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IllyStuff

Printed From: Illyriad
Category: Miscellaneous
Forum Name: Fansites
Forum Description: Listings of fansites, and resources for creating your own.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=10522
Printed Date: 12 Nov 2019 at 18:24
Software Version: Web Wiz Forums 11.10 - http://www.webwizforums.com


Topic: IllyStuff
Posted By: Tensmoor
Subject: IllyStuff
Date Posted: 12 Sep 2018 at 00:03
Started moving all my external pages to a new location with an improved UI and better performance.

https://illystuff.uk/" rel="nofollow - https://illystuff.uk/



Replies:
Posted By: Bill_Cipher
Date Posted: 12 Sep 2018 at 19:12
As always Tens,

Much Appreciated

thanks

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Let fate chase you not me


Posted By: Tensmoor
Date Posted: 16 Oct 2018 at 00:19
Upgrade Integration

Both Recommended Kit and Research Paths pages have been upgraded to include the new items/researches.

Anyone spots any errors/ommisions please let me know.


Posted By: rajput
Date Posted: 16 Oct 2018 at 22:04
Nice work... Thanks... Beer

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Warning! Author of this post has weird sense of humor...


Posted By: Tensmoor
Date Posted: 19 Oct 2018 at 11:53
Updates & New Page

Likely NPC Locations
Updated to use the data from my latest world map scan. It gives post-upgrade locations for elementals. https://illystuff.uk//npcmap/index.html" rel="nofollow - https://illystuff.uk//npcmap/index.html

Rare Resource Stats
New page that gives stats (by region) for rare resources and minerals. https://illystuff.uk/rareres/" rel="nofollow - https://illystuff.uk/rareres/


Posted By: Tensmoor
Date Posted: 28 Oct 2018 at 08:24
Had a problem with the security certificate (my fault entirely) which resulted in folks getting a 'connection is not secure' error. Should now be fixed but if you notice this in the future please give me a shout right away.

Tens


Posted By: Tensmoor
Date Posted: 25 Nov 2018 at 12:09
New Page

Added a page that lets you see what crafted items an item/resource is used in making.
https://illystuff.uk/resUsage.html" rel="nofollow -
https://illystuff.uk/resUsage.html" rel="nofollow - Item/Resource Usage

As usual, any problems/errors/mistakes please post here.

Tens


Posted By: King
Date Posted: 25 Nov 2018 at 12:16
thank you for all your hard work  Clap



Posted By: Queen Bacet
Date Posted: 25 Nov 2018 at 13:46
  Clap Thank you Tensmoor for all the work you put in to your brilliant tools and for sharing those tools with us


Posted By: Tensmoor
Date Posted: 20 Dec 2018 at 09:54
Update: Research Paths

Updated the Research Paths page to include the new magic researches.

https://illystuff.uk/researchpaths.html" rel="nofollow - https://illystuff.uk/researchpaths.html


Posted By: Yitshak
Date Posted: 20 Dec 2018 at 15:13
Originally posted by Tensmoor Tensmoor wrote:

New Page

Added a page that lets you see what crafted items an item/resource is used in making.
https://illystuff.uk/resUsage.html" rel="nofollow -
https://illystuff.uk/resUsage.html" rel="nofollow - Item/Resource Usage

As usual, any problems/errors/mistakes please post here.

Tens

There are some new rares appearing now. I will update when I have more info from scouts. 




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Remember to be nice to the squirrel.


Posted By: Yitshak
Date Posted: 22 Dec 2018 at 16:52
Many thanks for your hard work producing this very useful tool, but the rare res stats is incorrect now.

As you are no doubt aware now, the devs have seeded previously unobtainable herbs and there are new mines, some in areas where there were few or no mines, now have a fair number, particularly desert areas. 



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Remember to be nice to the squirrel.


Posted By: Tensmoor
Date Posted: 22 Dec 2018 at 19:53
Originally posted by Yitshak Yitshak wrote:

Many thanks for your hard work producing this very useful tool, but the rare res stats is incorrect now.

As you are no doubt aware now, the devs have seeded previously unobtainable herbs and there are new mines, some in areas where there were few or no mines, now have a fair number, particularly desert areas. 



Yup, I'm aware the data is now out of date and plan to do another scan of the world sometime over the next week or so. That will produce more accurate data for the minerals however the herbs will always be outdated due to them moving when overharvested.


Posted By: Yitshak
Date Posted: 23 Dec 2018 at 03:29
Thanks tens Thumbs Up

Yes herbs can move, but the numbers in an area should (I think) remain constant. Some areas will have new rare herbs therefore more patches. Would it be possible to show how many more rare herbs are in an area ? Some before/after type thing. That way we could get an idea as to where newly seeded herbs are likely to be. 

The night diamond is new though, and it seems mostly in desert areas. I know of at least 30 diamond mines. 


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Remember to be nice to the squirrel.


Posted By: Tensmoor
Date Posted: 23 Dec 2018 at 07:30
Yes, I'm planning on having two sets of data. The current data will stay as a baseline with any new data being shown with differences to the baseline. Any suggestions on what should be displayed (and how) are very welcome.


Posted By: Tensmoor
Date Posted: 24 Dec 2018 at 18:28
Update

Updated the Item/Resource Usage page to include details of what is used in making the new shards etc.

Many thanks to Wild Fire for supplying the list of ingredients.


Posted By: Tensmoor
Date Posted: 30 Dec 2018 at 01:26
Updated Rare Res Stats

The Rare Res Stats has been updated with a new scan of the map. It has options to view the new data (default), pre-update data and differences between the two.


Posted By: Yitshak
Date Posted: 30 Dec 2018 at 21:05
Outstanding tens - you are the man Thumbs Up

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Remember to be nice to the squirrel.


Posted By: Tensmoor
Date Posted: 25 Jan 2019 at 05:58
Update

Updated the Abandoned Accounts page to now give distances to coordinates you specify. If the coords are not valid Illy coords or you don't specify any then the dist is left blank.


Posted By: Tensmoor
Date Posted: 31 Jan 2019 at 00:03
Upcoming New Page - Help Needed

Below is a screenshot of the upcoming Rare Minerals page. This demo uses completely random fake data and is only to show what info will be in the final page. To make this page I need scout reports from every rare mineral location in Illy (over 3300 of them that I know of). If you want to help making this and have any scout reports of rare mineral sites please forward them to me. I won't be making the final page available until I've got reports on all the known rare mineral sites.

If you want to have a play on the demo page go to: https://illystuff.uk//rareMinsDemo/" rel="nofollow - https://illystuff.uk//rareMinsDemo/




Posted By: Tensmoor
Date Posted: 10 Feb 2019 at 16:08
New Page: Crafted Items

After requests from several players I've added a page that lets you view the info for each of the crafted items. Items are categorised under Mounts, Spears, Bows, Swords, Leather Armour, Chainmail, Plate Armour and Magical.

For each item it shows the icon, name, components and any effects the item conveys.

If you spot any errors/omissions or just downright screwups please let me know here.

https://illystuff.uk/crafting/index.html" rel="nofollow - https://illystuff.uk/crafting/index.html

Tens


Posted By: Sister Nikki
Date Posted: 13 Feb 2019 at 19:33
That is really great Tensmoor Thumbs Up


Posted By: Tensmoor
Date Posted: 15 Feb 2019 at 11:55
New (Temporary) Page - Rare Mineral Scouting

I've added a new page to IllyStuff that shows how the identification (scouting) of the rare mines in Illy is progressing. This page is only temporary and will be removed when the scouting is complete.

I've still got quite a few spreadsheets etc that I need to get added - a lot more complex than adding from scout reports, and I'll be working on this later today.

Many thanks to all those that have contributed data/reports and are still doing so - it is very much appreciated and if anyone wants to help just scout mines and forward the reports to Tensmoor.

https://illystuff.uk/rareminerals/index.html" rel="nofollow - https://illystuff.uk/rareminerals/

Tens


Posted By: Tensmoor
Date Posted: 26 Mar 2019 at 00:16
Page change - Rare Mineral Scouting replaced by Rare Mineral Distribution

The Rare Mineral Distribution page is now live with the actual data. The few mines that are still unidentified will be added to the data as I get info on them.

many thanks to all who helped in gathering the data for this Clap


Posted By: Tensmoor
Date Posted: 11 May 2019 at 09:59
New Page: Custom Map

Added a page that lets you select various options to display a customised map of Illy. Currently you can choose to add from:
  • Region Outlines and Names
  • Biomes - options to show each of the 28 different biomes in Illy (yes there really are that many)
  • Combat Terrains - options available to show each of the different combat terrains.
You can scroll around the map, zoom in and out and there are also buttons at the top to let you zoom in to any of the regions.

At present it takes a few moments to first load all the different layers (looking into options for that) and I'm also trying to get a system in place to show the Illy coords as you move around the map.

Any feedback (especially suggestions on colours for the combat terrains) are welcome.

https://illystuff.uk/icm/" rel="nofollow - https://illystuff.uk/icm/
Tens


Posted By: Tensmoor
Date Posted: 15 May 2019 at 16:45
Page Update: Abandoned Accounts

Updated the Abandoned Accounts page so it should now only show currently available accounts that are abandoned not all the historically abandoned accounts. It should now also show the correct number of towns for these accounts.

Critical test when the new datafiles are released by the devs later tonight.


Posted By: Tensmoor
Date Posted: 17 May 2019 at 15:30
New Page: Illyriad Units

https://illystuff.uk/Illyriadunits.html" rel="nofollow - Illyriad Units

The Illyriad Units page gives you access to all the data I have available for every unit in Illy in a searchable table.

While the table is very large (several hundred different units) the ability to search for any text within it makes it (in my opinion) quite useable.

To search just type what you want to find in the search box at the top right and press enter. Any row that conains the text you typed will be highlighted with a yellow background and you can scroll through those with the Prev/Next buttons. To remove all highlighting clear the input box and press enter.

Thanks to all those who helped in the testing of this page and pointed out my errors with the chat codes :)

Any ideas/suggestions/criticisms please let me know.

Tens


Posted By: Tensmoor
Date Posted: 20 May 2019 at 10:23
Page Update - Custom Map

  • Added Land Claims to the available layers.
  • Speeded up loading of a large number of the image files.
It should be possible with this system to check if a given tile is in fact covered by a land claim - just scrool till the map is centered near the coords and zoom in until you can get the cursor on the required point. If you're over a coloured area then it is part of that land claim.

It any alliance has a land claim not included please let me know the details and I'll get it added. Similarly should any of the claims currently shown not be correct please let me know.

Tens


Posted By: rajput
Date Posted: 22 May 2019 at 00:38
Nice work Tens Thumbs Up

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Warning! Author of this post has weird sense of humor...


Posted By: Tensmoor
Date Posted: 22 Jun 2019 at 08:37
Server Maintenance

My hosting provider will be doing some essential server upgrades on 2019-06-27 between 05:00 and 09:00 UTC.

Quote from them on possible impact:
There will be several minutes of packet loss while we shift traffic between redundant devices. There may be additional event processing delays, as well as Cloud Panel and API interruptions during this period. We will endeavor to keep this to a minimum for the duration of the change.

End result is that you may experience some delays loading pages during this time.

Tens



Posted By: Tensmoor
Date Posted: 13 Jul 2019 at 17:03
Recommended Kit update

Fixed the bug where Marshalls were being shown as using platemail. They should now be shown as only being able to use chainmail. Thanks to dim for bringing it to my attention Thumbs Up


Posted By: Tensmoor
Date Posted: 16 Sep 2019 at 11:26
New page: Alliance Relationships

Don't know about the rest of you but I have major problems trying to keep track of who is watting with who and are their confeds involved so I added a new page that shows the official relationships between the various alliances in Illy.
As you can see from the screenshot above it very quickly gets so bust as to be unuseable so there are options to set which types of relationships to show (red = war, yellow = NAP, green = Confed) as well as which alliances to show them for.

Hovering over any of the lines will tell you about that relationship while hovering over any of the circles will tell you about that alliance (as seen for Divine Wind in the image) including any other relationships they have.

While this tool is not perfect I couldn't come up with a better way of showing the complex of relationships there are in Illy. Any problems, bugs, suggestions please post here in the forums.

The data for this comes from the alliances data file published daily by the devs and freely downloadable by anyone (should they want to come up with an alternative way of doing it).

https://illystuff.uk/allianceRels/index.html" rel="nofollow - Alliance Relationships

Tens


Posted By: Tensmoor
Date Posted: 01 Oct 2019 at 12:45
Request for help gathering data

I'm currently working on a new version of the NPC Drop database/page that will be in Illystuff. The first part of it is an update to my scripts that send the data to the database so I can now process forwarded reports and that is now working well.

If you would like to help by forwarding reports to me there are some rules on the reports I need:

Rules for submitting reports:

  • Each combat report has to have an accompanying scout report from after the combat.
  • Scout reports must be timed from between the combat and any harvesters arriving.

Simply forward the two messages to me and I'll run my script that puts the data into the database. There is no identifying data sent. Just the location, date/time, NPC details and drop details. Up until now I've only been able to do this for hunts I've done myself but the scripts now work for forwarded reports as well.

I tend to send scouts timed to arrive just after the battle will take place. Then I use the 'Find IGMs' tool in the map popup to get the mails for a given tile. I can then open the battle report followed by the scout report.

Many thanks in advance
Tens


Posted By: Tensmoor
Date Posted: 01 Oct 2019 at 19:03
Originally posted by Tensmoor Tensmoor wrote:

Request for help gathering data

I'm currently working on a new version of the NPC Drop database/page that will be in Illystuff. The first part of it is an update to my scripts that send the data to the database so I can now process forwarded reports and that is now working well.

If you would like to help by forwarding reports to me there are some rules on the reports I need:

Rules for submitting reports:

  • Each combat report has to have an accompanying scout report from after the combat.
  • Scout reports must be timed from between the combat and any harvesters arriving.

Simply forward the two messages to me and I'll run my script that puts the data into the database. There is no identifying data sent. Just the location, date/time, NPC details and drop details. Up until now I've only been able to do this for hunts I've done myself but the scripts now work for forwarded reports as well.

I tend to send scouts timed to arrive just after the battle will take place. Then I use the 'Find IGMs' tool in the map popup to get the mails for a given tile. I can then open the battle report followed by the scout report.

Many thanks in advance
Tens


Update

Reports MUST be forwarded from the account that originally recieved them. A forwarded forwarded report will crash my scripts and to be honest the coding needed to allow for unlimited forwards is not worth it.


Posted By: Tensmoor
Date Posted: 03 Oct 2019 at 01:56
NPC Drop rates update

Fixed a couple of bugs in the display of the data:
  • Fixed the stats tables so each dropped item is now only shown once and rates are correctly calculated for each item.
  • Fixed display of the dropped items in the bottom table (individual reports) so it only shows items actually dropped by the units killed in the battle. A possible exception to this is if there were any qualifying items already on the tile (including hides) when the battle happened.
If you would like to contribute to this project and help increase the accuracy of the drop rates please see the post above.

Tens



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