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Abandoned Cities

Printed From: Illyriad
Category: Strategies, Guides & Help
Forum Name: General Questions
Forum Description: If your gameplay question isn't answered in the help files, please post it here.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=6976
Printed Date: 24 Nov 2017 at 09:12
Software Version: Web Wiz Forums 11.10 - http://www.webwizforums.com


Topic: Abandoned Cities
Posted By: Virus
Subject: Abandoned Cities
Date Posted: 04 Oct 2016 at 03:11
I have been told a couple of contradicting things about  abandoned cities.
1. You can siege any that are not affiliated with an alliance.
2. Even though the city does not show an alliance, it is still considered a part of the alliance it used to be in and therefore you need permission from the alliance to siege.

Which is really true?

Follow up: Is there any way to search for abandoned cities quickly w/o searching city by city? Makes me dizzy!



Replies:
Posted By: zolvon
Date Posted: 04 Oct 2016 at 03:58
I believe neither are true,

You can attempt to siege any town that is;

a) with-out 'rainbow protection' and,
b) not in your alliance or
c) town that is not in an alliance confederated or NAP'ed with your alliance.

You may how-ever, upset someone whom is or was affiliated with that town. So it may be wise to inquire with any relevant alliance first.

Abandoned towns can be found here; http://www.digioso.org/dilly_tools/illy_abandoned.pl



Posted By: kodabear
Date Posted: 04 Oct 2016 at 05:12
Originally posted by Virus Virus wrote:

I have been told a couple of contradicting things about  abandoned cities.
1. You can siege any that are not affiliated with an alliance.
2. Even though the city does not show an alliance, it is still considered a part of the alliance it used to be in and therefore you need permission from the alliance to siege.

Which is really true?

Follow up: Is there any way to search for abandoned cities quickly w/o searching city by city? Makes me dizzy!

well both of them are true. Some alliances have rules that any player that use to be in there alliance is theirs. and other alliances will say that ones a  abandoned leaves its alliances it is open to everyone. but just to be safe you should ask the past alliance if its ok
Here is a link to find abandoned cities quickly http://www.digioso.com/dilly_tools/illy_abandoned.pl


Posted By: Gragnog
Date Posted: 04 Oct 2016 at 08:00
This is a discussion that has been going on for ages. The bottom line is you can do what you want. There are consequences for actions but with the exception of a few alliances you are safe sieging anything if you can back up your actions.

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Kaggen is my human half


Posted By: Virus
Date Posted: 04 Oct 2016 at 09:27
Of the alliances I have contacted about former members, I have received zero permissions. Their were good reasons, plausible at least. I guess the bottom line is no alliance wants to give up a city former or present. Since I do not want to ruffle feathers i will continue to ask until someone makes a mistake and says yes. ha


Posted By: Gragnog
Date Posted: 04 Oct 2016 at 17:27
Publish a list of those cities. Many players would probably go raze them just for fun and to see what those alliances would actually do.


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Kaggen is my human half


Posted By: Brandmeister
Date Posted: 04 Oct 2016 at 20:10
I think most alliances are interested in excellent locations, rather than the cities themselves.

Have you tried the opposite? Just ask a few big alliances if they have cities that they are willing to give to you. Many have a few old cities in odd locations that they would give to a friendly player. Quite possibly some would give permission on the condition that you exodus the city out of their area, so as to not clutter up their alliance map.


Posted By: GM Rikoo
Date Posted: 04 Oct 2016 at 22:07
Generally, you attack who you want. If you can't do it, the game will tell you or will not let you. A rainbow limits you in many ways, etc. 

Will alliances get mad? Maybe, maybe not. That's the part that the players determine, so I want to make sure that "allowed" does not get used a lot... the only things not allowed are:

1) things that break rules
2) gameplay things that the game does not allow you to do which will stop you anyway

Best thing to do is to ask GC if you are not sure, and experiment and do what you want. Don't attack the devs though...... they.... they are scared easily. 


GMR




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Illyriad Community Manager / Public Relations / community@illyriad.co.uk


Posted By: Angrim
Date Posted: 04 Oct 2016 at 22:16
Originally posted by Virus Virus wrote:

Of the alliances I have contacted about former members, I have received zero permissions. Their were good reasons, plausible at least. I guess the bottom line is no alliance wants to give up a city former or present. Since I do not want to ruffle feathers i will continue to ask until someone makes a mistake and says yes. ha
i recommend ruffling feathers. alliances that have plans for the property will take pains to keep their ticker on it or see that a siege force is already otw. in BL, you may want to check existing land claims. anything beyond that is asking for a great deal of consideration, or even prescience. some alliances are adept at using intimidation instead of communication to fend off new players, and some others assert "rights" to the cities of players who've left the alliance and then quit the game, even under poor terms. the community ought not to reward such practices, imo, and i believe your forbearance encourages them.


Posted By: Virus
Date Posted: 05 Oct 2016 at 02:33
I have asked the larger alliances actually. I was told by one that such cities are recycled internally. Another told me to contact my alliance as they have lists of those cities (which I have and none available worth having). Another one was helpful actually and gave me info on a city of reasonable size (8,000+) which i appreciated. I was told by another that I would find that most alliances want to keep their cities in the alliance. Have not heard from others yet.
As far as being fore-bearing  in these situations, I am in no position to be anything else. If I went on my own and siege what I want I risk the wrath of the alliance or at the least put my alliance leaders in an awkward position. Neither prospect is desirable to me.


Posted By: Virus
Date Posted: 05 Oct 2016 at 23:12
So, this is a question with no solid answer , just game play where anything is possible depending on the risk one wants to take. The attitude of most of the alliances (we consider them ours) limits the ability of the newbies to grow aggressively. 


Posted By: Mr Damage
Date Posted: 08 Oct 2016 at 23:20
For what its worth, we may test the theory and siege the town of an inactive player that is tied to an alliance in the coming days. The question as been asked to said players' alliance without response, the lack of response is possibly due to near complete inactivity of the alliance itself. Shall keep you posted on the outcome.


Posted By: zolvon
Date Posted: 09 Oct 2016 at 04:39
You get em Grey


Posted By: Mr Damage
Date Posted: 10 Oct 2016 at 09:26
The plot thickens, received a response and have been directed to a separate alliance to seek approval. This said alliance has no current diplomacy stance with the initial alliance and no current link with the initial alliance although there is some previous history between the two.

13/10 Update: Been referred to a different memeber of the governing alliance, they have read the message but not replied. A few days have passed so time to send in the engines before the account disappears. Expectations are one of the following

1. Get a reply in the mail
2. Siege gets destroyed
3. Get declared on
4. Get sieged myself

19/10 Update: Town razed, no feedback received and no incoming armies or declaration of war so I guess that is one out of several possible outcomes. Moving onto the next one.

4/3/17 Update: We had a crack at another allianced city (not an abandoned player, just inactive) a couple months ago and the siege got broken right at the death. We are currently going again, so far with no resistance. We made no attempt to contact the player nor his/her alliance prior to the operation. Should claim the city within the next 12 hrs if unimpeded.


Posted By: Mr Damage
Date Posted: 04 Mar 2017 at 23:59
Update on the above. Town captured without incident which leads me to think the alliance is for the most part inactive or part time.



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