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Topic ClosedStarting an Alliance

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Telemikus View Drop Down
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Direct Link To This Post Topic: Starting an Alliance
    Posted: 09 Mar 2010 at 10:31
Hi,

Does anyone know what is required to start an alliance?

I have tried looking around but can't find any information.

Cheers

Telemikus
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Racki View Drop Down
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Direct Link To This Post Posted: 09 Mar 2010 at 10:37
Originally posted by Telemikus Telemikus wrote:

Hi,

Does anyone know what is required to start an alliance?

I have tried looking around but can't find any information.

Cheers

Telemikus
To found a new alliance you need to learn the diplomatic skill Finesse.
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GM Stormcrow View Drop Down
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Direct Link To This Post Posted: 09 Mar 2010 at 10:42
Originally posted by Telemikus Telemikus wrote:

Hi,

Does anyone know what is required to start an alliance?

I have tried looking around but can't find any information.

Cheers

Telemikus


Am writing the guide to Alliances as we speak...! ETA tomorrow sometime.

But yes, Diplomatic Skill Finesse is required, and 1000 Gold for an alliance Charter from the Council of Illyriad.

Heads up to everyone, though - we *will* be introducing a weekly Gold cost of running an alliance.  We're just tinkering with the numbers and dependencies at the moment.  The cost will scale with the size of the Alliance - and whilst it won't be ruinous, it will be noticable.

Best wishes,
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Direct Link To This Post Posted: 10 Mar 2010 at 02:12
Originally posted by GM Stormcrow GM Stormcrow wrote:


Am writing the guide to Alliances as we speak...! ETA tomorrow sometime.

I lie, hugely. Embarrassed

Too many things ingame requiring attention atm - the alliance guide is a good few days away (sorry)


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Diablito View Drop Down
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Direct Link To This Post Posted: 10 Mar 2010 at 02:37
Some bastard petition spamming you huh?
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Direct Link To This Post Posted: 10 Mar 2010 at 02:39
Will jumping from alliance to alliance still provide runners protection from attacks that are launched while they are in an alliance at war with another?
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Direct Link To This Post Posted: 10 Mar 2010 at 09:31
Originally posted by smarm smarm wrote:

Will jumping from alliance to alliance still provide runners protection from attacks that are launched while they are in an alliance at war with another?


No, we're going to put an "alliance hopping" cooldown timer in place.  You will not be able to join another alliance until 6 hours have elapsed since leaving your old alliance.  During this period you will be deemed "neutral".

I should add that this is not directly a response to a particular player's (rather imaginatively excellent) use of the ingame mechanics, but rather something we had on the todo list but forgot to implement :)  We managed the War Pending timer, but forgot the "alliance move" timer.
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Direct Link To This Post Posted: 10 Mar 2010 at 09:33
Originally posted by Diablito Diablito wrote:

Some bastard petition spamming you huh?

Heh, no... Just closing an exploit loophole involving trade offers.

When I saw some completely unfillable trades out there (Offering 2 books in return for 50K wood etc) it got me thinking "Why would someone do that?".  And then I realised.
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Direct Link To This Post Posted: 10 Mar 2010 at 09:36
yeah I meant to tell you about that....honest Evil Smile
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Direct Link To This Post Posted: 10 Mar 2010 at 17:10
Originally posted by GM Stormcrow GM Stormcrow wrote:

Originally posted by smarm smarm wrote:

Will jumping from alliance to alliance still provide runners protection from attacks that are launched while they are in an alliance at war with another?


No, we're going to put an "alliance hopping" cooldown timer in place.  You will not be able to join another alliance until 6 hours have elapsed since leaving your old alliance.  During this period you will be deemed "neutral".

I should add that this is not directly a response to a particular player's (rather imaginatively excellent) use of the ingame mechanics, but rather something we had on the todo list but forgot to implement :)  We managed the War Pending timer, but forgot the "alliance move" timer.


What does this mean in terms of attacks that are already in progress to the player who leaves their alliance?
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