Sindicate v. Assorted Elgea based Alliances |
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rajput
Forum Warrior Joined: 19 Jan 2017 Location: Punjab Status: Offline Points: 249 |
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Posted: 07 Apr 2018 at 19:44 |
Imagine there's no heaven It's easy if you try No hell below us Above us only sky Imagine all the people living for today Imagine there's no countries It isn't hard to do Nothing to kill or die for And no religion too Imagine all the people living life in peace, you You may say I'm a dreamer But I'm not the only one I hope some day you'll join us And the world will be as one Imagine no possessions I wonder if you can No need for greed or hunger A brotherhood of man Imagine all the people sharing all the world, you You may say I'm a dreamer But I'm not the only one I hope some day you'll join us And the world will be as one Song: Imagine Songwriters: John Winston Lennon |
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Warning! Author of this post has weird sense of humor... |
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Ruarc
Greenhorn Joined: 04 Dec 2015 Status: Offline Points: 61 |
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Is there any possibility of people involved on either side commenting a little on what's happening in the war?
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Ten Kulch
Postmaster Joined: 20 Jan 2017 Location: Fellandire Status: Offline Points: 678 |
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TA2IN had a major engagement with Unbow in the desert. The siege breaking explains their high attack score, and Unbow increasing in defense. The A vs D points differential was probably caused by using knights to destroy plains camps, which is very efficient for the knights.
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Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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Mafro
Forum Warrior Joined: 01 Apr 2012 Status: Offline Points: 312 |
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Day 72. In the 9 days since my last post, Loki has moved almost entirely to SIN and WoT has literally evaporated.
Here's the change log:
For the GA
For the SINdicate
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Mafro
Forum Warrior Joined: 01 Apr 2012 Status: Offline Points: 312 |
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Day 63. There's been a major shakeup in the SINdicate in the past 24 hours, with fully 32 accounts leaving Loki and 20 joining SIN. It remains to be seen what will happen with the 12 former Loki members who are unaccounted for, whether they will join SIN, form another alliance, or go their separate ways.
Here's the change log for the past couple days, reflecting the major SIN shakeup.
For the GA
For the SINdicate
Note: I expect we're still in the midst of this SINdicate reshuffle and that a number of those players and their assets that are currently being reported as "lost" will find their way to SIN in the coming days and weeks. To have 20 accounts move from one alliance to another within a single 24 hour period is impressive, and shows the level of activity within SINdicate. |
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Mafro
Forum Warrior Joined: 01 Apr 2012 Status: Offline Points: 312 |
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Day 61. Over the last 3 days, since my last post...:
For the GA
For the SINdicate
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Mafro
Forum Warrior Joined: 01 Apr 2012 Status: Offline Points: 312 |
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As an addendum to that last post, over that same period of time TCol has gained 6 towns, 70k pop, 582k Attack, and 835k Defense. Given they are also actively at war with Aesir, I believe that may offer a better picture of the overall situation, and the differences in Att and Def scores between the GA and the SINdicate.
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Mafro
Forum Warrior Joined: 01 Apr 2012 Status: Offline Points: 312 |
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Day 58. Over the last 5 days...:
For the GA
For the SINdicate
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Tensmoor
Postmaster General Joined: 07 Apr 2015 Location: Scotland Status: Offline Points: 1829 |
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I may well send you some details of the info for the database Mafro - see if you can come up with a better layout/structure for it than I can. The pages I provide on player movements are generated automatically from the datafiles by a php script that is automatically run by the server each day. If I had to do it manually then like you there would be days when it didn't happen. That is going to be the problem with gathering the data on the sieges - it will really need to be gathered at least once a day to be able to provide any real data over time and I cannot guarantee I will be logging in each day. If the devs made a siege datafile available (targetPlayerId, targetTownId, sourcePlayerId, sourceTownId, startDateTime, endDateTime, outcomeCode) the job would be very simple. The file could simply cover a 24 hour period so wouldn't be large and it could be imported straight into spreadsheets. The only part of the data that isn't very readily available to everyone is the outcome code (raze, capture, broken, abandoned). As to it making the game more enjoyable - I'm not a military player so it wouldn't for me but at the same time this is supposed to be a game where there are many different possible styles of play and military is indeed one of those.
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Mafro
Forum Warrior Joined: 01 Apr 2012 Status: Offline Points: 312 |
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Love the ideas. I can help with database design and/or coding, if needed. I've got experience with MySQL, Postgres, MSSQL, etc.
Regarding the suggestion that I do other stuff...I do what I do because it takes 5 minutes and requires no thinking. Even then there are some days when I don't find those 5 minutes and it doesn't get done. While I understand the limits of the data I'm posting, I do think it's useful, especially when viewed over time, and I'm not aware of a better method that can be done with the amount of time I'm willing to devote to it. If someone knows a better method and is willing to put their own time into making it happen, I'm all for it. :) All that said, honestly, this sort of information should be provided by the game itself. I think it's silly that siege results aren't made public. I also think battle reports - or some watered down version of them - should be made public. It would make the game more enjoyable for more players.
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