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Runemaster/Geomanser cities

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    Posted: 19 Jul 2017 at 12:55
Are there instructions somewhere on how to create/change a city into Runemaster and/or Geomanser cities? Ty

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Ten Kulch Quote  Post ReplyReply Direct Link To This Post Posted: 19 Jul 2017 at 14:00
Geomancer city: 3x geomancer retreats 20, mage tower 20. That gives a +22% food bonus instead of +8% on Nature's Bounty. Each retreat (at 20) consumes 700 wood, 2300 clay, 1500 stone per hour. So you probably want a 5 clay city for your geomancy center. Each retreat also consumes 220 mana per hour, not including the mana upkeep of each geomancy spell on each target city, so this particular town will probably also end up with 50% taxes or less when it's fully built.
Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rill Quote  Post ReplyReply Direct Link To This Post Posted: 19 Jul 2017 at 21:46
The other thing you want to consider with geomancer cities is that you need them to be within 100 squares of the cities you want to cast geo spells on.  So choose a location central to your cities.

A geo city with 3 towers can support I think 7 spells without running negative on mana (haven't done the math on that lately) ... I use 2 towers in my cities so I can cast more spells.  Of course many established cities have massive mana reserves so running a bit negative on mana is not an issue.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Antivirus Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2017 at 02:21
Great info on geomancy. Build 2 runrmasters grounds as well? Ty

Edited by Antivirus - 20 Jul 2017 at 02:59
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Ten Kulch Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2017 at 04:09
Like the Vault, the Runemaster Grounding is a specialized defensive tool for a city under heavy diplomat harassment or intense troop PvP. It's not something that most players would find useful under normal Illyriad conditions.
Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Antivirus Quote  Post ReplyReply Direct Link To This Post Posted: 22 Jul 2017 at 12:00
To build a second tower what level does the first tower need to be? I have all my research done but am unable to start a second tower. Ty
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Wartow Quote  Post ReplyReply Direct Link To This Post Posted: 22 Jul 2017 at 14:47
Only one Mage Tower per city.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Antivirus Quote  Post ReplyReply Direct Link To This Post Posted: 23 Jul 2017 at 00:52
That is what I thought. But what is Rill talking about above when she refers to a geo city with 3 towers? Ty
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Count Rupert Quote  Post ReplyReply Direct Link To This Post Posted: 23 Jul 2017 at 01:51
Originally posted by Antivirus Antivirus wrote:

That is what I thought. But what is Rill talking about above when she refers to a geo city with 3 towers? Ty

She means a city with three geomancers' retreats in it.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Antivirus Quote  Post ReplyReply Direct Link To This Post Posted: 23 Jul 2017 at 04:15
Ok thanks.
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