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Combat API and its use in a Player Run Tourney

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kodabear View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote kodabear Quote  Post ReplyReply Direct Link To This Post Posted: 19 Apr 2016 at 00:03
Originally posted by GM Stormcrow GM Stormcrow wrote:

Originally posted by kodabear kodabear wrote:

<participants>

<XML> snipped



Hi Koda,

Not sure what that xml snippet was related to, but as far as I know that's absolutely *not* what people want in this limited key, including (as it does) total troop counts, town names, army names, division names, unit types etc.

Regards,

SC

Originally posted by GM Stormcrow GM Stormcrow wrote:

Does anyone have a combat report individual XML link from when they were attacked by a faction that they wouldn't mind sharing publicly?
That was part of a faction xml attack on a town
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM Stormcrow Quote  Post ReplyReply Direct Link To This Post Posted: 19 Apr 2016 at 00:04
Yeah just realised that's probably what you meant...

Is that sufficient for you guys (obv with the same fields removed)?


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Post Options Post Options   Thanks (0) Thanks(0)   Quote Digioso Quote  Post ReplyReply Direct Link To This Post Posted: 19 Apr 2016 at 18:03
Yep, that's fine. :)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote kodabear Quote  Post ReplyReply Direct Link To This Post Posted: 24 May 2016 at 18:06
Something that the might be a good idea for the Tournament API key is to have it show armies that are set as "Is Covert ". and if are able to have some kind of report in the API key when an army is recalled
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