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Alliance Land Claims

Printed From: Illyriad
Category: The World
Forum Name: Broken Lands
Forum Description: For everything related to the Broken Lands Continent
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=6359
Printed Date: 17 Aug 2018 at 23:30
Software Version: Web Wiz Forums 11.10 - http://www.webwizforums.com


Topic: Alliance Land Claims
Posted By: Jejune
Subject: Alliance Land Claims
Date Posted: 16 May 2015 at 09:45


This forum topic is a place for alliances in the Broken Lands to post the details of their borders and land claims, as well as a place for players to easily access all land claim information in one central location. Alliances with land claims are encouraged to post their details in a reply below, as well as on their profile page. Please be as clear and specific as possible, and title your post with a large heading. This is so that readers can quickly identify land claim details amid some of the other administrative chatter in this forum.

In addition to this forum topic, a BL land claim map has also been established (pictured above), which can also be accessed https://docs.google.com/drawings/d/1Xhp5hfHbonm8DttYb1mNMS_r-_RcwLxAw4qr9zlQHgo/edit?pli=1" rel="nofollow - here . The map will be updated whenever new claims are made or older claims are altered. Feel free to make this link available on alliance profiles as well. The image above will be updated in this forum topic as the map changes.

Please do not use this forum topic to discuss land claims as an issue. GM Rikoo has agreed to enforce this topic as an informational-only thread. Discussions should be held elsewhere on the forum. Thank you!

On June 3rd, a new feature was added to the alliance land claim map. "Prominent Alliance Clusters" (PACs) demarcate regions on the map where alliances have made substantial investments in clustering and regionalizing their cities, but have not yet made a formal land claim announcement. The idea behind representing PACs are twofold 1) to give a more complete representation of regionalized alliance organization on the Broken Lands map, and 2) to help prospective alliance land claimers easily identify potential early conflicts in making a claim of their own.

PACs are marked on the map with faint alliance ticker symbols and include hyperlinks to their respective alliances' profile pages.

BL Alliances: Thinking about claiming lands in the Broken Lands? http://forum.illyriad.co.uk/bl-alliance-land-claims-an-early-guide_topic6448.html" rel="nofollow - first!

Map Edits and Additions:
19 May, 2015: Adjusted Broken Blades' claim to not include Orken Coast island.
28 May, 2015: Added Hansa land claim.
29 May, 2015: Added BRO, Stark land claims.
03 June, 2015: Added Death land claim, PACs.
05 June, 2015: Added TVM land claim, including their http://forum.illyriad.co.uk/noclaim-land-claims_topic6435_post87260.html#87260" rel="nofollow - claim-free zone .
11 June, 2015: Added Han land claim, including their claim-free zone.
16 June, 2015: Added RE land claim.
08 July, 2015: Added WoT's zone disallowing players in land claiming alliances to settle or exodus.
14 July, 2015: Adjusted Stark's land claim to a no-claim zone.
22 July, 2015: Expanded Hansa's land claim to include the eastern Pirate Isle.
23 July, 2015: Added LZ's land claim to a section of Huronire.
29 October, 2015: Removed T-SC's land claim after alliance merged into Storm, TVM's land claim after merge into GATE.
08 December, 2015: Added YARR! land claim to Pirate Isles, merged claim with Hansa's.
13 December, 2015: Added CrAp, BOOM, and LOST land claims to Newlands.
February 23, 2016 removed Han claim, transferred Death claim to YARR!
April 8, 2016 Expanded RE land claim.
May 21, 2016 Added Chaos land claim.




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http://elgea.illyriad.co.uk/a/p/263810" rel="nofollow">



Replies:
Posted By: mjc2
Date Posted: 16 May 2015 at 18:19
T-SC land claim

Effective May 04, 2015, All land in the following area is hearby claimed by The Southern Cross and our Confederated allies : South border of -2800, East border of 700 up to -2502, at which point it follows the Vindorel border up to -2253(Ocean), West border of 400 up to -2600, at which point it changes to 550 up to -2253(Ocean). 

Towns and cities settled or exodused into the aforementioned area prior to this date will not be affected by this policy.

Any newly settled or exodused cities not controlled by T-SC or our confederation members will be removed at our discretion. The Southern Cross will provide aide in the relocation of cities appearing in our area after the time of this claim.  If you believe you should be able to settle within our claimed area, please contact  http://elgea.illyriad.co.uk/#/Communication/ComposeMail/246685" rel="nofollow - Takeda Shingen , http://elgea.illyriad.co.uk/#/Communication/ComposeMail/262152" rel="nofollow - J.Froelich , or  http://elgea.illyriad.co.uk/#/Communication/ComposeMail/241829" rel="nofollow - mjc2 .  Cases will be reviewed on a case by case basis.


Application procedures to settle within the T-SC land claim without joining T-SC

1st, The applicant sends an IGM to Takeda Shingen listing the following information:  coords wanting to move to, all coords if they have several cities planned out, reason(s) they like that spot(s) and feel they should be allowed to move there, what their general plans in illy are after they do move to that location, any alliance(s) they are thinking about joining and at the end it should have a line stating they are forwarding this message to J.Froelich and mjc2

2nd, they forward the sent message to J.Froelich and mjc2

3rd, the 3 T-SC officers all read the message and look into our particular areas of expertise and see how the applicant settling in the requested coords would affect T-SC and other players that have already made plans in the area.

4th, the 3 T-SC officers meet up and talk the issue over, if we decide that we would like the applicant as a neighbor and the requested spot(s) do not interfere with any other player's approved settlement plans we grant it.  If the application is rejected we will inform the applicant of the reason why it is rejected.  If rejected only due to those coords interfering with another player's plans then we will also make some suggestions on where else they can go that would meet their desires and not interfere with any other player's plans as well as the name of the player whose plans they would be interfering with.  If the 2 players come to an agreement they both must message mjc2 to let him know about the agreement.

edit on 29 Oct

this claim has been revoked, for full details please read here

https://illyriadtimes.wordpress.com/category/alliance-posts/" rel="nofollow - https://illyriadtimes.wordpress.com/category/alliance-posts/



Posted By: Jejune
Date Posted: 16 May 2015 at 19:15
Hashashin Land Claim in Northern Fellandire

Effective April 08, 2015, http://elgea.illyriad.co.uk/#/Alliance/Alliance/1204" rel="nofollow - The Hashashin (SIN) claimed all land in Fellandire north of y=-2502.

All cities settled or exodused in the Hashashin land claim prior to April 8 were grandfathered in and are free to remain and continue to grow. 

Any cities settled or exodused into the land claim after April 8 that are not affiliated with SIN, HALO, or Infamy [Fam] will be asked to leave and/or removed by the Hashashin. 

Unaffiliated players who accidentally settle into the SIN land claim can avoid removal by joining HALO, SIN's gateway alliance, or Fam. Although confederated with SIN, http://elgea.illyriad.co.uk/#/Alliance/Alliance/1172" rel="nofollow - Fam is a completely separate, non-military alliance with a focus on trade.

SIN offers players who need to relocate their cities via exodus assistance in finding new plots in the BL outside of the SIN claim and some basic res if needed to help offset losses caused by exodus.

Any further questions related to the SIN claim, feel free to contact http://elgea.illyriad.co.uk/#/Player/Profile/253086" rel="nofollow - Chandrian or http://elgea.illyriad.co.uk/#/Player/Profile/263810" rel="nofollow - Jejune .


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http://elgea.illyriad.co.uk/a/p/263810" rel="nofollow">


Posted By: Shûl-nak
Date Posted: 17 May 2015 at 05:26
The Broken Blades' Declaration of Sovereignty

Effective from 9th May 2015, the Broken Blades lay claim to the northern reaches of the Orken Coast. Our territory reaches from the mainland's western coast to the eastern regional borders, and from co-ordinates -2790 in the south to -2600 in the north. The island of Shqur-Mich-Kalj is not part of this claim.

Pre-established towns within these boundaries are permitted. However, any future settlements must be approved by the Council. Requests or queries should be sent to Shogun no Yari.


Posted By: GM Rikoo
Date Posted: 18 May 2015 at 03:03
Keep this forum thread for what it was designed for: to post claims.

This forum is not to debate the claims.

If you want to discuss the whys, whats and whos of land claiming, start another thread.

I will begin deleting posts that veer off the original topic.


GM Rikoo




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Illyriad Community Manager / Public Relations / community@illyriad.co.uk


Posted By: Panacea
Date Posted: 19 May 2015 at 03:41
I apologize if this has already been addressed, but I am concerned the Broken Blades border may be drawn incorrectly.

Does their claim, infact, include the north western isle off the Orken Coast? Their claim states: "Our territory reaches from the western coast to the eastern regional borders", which to my interpretation says the western border follows the coastline down Orken to south -2600, from approx 250 (x axis), gradually getting farther out as the coastline expands, eventually reaching approx 80 (x axis), but not including the island to the west of the coast.

If this could be clarified, it would be helpful. Thank you.

edit: I posted this here because I am not intending to challenge the claim, just attempting to clarify. Though, if this is not the correct forum do address this, please feel free to delete or move as appropriate.


Posted By: Shûl-nak
Date Posted: 19 May 2015 at 04:22
Panacea is right. Our claimed land covers only the main landmass of the Orken Coast. We will adjust the claim to clarify; apologies for any confusion. If the map could be edited to reflect this that would be grand.


Posted By: Jejune
Date Posted: 24 May 2015 at 10:19
Just an update on the land claim map: I did consult with Broken Blades and adjusted the map accordingly. You'll note a small changelog below the first post in this thread, which I'll update as changes are made to the map. Thanks!

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http://elgea.illyriad.co.uk/a/p/263810" rel="nofollow">


Posted By: Jax
Date Posted: 29 May 2015 at 00:16
Hanseatic League Land Claim 

Effective June 20th, 2015; the Hanseatic League lays claim to the peninsula of The Pirate Isles. Our members are encouraged to grow their cities within these lands as it is the homeland of the league. 

Anyone who settles within the peninsula after this date will have to move elsewhere(whether by force or exodus) or join Hansa to keep their land claims. If anyone isn't established here after this date and really wishes to have settlements here, please igm me (Jax). 

Any players already established within the Pirate Isles peninsula before this date will not be affected by this policy. 


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Posted By: phoenixfire
Date Posted: 29 May 2015 at 18:53
House Stark Land Claim of Southern Almenly

As of May 29, 2015 House Stark claims east of x:-100 and south of y: -2625 in Almenly as their own. 

All those who currently reside in this area may continue to claim sov within 10 squares of their cities but may not settle another city without first contacting FoulMouth.

Anyone who settles inside this area after this date will have to move elsewhere(whether by simply exodusing or by forced removal) or they can join House Stark to keep their land. If you wish to settle without moving into House Stark contact either myself(phoenixfire) or FoulMouth and we will permit settling inside our land on a case by case basis.

Edit: this has been removed please see http://forum.illyriad.co.uk/topic6505_post88145.html#88145" rel="nofollow - House Stark declaration of Homeland




Posted By: Brandmeister
Date Posted: 30 May 2015 at 00:45
You guys should really name these territories.


Posted By: DDL
Date Posted: 01 Jun 2015 at 23:53
Thumbs Up


Posted By: The Reaper
Date Posted: 03 Jun 2015 at 05:49
Deathmongers Land Claim

Deathmongers [Death] officially as of June 2nd, 2015 claim Northeastern Pawanallpa as our headquarters east of plot x=810 and north of y=-1778 to the border of Pawanallpa.

All established cities in the region will be left alone and not be disturbed in their growth throughout the region. They are welcome to be.

Deathmongers just seeks room for our members to grow. Thank you for your time. Jejune, if you could please add this claim to the map.



Posted By: abstractdream
Date Posted: 05 Jun 2015 at 23:00
The recent claiming of land in The Broken Lands continent, beyond the traditional claims by sovereignty and the player imposed "10 square rule" has given rise to much discussion within the chambers of TRIVIUM's capital. As an alliance based almost entirely in The Broken Lands, this claim process has caused us to put considerable focus on our own common territory. To ensure we will be able to continue our recovery unhampered, we have collectively concluded that it would be a mistake to forgo a claim. Such a claim, made by a centrally located alliance and with the cities of allied as well as unallied players mingled throughout a territory we are most keen on populating should be well considered as it will likely be deeply scrutinized and could be seen as a touchstone for the regions we occupy. 
 
After much debate and discussion among the members of TRIVIUM, as well as talks with the leadership of alliances other than TRIVIUM who would most be affected by our claim, we have decided to present a land claim contained within two zones. The first zone will encompass the most obvious and logical territory that we, as an alliance now occupy. The borders of this first zone, described below will encompass the cluster of cities TRIVIUM has located in eastern Oarnamly and western New Lands. The second zone covers the entire region of Oarnamly and the greater portion of central and western New Lands, also described below. 
 
Zone One: All cities located within the borders of this claim as of 21:01 Illyriad Time, June 5, 2015 are exempt from any action on our part. 

Alliances that maintain a diplomatic relationship with TRIVIUM are asked to negotiate individual exceptions to the limitations of this claim. 

Players who wish to locate within the claim area are encouraged to contact TRIVIUM leadership to open diplomatic relations. 

The alliance Murder of Crows, now and in the future will be exempt from the enforcement of this claim. 

Aside from the above exemptions, TRIVIUM maintains its right to refuse settlement by Teneril Spell, Exodus, siege-capture or settlers. The owning player of any city found within the zone one claim borders, which is not expressly exempted as above, will be contacted by IGM. If, after a discussion between the city owner, or (if they prefer) their alliance leadership and TRIVIUM leadership the city is declared in violation of the claim, a time frame for evacuation will be assessed. All necessary resources for such evacuation will be available for the asking. Should the owner of the city in question refuse to evacuate from the zone one claim area within the alotted timeframe, TRIVIUM reserves the right to impose penalties on the city and/or use whatever means necessary to remove it from the claim area. 
 
Zone Two: The territory located within the borders of the zone two claim are to remain expressly claim free. This exclusion includes TRIVIUM as well as all other players, alliances and confederations, allied or not allied to TRIVIUM. The claim free designation places this territory into a protectorate that is administered by TRIVIUM on behalf of all occupant cities, now or in the future within the borders of this exclusionary zone. Any land claim attempted within the borders of this exclusionary zone will be considered null and void. Any land claim enforcement attempted within the borders of this exclusionary zone will be countered by the full force of TRIVIUM.
 
Special Note on Resources: Protecting resources, including basic resources, basic crafting resources, rare resources and dropped arms and armor, as well as any resources that may become available in the future will remain the prerogative of the cities located nearest those resources. It is the duty of said cities to remain vigilant and guard local resources from poaching, or otherwise risk losing control of those. The land claims of TRIVIUM, both phase one and phase two have no concern with respect to resources found upon the land.
 
BORDERS
 
Zone One: 
New Lands: Beginning latitude -2100 in the north, to longitude 63 in the east, 
to latitude -2220 in the south, to the west coast.

Cities owned by non-exempt players that were located in the New Lands claim territory before the claim was enacted: 
1.  Blackwood @ 58|-2121 Mandrake of EAGLES EYRIE
2.  The keepers @ 58|-2143 Rose grey of Fairy Road Authority 
3.  Fiery Portal of Shadows @ 51|-2171 Beast From Within of Toothless? 
4.  Mel ihvis tay Hoh re enta @ 28|-2179 Cardoril of The Blades 
5.  Smoresville @ 16|-2205 Micro Me currently unaffiliated 
6.  Instant Death @ 0|-2200 GM Thundercat of Band of Devs
 
Oarnamly: Beginning latitude -1947 in the north, to longitude -255 in the west,
to latitude -2206 in the south,  to the east coast.

Cities owned by non-exempt players that were located in the Oarnamly claim territory before the claim was enacted: 
1.  Saxon @ -184|-1996 Darifal of Æsir
2.  Far Forest @ -129|-2040 Lord Loth of House of Plantagenet
3.  8. Vail @ -125|-2164 iaikidou of Eight Hand Crow
4.  elm @ -95|-1999 lizlou of Screaming Valkyries
 
Zone two:
New Lands: Beginning latitude -2027 in the north, to longitude 143 in the east, to the 
southern and western coasts. 
 
Oarnamly: The entire region.



EDIT:
For alterations or updates to this claim, escpecially including players and alliances who have been given exemptions, please refer to our profile, here:
http://elgea.illyriad.co.uk/#/Alliance/Alliance/846" rel="nofollow - http://elgea.illyriad.co.uk/#/Alliance/Alliance/846


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Bonfyr Verboo


Posted By: Han Dynasty
Date Posted: 12 Jun 2015 at 06:15
The Han Dynasty, as of June 12, 2015, lays claim to the western portion of Almenly in two zones as outlined below.

This claim is modeled after Trivium's two zone land claim. Han Dynasty had extreme interest in creating a location to which it can centralize, whilst still enabling freedom of settlement to players within Almenly.

Zone 1 settlement is restricted to Han Dynasty, and Han Dynasty reserves the right to remove any cities* within Zone 1 that were not within it as of June 12, 2015. Any offending players will be contacted by a IGM. If the city is found to be in violation, Han Dynasty will attempt to work with the offending player to see its removal from Zone 1.  If the city is found to be within Zone 1 after the allocated time for removal, it will be subject for forced removal.

Zone 2 settlement is not restricted, rather, Han Dynasty does not recognize any land claim within Zone 2.  

Han Dynasty encourages any player that exists within Zone 1 before the time of this claim, or that wishes to inhabit Zone 2, to contact Han Dynasty. We may be interested in helping the growth of Zone 2 cities. 


Zone 1: Consisting of land that is currently occupied by the majority of Han members. The natural northern and western borders of Almenly forming our western with the eastern border starting -118 | -2432 and stretching south to -118 | -2700 and then west from there to the natural western border, forming our southern border.



Zone 2: Includes the northern peninsula, following along the natural eastern border of Almenly until x -100. The eastern border runs due south of that point, along house Stark's land claim, until reaching -100 | -2759. The southern border of Zone 2 then runs west to the natural western border of Almenly.




* Han Dynasty recognizes there are population  variations of settlements, which only some are titled as 'cities'. Han Dynasty recognizes all population variations of settlements as a 'city' in this land claim. 



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The official forum profile for Han Dynasty.


Posted By: Veneke
Date Posted: 17 Jun 2015 at 00:55
Roman claim to Westmarch



Effective 18 June 2015 the Roman Empire claims the province of Westmarch west of x=-626, and retains the right of settlement above any other consideration along the borders of that claim.

The Fellowship of the Ring is free to continue to settle throughout the claimed region. 

Players with cities in the claimed region prior to 18 June 2015 have been granted personal and city-specific exemptions. Existing settlements held by these players are free to stay in the region. New settlements by those with this exemption are permissible provided it does not conflict with Rome's settlement plan. Rome's Consuls will provide details of this as necessary on a case-by-case basis. All concerned have already been individually notified of this exemption. 

If you believe you should have received this exemption and have not been directly contacted please message any of Rome's Consuls.

Players seeking to move to Westmarch may also apply for the exemption as detailed noted above.

Those currently in the claimed region who wish to relocate their cities outside of the Roman claim due to this new development may accept assistance from Rome in the form of new city site locations outside of Westmarch and basic resources. New players who accidentally relocate to Westmarch in the future will also be offered this support.

Players who move into the claimed region who are not members of the Fellowship of the Ring, the Roman Empire, or who have not been granted an individual exemption by Rome's Consuls, will be asked to leave and may be removed by force.

Questions, applications for an exemption (which must be approved prior to settlement), and any other concerns should be directed to any of Rome's Consuls.


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"May have been the losing side, still not convinced it was the wrong one." - Captain Malcolm Reynolds


Posted By: Mogarth
Date Posted: 23 Jul 2015 at 21:55
                                              Zraznarg's Legion Claim to Huronire

Effective July 23, 2015 Zraznarg's Legion claims the province of Huronire the lands of -491 / -1649 South East to -565 / -1571 North West.  Any previous settlements are welcome to stay.  However any future settlements must be approved by the Caesar.  Any requests or questions can be directed to Zraznarg.


Posted By: Rosie Blackeye
Date Posted: 17 Sep 2015 at 15:22
Broken Blades Land Claim Update

In the light of the recent TVM – SHARK developments we are issuing a statement of change to our land claims policy. Broken Blades consider placement (per exodus, settling, or Tenaril) of a non-B!B city in our land claim without our permission to be an act of aggression against our alliance. Any city that lands in our LC will be sieged, unless the conditions below are fulfilled:

1. A complete proof of no troops present in the city (screenshots of both military page and military movements page) is sent within 24 hours after our first warning.

2. Provided that condition 1 has been fulfilled, B!B will wait for the city to move out of the LC:

For an exodused city, for 48 hours after the exodus cooldown.

For a Tenariled city, for 48 hours after the proof was presented.

3. If the city was settled an exodus or razing arrangement will be negotiated within a 5-day period.

This change in our policy does not apply to players who are unallied or are regular members of the following training alliances:

MOON

HALO

T?

NS

ITG

Q&S

HOTH

Hog

Our standard policy of negotiating with players/alliance leaders on individual basis still applies to these alliances and unallied players.



Posted By: EristaMae
Date Posted: 17 Sep 2015 at 23:08
In reply to the following post by Rosie:

"This change in our policy does not apply to players who are unallied or are regular members of the following training alliances:

MOON

HALO

T?

NS

ITG

Q&S

HOTH"

I would like to offer my sincere thanks. as a training alliance, leader to Rosie, Shogun and Broken Blades in general, for recognising the limitations that land claims cause newbies within these alliances. Diplomacy as always is key; communication is important ........... Something that I believe is often lacking these days. However, it is great to see that at least some alliances and players maintain common sense !!!

Rosie and Shogun? I applaud your positive action regarding training alliances and hope that this follows through and pokes other "land claimers" to do the same. 



Posted By: Roman Empire
Date Posted: 18 Sep 2015 at 01:32
Roman Empire is issuing a statement of change to our land claim policy. Roman Empire considers placement of a  None Roman city in our land claim without our prior permission to be an act of aggression unless conditions below are met.

1.Rome wants evidence that the city is completely clear of troops once prove is provided Rome will ask the city in open violation to be moved out of the roman land claim. We will provide time for the exodus cool down for the city to be able to move.

2.If the city was settled an exodus or razing arrangement will be negotiated within a 5-day period.

The Fellowship is exempted from the policy also roman empire allies and training alliances.

Rome has had no problems and have solved all incursions of cities into our land claim peacefully and intends to do so in the future.Exclamation



Posted By: mjc2
Date Posted: 29 Oct 2015 at 15:00
the T-SC land claim has been revoked, reasons for the cancellation of the land claim are linked in our original post


Posted By: Solanar
Date Posted: 08 Dec 2015 at 02:37
First, the EE PAC on the Pirate Isles was made up of cities that are now in The Pirate Kings alliance, and thus the EE portion of that cluster is down to a single city.

The Pirate Kings, like Kings throughout the ages, want to establish a Kingdom. As such, we are taking the obvious step of claiming the larger of the Pirate Isles, a heavily forested and largely rough land, (the one not part of the Hansa claim) for our own. We would like to further announce that through our Confederation with The Hanseatic League, we are offering our support of their land claim, and offer to help enforce any, ahem, negotiations with interlopers.

Additionally, as we are first Pirates and secondly Kings, we want it further stated that our claim extends to the seas on all sides, 100 squares or to the further shores, whichever is closer. While this means nothing for gameplay purposes, it is very much in the spirit of our alliance identity to aim for control of the seas.

Our landclaim means two things – existing residents, and members of Hansa, are welcome to continue their growth in our area without interference, subject only to the common provisions of the 10 square customs. Others who move into the area past the date of this announcement, will be enticed to move, whether by carrot or by stick. This is not a fertile and bountiful land, and living here requires robust settlers, so we expect only those with our support to survive in the area. 

Finally, cities without growth in a 4 week period will be subject to housekeeping removal. We will make any governing alliance aware in advance, should they be able and interested in taking the city within a reasonable amount of time, but dead cities will not be allowed to sit and rot in the landscape. 


Cheers,

The Pirate Kings



Posted By: Solanar
Date Posted: 10 Dec 2015 at 23:04
If you could please update the Pirate Kings and Hansa landclaims to reflect the merger mentioned here: http://forum.illyriad.co.uk/hansa-pirate-kings_topic6714.html

One alliance, more pirates, extra land, huzzah!


Posted By: Ricky
Date Posted: 12 Dec 2015 at 21:45
Chromium Aphid has decided to declare a land claim in Newlands, effective immediately, bordered as follows:

 

Northwest Corner:         -45, -2110

Northeast Corner:          65, -2110

Southeast Corner:           65, -2220

Southwest Corner:         -45, -2220

 

All cities currently within the bounds of this area are granted exempt from the terms of this claim.  However, in the event that exempt cities are exodused out of the claim, or if any exempt cities disappear due to player abandonment or by other means, the former location of the city is no long exempt, and no city will be allowed to replace the former exempt city except by the permission of Chromium Aphid.

 

The intent of this claim is to provide a compact, desirable space for Chromium Aphid to concentrate its cities as it grows.  The majority of all Chromium Aphid cities are now located within this claim.  Chromium Aphid reserves the right to settle their cities within the claim as they desire, and expect the alliances represented by the exempt cities to grant temporary confeds to Chromium Aphid to allow the placement of cities within the 10 square minimum.

 

The terms of this claim prohibit the harvesting of any resources within the claim, except by the express permission of Chromium Aphid.  Warfare in the claim without the express permission of Chromium Aphid is not permitted.  Any armies camping in the claim, including siege armies, without permission will be attacked without warning. 

 

Chromium Aphid reserves the right to conduct itself within the claim as it sees fit, including the use of military and diplomatic forces to maintain order through intelligence-gathering and threat neutralization.

 

Cities appearing in the claim without permission (exodus, tenaril, settling) will be given seven days to relocate.  Failure to relocate in that time will result in Chromium Aphid sieging the city to raze.

 

Anyone wishing an exemption to this claim must apply to Chromium Aphid for consideration.



Posted By: Deo Volente
Date Posted: 13 Dec 2015 at 01:26
Suicide Squad has also decided to lay a claim within the Newlands.

Our Borders Shall be 

  • NW 96, -2135
  • NE 131, -2135
  • SE 96, -2188
  • SW 131, -2188

We will treat any breach of these borders as an immediate act of aggression and respond accordingly.

Breach is defined as follows
  • Settling New Cities or Exo'ing Existing Cities within the set boundaries
  • Sending troops within these bounds for laying claim to resource sites such as minerals, hides, animal parts, herbs, and any rare resources that may come to spawn in these bounds.

We understand we are a small alliance and that this land claim is relatively small. But We view it as a step towards joining the larger community and establishing ourselves more solidly within a highly valued area.


Posted By: Lost Avenger
Date Posted: 13 Dec 2015 at 14:30
Lost Again (LOST) has decided to declare a land claim in Newlands, effective immediately, bordered as follows:

 

Northwest Corner:         126, -1870

Northeast Corner:          180, -1870

Southeast Corner:          126, -1938

Southwest Corner:         180, -1938


Players moving close to Lost Again [LOST] land claim will make allowance for a 10 tile 'no-man's land' extending outside the perimeter of the land claim borders. Lost Again [LOST] Reserves the right to modify its borders at any time as it sees fit. 


All cities currently within the bounds of this area are granted exempt from the terms of this claim.  However, in the event that exempt cities are exodused out of the claim, or if any exempt cities disappear due to player abandonment or by other means, the former location of the city is no long exempt, and no city will be allowed to replace the former exempt city except by the permission of Lost Again (LOST).

 

The intent of this claim is to provide a compact, desirable space for Lost Again (LOST) to concentrate its cities as it grows.  The majority of all Lost Again (LOST) cities will be located within this claim.  Lost Again (LOST) reserves the right to settle their cities within the claim as they desire, and expect the alliances represented by the exempt cities to grant temporary confederates to Lost Again (LOST) to allow the placement of cities within the 10 square minimum.

 

The terms of this claim prohibit the harvesting of any resources within the claim, except by the express permission of Lost Again (LOST).  Warfare in the claim without the express permission of Lost Again (LOST) is not permitted.  Any armies camping in the claim, including siege armies, without permission will be attacked without warning.

 

Lost Again (LOST) reserves the right to conduct itself within the claim as it sees fit, including the use of military and diplomatic forces to maintain order through intelligence-gathering and threat neutralization.

 

Cities appearing in the claim without permission (exodus, tenaril, settling) will be given seven days to relocate.  Failure to relocate in that time will result in Lost Again (LOST) sieging the city to raze.

 

Anyone wishing an exemption to this claim must apply to Lost Again (LOST) for consideration.

 

Taken and edited from Chromium Aphid land claim with thanks.



Posted By: Mr Damage
Date Posted: 14 Dec 2015 at 04:27
Glad your leaving Arran alone.


Posted By: asr
Date Posted: 17 Dec 2015 at 12:35
You don't need to follow land-claimers self-imposed rules. Just ignore them.

These players want war and PvP. Anti land claimers are who were late to the idea and feeling cheap if they were now going to claim lands. Anti- land claimers are no different from land claimers.


Posted By: Angrim
Date Posted: 17 Dec 2015 at 13:37
Originally posted by asr asr wrote:

You don't need to follow land-claimers self-imposed rules. Just ignore them.
asr is being blithe. it is safe to ignore land claims if one believes either that the claimers are bluffing about their ability to defend the claim, or if one commands sufficient strength to defend oneself against an assertion of the claim. that is to say, one can be somewhat dismissive of these latest claims by individual players if one is a member of a top ten alliance with a military tradition and a support for one's dismissive attitude (asr). it is considerably less wise for smaller, newer, less well supported players to do so unless they intend to be martyrs to the cause.


Posted By: Ptolemy
Date Posted: 17 Dec 2015 at 17:30
This isn't the place to debate the virtues and downsides of land claim.


Posted By: Brandmeister
Date Posted: 17 Dec 2015 at 17:33
Originally posted by asr asr wrote:

You don't need to follow land-claimers self-imposed rules. Just ignore them. These players want war and PvP. Anti land claimers are who were late to the idea and feeling cheap if they were now going to claim lands. Anti- land claimers are no different from land claimers.

One party threw down a gauntlet, another picked it up--that means they both want a fight. Seems logical.


Posted By: GM Rikoo
Date Posted: 17 Dec 2015 at 17:47
Originally posted by Ptolemy Ptolemy wrote:

This isn't the place to debate the virtues and downsides of land claim.

Correct. Take debates elsewhere, or I will delete them forever and all tiiiiiime.


Rikoo




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Illyriad Community Manager / Public Relations / community@illyriad.co.uk


Posted By: Mud Feral
Date Posted: 21 Dec 2015 at 05:10
i had thought i might do it on the sly, but i am horrifyingly not sneaky and talking to people who know me with one face, while wearing another unknown to them is weird and uncomfortable.  so i mention at the outset that i am the alt of Dravin the Sloth.   dravin stuff goes to dravin, Ouroborosian stuff comes to mud.


In the name of Ouroborsian, i claim the land north of the river (we will call it The River Mud) that separates Northmarch from Huronire from -566/-1690 to -610/-1721(runs south to meet the river).  you'll note, perhaps; that it might look like a slice of pie. my pie.  within those borders Ouroborosian will do what it wants.  without, all conventions will be acknowledged.

the right to expand based upon potential, albeit; unexpected growth, is maintained.  

 



Posted By: Ricky
Date Posted: 19 Jan 2016 at 04:56
Please note the following additions to the Chromium Aphid land claim:

Chromium Aphid is claiming the following former Pico/LePue cities in Newlands:

003  Nadinel      178/-2012
Putamayo          138/-1980
Yasuni               139/-1989
Bacon Sarnie     103/-2023
Bridgehead        206/-1983
Citadel Frontier  180/-1979
D Black Gate       90/-2010
Darkness           131/-1966

Holding seiges have been sent to each of these cities.  We have also sent holding seiges to several other Newlands cities formerly belonging to Pico/LePue, but have reached an agreement with other parties and will be withdrawing our claims to those cities.

We consider these cities, including the eight squares directly adjacent to each city, to be an extension of Chromium Aphid's land claim.  Accordingly, unauthorized forces attacking or present  on those squares shall be considered a violation of Chromium Aphid's land claim, and will be subject to attack without warning.

It is the intention of Chromium Aphid to restore peace and harmony in Newlands through the re-distribution of these cities in a fair and equitable manner, to the benefit of all stakeholders.  Any parties wishing one or more of this cities should make their requests known to Ron Fay for due consideration.  Optionally, any players wishing to be considered for membership in Chromium Aphid could be granted one or more of these cities, with conditions.


Posted By: Mongo
Date Posted: 23 Feb 2016 at 17:29
*Deathmongers [Death] has merged with The Pirate Republic [YARR!]. Please transfer Death's Land Claim, in its present state and entirety, to Yarr! Let the record show, the justification and execution of said Land Claim will remain the same, but will now be enforced and administered by The Pirate Republic [YARR!]. Furthermore, any questions or business pertaining to, or regarding this matter shall be referred to Yarr! leadership and/or myself. Thank you.


Posted By: Mr Damage
Date Posted: 24 Feb 2016 at 05:17
Loving the land claim topic and how its reinvigorated the game at least in part.


Posted By: zolvon
Date Posted: 24 Feb 2016 at 22:33
Official statement from Love and Freedom (laugh)...

We believe in free play in Illyriad. We respect land-claimers right to make claims but will not respect members of LC alliances whom dwell outside of their claim.


Posted By: Granlik
Date Posted: 27 Feb 2016 at 14:16
Wow....  Now that statement brings back memories of times long past and something you said tp players now long gone!.

How are you doing mate?  If my old Free Times paper was still going I'd run a front page on it!

Granlik.


Posted By: Lifeless
Date Posted: 21 May 2016 at 01:22

Chaos Land Claim


Effective as of May 21, 2016, https://elgea.illyriad.co.uk/#/Alliance/Alliance/1600" rel="nofollow - Chaos [Chaos] claims the westernmost island and the easternmost island of Glanhad. We hereby declare a no-claim zone on the middle islands of Glanhad.


The rules of the No-Claim Zone are: No military alliance members may settle inside this area. The only alliances exempt from this rule are; Chaos and Roman Empire.


All cities settled or exodused in the Chaos land claim prior to May 21 that were there before this claim are free to remain and continue to grow. Any cities settled or exodused into the land claim after May 21 that are not affiliated with Chaos, Roman Empire [RE], or Love and Freedom [Laugh] will be asked to leave and/or removed by Chaos. Unaffiliated players who accidentally settle into the Chaos land claim can avoid removal by joining Chaos, RE, or Laugh. Chaos offers players who need to relocate their cities via exodus assistance in finding new plots in the BL outside of the Chaos claim.


Any further questions related to the Chaos claim, feel free to contact https://elgea.illyriad.co.uk/#/Player/Profile/331566" rel="nofollow - Azhag the Slaughterer , https://elgea.illyriad.co.uk/#/Player/Profile/324420" rel="nofollow - ALONE , or https://elgea.illyriad.co.uk/#/Player/Profile/336529" rel="nofollow - Lifeless .



Edit: Added No-Claim Zone to the middle islands.


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The Undead God, Lifeless


Posted By: zolvon
Date Posted: 19 Jun 2016 at 04:13
Chaos appears to no longer exist so thier claim should be revoked.


Posted By: Danminator
Date Posted: 26 Aug 2016 at 12:02

BHA Land Claim in Northmarch

We sturdy Dwarven folk claim the Berkshire Hills in the eastern pennisula of Northmarch as our land and our home and safe to Dwarven kin.  Bordered by open water to the North and West, and the river border with Ornamly to the South and East and West, and Continent to the South. All those who wish settle here must join our clan or pay taxes to our alliance.  The few elder cities of this land and our time prior are granted safe haven. 



Posted By: Lagavulin
Date Posted: 26 Aug 2016 at 15:46
That is a GOOD land claim.  Recognizable borders with out trying to claim an entire region. Good luck.


Posted By: Momiji
Date Posted: 29 Sep 2016 at 02:09
Harvest inc. claims the following location in coanhara

-547 -1877
-575 -1877
-575 -1853
-547 -1853

as no other claim has been announced for this region on this forum, there should be no issue


Posted By: Tink XX
Date Posted: 01 Dec 2016 at 20:20
The https://elgea.illyriad.co.uk/#/Alliance/Alliance/1703" rel="nofollow - Phalanx [300] hereby claims the following https://elgea.illyriad.co.uk/#/World/Map/629/-2470" rel="nofollow - 51x51 land in Vindorel *. We reserve this area to create Illyriad's first PvP arena, http://illywarmonger.blogspot.com/2016/12/announcing-thunderdome-pvp-arena.html" rel="nofollow - Thunderdome . This land claim excludes permanent settlement. Any player from any alliance who wishes to relocate and fight is welcome here, as long as they obey the Laws of Thunderdome.

Let it be known that Thunderdome is a danger zone where players will attack each other. The Laws will apply to everyone who enters, without any exceptions.

*The area from 604; -2445 to 654; -2495.


Posted By: Grandel
Date Posted: 05 Jan 2017 at 20:07
Northmarch Land Claim
Updated 1/24/17  15:00 Server Time

Land Claim:  I claim all land within the following area as my sole and sovereign territory.  Settling may be allowed with prior permission.

Eastern Border at -645

Northern Border at -1750

Western border made up of the inland sea to the immediate west of my Northmarch cities.

Southern border is the northern branch of the river to the immediate south of my Northmarch cities.

 This is a personal land claim and not endorsed or controlled by any alliance. 



Posted By: RE Times
Date Posted: 08 Jan 2017 at 19:51
                                             

The Roman Land Claim in Coanhara are from coordinates -623 -1961 , 571 -1862 , -503 -1886, -501 -1967, -434 -2098 ,-485 -2122, -518 2165, -669 -2074

Rome will not recognize any land claim in The Long White, Coanhara, Huronire, Northmarch and Aindara.

All Towns in roman land claim that go inactive will be recycled or razed, When you settle in our land claim you and your alliance are accepting the fact.

If You have any questions regarding the land claim and the policies stated above please contact Patience King.


Posted By: Tucic
Date Posted: 27 Jul 2017 at 07:28
The REBELs of Vindorel would like to announce our Land Claim for the following co-ordinates:

From 420/-2430 going south to 420/-2668 and claiming all west of that longitudinal border going west to The Orken Coast/Vindorel border.
From 420/-2688 going east to 591/-2688 and claiming everything south of that latitudinal line to the Shardland/Vindorel border. The Land Claim is only in Vindorel and all borders not specified will end at the regional border. 

  • All previously settled towns are grandfathered in and are more then welcome to stay and grow. 
  • New towns are subject to removal if not approved by REBEL council.
  • All towns are accounted for and will be monitored, any inactive towns will be dealt with accordingly. 

REBEL Land Claim is effective 7/27/2017
Please direct questions to REBEL leadership.



Posted By: Jejune
Date Posted: 31 Jul 2017 at 20:02
Just an update that I have made the updates to the original BL land claim map as per Shul-Nak's faithful edits, and also added in the REBEL land claim.

You can see it here:  http://tinyurl.com/bl-land-claim-map" rel="nofollow - http://tinyurl.com/bl-land-claim-map

If there are any additional edits needed, please don't hesitate to reach out.

Thanks!


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http://elgea.illyriad.co.uk/a/p/263810" rel="nofollow">


Posted By: Tucic
Date Posted: 07 Aug 2017 at 00:10
Thank you for the update! 


Posted By: Jejune
Date Posted: 24 Sep 2017 at 02:11
Just a quick reminder that the Broken Lands "land claim map" can be accessed here:  http://tinyurl.com/bl-land-claim-map" rel="nofollow - http://tinyurl.com/bl-land-claim-map

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http://elgea.illyriad.co.uk/a/p/263810" rel="nofollow">


Posted By: Celebrant
Date Posted: 24 Sep 2017 at 08:29
Has King Sigurd opinion about this or he selling his lands and citizens for caravans of Prestige?
Censored



Posted By: Gragnog
Date Posted: 24 Sep 2017 at 10:32
King Sirgurd has no power in BL. Elgeans worship him and grovel at his snoring. He is not bothered by what they do.

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Kaggen is my human half


Posted By: OssianII
Date Posted: 24 Sep 2017 at 11:07
A nice thread.  As my old friend Mr. Damage said earlier. It livens up the game! 

Clarification: Nonetheless alliance leaders and diplomats should take note. Just because a a region of Elgea appears on Jejeune's map as a claim. That does not mean that alliance who made that claim can be deemed to own that land and its hubs, nodes, spawning points etc to the exclusion of all others! 

"Claim" - Legal Definition. v. A demand for money or property. n. An assertion that one is entitled to, or the perceived  right to receive, money or property.

A claim is not a "judgement" on an item it is merely an "assertion"  or "perceived". Therefore as pretty as that map is - it has no real substance.

Alliance Leaders and Diplomats might do well to consider legitimising this thread of claims by setting up a body to ajudicate on these claims. The Peace Corps set up after The Great War would be a reasonable body to carry this out.

Ossian II
Clan Reckoner for the Thane of Clan Bealagh (ret'd) Geek


Posted By: Stukahh
Date Posted: 24 Sep 2017 at 13:33
If you think the SIN land claim (that has been around for  2 years) has no real substance I welcome you to move into said claim and see how fast we can prove you wrong.

Clearly you have been gone for a long time.  This isn't 2011 anymore.

Stukahh


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I don't always drink. But when I do, I prefer the blood of my enemies.


Posted By: Celebrant
Date Posted: 24 Sep 2017 at 14:49
Originally posted by Stukahh Stukahh wrote:

If you think the SIN land claim (that has been around for  2 years) has no real substance I welcome you to move into said claim and see how fast we can prove you wrong.

Clearly you have been gone for a long time.  This isn't 2011 anymore.

Stukahh


Of course, u returned this game in 1933.

Censored


Posted By: Lotharblack
Date Posted: 24 Sep 2017 at 15:03
1933 was a great wine year... 

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Lord Loth


Posted By: Tink XX
Date Posted: 24 Sep 2017 at 19:42
Originally posted by Lotharblack Lotharblack wrote:

1933 was a great wine year... 


The sour grapes will make this one a great whine year.


Posted By: Yitshak
Date Posted: 24 Sep 2017 at 19:47
Originally posted by Tink XX Tink XX wrote:

Originally posted by Lotharblack Lotharblack wrote:

1933 was a great wine year... 


The sour grapes will make this one a great whine year.
LOL that is the best pun I have seen for a long time :)



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You can't make an omelette without breaking eggs.


Posted By: Jejune
Date Posted: 26 Sep 2017 at 23:40
The SINdicate announces an expansion of its current alliance land claim to include the entirety of Fellandire. 

SIN's original land claim was established on April 8, 2015, and at the time of this post, has been in effect for almost 2 1/2 years. SIN's strict enforcement of its land claim policy now extends to the entirety of Fellandire, and our alliance will use whatever means necessary to enforce our land claim policy at times and dates of our choosing.

Please refer to our https://elgea.illyriad.co.uk/#/Alliance/Alliance/1204" rel="nofollow - profile page for more information. Thanks!  


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http://elgea.illyriad.co.uk/a/p/263810" rel="nofollow">


Posted By: robmc
Date Posted: 27 Sep 2017 at 03:28
Congratulations to sin for extending there land claim to the entirety fellandire. Its be your home for as long as i can remember and should belong to no one but you.


Posted By: SPQR
Date Posted: 22 May 2018 at 22:04
Effective Immediately starting 5-22-18 The RE Coanhara land claim will be mutually shared between RE,REBEL and IRON.  Any third parties interested in settling within our land claim must contact a leader of either alliance.
 
SPQR



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