengers will not automatically work and could be countered and keep the enemy troops in position. This would make timing for offensive attacks much more difficult. I just don't think that messengers in a siege or blockade should be automatic, if the defense is good it should have a way to keep those troops in place to destroy them, and not be totally at the mercy of something that cannot be blocked.
|
Replies:
Posted By: DeathDealer89
Date Posted: 11 Dec 2016 at 21:37
Similar on offense it would be nice of the T2 could issue a new order instead of just back to town.
|
Posted By: Wartow
Date Posted: 12 Dec 2016 at 01:43
I always thought a messenger that could recall troops (or vans or harvesters) that are on the move to bring them back home would be nice.
-------------
|
Posted By: Tensmoor
Date Posted: 13 Dec 2016 at 08:35
Wartow wrote:
I always thought a messenger that could recall troops (or vans or harvesters) that are on the move to bring them back home would be nice. |
That would be nice.
|
Posted By: Sheza
Date Posted: 13 Dec 2016 at 19:06
Wartow I like that Idea .. messengers that catch them in route also would be great .. when you send cotters on a 15 day hike. LOL
------------- If Horses don't go to Heaven when they die. then I want to go where they go.
|
Posted By: DeathDealer89
Date Posted: 14 Dec 2016 at 00:28
Oh how about a spell. You communicate with them via your mind!
|
Posted By: Rill
Date Posted: 14 Dec 2016 at 04:19
could we have a messenger tell them to lay off the rat hearts and start picking up the charger scales?
|
Posted By: Tensmoor
Date Posted: 14 Dec 2016 at 06:14
Rill wrote:
could we have a messenger tell them to lay off the rat hearts and start picking up the charger scales? |
Those rat hearts are an vital ingredient in a great many delicous recipes without which our soldiers would not be as willing or able to do battle on our behalf. I say leave the charger scales and get the hearts!
|
Posted By: Hopper
Date Posted: 14 Dec 2016 at 08:21
mmh! nice ideas, there:
somehow, I feel devs laid ahead a path for:
- interception/collision of moving units
- more schools of magic
- quests/discoveries of more flavours
- fruit/berries items
- mobile relationships with factions
- ...
Pick your choice for New Year's Vows?
|
|