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Tournament V - Details, rules & prizes!

Printed From: Illyriad
Category: The World
Forum Name: Tournament V - 2nd Anniversary
Forum Description: Forum for the ongoing alliance tournament
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=3205
Printed Date: 28 Mar 2024 at 20:41
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Topic: Tournament V - Details, rules & prizes!
Posted By: GM Luna
Subject: Tournament V - Details, rules & prizes!
Date Posted: 22 Feb 2012 at 02:28
TOURNAMENT V - KING'S TOURNAMENT FOR THE 2nd ANNIVERSARY 

Sponsored by:
http://www.enjin.com/" rel="nofollow">    and  http://www.typefrag.com/" rel="nofollow">

RULES:

37 squares (one for each region) have been designated as Tournament Squares, as follows:
http://elgea.illyriad.co.uk/#/World/Map/138/-479" rel="nofollow - [138|-479] in Arran Large Forest
http://elgea.illyriad.co.uk/#/World/Map/-396/-572" rel="nofollow - [-396|-572] in Azura Small Hill [ Jungle ]
http://elgea.illyriad.co.uk/#/World/Map/872/-632" rel="nofollow - [872|-632] in Djebeli Small Hill [ Jungle ]
http://elgea.illyriad.co.uk/#/World/Map/904/-488" rel="nofollow - [904|-488] in Elijal Large Hill [ Jungle ]
http://elgea.illyriad.co.uk/#/World/Map/-519/-905" rel="nofollow - [-519|-905] in Farra Isle Large Forest
http://elgea.illyriad.co.uk/#/World/Map/-830/334" rel="nofollow - [-830|334] in Fremorn Large Mountain
http://elgea.illyriad.co.uk/#/World/Map/-380/696" rel="nofollow - [-380|696] in Kal Tirikan Large Hill
http://elgea.illyriad.co.uk/#/World/Map/576/-829" rel="nofollow - [576|-829] in Kem Plains [ Jungle ]
http://elgea.illyriad.co.uk/#/World/Map/-516/-4" rel="nofollow - [-516|-4] in Keppen Small Mountain
http://elgea.illyriad.co.uk/#/World/Map/772/-163" rel="nofollow - [772|-163] in Keshalia Small Hill
http://elgea.illyriad.co.uk/#/World/Map/886/-349" rel="nofollow - [886|-349] in Kul Tar Small Forest [ Desert ]
http://elgea.illyriad.co.uk/#/World/Map/-924/-488" rel="nofollow - [-924|-488] in Kumala Small Forest [ Jungle ]
http://elgea.illyriad.co.uk/#/World/Map/-544/-412" rel="nofollow - [-544|-412] in Lan Larosh Large Hill
http://elgea.illyriad.co.uk/#/World/Map/907/280" rel="nofollow - [907|280] in Laoshin Plains
http://elgea.illyriad.co.uk/#/World/Map/748/-853" rel="nofollow - [748|-853] in Larn Small Mountain [ Jungle ]
http://elgea.illyriad.co.uk/#/World/Map/372/12" rel="nofollow - [372|12] in Lucerna Large Forest
http://elgea.illyriad.co.uk/#/World/Map/638/59" rel="nofollow - [638|59] in Mal Motsha Large Hill
http://elgea.illyriad.co.uk/#/World/Map/-436/250" rel="nofollow - [-436|250] in Meilla Large Forest
http://elgea.illyriad.co.uk/#/World/Map/85/-22" rel="nofollow - [85|-22] in Middle Kingdom Plains
http://elgea.illyriad.co.uk/#/World/Map/-36/328" rel="nofollow - [-36|328] in Norweld Small Forest
http://elgea.illyriad.co.uk/#/World/Map/308/-260" rel="nofollow - [308|-260] in Perrigor Small Forest
http://elgea.illyriad.co.uk/#/World/Map/761/781" rel="nofollow - [761|781] in Qarosslan Small Hill [ Arctic ]
http://elgea.illyriad.co.uk/#/World/Map/448/325" rel="nofollow - [448|325] in Ragallon Small Mountain
http://elgea.illyriad.co.uk/#/World/Map/-683/-879" rel="nofollow - [-683|-879] in Rill Archipelago Large Mountain [ Jungle ]
http://elgea.illyriad.co.uk/#/World/Map/-51/-987" rel="nofollow - [-51|-987] in Stormstone Island Plains [ Jungle ]
http://elgea.illyriad.co.uk/#/World/Map/-24/-756" rel="nofollow - [-24|-756] in Tallimar Plains [ Jungle ]
http://elgea.illyriad.co.uk/#/World/Map/812/573" rel="nofollow - [812|573] in Tamarin Large Hill
http://elgea.illyriad.co.uk/#/World/Map/699/292" rel="nofollow - [699|292] in Taomist Large Forest
http://elgea.illyriad.co.uk/#/World/Map/-823/826" rel="nofollow - [-823|826] in The Wastes Small Mountain [ Arctic ]
http://elgea.illyriad.co.uk/#/World/Map/-825/-127" rel="nofollow - [-825|-127] in The Western Realms Large Mountain
http://elgea.illyriad.co.uk/#/World/Map/-166/-199" rel="nofollow - [-166|-199] in Tor Carrock Large Mountain
http://elgea.illyriad.co.uk/#/World/Map/441/-925" rel="nofollow - [441|-925] in Trome Small Mountain [ Jungle ]
http://elgea.illyriad.co.uk/#/World/Map/400/-504" rel="nofollow - [400|-504] in Turalia Plains
http://elgea.illyriad.co.uk/#/World/Map/494/840" rel="nofollow - [494|840] in Ursor Small Forest
http://elgea.illyriad.co.uk/#/World/Map/355/564" rel="nofollow - [355|564] in Windlost Small Hill
http://elgea.illyriad.co.uk/#/World/Map/109/743" rel="nofollow - [109|743] in Wolgast Plains
http://elgea.illyriad.co.uk/#/World/Map/614/-521" rel="nofollow - [614|-521] in Zanpur Large Mountain

From Midnight on the 21st of February through to Midnight on the 21st of March, any member of any alliance in occupation of these squares recieves credit for holding the square.

Credit is based on the length of occupation of each square.  Time occupied by an alliance on each square counts towards the Alliance total.

This credit is on an alliance basis - individual players cannot participate in this tournament.

Alliance NAPs and Confederations are suspended on these squares for the duration of the tournament, so the "Peace of the Camp" rule (outside of your own Alliance) has been suspended for combat on these squares.

The ability to either quit an alliance, join a new alliance or be kicked from an alliance has been suspended whilst the player trying to quit/be kicked has troops occupying one of the tournament squares.  You must remove your troops from the tournament squares in order to change alliances during the tournament.

PRIZES

For winning each square (longest possession throughout the month):
  • 25 Prestige to each eligible player in the square-winning alliance
  • 10 Praetorians to each eligible player in the square-winning alliance

For 1st, 2nd and 3rd place overall alliance (total aggregate time possession of all squares):

1st Place Alliance Wins:
  • 1 year free Ultimate service package provided by the great folks at Enjin that includes:
    • Enjin guild website, CMS and forum hosting
    • File storage and gallery for hosting images
    • Individual user profiles
    • Membership recruitment system with custom emails
    • Deep website customization with visual editor
    • Instant messaging and chat
    • 50 user Mumble server
    • Custom domain
    • Premium, fully branded themes
    • Unlimited site modules
    • and  http://www.enjin.com/features#ultimate" rel="nofollow - more !
                    • Alliance Tournament Statue, can be placed anywhere on the map by the alliance, but must be withing 10 squares of the current alliance capital
                    • 50 Elite Praetorians to the capital city of each eligible player in the winning alliance
                    • 50 Scribes of Allembine to the capital city of each eligible player in the winning alliance

                    2nd Place Alliance Wins:
                    • 6 months free TypeFrag Ventrilo or Mumble server hosting (32 person capacity) provided by the excellent folks at TypeFrag
                    • Alliance Tournament Statue, can be placed anywhere on the map by the alliance, but must be withing 10 squares of the current alliance capital
                    • 35 Elite Praetorians to the capital city of each eligible player in the winning alliance
                    • 35 Scribes of Allembine to the capital city of each eligible player in the winning alliance

                    3rd Place Alliance Wins:
                    • 6 months free TypeFrag Ventrilo or Mumble server hosting (32 person capacity) provided by the excellent folks at TypeFrag
                    • Alliance Tournament Statue, can be placed anywhere on the map by the alliance, but must be withing 10 squares of the current alliance capital
                    • 20 Elite Praetorians to the capital city of each eligible player in the winning alliance
                    • 20 Scribes of Allembine to the capital city of each eligible player in the winning alliance

                    To receive a prize you must be an Eligible Player.

                    Eligible Players are any player who was involved in actual combat on one of the designated tournament squares on behalf of the alliance who is *still* in the same alliance when the tournament ends.  The alliance you are in when the tournament ends is the alliance you will be given the prizes (if any) for.  Involvement in combat is a pre-requisite for receiving a prize.

                    We wish you luck!

                    About Enjin:
                    Enjin provides top of the line guild website hosting for over 100,000 guilds across thousands of online games. The fully featured, easy-to-use platform lets you create the perfect, customized website for your guild. Voted best by PC Gamer.
                    http://www.enjin.com/" rel="nofollow - http://www.enjin.com/


                    About TypeFrag:
                    TypeFrag is the leading provider for voice communication among online gamers. They currently are host to over 50,000 voice servers, servicing millions of social groups, families and guilds worldwide.
                    http://typefrag.com/" rel="nofollow - http://typefrag.com/


                    -------------
                    GM Luna | Illyriad Community Manager | community@illyriad.co.uk




                    Replies:
                    Posted By: shadow
                    Date Posted: 22 Feb 2012 at 02:36
                    Thanks, and good luck to all the alliances!


                    Posted By: Rill
                    Date Posted: 22 Feb 2012 at 02:38
                    does "in combat" mean army in occupation of the square? or do they have to actually fight?


                    Posted By: The_Dude
                    Date Posted: 22 Feb 2012 at 02:40
                    Good Luck Everyone! Clap


                    Posted By: Mara Zira
                    Date Posted: 22 Feb 2012 at 03:01
                    We had a player in VICX take a square (Occupy), and another player send her troops to Occupy that square. The second players troops--even though they were in the same alliance--were killed. I assume that alliance mates are not supposed to kill each other if on the same tournament square?

                    A petition is being filed by the player it happened to. The petition number is 5447.


                    Posted By: invictusa
                    Date Posted: 22 Feb 2012 at 03:03
                    Did either of the players switch alliances after sending tropps to the square?

                    -------------
                    ...and miles to go before I sleep.


                    Posted By: Mara Zira
                    Date Posted: 22 Feb 2012 at 03:06
                    invictusa, as I understand it, you can't switch alliance while you have an army on a square. However, the answer is that no, both players are still in VICX. And, yes, the square is still being held by our player. So it wasn't that a new player/alliance took over the spot.


                    Posted By: Silverlake
                    Date Posted: 22 Feb 2012 at 03:23
                    Originally posted by GM Luna GM Luna wrote:

                    Alliance NAPs and Confederations are suspended on these squares for the duration of the tournament, so the "Peace of the Camp" rule (outside of your own Alliance) has been suspended for combat on these squares.

                    So then, this is a bug


                    Posted By: GM Luna
                    Date Posted: 22 Feb 2012 at 03:30
                    Originally posted by Mara Zira Mara Zira wrote:

                    We had a player in VICX take a square (Occupy), and another player send his troops to Occupy that square. The second players troops--even though they were in the same alliance--were killed. I assume that alliance mates are not supposed to kill each other if on the same tournament square?

                    A petition is being filed by the player it happened to. The petition number is 5447.

                    This issue has been resolved and should not happen again.

                    Luna


                    -------------
                    GM Luna | Illyriad Community Manager | community@illyriad.co.uk



                    Posted By: Mara Zira
                    Date Posted: 22 Feb 2012 at 03:31
                    Thank you, Luna.


                    Posted By: karpintero
                    Date Posted: 22 Feb 2012 at 03:32
                    Are diplomatic attacks allowed during the duration of the tournament?

                    -------------
                    War is ugly. Make it happy.


                    Posted By: Rill
                    Date Posted: 22 Feb 2012 at 03:58
                    Alliance mates are now able to reinforce each other on tournament squares without killing each other.  However, there is no notice of the arrival of reinforcing troops as there usually is.


                    Posted By: Rill
                    Date Posted: 22 Feb 2012 at 04:00
                    Originally posted by karpintero karpintero wrote:

                    Are diplomatic attacks allowed during the duration of the tournament?

                    They are allowed, but would be considered to be a hostile act just as they would at any other time.  Scouting tournament squares is of course part of the tournament.  Diplo attacks on player cities is a hostile act, and I expect players will respond in the same way they normally would to such attacks.  (Or possibly with a bit more vehemence.)


                    Posted By: WightNolf
                    Date Posted: 22 Feb 2012 at 04:06
                    Sounds like fun! Sucks that my alliance is puny though Cry 

                    -------------
                    Ofwgkta


                    Posted By: abstractdream
                    Date Posted: 22 Feb 2012 at 04:58
                    Assassins at the "in play" squares?

                    -------------
                    Bonfyr Verboo


                    Posted By: Aurordan
                    Date Posted: 22 Feb 2012 at 05:06
                    They won't do anything.  Assassins only work at cities.


                    Posted By: monkeyfeather
                    Date Posted: 22 Feb 2012 at 06:50
                    Query - Unlikely I know, but for the sake of argument let's say I hold a square uncontested throughout - with no combat having taken place it would seem I am therefore ineligible for a prize? This seems unfair, as we have no control over whether squares will be attacked whilst we are in possession, surely having forces occupying any square should make you eligible for a prize...?


                    Posted By: GM Stormcrow
                    Date Posted: 22 Feb 2012 at 06:53
                    Originally posted by monkeyfeather monkeyfeather wrote:

                    Query - Unlikely I know, but for the sake of argument let's say I hold a square uncontested throughout - with no combat having taken place it would seem I am therefore ineligible for a prize? This seems unfair, as we have no control over whether squares will be attacked whilst we are in possession, surely having forces occupying any square should make you eligible for a prize...?

                    If you hold and win an uncontested square for the tournament... we'll give you an extra-special prize once we run the data at the end!

                    Yes, I take the hypothetical point. But it is, entirely, hypothetical as there's a blood-thirsty-player-mob just dying to take each square.

                    SC


                    Posted By: GM Stormcrow
                    Date Posted: 22 Feb 2012 at 06:55
                    Originally posted by Rill Rill wrote:

                    Alliance mates are now able to reinforce each other on tournament squares without killing each other.  However, there is no notice of the arrival of reinforcing troops as there usually is.
                    Yes, many apologies for this issue. My fault entirely. I copied some code from Tournament III rather than Tournament I... I am refunding troops etc to the 2 players affected by this buglet of mine.

                    Many apologies.

                    SC


                    Posted By: Rill
                    Date Posted: 22 Feb 2012 at 06:56
                    Stormcrow, the question does apply to players who might have an occupation only for a short time (for whatever reason).  Or perhaps to players who enter close to the end of the tournament if people are no longer competing very much for some squares.

                    If a player occupies a square but is not involved in combat, does that player get a prize?


                    Posted By: GM Stormcrow
                    Date Posted: 22 Feb 2012 at 08:43
                    Originally posted by Rill Rill wrote:

                    Stormcrow, the question does apply to players who might have an occupation only for a short time (for whatever reason).  Or perhaps to players who enter close to the end of the tournament if people are no longer competing very much for some squares.

                    If a player occupies a square but is not involved in combat, does that player get a prize?

                    Hi Rill,

                    No they won't - participation in combat on the square is critical. We had a "pile in and get the reward" in the last few days of the first tournament, and that's what we're trying (unsuccessfully, I'm sure) to avoid here.

                    If someone simply sends one commander over to attack (from a non-affiliated player/alliance) then all the defenders on the square will get "credit" (ie pass the test) for 'being a participant'. 

                    Not that I'm recommending this as a strategy, ofc, but I do fully expect to see the last day of the tournie filled with new joiners for "winning" alliances suddenly occupying the tournie squares for the first time and getting their (richly deserved?) reward, before leaving the alliance the next day...

                    At some point in the future we'll introduce rules that deal with this exploitation of the rules in a better way (perhaps "must be in the same alliance at the start as well as at the end of the tournie"?) but the rules are what they are for this one.

                    Best,

                    SC








                    Posted By: Rill
                    Date Posted: 22 Feb 2012 at 09:37
                    My concern was more for new players who are still developing.  Maybe they don't have an army now, but we still want them to get a chance to get on the square and get a prize as part of the alliance, even though they might be new and small.  I'm glad there will be a way that they can do so.

                    It's not always the size of the army ... it's what you do with it. Wink


                    Posted By: karpintero
                    Date Posted: 22 Feb 2012 at 10:23
                    Originally posted by GM Stormcrow GM Stormcrow wrote:

                     

                    No they won't - participation in combat on the square is critical. We had a "pile in and get the reward" in the last few days of the first tournament, and that's what we're trying (unsuccessfully, I'm sure) to avoid here.

                    If someone simply sends one commander over to attack (from a non-affiliated player/alliance) then all the defenders on the square will get "credit" (ie pass the test) for 'being a participant'. 

                    Not that I'm recommending this as a strategy, ofc, but I do fully expect to see the last day of the tournie filled with new joiners for "winning" alliances suddenly occupying the tournie squares for the first time and getting their (richly deserved?) reward, before leaving the alliance the next day...

                    At some point in the future we'll introduce rules that deal with this exploitation of the rules in a better way (perhaps "must be in the same alliance at the start as well as at the end of the tournie"?) but the rules are what they are for this one.



                    Dear GM SC, 

                    What if there's no combat at all? Particularly if a Harmless encampment is piled there, no one would want to attack them, especially if scouting reports that there are a LOT of troops. So they get no prizes?


                    -------------
                    War is ugly. Make it happy.


                    Posted By: Tordenkaffen
                    Date Posted: 22 Feb 2012 at 10:33
                    @Karpin - We have no one but ourselves to thank if Harmless? get an open playing field to drive this tourney home. I suggest alliances calculate with spending soldiers to snipe at the leader.


                    Posted By: xBloodxPoolx
                    Date Posted: 22 Feb 2012 at 10:45
                    Sent By:System
                    Received By:You
                    Date:2/22/2012 10:18:25 AM
                    Two opposing forces clash against each other.

                    Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

                    Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

                    Attackers:Unit:Quantity:Casualties:Survivors:
                    Commander: LeviathanKnights Knight1Damaged for 67, 533 health remains.
                    Troops:Knights Knights19151128756276
                    Commander: The Father Of LiesKnights Knight1Damaged for 67, 533 health remains.
                    Commander: The AntichristKnights Knight1Damaged for 67, 533 health remains.


                    Defenders:Unit:Quantity:Casualties:Survivors:
                    Commander: ValiantKnights Knight1Damaged for 400, 0 health remains.
                    Troops:Knights Knights197119710
                    Commander: Captain of Horse 53Knights Knight1Damaged for 94, 0 health remains.
                    Troops:Knights Knights181618160
                    Commander: Captain of Horse 52Knights Knight1Damaged for 94, 0 health remains.
                    Troops:Knights Knights181618160
                    Commander: Captain of Horse 47Knights Knight1Damaged for 94, 0 health remains.
                    Troops:Knights Knights181618160
                    Commander: Captain of Horse 47Knights Knight1Damaged for 94, 0 health remains.
                    Troops:Knights Knights181618160
                    Commander: Captain of Horse 49Knights Knight1Damaged for 100, 0 health remains.
                    Troops:Knights Knights200020000
                    Commander: Captain of Horse 49Knights Knight1Damaged for 100, 0 health remains.
                    Troops:Knights Knights200020000
                    Commander: Captain of Horse 54Knights Knight1Damaged for 94, 0 health remains.
                    Troops:Knights Knights9099090
                    Commander: Captain of Horse 55Knights Knight1Damaged for 94, 0 health remains.
                    Troops:Knights Knights9099090
                    Commander: Captain of Horse 25Knights Knight1Damaged for 94, 0 health remains.
                    Troops:Knights Knights181618160
                    Commander: Captain of Horse 25Knights Knight1Damaged for 94, 0 health remains.
                    Troops:Knights Knights181618160
                    Commander: DalthinorLongbowmen Longbowman1Damaged for 550, 0 health remains.
                    Troops:Longbowmen Longbowmen460746070
                    Commander: FaithfulLongbowmen Longbowman1Damaged for 550, 0 health remains.
                    Troops:Longbowmen Longbowmen754675460
                    Commander: Knight-2 C7Knights Knight1Damaged for 244, 0 health remains.
                    Troops:Knights Knights8738730
                    Commander: Knight1-C5Knights Knight1Damaged for 194, 0 health remains.
                    Troops:Knights Knights8738730
                    Commander: Knight-1Knights Knight1Damaged for 144, 0 health remains.
                    Troops:Knights Knights8738730
                    Commander: Knight-1Knights Knight1Damaged for 246, 0 health remains.
                    Troops:Knights Knights8738730
                    Commander: Knight-2Knights Knight1Damaged for 94, 0 health remains.
                    Troops:Knights Knights8738730
                    Commander: Knight-1Knights Knight1Damaged for 244, 0 health remains.
                    Troops:Knights Knights8738730
                    Commander: Knight2-C5Knights Knight1Damaged for 194, 0 health remains.
                    Troops:Knights Knights8738730
                    Commander: BigKnightKnights Knight1Damaged for 244, 0 health remains.
                    Troops:Knights Knights8738730
                    Commander: HugeKnightKnights Knight1Damaged for 294, 0 health remains.
                    Troops:Knights Knights8738730
                    Commander: Knight-2Knights Knight1Damaged for 279, 0 health remains.
                    Troops:Knights Knights6776770


                    -------------
                    xBloodxPoolx

                    Proud member of the Crimson Crow


                    Posted By: Tordenkaffen
                    Date Posted: 22 Feb 2012 at 11:22
                    Wow - who and where did you fight? Impressive battle.


                    Posted By: SugarFree
                    Date Posted: 22 Feb 2012 at 12:18
                    Originally posted by Rill Rill wrote:

                    My concern was more for new players who are still developing.  Maybe they don't have an army now, but we still want them to get a chance to get on the square and get a prize as part of the alliance, even though they might be new and small.  I'm glad there will be a way that they can do so.

                    It's not always the size of the army ... it's what you do with it. Wink
                    LOL
                    the new players shall shut up and grow some basics.
                    this tournament is for the big shots anyway as i see it.. 
                    if you really where concerned about them, you would advise them to NOT even think about army yet. 


                    -------------
                    Nuisance


                    Posted By: dspn23
                    Date Posted: 22 Feb 2012 at 12:31
                    +1


                    woooooooowwwwwwwww impressive battle
                    so many casualities... sweet... :P


                    Posted By: Darkwords
                    Date Posted: 22 Feb 2012 at 12:42
                    Originally posted by SugarFree SugarFree wrote:

                    Originally posted by Rill Rill wrote:

                    My concern was more for new players who are still developing.  Maybe they don't have an army now, but we still want them to get a chance to get on the square and get a prize as part of the alliance, even though they might be new and small.  I'm glad there will be a way that they can do so.

                    It's not always the size of the army ... it's what you do with it. Wink
                    LOL
                    the new players shall shut up and grow some basics.
                    this tournament is for the big shots anyway as i see it.. 
                    if you really where concerned about them, you would advise them to NOT even think about army yet. 


                    I take it you wont be taking part then.


                    Posted By: SugarFree
                    Date Posted: 22 Feb 2012 at 14:14
                    yea

                    -------------
                    Nuisance


                    Posted By: Kumomoto
                    Date Posted: 22 Feb 2012 at 15:20
                    Originally posted by SugarFree SugarFree wrote:



                    this tournament is for the big shots anyway as i see it.. 
                     


                    Not true. Look at how many small and medium sized alliances are already on the scoreboard...


                    Posted By: geofrey
                    Date Posted: 22 Feb 2012 at 19:15
                    Originally posted by Kumomoto Kumomoto wrote:

                    Originally posted by SugarFree SugarFree wrote:



                    this tournament is for the big shots anyway as i see it.. 
                     


                    Not true. Look at how many small and medium sized alliances are already on the scoreboard...

                    Don't listen to him! only a few alliances should be participating in this alliance. Everyone else should definitely leave all of your troops safely in their cities, away from all the blood shed. 




                    Posted By: Ander
                    Date Posted: 22 Feb 2012 at 19:29
                    Originally posted by geofrey geofrey wrote:

                    Originally posted by Kumomoto Kumomoto wrote:

                    Originally posted by SugarFree SugarFree wrote:



                    this tournament is for the big shots anyway as i see it.. 
                     


                    Not true. Look at how many small and medium sized alliances are already on the scoreboard...

                    Don't listen to him! only a few alliances should be participating in this alliance. Everyone else should definitely leave all of your troops safely in their cities, away from all the blood shed. 


                    That was sarcastic right? I can see many small alliances in the list! I'd encourage anyone to participate!


                    Posted By: Faldrin
                    Date Posted: 22 Feb 2012 at 20:31
                    So many squares so go take a remote one. I think there is plenty for all alliances to play for.

                    What I would like is a price for the player killing most troops (exp) in defense and in offence?



                    -------------


                    Posted By: geofrey
                    Date Posted: 22 Feb 2012 at 22:59
                    What is a  Praetorians in the context of Illyriad?


                    Posted By: Rill
                    Date Posted: 22 Feb 2012 at 23:27
                    Praetorians are elite troop with high defense (and for elite praetorians attack) values.

                    With regard to prizes for the most casualties inflicted ... can there be a prize for suffering the most casualties?  I'm in the running for that one already!




                    Posted By: xBloodxPoolx
                    Date Posted: 23 Feb 2012 at 02:00
                    Idk Rill...Starry was he player that i hit in the combat report i posted on the previous page, and that was over 39,000 troops that Starry lost. Myself, i lost over 12,000. Both of those r some pretty big losses for one battle.

                    -------------
                    xBloodxPoolx

                    Proud member of the Crimson Crow


                    Posted By: invictusa
                    Date Posted: 23 Feb 2012 at 02:07
                    Originally posted by geofrey geofrey wrote:

                    What is a  Praetorians in the context of Illyriad?


                    [@i=5|122] = Praetorian

                    [@i=5|123] = Elite Praetorian

                    Copy/paste the above codes into your AC and click the resulting icon, it will show you the stats.


                    -------------
                    ...and miles to go before I sleep.


                    Posted By: vty
                    Date Posted: 23 Feb 2012 at 02:32
                    Can anyone explain the rest of the prizes? I am not the most computer literate.


                    Posted By: geofrey
                    Date Posted: 23 Feb 2012 at 15:11
                    Originally posted by invictusa invictusa wrote:

                    Originally posted by geofrey geofrey wrote:

                    What is a  Praetorians in the context of Illyriad?


                    [@i=5|122] = Praetorian

                    [@i=5|123] = Elite Praetorian

                    Copy/paste the above codes into your AC and click the resulting icon, it will show you the stats.

                    I have no idea what AC stands for.... my best guess is Armored Core, or Account Creator, maybe Access Captain, or Ant Chiefton? 


                    Posted By: G0DsDestroyer
                    Date Posted: 23 Feb 2012 at 15:14
                    AC=Alliance chat
                    for the most part.

                    It could also mean Air conditioning or Angry Chickens...


                    -------------
                    http://live.xbox.com/en-US/MyXbox/Profile?gamertag=G0DsDestroyer" rel="nofollow - Tia mi aven Moridin isainde vadin


                    Posted By: geofrey
                    Date Posted: 23 Feb 2012 at 15:30
                    Thanks! Can you respawn the guards, or when they die they die?


                    Posted By: Kumomoto
                    Date Posted: 23 Feb 2012 at 15:34
                    Originally posted by geofrey geofrey wrote:

                    Originally posted by Kumomoto Kumomoto wrote:

                    Originally posted by SugarFree SugarFree wrote:



                    this tournament is for the big shots anyway as i see it.. 
                     


                    Not true. Look at how many small and medium sized alliances are already on the scoreboard...

                    Don't listen to him! only a few alliances should be participating in this alliance. Everyone else should definitely leave all of your troops safely in their cities, away from all the blood shed. 



                    Rubbish. Everyone should join in. This is a really fun tourney!


                    Posted By: Ander
                    Date Posted: 23 Feb 2012 at 15:45
                    Originally posted by Kumomoto Kumomoto wrote:

                    Originally posted by geofrey geofrey wrote:

                    Originally posted by Kumomoto Kumomoto wrote:

                    Originally posted by SugarFree SugarFree wrote:



                    this tournament is for the big shots anyway as i see it.. 
                     


                    Not true. Look at how many small and medium sized alliances are already on the scoreboard...

                    Don't listen to him! only a few alliances should be participating in this alliance. Everyone else should definitely leave all of your troops safely in their cities, away from all the blood shed. 



                    Rubbish. Everyone should join in. This is a really fun tourney!


                    Yes totally! I'm proud when a tiny player comes and gleefully tells how he managed to hold one square for a few minutes or hours, sometimes with very few troops. 

                    I'm sure we will see the names of quite a few small alliances at the end of the tourney.





                    Posted By: PurpleRain
                    Date Posted: 23 Feb 2012 at 15:58
                    Originally posted by geofrey geofrey wrote:

                    Thanks! Can you respawn the guards, or when they die they die?


                    When they die they die, at least thats how its been with them up til now....much like my elementals, they sit in my castles doing crosswords, not allowed outside. XD


                    Posted By: HonoredMule
                    Date Posted: 23 Feb 2012 at 16:36
                    You could muck about with chat codes to see unit stats, but that's really only useful/convenient when you're helping people out over chat.  The rest of the time, why not share something a little simpler?

                    http://arcanum-illyria.com/wiki/Praetorian_Guardsman" rel="nofollow - http://arcanum-illyria.com/wiki/Praetorian_Guardsman
                    http://arcanum-illyria.com/wiki/Elite_Praetorian_Guardsman" rel="nofollow - http://arcanum-illyria.com/wiki/Elite_Praetorian_Guardsman


                    -------------
                    "Apparently, quoting me is a 'thing' now."
                    - HonoredMule


                    Posted By: Berde
                    Date Posted: 23 Feb 2012 at 21:08
                    Originally posted by GM Luna GM Luna wrote:

                    To receive a prize you must be an Eligible Player.

                    Eligible Players are any player who was involved in actual combat on one of the designated tournament squares on behalf of the alliance who is *still* in the same alliance when the tournament ends.  The alliance you are in when the tournament ends is the alliance you will be given the prizes (if any) for.  Involvement in combat is a pre-requisite for receiving a prize.

                    I do totally get the reasoning for this - on the other hand, doesn't it sort of discount anyone who may have been "active" in the tournament, but in a support role? There's plenty of ways to participate in the tournament without actually fighting. This is especially true for smaller/newer players.

                    Players with smaller cities/forces can support larger players by:
                    * Scouting and keeping their alliance apprised of what's going on
                    * Supplying resources to alliance mates where needed, even if they don't have the gold to support an army of their own.
                    * Sitting the accounts of players with larger armies as-needed

                    All of these activities would make them active participants in the tournament, but not make them eligible for prizes.

                    Is the answer for them to just send 1 sacrificial lamb to the proverbial slaughter just so they can "get on the board" as it were? Will that 1 troop be enough to make them eligible, even if it never actually held the square at all, or does it have to be part of an occupying force?


                    Posted By: dspn23
                    Date Posted: 23 Feb 2012 at 21:30
                    well i have the same question as Beriadanwen and another one:
                    -> my alt had no aliance when the tournament started.
                    -> then once i wanted to take part of it i joined AA that by the way is hiring people to make part of the tournament in they're side so that they get a reward
                    -> now i want to know if we ever win will i get rewarded with the praetorian guards?
                    assuming i take paart in a batle and i reinforce one of the sqares at least and i do not change aliance untill the end of the tournament


                    Posted By: Silverlake
                    Date Posted: 23 Feb 2012 at 22:45
                    Luna, so just to clarify... 1) A player can send an army of two (commander & one unit) to attack a tournament square and be eligible if his/her alliance places in the top three; or 2) a player can have an army of two on a tournament square that is occupied by his/her alliance, and if it is attacked, they are eligible also if his/her alliance places in the top three.  Right?


                    Posted By: Rill
                    Date Posted: 24 Feb 2012 at 00:34
                    My understanding is that it's any combat.  Say an alliance wins a tournament square.   Some small player in the alliance that won the square sent a commander and a bodyguard early in the tournament to that square.  Upon arrival, they encountered an overwhelming force from another alliance and their army is slaughtered.  They have not actually ever occupied the square.

                    In my understanding, that player still gets a prize.

                    On the other hand, say a player sends the same troop to the square and occupies it with the rest of his alliance.  During the time the player is there, no one attacks the square.  

                    That player does not get a prize for the square because he/she never participated in combat at that square.


                    Posted By: jordigui
                    Date Posted: 24 Feb 2012 at 01:05
                    I understand the same as Rill.
                    Solution: if after 14 days noone attacks your sacrificial lamb, would be to convince (pay) another sacrificial lamb (veal in this case, since it comes from another alliance) to attack the square.
                    Does it make sense? No. Will it work? Yes.


                    Posted By: Rill
                    Date Posted: 24 Feb 2012 at 01:17
                    note that the person from the other alliance only has to attack with one troop and one commander.


                    Posted By: GM Stormcrow
                    Date Posted: 24 Feb 2012 at 02:43
                    It's pretty straightforward.

                    At the end of the tournament any player who is:
                    a) In an alliance, and
                    b) Participated, on behalf of that alliance, in either offense or defense of a designated tournament square is eligible to win the reward for winning the square, should the alliance to which the player belongs at the end of the tournament actually win that square.  Participation means combat; successful, unsuccessful we don't mind.  

                    Anyone who meets these criteria is also therefore eligible for the 1st, 2nd or 3rd place tournament prize, should the alliance they belong to then go on to win one of the overall prizes.

                    Regards,

                    SC

                    EDIT: Corrected typo


                    Posted By: Mandarins31
                    Date Posted: 24 Feb 2012 at 10:31
                    So it's square by square? i mean If your alliance won on 2 squares, but that you helped (and sufered a battle) on only 1 of these squares, you will get the prize from only 1 square, the one you helped on, right?
                    I mean, just participating in a tourney battle under your alliance's flag doesnt make you eligible to win prize on all the spots the alliance would win on, but only on the spots you helped on?


                    Posted By: Gilthoniel
                    Date Posted: 24 Feb 2012 at 12:54
                    Originally posted by Tordenkaffen Tordenkaffen wrote:

                    @Karpin - We have no one but ourselves to thank if Harmless? get an open playing field to drive this tourney home. I suggest alliances calculate with spending soldiers to snipe at the leader.


                    Excellent strategy. I hope all alliance leaders will take note Big smile


                    Posted By: surferdude
                    Date Posted: 24 Feb 2012 at 15:45
                    Originally posted by Mandarins31 Mandarins31 wrote:

                    So it's square by square? i mean If your alliance won on 2 squares, but that you helped (and sufered a battle) on only 1 of these squares, you will get the prize from only 1 square, the one you helped on, right?
                    I mean, just participating in a tourney battle under your alliance's flag doesnt make you eligible to win prize on all the spots the alliance would win on, but only on the spots you helped on?
                    /me suddenly pings an army to every square in the game...


                    Posted By: Anjire
                    Date Posted: 24 Feb 2012 at 16:03
                    Threefootthree has accomplished this quest or is well on his way to doing so.  


                    Posted By: Rill
                    Date Posted: 24 Feb 2012 at 21:28
                    Originally posted by Anjire Anjire wrote:

                    Threefootthree has accomplished this quest or is well on his way to doing so.  

                    Indeed.  Unfortunately he forgot to unload the units from the army he used to hit nCrow.  Guess we should consider it an honor to be attacked by the Big Crow himself.

                    Wink


                    Posted By: Faldrin
                    Date Posted: 25 Feb 2012 at 10:22
                    Raids are not reported?

                    I think that is strange they are a way to attack heavily defended spots and should be reported.


                    -------------


                    Posted By: Kumomoto
                    Date Posted: 25 Feb 2012 at 13:13
                    I know that some raids on our forces are being reported... (for an example see LAN Larrosh battles)


                    Posted By: shadow
                    Date Posted: 27 Feb 2012 at 15:14
                    Originally posted by Gilthoniel Gilthoniel wrote:

                    Originally posted by Tordenkaffen Tordenkaffen wrote:

                    @Karpin - We have no one but ourselves to thank if Harmless? get an open playing field to drive this tourney home. I suggest alliances calculate with spending soldiers to snipe at the leader.


                    Excellent strategy. I hope all alliance leaders will take note Big smile



                    It's funny to me how the flags that everyone but H? holds are pretty bloody, and no one seems to be challenging them for the squares. I personally have no qualms about making it more challenging for them Wink I can see how many have already "given up' on slowing them down, but i rather enjoy seeing how many of their troops i can take out in one hit....lol. Let's not forget that attack is boss in this game (except when trying to take a mountain.....damn WoT!!...lol) It's not uncommon to kill 3/1 on plains and other open areas, so why not take a shot at them? That being said, H? should know to expect a visit from me on a flag, just so they know i still care, and haven't forgot about them Tongue 


                    Posted By: Gossip Boy
                    Date Posted: 27 Feb 2012 at 16:00
                    H? should know to expect a visit from me on a flag, just so they know i still care, and haven't forgot about them Tongue 
                    [/QUOTE]
                    You are a rockstar shadow

                    For furthere reference read  http://forum.illyriad.co.uk/congrats-tournament-winners_topic3086_post37440.html?KW=#37440" rel="nofollow - http://forum.illyriad.co.uk/congrats-tournament-winners_topic3086_post37440.html?KW=#37440


                    Posted By: Kumomoto
                    Date Posted: 27 Feb 2012 at 17:11
                    Originally posted by shadow shadow wrote:

                     
                    It's funny to me how the flags that everyone but H? holds are pretty bloody, and no one seems to be challenging them for the squares. I personally have no qualms about making it more challenging for them Wink I can see how many have already "given up' on slowing them down, but i rather enjoy seeing how many of their troops i can take out in one hit....lol. Let's not forget that attack is boss in this game (except when trying to take a mountain.....damn WoT!!...lol) It's not uncommon to kill 3/1 on plains and other open areas, so why not take a shot at them? That being said, H? should know to expect a visit from me on a flag, just so they know i still care, and haven't forgot about them Tongue 


                    Some of our flags are quite bloody too-- Tallimar?

                    And so kind of you to come visit. We'll roll out the welcome mat. But to avoid being rude, we'll have to, of course, reciprocate the kindness!  ;)


                    Posted By: Mandarins31
                    Date Posted: 27 Feb 2012 at 20:34
                    Originally posted by shadow shadow wrote:

                    Let's not forget that attack is boss in this game (except when trying to take a mountain.....damn WoT!!...lol) It's not uncommon to kill 3/1 on plains and other open areas


                    Are you sure of that?


                    Posted By: Gossip Boy
                    Date Posted: 27 Feb 2012 at 21:43
                    tallimar was bloody,really than what will you say about arran and western realms and more than anything else the tallimar battle served as a propaganda of H?'s smartness and it has actually worked...no body dares to attack H?....congo for your smart tactics H? you 've already won the tourney i guess while all other alliances fight it out for 2nd and 3rd spot




                    NOTE casualties in arran ~500k

                             casualties in farra isle ~5k


                    i haven't done the calculation yet but  the combined casualties of H? dominated flag is around 500k i guess

                    H? are really smart they deserve to win


                    Posted By: Kumomoto
                    Date Posted: 27 Feb 2012 at 21:49
                    Originally posted by Gossip Boy Gossip Boy wrote:

                    tallimar was bloody,really than what will you say about arran and western realms and more than anything else the tallimar battle served as a propaganda of H?'s smartness and it has actually worked...no body dares to attack H?....congo for your smart tactics H? you 've already won the tourney i guess while all other alliances fight it out for 2nd and 3rd spot




                    NOTE casualties in arran ~500k

                             casualties in farra isle ~5k


                    i haven't done the calculation yet but  the combined casualties of H? dominated flag is around 500k i guess

                    H? are really smart they deserve to win


                    You profess to not be anti-H?, but you are clearly following an agenda here... Azura, for example, has 111k casualties. There are lots of non-H? squares with less than that. Selective fact picking is the sign of a propagandist.

                    (which is sad because this thread is supposed to be about the tourney and not yet another anti-H? platform)


                    Posted By: Brids17
                    Date Posted: 27 Feb 2012 at 23:16
                    I have noticed a general "Oh, H? has it, lets go after another square" rule going around. Personally, I think all of illy should be ganging up on H? (at least until they stopped being first) but I kind of doubt we'd see that kind of organization across so many people. 

                    It's kind of unfortunate for everyone actually, for those who are not H?, they kind of see them as unbeatable, not because you actually are but because they them. And then on H?'s end, they see a lesser challenge because a lot of people avoid squares they hold. 


                    -------------


                    Posted By: Mandarins31
                    Date Posted: 28 Feb 2012 at 02:40
                    And seeing H? def ratios on any kind of terrain, it would be a big waste of units to do so... it would require the full top 5 or even more top alliances acting simultaneously to perform that kind of aim imo..


                    Posted By: Brids17
                    Date Posted: 28 Feb 2012 at 03:09
                    Honestly, I don't know what they did in order to defend so well against you but I have seen armies take out much more than they lost. I kind of suspect it has something to do with stacking defense from the jungle bonus building but who knows. None the less, I don't think letting them win time and time again is really the answer here. 

                    Population wise, it would only take two or three alliances to match or better their population. I kind of wish the Crowlitions would form together and do something but again, I noticed there's a general "they're too strong we're not going to bother" opinion going on so it's hard to even talk about taking squares from H? without being met with extreme pessimism. 


                    -------------


                    Posted By: Mr Damage
                    Date Posted: 28 Feb 2012 at 09:12
                    It's still fun no matter which way you want to paint it, congrats to all of those who are having a crack, and for those who aint, join in folks, this is one of the few times that the whole community accepts that anything goes.


                    Posted By: SugarFree
                    Date Posted: 28 Feb 2012 at 14:41
                    Originally posted by Brids17 Brids17 wrote:

                    Honestly, I don't know what they did in order to defend so well against you but I have seen armies take out much more than they lost. I kind of suspect it has something to do with stacking defense from the jungle bonus building but who knows. None the less, I don't think letting them win time and time again is really the answer here. 

                    Population wise, it would only take two or three alliances to match or better their population. I kind of wish the Crowlitions would form together and do something but again, I noticed there's a general "they're too strong we're not going to bother" opinion going on so it's hard to even talk about taking squares from H? without being met with extreme pessimism. 
                    hehehe
                     it's not just that they have the top pop...
                    from what i see they are also the most heavily militarized ally of them all.


                    -------------
                    Nuisance


                    Posted By: Gossip Boy
                    Date Posted: 28 Feb 2012 at 17:30
                    Originally posted by Kumomoto Kumomoto wrote:

                    Originally posted by Gossip Boy Gossip Boy wrote:

                    tallimar was bloody,really than what will you say about arran and western realms and more than anything else the tallimar battle served as a propaganda of H?'s smartness and it has actually worked...no body dares to attack H?....congo for your smart tactics H? you 've already won the tourney i guess while all other alliances fight it out for 2nd and 3rd spot




                    NOTE casualties in arran ~500k

                             casualties in farra isle ~5k


                    i haven't done the calculation yet but  the combined casualties of H? dominated flag is around 500k i guess

                    H? are really smart they deserve to win


                    You profess to not be anti-H?, but you are clearly following an agenda here... Azura, for example, has 111k casualties. There are lots of non-H? squares with less than that. Selective fact picking is the sign of a propagandist.

                    (which is sad because this thread is supposed to be about the tourney and not yet another anti-H? platform)

                    If you wanna brand me as anti-H?,i ve no problems with that
                    i know you 've faced some competition in tallimar and azura but you are occupying 9 squares don't you wanna tell about the other 7 (someone used selective fact picking i remember)
                    and one thing finally if you feel that i wanna see H? suffer heavy losses than you are right i do and everybody does coz no body wanna see the winner having an easy ride (ALI wouldn't ve been remembered so much if he won all his matches in first round) but sadly that isn't happening.i am quite a small player but i am gonna definitely attack some H? squares 



                    Posted By: JimJams
                    Date Posted: 29 Feb 2012 at 00:03
                    Originally posted by Gossip Boy Gossip Boy wrote:


                    If you wanna brand me as anti-H?,i ve no problems with that
                    i know you 've faced some competition in tallimar and azura but you are occupying 9 squares don't you wanna tell about the other 7 (someone used selective fact picking i remember)
                    and one thing finally if you feel that i wanna see H? suffer heavy losses than you are right i do and everybody does coz no body wanna see the winner having an easy ride (ALI wouldn't ve been remembered so much if he won all his matches in first round) but sadly that isn't happening.i am quite a small player but i am gonna definitely attack some H? squares 


                    Well, I think you should do some more homework, because H? is actually just a few thousands away from top casualties (Peace is the leader), and there are SEVERAL squares where other alliances are holding from the start without big attrition, so may be this is not a specific H? thing, but a common behavior in this kind of tourney. Also remember some squares are not at hand for most of the very localized alliances.  

                    That said, you are very welcome attacking our squares, it is a tourney after all ;-)




                    -------------


                    Posted By: Llyorn Of Jaensch
                    Date Posted: 29 Feb 2012 at 03:46
                    Originally posted by Gossip Boy Gossip Boy wrote:

                    i am gonna definitely attack some H? squares


                    Bring it.


                    -------------
                    "ouch...best of luck."
                    HonoredMule


                    Posted By: Berde
                    Date Posted: 29 Feb 2012 at 03:48
                    Like Kirsten Dunst?


                    Posted By: Silverlake
                    Date Posted: 29 Feb 2012 at 04:18
                    Somebody watches the CW network way too much


                    Posted By: Prometheuz
                    Date Posted: 29 Feb 2012 at 09:56
                    Originally posted by Tordenkaffen Tordenkaffen wrote:

                    @Karpin - We have no one but ourselves to thank if Harmless? get an open playing field to drive this tourney home. I suggest alliances calculate with spending soldiers to snipe at the leader.


                    Well Tord must be a far seeing player because this particular strategy is beginning to gather pace.  I do so admire visionaries Wink


                    Posted By: invictusa
                    Date Posted: 22 May 2012 at 21:20
                    Originally posted by GM Luna GM Luna wrote:

                    ... Alliance Wins: ...
                    • Alliance Tournament Statue, can be placed anywhere on the map by the alliance, but must be withing 10 squares of the current alliance capital

                    What happened to this?


                    -------------
                    ...and miles to go before I sleep.


                    Posted By: threefoothree
                    Date Posted: 03 Mar 2013 at 12:57
                    hey, no third year anniversary tourney?  anyone know why?


                    Posted By: Kumomoto
                    Date Posted: 03 Mar 2013 at 14:53
                    All you Crows would love one, right now, wouldn't you? ;)


                    Posted By: The_Dude
                    Date Posted: 03 Mar 2013 at 15:52
                    It would be the Tournament of Crowses.


                    Posted By: Kumomoto
                    Date Posted: 03 Mar 2013 at 15:57
                    A veritable featherfest! ;)


                    Posted By: Dieneces
                    Date Posted: 03 Mar 2013 at 16:24
                    Originally posted by threefoothree threefoothree wrote:

                    hey, no third year anniversary tourney?  anyone know why?


                    Due to them working on releasing BL and other updates  Clap


                    Posted By: jordigui
                    Date Posted: 03 Mar 2013 at 17:08
                    Because devs always say that the game is a sandbox, I'd like to think that there has been no 3rd anniversary tournament because devs are busy with Broken Lands and other updates.
                    Not to have a tournament because some of the major alliances are weakened because of the war, and there is one major alliance that has high chances of winning, would be against the sandbox principle that devs has so much strongly supported.
                    TH


                    Posted By: Darkwords
                    Date Posted: 03 Mar 2013 at 17:15
                    Actually not holding a tourney when they otherwise would do, simply because a section of the player base have been at war, goes extremely against the sandbox principle imho.


                    Posted By: Brandmeister
                    Date Posted: 03 Mar 2013 at 18:46
                    Lol. Yeah, you don't suspend the playoffs because two teams went off on a bender! But it seems unlikely, given the Broken Lands release and the recent Dark Harvest tournament.

                    Although that doesn't preclude a different type of contest like the animal parts scramble.


                    Posted By: threefoothree
                    Date Posted: 04 Mar 2013 at 12:03
                    Originally posted by Kumomoto Kumomoto wrote:

                    All you Crows would love one, right now, wouldn't you? ;)

                    i just have a strong sense of and respect for tradition, i completely forgot the big guys were at war... O;)




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