Illy Wide War of Walls Tourney |
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BladeOfLife
New Poster Joined: 02 Sep 2016 Location: Charlotte, NC Status: Offline Points: 23 |
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Posted: 17 Oct 2016 at 01:31 |
This is a repost of my original post on Koda's tourney thread here:
So as to not disrupt his thread, I would like to move the discussion here. Thanks in advance to everyone who weighs in and provides insight as to how to best get this type of tourney going... Fellow Illyrians. What I’m about to say, I do not take lightly. I am a player who played and loved illyria for 2 years and left. I am back because I was unable to find another game that had all of the wonderful qualities of Illy. This is truly a special game. It is special because of it’s design, but more so because of its community of players. However, many otherwise wonderful players leave our ranks every day. I believe they depart because at some point, Illy becomes boring to them. I believe that this need not be so. The game of illyriad has all the makings of a challenging, deep war game. The community, to it’s credit, has chosen a peaceful path. This is wonderful in the general sense and sets illyriad apart from other games. But it also contributes to our down fall. Close your eyes. Imagine the same Illy that you have always known. Welcoming to noobs. Respectful alliances. Peaceful. But…with one key difference. THE OPTION OF Full on (but friendly) competition using all of Illy’s tools - magic, diplomatic attacks, sieges, feints and blockades…. This is the part of illy that we rarely see and when it is used it is often in ugly disputes. This would be different. Competition.Player vs player, team vs. team or alliance vs. alliance variety. I’ve outlined how I think it could work. I would greatly appreciate input from those with far more experience than I. I’m sure others have done this type of competition before. I simply think that as a community, we can make it a more integral part of what occurs in Illy. Ongoing tournaments…perhaps culminating each year with an Illy wide invitational resulting in the crowning of that years “Champion." So without further ado, here is my vision of what we could create. Rules for Tourney’s:
Player vs. Player and Team on Team Tournaments. For Team on Team there will be maximum number of players and max number of cities involved. These terms will be agreed to prior to the start of competition.
Iteration #1 Alliance vs. Alliance
Iteration #2 Player vs. Player
Iteration #3 Team vs. Team
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BladeOfLife
New Poster Joined: 02 Sep 2016 Location: Charlotte, NC Status: Offline Points: 23 |
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Koda says keep it in his thread...so please post there....
Sorry about that.
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BladeOfLife
New Poster Joined: 02 Sep 2016 Location: Charlotte, NC Status: Offline Points: 23 |
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Now that Koda's tournament has been settled....and I look forward to it greatly....I'd like to move ahead discussing a plan for WoW.
My original idea was to match alliances OR individuals (depending on interest level) in a War of Walls 'tournament'. Meaning we would create a 'bracket' and alliances would compete one on one and then the winner would move forward to the next round. In this fashion we could ultimately get to an "Illy Champion." I don't think any special coding would be needed. If anyone sees merit in this plan, please post and comment. If you see flaws, errors, omissions or have suggestions to improve this idea - fire away....
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