did an account really need more than 10 cities? |
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twilights
Postmaster Joined: 21 May 2012 Status: Offline Points: 915 |
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Posted: 14 Jul 2015 at 14:42 |
did an account really need more than 10 cities? I am still on the fence on this....what are other players thoughts? what do other players believe is the purpose behind this expansion..I don't believe we were ever given a game explanation for the addition? maybe the devs should explain why it was needed and please players share their thoughts
Edited by twilights - 14 Jul 2015 at 14:43 |
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TheBillPN
Forum Warrior Joined: 03 Jun 2014 Location: England Status: Offline Points: 305 |
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erm...we asked for it?
more than ten cities means that a player doesnt have to constantly switch between themselves and a n alt, and it also removes permasat accounts as they are absorbed into the mains. it also shows who uses lots of prestige, and who wants extra cities. for as long as i have been in the game (about 1 1/2 years now) people have always been asking whether they could have more than 10 cities...
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Rill
Postmaster General Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 7078 |
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Some people want more than 10 cities. Other people don't. Just as there are people who don't have 10 cities yet (and may not be very motivated to reach 10), there will be some people who are satisfied at 10 cities and won't want to grow further.
That said, once the push is made for 10 cities, the additional population for 11 is not as strenuous as the jump from 9 to 10, so I think it's likely that we'll eventually mainly see a divide between people who have 9 cities and people who have 11 or more. That remains to be seen, though.
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jcx
Forum Warrior Joined: 09 Oct 2013 Location: Tallimar Status: Offline Points: 281 |
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I believe most players wanted to have more than 10 Cities..
The benefits of having more than 10 cities are:
Happy building and grow more!
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Disclaimer: The above is jcx|orcboy's personal opinion and is not the opinion or policy of Harmless? [H?] or of the little green men that have been following him all day.
jcx in H? | orcboy in H? |
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Dungshoveleux
Postmaster Joined: 09 Nov 2013 Status: Offline Points: 958 |
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The main reason was to retain the prestige spenders - gives them something to do and they get more money - a valid game design decision.
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twilights
Postmaster Joined: 21 May 2012 Status: Offline Points: 915 |
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gosh they have to add something more to the game...research..quests...mysteries...more and better troop types....I hope they something more than sos....any response from dev ....hint hint hint
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Jax
Greenhorn Joined: 02 Dec 2014 Location: nyc Status: Offline Points: 55 |
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I don't got time for that :P But others do and I'm one of the "newer" players, so I'm okay with it.
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Ashleigh Jayne
New Poster Joined: 16 Jul 2015 Location: UK Status: Offline Points: 24 |
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I find the idea of having more cities more desirable than trying to juggle two accounts. As such, although I'm a small player with only one village, I look forward to being able to grow! :D
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^^^ Ashleigh Jayne (AKA) AJJ
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Mona Lisa
Wordsmith Joined: 22 Feb 2012 Status: Offline Points: 120 |
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Most likely the only explanation, that coupled with the fact that "adding" it to the game required likely very little more than changing a value in a couple lines of code for the population needed at each increment... not exactly a massive investment in coding resources. It succeeded in bleeding a burst of prestige from me certainly, and I had hoped that something more was in the offing.... a vain hope given the resulting vacuum ... all of the last series of game advances required little work on the technical side, and seemed like stopgap measures at best.... more akin to the little dutch boy sticking a finger in the the dike rather than actually investing the capital to rebuild it. ... its dripping again... and me thinks the little dutch boy is rapidly running out of fingers . . . |
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Corwin
Forum Warrior Joined: 21 Jun 2011 Location: Farshards Status: Offline Points: 310 |
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As a little dutch boy I know there's more things then just fingers you can stick in a dike.
Maybe all you complainers should be thinking about the time you're allready playing this game. It's not easy to keep people interested in a single game for several years, no matter how much you change. Or it is fun for us veterans but no fun to new players. I don't think accounts really needed more then 10 cities. On the other hand I don't see any downside to it either. And to remind some of you: this year there have been several changes, and for me they've made things interesting again. Sorry if you get bored with it, and the changes made couldn't change that, but maybe it's just time for you to see other games. Or hope the devs got something left to stick in somewhere...
Edited by Corwin - 19 Jul 2015 at 17:44 |
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