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Tournament Tile Randomization and Alliance Lockout

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Lost Avenger View Drop Down
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    Posted: 12 May 2017 at 02:34
Originally posted by jcx jcx wrote:

/me wonders what to do with his cavs. :(

he he. You could feed them to Audrey or send them at me again?

Actually, I am a bit low on defensive troops at the moment while I transform my account into food production for obtaining 30 cities. I shouldn't admit that but I'm an honest guy that's very trusting of other Illyriad players.


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Post Options Post Options   Thanks (0) Thanks(0)   Quote jcx Quote  Post ReplyReply Direct Link To This Post Posted: 11 May 2017 at 13:49
no more bloodshed! 

I think it would be better if npc's will start dropping rare weapons and group themselves into a cornucopias!

/me wonders what to do with his cavs. :(
Disclaimer: The above is jcx|orcboy's personal opinion and is not the opinion or policy of Harmless? [H?] or of the little green men that have been following him all day.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Stukahh Quote  Post ReplyReply Direct Link To This Post Posted: 01 Apr 2017 at 16:09
Thanks!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 01 Apr 2017 at 15:59
Originally posted by Bobtron Bobtron wrote:

could we please get a map with all tourney squares marked + regions on it?


Added tourney squares to the faction sightings map at https://www.factionaction.dewt.me.uk/html/index2.html

Click the Tournament Squares option to have them displayed as big red circles. Hovering over them will give you the region name, coordinates, combat terrain and biome.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Starry Quote  Post ReplyReply Direct Link To This Post Posted: 01 Apr 2017 at 15:36
Thanks for changing the squares, TC.  It's very much appreciated.    Good luck to all those that play within the rules of the tourney. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM ThunderCat Quote  Post ReplyReply Direct Link To This Post Posted: 01 Apr 2017 at 14:31
Repeating squares has been fixed
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Post Options Post Options   Thanks (0) Thanks(0)   Quote kodabear Quote  Post ReplyReply Direct Link To This Post Posted: 01 Apr 2017 at 13:05
Originally posted by kodabear kodabear wrote:

Originally posted by kodabear kodabear wrote:

Originally posted by zolvon zolvon wrote:

I thought the tourney squares should have changed by now?
[00:21]<Kodabearhttps://elgea.illyriad.co.uk/#/World/Tournaments <--- to find the new sqs

[972|-302] in Kul Tar ( Plains [Desert] )Eight Hand Crow [eCrow]
[972|-302] in Kul Tar ( Plains [Desert] )Eight Hand Crow [eCrow]

These sq show up twice on that page

 it seems on the dev/illy Tournament Squares the sq show up again for each army on the sq. (ie if there is two it show up twice) ofc I don't have anything to back this up just a guess

Pamanyallpa shows up 12 times


Edited by kodabear - 01 Apr 2017 at 13:08
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Post Options Post Options   Thanks (0) Thanks(0)   Quote kodabear Quote  Post ReplyReply Direct Link To This Post Posted: 01 Apr 2017 at 10:35
Originally posted by Steven Quincy Urpel Steven Quincy Urpel wrote:

I hate to admit but Stukkah's right. Maybe cap tournament sqrs for any given terrain type at 1.33 x total sqrs of that terrain type / total sqrs where combat can take place? Or something like that.
Originally posted by Stukahh Stukahh wrote:

41 plains tiles have been "randomly" selected.

Going forward I think the devs should cap a number of plains tiles.  Most defenders are hesitant to put large armies on plains.  As a result, it causes less competition.

Just my 2 cents

Here is the thread that this was debated on

imo C was the most balanced out of all of them  but D would have made things more fun 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Steven Quincy Urpel Quote  Post ReplyReply Direct Link To This Post Posted: 01 Apr 2017 at 07:17
I hate to admit but Stukkah's right. Maybe cap tournament sqrs for any given terrain type at 1.33 x total sqrs of that terrain type / total sqrs where combat can take place? Or something like that.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Stukahh Quote  Post ReplyReply Direct Link To This Post Posted: 01 Apr 2017 at 05:38
41 plains tiles have been "randomly" selected.

Going forward I think the devs should cap the amount of plains tiles.  Most defenders are hesitant to put large armies on plains.  As a result it causes  less competition.

Just my 2 cents
I don't always drink. But when I do, I prefer the blood of my enemies.
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