This is Illyriad,
Welcome!
Let me introduce you to Illyriad, the
first thing you should know is that Illyriad IS DIFFERENT! Now, if
you're here that means you are new to the game. I'll tell you,
Illyriad is a DEEP game with lots of different things to take in, so
we'll start with the basics here. So, what is Illyriad and how is it
different? Illyriad is a perpetual game, which means the server we
play on never ends or restarts, there is no winner or end-game. It is
considered a 'sandbox' game, that is, you play how you want to play.
This causes Illyriad to be in a constant state of flux, where there
is occasional conflicts, tournaments, and new content, keeping
Illyriad unique and always interesting.
Anyway, let's start at the beginning, I
recommend following this guide to help you out during your first week of the game:
Step
1: Do the in-game Tutorial and learn how to navigate
- Finish the tutorial if you have not,
King Sigurd will send you a gift package during this and you will learn several of the basics of Illyriad
- Locate the Seals at the top of the
window and notice that each has various Satellites under them (if you hover over a Seal the Satellites will be revealed)
- Click on the World Map Seal to view
the map, locate the view slider, compass and “View Strategic Map”
link
The slider will change the map zoom. By
clicking on the points of the compass (N, NE, E, etc.) you can move
the map (alternately you can drag the map or click a spot and “View
Centered In Map” or click on the minimap), clicking the tower in the middle will re-center the map on your town. Lastly, clicking “View
Strategic Map” will show the entire map and allow you to see where
certain things are on the map.
Once you have finished the Tutorial,
you may notice this: around the game, clicking these will open up a
short tutorial about whatever page you are on and can serve as a
quick reminder on game mechanics.
Step
2: Change your taxes
- Click on your castle and go to the
taxes tab, set your taxes to 0% which increases your resource
production to 125%
The default for taxes is set at 25%,
but you don't need gold yet. Notice how the resource production
levels change as you move the tax slider. You can only change your
taxes once every 24 hours. We are changing the taxes because what you
need are resources and a lot of them, doing this will give you a
jump-start in the game.
Step
3: Speak up, we want to meet you!
- Locate Global Chat and introduce
yourself, the Illyriad community is very generous and often sends
gifts to new players (note: you can click on the window icon, little
boxes, to enlarge the chat window)
- Check your incoming trades, if there
is a blue box with a number in it, you have incoming trades
- Click the Movements Satellite
(footprints) to see who sent you goods and what it is, then give a
nice “Thank You” in Global Chat to the people who are sending
you gifts
When speaking in Global Chat, try to
stay in PG-rated mode. There is an auto-banhammer that will silence
you for swearing, but there are also the sneaky GMs who like to lurk
and crush players who aren't being civil in the chatroom.
Step
4: Better increase that storage...
- If you have inbound shipments, check
to see if you can hold it all (look at how much is coming, then look
at how much you can hold) by clicking on the Inventory Satellite (2
papers) and viewing Fill Levels
- Increase your Storehouse to level 3
(of course higher is better!)
A bit of advanced advice: try not to
level your Storehouse past 15. At level 15 you unlock research that
will allow you to build the superior Warehouse. Since there are
limited build plots, you may someday choose to demolish that
Storehouse and it would be a terrible waste to build it up all the
way to 20!
Step
5: Resources?
- Build your resource plots up toward
level 7 (resource plots = Lumberyard, Clay Pit, Quarry and Iron
Mine)
- Keep your resource production level
equal (as you build up your resource plots, try to keep your income
about the same for each of the 4 resources, we exclude food in this:
explained later)
Notice that the top number is how much
you have in storage and the bottom is your production per hour. When
we talk about resources, we are talking about Wood, Clay, Iron and
Stone, we exclude Food because it is used differently. The most
common way of leveling your resource plots is to focus on one of each
type at a time: level 1 Lumberyard, level 1 Clay Pit, level 1 Quarry,
level 1 Iron Mine, then on to level 2, 3, etc.
Step
6: Food acts differently?
- Food is not used for armies, it
provides population
- Buildings have an upkeep in food that
increases as you level them up, this upkeep is where your town's population comes from
- Keep your food production somewhere
between 0 and 20 at all times (once you're larger this can change to
0 to 100)
The goal here is NOT to produce 1000s
of food, but to keep your production level above 0. If
your food goes into negative production, you need to build up a
Farmyard right away! Otherwise, when your storage is empty of food
your buildings will begin lowering their levels, and you must avoid
this at all costs!
Step
7: Protection? Armies? HELP ME!
- Newbie protection (the nice rainbow
above your town) lasts for 7 days from when you started
- Check the time and day that it
expires to know when you are no longer safe (found by clicking on
your castle)
- DO NOT build an army to prepare for
this protection expiration! If you find yourself being attacked (a
red box will show above the Military Overview or Diplomatic Overview
Seals) find help in Global Chat
What happens when protection goes away?
Well, you can now be attacked, but most likely that won't happen. The
reason you don't build an army is because the number of soldiers you
can train is insignificant compared to what there is out there. Also,
there is little benefit to attacking a new player and the community
really frowns upon bullying new players. If you do see one of those
red boxes or get a message saying you've been robbed, find help in
General Chat.
Step
8: Alliances
- You DO NOT need to join an Alliance,
but you may if you wish to, locate the Alliance List Satellite
(star) under the Alliances Overview Seal
- Research Alliances by finding players
in Global Chat, the Alliance List or in the Illyriad Forums:
http://forum.illyriad.co.uk/alliance-recruitment_forum12.html" rel="nofollow - Alliance
Recruitment
If you find someone in Global Chat who
you get along with, you can find if they are in an Alliance by
clicking on their name. A mini window pops up and there will be an
Alliance Ticker after their name (example: [RES]). In that same mini
window you can click on “View Alliance Profile” to see the
alliance page that the player is a part of. Most Alliance Profiles
will have contact info for the player who recruits for them. Send
that person a mail if you wish to join their alliance.
Step
9: Week 1 Checklist
- Work
toward these building levels in your first week:
Buildings: Level
10 Storehouse, 3 Level 7 Lumberjack, 3 Level 7 Clay Pit, 3 Level 7
Quarry, 3
Level 7 Iron Mine, Level 10 Library, Level 10 Architect's Office,
Level 5 Marketplace, Level
3 Mage Tower
-and-
KEEP FOOD PRODUCTION POSITIVE!!!!
- Work toward
these researches in your first week:
Research: City: Timekeeping, Craftsmanship, Agriculture, Bureaucracy,
Architecture, Pioneering, Bookbinding, Safeguard, Milling
Diplomacy:
Negotiation
Quest:
Brewing, Bartending
Magic:
Arcana, Runes, Mark of Seeking, Mark of Slaying
Military:
Militia
Trade:
Haggling, Bartering, Improved Loading, Chain Gang, Cotters, Foraging,
Grape Picking
Step
10: Last notes before Week 2
- Claim your Daily Log-In Bonus, locate
The Herald Satellite (the H) under the World Map Seal, take the Free
Prestige every day
- Keep your building queue full as much
as possible, try to focus mostly on your resource plots (note: there
are 2 “tiers” of buildings, these aren't noted in game, but some
of the buildings have an upkeep of resources AND food, try not to
build any of those early on)
- Keep your research queue full as much
as possible, locate the Research Tree Satellite (brackets) under the
Research Seal
- Look around the World Map and you may
see some NPC armies, these won't attack your towns but may be seen
moving around the map (later when you build an army you will use
these to train your commanders)
- There is a couple ways that you can
move your town to somewhere else on the map, you may be tempted to
do this early on, DON'T (it is recommended that you wait to move
until you are ready to build your second town and have found an
alliance, if you so choose)
Congratulations!
You've made it through week one and are
a fully-fledged newbie! Oh, don't be upset, we all started here, we
all had many many questions (and all of us still have them!). Once
you feel confident with the above material then you are ready for
the...
http://forum.illyriad.co.uk/newbie-guide-part-2_topic3821.html" rel="nofollow - Part 2 of my Newbie Guide
covers several of the more advanced topics in a much less linear
fashion.
Please: If you feel unclear about any
of the above or would like to leave comments and concerns, contact
me: http://elgea.illyriad.co.uk/#/Communication/ComposeMail/39249" rel="nofollow - tallica
in game.
-------------
|