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Illyriad 3D Town Demo

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GM Luna View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM Luna Quote  Post ReplyReply Direct Link To This Post Topic: Illyriad 3D Town Demo
    Posted: 09 Nov 2011 at 14:25
Our latest dev blog has a very cool surprise in it that I think you will all enjoy. Check it out here. :)




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Post Options Post Options   Thanks (0) Thanks(0)   Quote Kilotov of DokGthung Quote  Post ReplyReply Direct Link To This Post Posted: 09 Nov 2011 at 14:30
cool...but damn...why chrome???
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Post Options Post Options   Thanks (0) Thanks(0)   Quote SunStorm Quote  Post ReplyReply Direct Link To This Post Posted: 09 Nov 2011 at 16:48
(0.o)  *stares in wonderment*
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Post Options Post Options   Thanks (0) Thanks(0)   Quote matiez Quote  Post ReplyReply Direct Link To This Post Posted: 09 Nov 2011 at 19:37
Couldn't post a reply in the News forum, so I'm posting this here.

The WebGL Experiments look fantastic! Or at least, the screenshots do. Sadly, the video card on my laptop does not support WebGL. This is probably due to having an out-of-date driver for my graphics card.

I see this posing a problem for people who will lack WebGL support completely. To resolve this, I suggest running a WebGL version of Illyriad side-by-side the current UIv2 (or whatever version it will be when WebGL UI is finally released).
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM ThunderCat Quote  Post ReplyReply Direct Link To This Post Posted: 09 Nov 2011 at 21:01
Originally posted by Kilotov of DokGthung Kilotov of DokGthung wrote:

cool...but damn...why chrome???
Its a temporary thing to limit the amount of testing. In game we won't be limiting browsers, and it will be more kind to your gfx card and bandwidth Wink
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM ThunderCat Quote  Post ReplyReply Direct Link To This Post Posted: 09 Nov 2011 at 21:05
Originally posted by matiez matiez wrote:

I see this posing a problem for people who will lack WebGL support completely. To resolve this, I suggest running a WebGL version of Illyriad side-by-side the current UIv2 (or whatever version it will be when WebGL UI is finally released).
We will be having a side by side implementation - this is especially important for phones, low bandwidth users and *cough* Internet Explorer...
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brids17 Quote  Post ReplyReply Direct Link To This Post Posted: 09 Nov 2011 at 21:18
Originally posted by GM ThunderCat GM ThunderCat wrote:

Originally posted by Kilotov of DokGthung Kilotov of DokGthung wrote:

cool...but damn...why chrome???
Its a temporary thing to limit the amount of testing. In game we won't be limiting browsers, and it will be more kind to your gfx card and bandwidth Wink

So you picked the slowest loading browser to do it with? 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote fluffy Quote  Post ReplyReply Direct Link To This Post Posted: 09 Nov 2011 at 21:22
A couple of things, 
1) it takes for ever to load - about 10 minutes
2) after it ran a while, it caused my computer to freeze while my Gfx card crashed
3) you should check your lighting patterns

but other than that, it was kinda cool :)


Edited by fluffy - 09 Nov 2011 at 21:26
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM Luna Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2011 at 02:25
Made a couple of changes so everyone should be able to reply to news posts now. :)

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Post Options Post Options   Thanks (1) Thanks(1)   Quote HonoredMule Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2011 at 19:39
I hope we'll always be able to opt out of "fancy" graphics like 3d stuff, on any browser.  As cool as it is, it's not everyone's cup of tea, and I'm more "task-oriented."
"Apparently, quoting me is a 'thing' now."
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