Lets make player made questing! |
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invictusa
Forum Warrior Joined: 16 Dec 2011 Status: Offline Points: 488 |
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Posted: 09 Apr 2015 at 19:09 |
This is a request I made long ago, and during the live Q&A (http://www.youtube.com/watch?v=bcoo3x9Mfnk&t=43m11s) GM Stormcrow seemed very excited about the idea. The questing system is lacking. If players had an ingame mechanic to create their own unique quest, Illy's depth could unfold exponentially.
Lets do it ourselves. When the system gains popularity, perhaps the Devs will be more keen to add something similar officially. I'm afraid I am not the programmer I wish I was, or I would make this myself. If anything just an excell spreadsheet could work? With quest creator page having layouts for inputing coordinates and dialog boxes in multiple layers. Creator could then lock behind password, or make public. Quest taker page, would have all public quests listed, with the first coordinates being of that quest. Hell. It has been so long since high school q-basic. But I am sure this can be done easily by someone that knows how. What suggestions do you have to make this happen?
Edited by invictusa - 09 Apr 2015 at 21:22 |
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...and miles to go before I sleep.
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Tamaeon
Wordsmith Joined: 19 Dec 2011 Location: Centrum Status: Offline Points: 152 |
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This is a great idea. I've also asked about this in the past, and both TC and SC have mentioned (long-term) plans to create a scripting interface which would allow the larger community to create content for illyriad. Definitely a great idea, but I don't think it ranks very high on the to-do list.
I have an idea for a workaround, but it would require using a browser extension (like the defunct illytools) to inject content into the DOM.
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"How happy is the blameless vestal's lot! The world forgetting, by the world forgot. Eternal sunshine of the spotless mind! Each prayer accepted, and each wish resigned."
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Lotharblack
Greenhorn Joined: 13 Dec 2014 Location: Greece Status: Offline Points: 65 |
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Great idea
That is what sandbox gaming is all about |
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