Poaching Kills |
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Dungshoveleux
Postmaster Joined: 09 Nov 2013 Status: Offline Points: 958 |
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+1
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Wartow
Postmaster Joined: 20 May 2014 Location: United States Status: Offline Points: 920 |
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I haven't worried about replacing harvesters in years. A minor inconvenience for anyone who has played for a while. Losing some while poaching, or harvesting from long distances, is just a known occupational hazard.
I believe the 10 square rule is community norm. I do have a considerable amount of sov. This isn't your best work Eeoworms.
Did you just mention scouting? I haven't scouted anything in years when I hunt. I don't believe I ever scouted during the most recent tourney. If I can get a party size then I know what I need to do in order to win. Minimizing losses isn't my number one concern. I just threw 10k spears to Audrey what is a few extra cavs lost when hunting dogs or sending them up a mountain for a prized kill? Or for that matter, resurrecting a commander? I hear it is good for the complexion to get some extra rest. My thoughts were probably different in my first year or so in the game. A good training alliance (remember those?) can get the new player up to speed on best, or not so best, practices.
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eowan the short
Postmaster General Joined: 03 Jan 2016 Location: UK Status: Offline Points: 1249 |
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I have had people complain to me that I should've just bumped them and they've been extremely annoyed about losing some harvesters which is one of the things that prompted this poll.
Yes, the 10 square rule is the norm, which is the point I was making. Why shouldn't someone owning their kill be the norm and not having to deal with poachers?
Given that a poacher hasn't even sent an army, I don't think its too much to ask for them to actually confirm that a kill belongs to no one if they're going to use the fact that npc vs npc is the occasional thing as a justification for poaching. You can send far more scout missions than you can armies so this seems like a more efficient solution to non-player caused kills.
Edited by eowan the short - 26 Jul 2018 at 05:37 |
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This is the thread that never ends, yes it goes on and on my friend. Some person started it, not knowing what it was, and we'll continue posting on it forever just because...
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rajput
Forum Warrior Joined: 19 Jan 2017 Location: Punjab Status: Offline Points: 249 |
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I voted No... Frankly speaking I personally never had issue with poaching. That can be due to all my cities in close proximity and clear demarcated map on my profile. Most of the time I will hunt more than I can harvest. Lately I do 1 or 2 days of kill then a week of harvesting...
If there are important kills (like underworld) then I always send an occupying army after it. Plus there is no way to figure out whether anatomies were naturally dropped or hunted unless there is a equipment drop as well. Having said that, like Eowan highlighted, I also have seen some questionable behaviors. As some of our alliance members are semi active, I have seen players (even senior players) harvesting and poaching on sovereign squares of our alliance members like nobody's business. There is one who even have claimed sovereignty within 5 square of a member's city to harvest. So there are people who are trying to push the limits...
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Warning! Author of this post has weird sense of humor... |
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Wartow
Postmaster Joined: 20 May 2014 Location: United States Status: Offline Points: 920 |
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Well said.
When faced with questionable behaviors... push back. One of my cities is now a part of the ever expanding newbie ring and I don't care that they harvest on my sov. They need the 1k clay and I'll never harvest it. Inactivity is a tangent that we can get into. I'd say the level is at an all time high and would speculate that there is more than aggressive harvesting practices occurring.
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eowan the short
Postmaster General Joined: 03 Jan 2016 Location: UK Status: Offline Points: 1249 |
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You can scout a square to see what drops are there. If there are 2 kinds of drop, there's a high chance its a natural drop. |
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This is the thread that never ends, yes it goes on and on my friend. Some person started it, not knowing what it was, and we'll continue posting on it forever just because...
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eowan the short
Postmaster General Joined: 03 Jan 2016 Location: UK Status: Offline Points: 1249 |
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See Example Here, Notice There Are Only Hides And Rat Furs. This Is Because I Killed The Rats, Not An NPC.
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This is the thread that never ends, yes it goes on and on my friend. Some person started it, not knowing what it was, and we'll continue posting on it forever just because...
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Gragnog
Postmaster Joined: 28 Nov 2011 Status: Offline Points: 598 |
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This topic has been debated since harvesting started. Bottom line is everyone can do what they want. I kill anything poaching my kills without bothering to even approach the offender. If I catch that person again I directly attack his or her cities with troops and diplos. My kills are very rarely poached.
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Kaggen is my human half
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Wartow
Postmaster Joined: 20 May 2014 Location: United States Status: Offline Points: 920 |
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Which leads to another lesson... choose your neighbors carefully.
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Ten Kulch
Postmaster Joined: 20 Jan 2017 Location: Fellandire Status: Offline Points: 678 |
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Conservatively, you shouldn't harvest anything that you don't kill yourself. That completely avoids these sorts of problems. If you weren't strong enough to hunt that Legion, then you don't deserve the reward, even if nobody else has claimed it.
Conversely, if you killed something you find valuable, you can afford to occupy it. Imaginary scenarios like "what if I want to hunt 100 animals?" ignore the fact that people have multiple cities. I never run into situations where I need to kill dozens of separate NPCs. If you intend to harvest what you kill, then at some point your skinners are the limiting factor. I should clarify that I consider hunting for XP to be a joke, since PvP is astronomically more efficient at generating XP. If you don't engage in PvP, then you don't really need advanced commanders anyway. It's a self-defeating argument. Sending any harvester type over any large distance is foolish. There is a special place in the Underworld reserved for people who send troops anything they didn't personally kill. Animals do kill animals--particularly in biomes like jungle and desert--but any time you are trying to harvest something you didn't hunt yourself, you are taking a gamble and should acknowledge the possibility of loss. On a positive note, the avenging of dead skinners is a quick, community-endorsed pretext for starting a skirmish or war. |
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Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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