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Direct Link To This Post Topic: Holy Heck!!!
    Posted: 18 Jan 2012 at 06:10
What did I do?  What did I do???

Failed defense by Ryelle's forces at Square 547|829 under attack by Bone Dragons (NPCs)'s forces from The Underworld

Sent By:System
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Date:1/18/2012 6:03:15 AM
Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat. 

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers:Unit:Quantity:Casualties:Survivors:
Troops:Dracoliches Dracoliches101
Troops:Soulstealers Soulstealers514
Troops:Barrow Wights Barrow Wights1349
Troops:Bone Drakes Bone Drakes312
Troops:Spectres Spectres610219391
Troops:Tortured Souls Tortured Souls377135242
Troops:Death Knights Death Knights893158
Troops:Darkwraithes Darkwraithes826
Troops:Fallen Spearlords Fallen Spearlords1445193
Troops:Bone Dragons Bone Dragons202
Troops:Skeletal Warriors Skeletal Warriors25849281656
Troops:Banshees Banshees23383150
Troops:Ossified Commanders Ossified Commanders15975741023
Troops:Phantasms Phantasms987354633
Troops:Revenant Lords Revenant Lords341222
Troops:Dragon Revenants Dragon Revenants101
Troops:Revenants Revenants551936
Troops:Shades Shades21714


Defenders:Unit:Quantity:Casualties:Survivors:
Commander: LoveMarshals Marshal1Damaged for 34, 0 health remains.
Troops:Marshals Marshals30300
Troops:Swiftsteeds Swiftsteeds27270
Troops:Marauders Marauders200020000
Troops:Henchmen Henchmen150015000
Troops:Corsair Corsair100010000
Troops:Bowmen Bowmen5005000
Troops:Errant Knights Errant Knights5005000



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petitsinge View Drop Down
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Direct Link To This Post Posted: 18 Jan 2012 at 06:15

Failed defense by petitsinge's forces at Square -43|764 under attack by Bone Dragons (NPCs)'s forces from The Underworld

Sent By:System
Received By:You
Date:1/18/2012 6:04:48 AM
Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat. 

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers:Unit:Quantity:Casualties:Survivors:
Troops:Barrow Wights Barrow Wights1349
Troops:Tortured Souls Tortured Souls377141236
Troops:Death Knights Death Knights893356
Troops:Dracoliches Dracoliches101
Troops:Soulstealers Soulstealers514
Troops:Phantasms Phantasms987370617
Troops:Revenant Lords Revenant Lords341222
Troops:Dragon Revenants Dragon Revenants101
Troops:Spectres Spectres610229381
Troops:Bone Drakes Bone Drakes312
Troops:Ossified Commanders Ossified Commanders1597599998
Troops:Fallen Spearlords Fallen Spearlords1445490
Troops:Bone Dragons Bone Dragons202
Troops:Darkwraithes Darkwraithes835
Troops:Skeletal Warriors Skeletal Warriors25849701614
Troops:Banshees Banshees23387146
Troops:Revenants Revenants552035
Troops:Shades Shades21714


Defenders:Unit:Quantity:Casualties:Survivors:
Commander: Bwned!Elven Trueshots Elven Trueshot1Damaged for 428, 0 health remains.
Troops:Protectors Protectors110
Troops:Sentinels Sentinels62620
Commander: Bob the BonecrusherCharioteers Charioteer1Damaged for 287, 0 health remains.
Troops:Longbowmen Longbowmen110
Troops:Archers Archers49490
Troops:Pikemen Pikemen220
Commander: Kurdruk's Cannon Fodder Phalanx1Damaged for 103, 0 health remains.
Troops:Protectors Protectors110
Troops:Sentinels Sentinels36360
Commander: Willy WonkaMen-at-Arms Man-at-Arms1Damaged for 80, 0 health remains.
Troops:Militiamen Militiamen24240
Commander: jorgeMilitiamen Militiaman1Damaged for 69, 0 health remains.
Troops:Militiamen Militiamen96960
Commander: ZoolanderMilitiamen Militiaman1Damaged for 55, 0 health remains.
Troops:Militiamen Militiamen60600
Troops:Marauders Marauders200020000
Troops:Henchmen Henchmen150015000
Troops:Corsair Corsair100010000
Troops: Bowmen5005000
Troops:Errant Knights Errant Knights5005000
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Direct Link To This Post Posted: 18 Jan 2012 at 06:27
Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat. 

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers:Unit:Quantity:Casualties:Survivors:
Troops:Soulstealers Soulstealers514
Troops:Bone Drakes Bone Drakes312
Troops:Spectres Spectres610229381
Troops:Barrow Wights Barrow Wights1349
Troops:Darkwraithes Darkwraithes835
Troops:Phantasms Phantasms987371616
Troops:Revenant Lords Revenant Lords341222
Troops:Dragon Revenants Dragon Revenants101
Troops:Tortured Souls Tortured Souls377141236
Troops:Death Knights Death Knights893356
Troops:Skeletal Warriors Skeletal Warriors25849721612
Troops:Banshees Banshees23387146
Troops:Revenants Revenants552035
Troops:Shades Shades21714
Troops:Ossified Commanders Ossified Commanders1597601996
Troops:Dracoliches Dracoliches101
Troops:Fallen Spearlords Fallen Spearlords1445490
Troops:Bone Dragons Bone Dragons202


Defenders:Unit:Quantity:Casualties:Survivors:
Commander: KhlorosSentinels Sentinel1Damaged for 200, 0 health remains.
Troops:Sentinels Sentinels2572570
Troops:Elven Trueshots Elven Trueshots880
Troops:Marauders Marauders200020000
Troops:Henchmen Henchmen150015000
Troops:Corsair Corsair100010000
Troops:Bowmen Bowmen5005000
Troops:Errant Knights Errant Knights5005000
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Direct Link To This Post Posted: 18 Jan 2012 at 06:28

Failed defense by Rijk's forces at Square 64|-48 under attack by Bone Dragons (NPCs)'s forces from The Underworld

Sent By:System
Received By:You
Date:1/18/2012 6:25:17 AM
Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat. 

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers:Unit:Quantity:Casualties:Survivors:
Troops:Dracoliches Dracoliches101
Troops:Soulstealers Soulstealers523
Troops:Barrow Wights Barrow Wights1358
Troops:Bone Drakes Bone Drakes312
Troops:Spectres Spectres610254356
Troops:Tortured Souls Tortured Souls377157220
Troops:Death Knights Death Knights893752
Troops:Fallen Spearlords Fallen Spearlords1446084
Troops:Bone Dragons Bone Dragons202
Troops:Darkwraithes Darkwraithes835
Troops:Skeletal Warriors Skeletal Warriors258410801504
Troops:Banshees Banshees23397136
Troops:Revenants Revenants552233
Troops:Shades Shades21813
Troops:Ossified Commanders Ossified Commanders1597667930
Troops:Phantasms Phantasms987412575
Troops:Revenant Lords Revenant Lords341420
Troops:Dragon Revenants Dragon Revenants101


Defenders:Unit:Quantity:Casualties:Survivors:
Commander: Sir Les PattersonKnights Knight1Damaged for 276, 0 health remains.
Troops:Knights Knights2412410
Troops:Charioteers Charioteers2882880
Troops:Marauders Marauders200020000
Troops:Henchmen Henchmen150015000
Troops:Corsair Corsair100010000
Troops:Bowmen Bowmen5005000
Troops:Errant Knights Errant Knights5005000

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Rill View Drop Down
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Direct Link To This Post Posted: 18 Jan 2012 at 06:37
looks like the size of the hits and the number of reinforcing mercenaries is exactly the same for every player.  Lots of free experience!
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Direct Link To This Post Posted: 18 Jan 2012 at 06:38

Failed defense by Rijk's forces at Square -11|-312 under attack by Bone Dragons (NPCs)'s forces from The Underworld

Sent By:System
Received By:You
Date:1/18/2012 6:32:39 AM
Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat. 

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers:Unit:Quantity:Casualties:Survivors:
Troops:Barrow Wights Barrow Wights1358
Troops:Tortured Souls Tortured Souls377158219
Troops:Death Knights Death Knights893752
Troops:Phantasms Phantasms987415572
Troops:Revenant Lords Revenant Lords341420
Troops:Dragon Revenants Dragon Revenants101
Troops:Spectres Spectres610256354
Troops:Bone Drakes Bone Drakes312
Troops:Fallen Spearlords Fallen Spearlords1446084
Troops:Bone Dragons Bone Dragons202
Troops:Soulstealers Soulstealers523
Troops:Darkwraithes Darkwraithes835
Troops:Skeletal Warriors Skeletal Warriors258410881496
Troops:Banshees Banshees23398135
Troops:Dracoliches Dracoliches101
Troops:Revenants Revenants552332
Troops:Shades Shades21813
Troops:Ossified Commanders Ossified Commanders1597672925


Defenders:Unit:Quantity:Casualties:Survivors:
Commander: ScaramoucheKnights Knight1Damaged for 300, 0 health remains.
Troops:Knights Knights1091090
Troops:Charioteers Charioteers1261260
Commander: Speedy GonzalesCharioteers Charioteer1Damaged for 300, 0 health remains.
Troops:Charioteers Charioteers1741740
Troops:Knights Knights1351350
Troops:Marauders Marauders200020000
Troops:Henchmen Henchmen150015000
Troops:Corsair Corsair100010000
Troops:Bowmen Bowmen5005000
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Direct Link To This Post Posted: 18 Jan 2012 at 06:42

Failed defense by Rijk's forces at Square -65|-79 under attack by Bone Dragons (NPCs)'s forces from The Underworld

Sent By:System
Received By:You
Date:1/18/2012 6:26:14 AM
Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat. 

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers:Unit:Quantity:Casualties:Survivors:
Troops:Ossified Commanders Ossified Commanders1597666931
Troops:Soulstealers Soulstealers523
Troops:Barrow Wights Barrow Wights1358
Troops:Spectres Spectres610254356
Troops:Bone Drakes Bone Drakes312
Troops:Phantasms Phantasms987412575
Troops:Revenant Lords Revenant Lords341420
Troops:Dragon Revenants Dragon Revenants101
Troops:Fallen Spearlords Fallen Spearlords1446084
Troops:Bone Dragons Bone Dragons202
Troops:Darkwraithes Darkwraithes835
Troops:Skeletal Warriors Skeletal Warriors258410791505
Troops:Banshees Banshees23397136
Troops:Revenants Revenants552233
Troops:Shades Shades21813
Troops:Tortured Souls Tortured Souls377157220
Troops:Death Knights Death Knights893752
Troops:Dracoliches Dracoliches101


Defenders:Unit:Quantity:Casualties:Survivors:
Commander: Lord MuckKnights Knight1Damaged for 258, 0 health remains.
Troops:Charioteers Charioteers90900
Troops:Knights Knights31310
Commander: Wounded KneeKnights Knight1Damaged for 249, 0 health remains.
Troops:Knights Knights46460
Troops:Charioteers Charioteers1001000
Commander: Major BloodnockCharioteers Charioteer1Damaged for 249, 0 health remains.
Troops:Pikemen Pikemen1301300
Troops:Men-at-Arms Men-at-Arms1141140
Troops:Longbowmen Longbowmen96960
Troops:Marauders Marauders200020000
Troops:Henchmen Henchmen150015000
Troops:Corsair Corsair100010000
Troops:Bowmen Bowmen5005000
Troops:Errant Knights Errant Knights5005000

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Createure View Drop Down
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Direct Link To This Post Posted: 18 Jan 2012 at 06:44

Praetorian Power - And elementals live to do what elementals do another day.

Victorious defense by Createure's forces at Square -286|-444 under attack by Bone Dragons (NPCs)'s forces from The Underworld


Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat.

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers: Unit: Quantity: Casualties: Survivors:
Troops: Barrow Wights Barrow Wights 13 13 0
Troops: Dracoliches Dracoliches 1 1 0
Troops: Soulstealers Soulstealers 5 5 0
Troops: Phantasms Phantasms 987 987 0
Troops: Revenant Lords Revenant Lords 34 34 0
Troops: Dragon Revenants Dragon Revenants 1 1 0
Troops: Spectres Spectres 610 610 0
Troops: Bone Drakes Bone Drakes 3 3 0
Troops: Ossified Commanders Ossified Commanders 1597 1597 0
Troops: Fallen Spearlords Fallen Spearlords 144 144 0
Troops: Bone Dragons Bone Dragons 2 2 0
Troops: Darkwraithes Darkwraithes 8 8 0
Troops: Revenants Revenants 55 55 0
Troops: Shades Shades 21 21 0
Troops: Skeletal Warriors Skeletal Warriors 2584 2584 0
Troops: Banshees Banshees 233 233 0
Troops: Tortured Souls Tortured Souls 377 377 0
Troops: Death Knights Death Knights 89 89 0


Defenders: Unit: Quantity: Casualties: Survivors:
Commander: (A/D) a. Death Packs Death Pack 1 Damaged for 51, 49 health remains.
Troops: Pure Air Elementals Pure Air Elementals 1 0 1
Troops: Pure Earth Elementals Pure Earth Elementals 1 0 1
Troops: Scrawny Wolves Scrawny Wolves 1 0 1
Troops: Elite Praetorian Guardsmen Elite Praetorian Guardsmen 1 0 1
Troops: Praetorian Guardsmen Praetorian Guardsmen 1 0 1
Troops: Kobold Cohorts Kobold Cohorts 1 0 1
Troops: Clanguards Clanguards 2 1 1
Troops: Death Dealers Death Dealers 12814 6555 6259
Troops: Wolfriders Wolfriders 2 1 1
Troops: Death Packs Death Packs 2 1 1
Troops: Praetorian Guardsmen Praetorian Guardsmen 1 0 1
Troops: Elite Praetorian Guardsmen Elite Praetorian Guardsmen 1 0 1
Troops: Pure Earth Elementals Pure Earth Elementals 1 0 1
Troops: Scrawny Wolves Scrawny Wolves 1 0 1
Troops: Kobold Cohorts Kobold Cohorts 1 0 1
Troops: Clanguards Clanguards 2 1 1
Troops: Death Dealers Death Dealers 36 18 18
Troops: Wolfriders Wolfriders 2 1 1
Troops: Death Packs Death Packs 2 1 1
Troops: Praetorian Guardsmen Praetorian Guardsmen 1 0 1
Troops: Elite Praetorian Guardsmen Elite Praetorian Guardsmen 1 0 1
Troops: Pure Earth Elementals Pure Earth Elementals 1 0 1
Troops: Scrawny Wolves Scrawny Wolves 1 0 1
Troops: Kobold Cohorts Kobold Cohorts 1 0 1
Troops: Clanguards Clanguards 2 1 1
Troops: Death Dealers Death Dealers 36 18 18
Troops: Wolfriders Wolfriders 1 0 1
Troops: Death Packs Death Packs 2 1 1
Troops: Praetorian Guardsmen Praetorian Guardsmen 1 0 1
Troops: Elite Praetorian Guardsmen Elite Praetorian Guardsmen 1 0 1
Troops: Pure Earth Elementals Pure Earth Elementals 1 0 1
Troops: Scrawny Wolves Scrawny Wolves 1 0 1
Troops: Kobold Cohorts Kobold Cohorts 1 0 1
Troops: Clanguards Clanguards 2 1 1
Troops: Death Dealers Death Dealers 36 18 18
Troops: Wolfriders Wolfriders 1 0 1
Troops: Death Packs Death Packs 2 1 1
Troops: Praetorian Guardsmen Praetorian Guardsmen 1 0 1
Troops: Elite Praetorian Guardsmen Elite Praetorian Guardsmen 1 0 1
Troops: Pure Earth Elementals Pure Earth Elementals 1 0 1
Troops: Kobold Cohorts Kobold Cohorts 1 0 1
Troops: Clanguards Clanguards 2 1 1
Troops: Death Dealers Death Dealers 36 18 18
Troops: Wolfriders Wolfriders 1 0 1
Troops: Death Packs Death Packs 1 0 1
Troops: Marauders Marauders 2000 1023 977
Troops: Henchmen Henchmen 1500 767 733
Troops: Corsair Corsair 1000 511 489
Troops: Bowmen Bowmen 500 255 245
Troops: Errant Knights Errant Knights 500 255 245
After burying their dead, the Crimson Dawn leader salutes you with a newfound respect, and leaves the camp with their remaining troops, presumably to regroup and fight against the next horde elsewhere.


Edited by Createure - 18 Jan 2012 at 06:47
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Direct Link To This Post Posted: 18 Jan 2012 at 06:52
All the incoming armies appear to be identical just listed in different orders.
"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill
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Direct Link To This Post Posted: 18 Jan 2012 at 07:54
Good job Createure!

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Whether tis nobler in the mind to suffer the slings and arrows of outrageous fortune, or to take arms against a sea of troubles, and by opposing, end them...
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