Print Page | Close Window

11OCT2018 October's Multi-stage Release

Printed From: Illyriad
Category: News & Announcements
Forum Name: News & Announcements
Forum Description: Changes, patch release dates, server launch dates, downtime notifications etc.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=10535
Printed Date: 28 Mar 2024 at 17:58
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: 11OCT2018 October's Multi-stage Release
Posted By: GM ThunderCat
Subject: 11OCT2018 October's Multi-stage Release
Date Posted: 12 Oct 2018 at 02:22
We're excited to announce a massive update that has been several years in the making.

We will be releasing in several stages over the coming weeks.  

We're are releasing in stages due to the volume of content, and we want to make sure everything works well and functions as intended before releasing more (and fixing bugs along the way).  We're very excited to see how this all plays out and will keep this thread updated with each release.

Not all changes will be directly visible; for example we have completely rewriten our entire technology stack, which has been a very major undertaking. 

However, what that allows us to do, and how that allows us to reimagine the entire user interface of Illyriad will be very visible. 

We hope you'll be as happy with the results as we are; and how the new user interface visually captures the essence of the grand strategy in the world of Illyriad and its truly massive scale! 

While there will be wonders to behold and sights to be seen; more on that in a later release... We think even https://www.reddit.com/r/Illyriad/comments/7zbb3j/illyriad_in_4k_what_a_time_to_be_alive/" rel="nofollow -

1. First up is the initial content patch, https://forum.illyriad.co.uk/elements-of-artifice-part-1-exotic-armaments_topic10532.html" rel="nofollow -


This equipment not only provides more strategic options for commanders but also fills a lot of gaps in previously unused crafting components and gaps in capabilities.  This brings the total resource and craftable in game items up to 496. 

You can view the https://assets.illyriad.net/www/ReleaseEquipmentNotes.pdf" rel="nofollow -
https://assets.illyriad.net/www/ReleaseEquipmentNotes.pdf" rel="nofollow">

2.  https://forum.illyriad.co.uk/elemental-activity-still-no-cause-for-alarm_topic10536.html" rel="nofollow -
3.  https://forum.illyriad.co.uk/15oct2018-transmogrification-chamber_topic10537.html" rel="nofollow -
4.  https://forum.illyriad.co.uk/06nov18-new-user-interface-uiv4-alpha-test_topic10553.html" rel="nofollow -
5. ...

Stay tuned for loads more content!

GM Thundercat



Replies:
Posted By: Frodo
Date Posted: 31 Oct 2018 at 15:55
update 4 could be: unit interception and pathfinding Tongue

-------------



Posted By: Toki
Date Posted: 01 Nov 2018 at 05:37
Can we have a more updated alliance forum and add a mail system that can allow mass mails to specific alliance ranks? Open world assassinations, again?

If anyone has other suggestions for the developers here's a good chance to add in ideas.

Toki


Posted By: Frodo
Date Posted: 01 Nov 2018 at 06:22
i hope the next update is a way to make the parts (shard and essence) for the new gear.

-------------



Posted By: digiosox
Date Posted: 01 Nov 2018 at 08:09
Why is everyone so obsessed with pathfinding. It is never going to happen and if it did you would probably hate it anyway. What is the point when units on the map cannot be interacted with until they "stop" in a square?


Posted By: Frodo
Date Posted: 01 Nov 2018 at 10:02
You could instantly send a messenger to trade units when you send them from the wrong town.

-------------



Posted By: Wartow
Date Posted: 01 Nov 2018 at 15:49
Originally posted by Frodo Frodo wrote:

You could instantly send a messenger to trade units when you send them from the wrong town.

That would be magical.


-------------


Posted By: Dungshoveleux
Date Posted: 01 Nov 2018 at 16:40
sending messengers to any unit in motion: trade, diplomatic or military, would be most useful. Military commands have 3 minutes to cancel, but trading/harvesting units are thick and don't listen!


Posted By: eowan the short
Date Posted: 01 Nov 2018 at 17:29
As long as caravans aren't recallable, its all good. harvesters, yeah... but caravans would be too abusable for scammers...

-------------
This is the thread that never ends, yes it goes on and on my friend. Some person started it, not knowing what it was, and we'll continue posting on it forever just because...


Posted By: Dungshoveleux
Date Posted: 02 Nov 2018 at 00:21
true - I'd have to agree with that for hub or town trades.  Player-Player exchanges have always had that risk because someone has to send the money/goods first.


Posted By: Fanuidhol
Date Posted: 02 Nov 2018 at 07:04
Would be great if skinners chose not to fight NPC and/or neutral player armies. Beer


Posted By: Dungshoveleux
Date Posted: 02 Nov 2018 at 17:50
i.e. turn around... agree 100% with this.  40 hides = 160k per skinner!


Posted By: rajput
Date Posted: 02 Nov 2018 at 18:03
Originally posted by Fanuidhol Fanuidhol wrote:

Would be great if skinners chose not to fight NPC and/or neutral player armies. Beer

Originally posted by Dungshoveleux Dungshoveleux wrote:

i.e. turn around... agree 100% with this.  40 hides = 160k per skinner!

I agree too... very good suggestion...


-------------


Warning! Author of this post has weird sense of humor...


Posted By: Samalander
Date Posted: 02 Nov 2018 at 22:19
Originally posted by rajput rajput wrote:

Originally posted by Fanuidhol Fanuidhol wrote:

Would be great if skinners chose not to fight NPC and/or neutral player armies. Beer

Originally posted by Dungshoveleux Dungshoveleux wrote:

i.e. turn around... agree 100% with this.  40 hides = 160k per skinner!

I agree too... very good suggestion...
   
  You might as well play FarmVille  then .  


Posted By: GM ThunderCat
Date Posted: 03 Nov 2018 at 06:35
Note: Might have spilled into November for the October Multi-stage


Posted By: Tensmoor
Date Posted: 03 Nov 2018 at 06:57
Originally posted by GM ThunderCat GM ThunderCat wrote:

Note: Might have spilled into November for the October Multi-stage

I think that's a pretty accurate assesment TC Big smile


Posted By: HATH
Date Posted: 03 Nov 2018 at 10:00
RumbleKitty, we are a patient lot, make it worth the wait!



Posted By: Frodo
Date Posted: 03 Nov 2018 at 10:11
Best things in life are worth the waiting...


-------------



Posted By: Dungshoveleux
Date Posted: 03 Nov 2018 at 17:26
Originally posted by Frodo Frodo wrote:

Best things in life are worth the waiting...

Money and sex are better now rather than later.


Posted By: Tensmoor
Date Posted: 03 Nov 2018 at 18:01
but later is better than never...



Print Page | Close Window

Forum Software by Web Wiz Forums® version 12.03 - http://www.webwizforums.com
Copyright ©2001-2019 Web Wiz Ltd. - https://www.webwiz.net