units["Arctic Wolves"] = new Array();
units.Alligators = new Array();
units.Anacondas = new Array();
units["Arctic Wolves"] = new Array();
units.Baboons = new Array();
units["Black Bears"] = new Array();
units["Black Panthers"] = new Array();
units["Brown Bears"] = new Array();
units.Cobras = new Array();
units["Coral Snakes"] = new Array();
units.Cyclopes = new Array();
units.Dwarves = new Array();
units.Elephants = new Array();
units.Elves = new Array();
units["Escaped Air Elementals"] = new Array();
units["Escaped Earth Elementals"] = new Array();
units["Escaped Water Elementals"] = new Array();
units["Escaped Fire Elementals"] = new Array();
units["Fire Salamanders"] = new Array();
units.Gharials = new Array();
units.Ghosts = new Array();
units["Giant Beetles"] = new Array();
units["Giant Rats"] = new Array();
units["Giant Scorpions"] = new Array();
units["Giant Scuttlers"] = new Array();
units["Giant Snakes"] = new Array();
units["Giant Spiders"] = new Array();
units["Golden Monkeys"] = new Array();
units.Humans = new Array();
units["Ice Salamanders"] = new Array();
units.Jaguars = new Array();
units.Leopards = new Array();
units.Lions = new Array();
units["Magic Bears"] = new Array();
units.Mammoths = new Array();
units["Massive Scarabs"] = new Array();
units.Mercenaries = new Array();
units.Moumiyas = new Array();
units.Occupying_Force = new Array();
units.Orcs = new Array();
units["Poisonous Crawlers"] = new Array();
units["Polar Bears"] = new Array();
units.Pumas = new Array();
units.Rhinoceros = new Array();
units["Roaming Trolls"] = new Array();
units.Salamanders = new Array();
units.Saurians = new Array();
units["Scaled Chargers"] = new Array();
units.Scritchers = new Array();
units["Simien Wolves"] = new Array();
units.Skeletons = new Array();
units["Snow Leopards"] = new Array();
units.Tigers = new Array();
units["White Tigers"] = new Array();
units["Wild Dogs"] = new Array();
units.Wolves = new Array();
units.Zombies = new Array();
units["Apaxu"] = new Array();
units["Apaxu"] = new Array();
units["Apaxu"] = new Array();
units["Arakvar"] = new Array();
units["Arakvar"] = new Array();
units["Arakvar"] = new Array();
units["Argiri"] = new Array();
units["Argiri"] = new Array();
units["Atagek"] = new Array();
units["Atagek"] = new Array();
units["Atagek"] = new Array();
units["Atagek"] = new Array();
units["Azure Throne"] = new Array();
units["Azure Throne"] = new Array();
units["Azure Throne"] = new Array();
units["Azure Throne"] = new Array();
units["Azure Throne"] = new Array();
units["Barbarians"] = new Array();
units["Barbarians"] = new Array();
units["Barbarians"] = new Array();
units["Barbarians"] = new Array();
units["Barbarians"] = new Array();
units["Barbarians"] = new Array();
units["Bayne's Irregulars"] = new Array();
units["Bayne's Irregulars"] = new Array();
units["Bayne's Irregulars"] = new Array();
units["Bayne's Irregulars"] = new Array();
units["Bayne's Irregulars"] = new Array();
units["Bayne's Irregulars"] = new Array();
units["Blood Reavers"] = new Array();
units["Blood Reavers"] = new Array();
units["Blood Reavers"] = new Array();
units["Blood Reavers"] = new Array();
units["Brotherhood of Kerala"] = new Array();
units["Brotherhood of Kerala"] = new Array();
units["Brotherhood of Kerala"] = new Array();
units["Brotherhood of Kerala"] = new Array();
units["Circle of Five"] = new Array();
units["Circle of Five"] = new Array();
units["Circle of Five"] = new Array();
units["Circle of Five"] = new Array();
units["Circle of Five"] = new Array();
units["Circle of Five"] = new Array();
units["Clan Bealagh"] = new Array();
units["Clan Bealagh"] = new Array();
units["Clan Bealagh"] = new Array();
units["Clan Dollogh"] = new Array();
units["Clan Moedagh"] = new Array();
units["Clan Moedagh"] = new Array();
units["Clan Moedagh"] = new Array();
units["Clan Reashag"] = new Array();
units["Clan Reashag"] = new Array();
units["Council of Illyria"] = new Array();
units["Council of Illyria"] = new Array();
units["Crimson Dawn"] = new Array();
units["Crimson Dawn"] = new Array();
units["Crimson Dawn"] = new Array();
units["Crimson Skulls"] = new Array();
units["Crimson Skulls"] = new Array();
units["Crimson Skulls"] = new Array();
units["Crimson Skulls"] = new Array();
units["Daedalons"] = new Array();
units["Daedalons"] = new Array();
units["Daedalons"] = new Array();
units["Demersae"] = new Array();
units["Dragonkin"] = new Array();
units["Drangu Mungus"] = new Array();
units["Drangu Mungus"] = new Array();
units["Drangu Mungus"] = new Array();
units["Drangu Mungus"] = new Array();
units["Drangu Mungus"] = new Array();
units["Drek-Hhakral"] = new Array();
units["Drek-Hhakral"] = new Array();
units["Drek-Hhakral"] = new Array();
units["Duchy of Keppen"] = new Array();
units["Dyadans"] = new Array();
units["Eagles Brood"] = new Array();
units["Empirium"] = new Array();
units["Empirium"] = new Array();
units["Empirium"] = new Array();
units["Empirium"] = new Array();
units["Forbidden Empire"] = new Array();
units["Forbidden Empire"] = new Array();
units["Forbidden Empire"] = new Array();
units["Forbidden Empire"] = new Array();
units["Forbidden Empire"] = new Array();
units["Forbidden Empire"] = new Array();
units["Foshnu Ob Wulpor"] = new Array();
units["Foshnu Ob Wulpor"] = new Array();
units["Foshnu Ob Wulpor"] = new Array();
units["Foshnu Ob Wulpor"] = new Array();
units["Fratri Hominis"] = new Array();
units["Fratri Hominis"] = new Array();
units["Fratri Hominis"] = new Array();
units["Fratri Hominis"] = new Array();
units["Fratri Hominis"] = new Array();
units["Free Orcs"] = new Array();
units["Fyrgis"] = new Array();
units["Fyrgis"] = new Array();
units["Fyrgis"] = new Array();
units["Giantkind"] = new Array();
units["Giantkind"] = new Array();
units["Guardians of Zera"] = new Array();
units["Guardians of Zera"] = new Array();
units["Guardians of Zera"] = new Array();
units["Guul-Hai"] = new Array();
units["Hashashin"] = new Array();
units["Hashashin"] = new Array();
units["Hashashin"] = new Array();
units["Heirs of Voyldarn"] = new Array();
units["Houergerrt"] = new Array();
units["Illians"] = new Array();
units["Illians"] = new Array();
units["Illians"] = new Array();
units["Illyria Trade Council"] = new Array();
units["Illyria Trade Council"] = new Array();
units["Jannu"] = new Array();
units["Jannu"] = new Array();
units["Jannu"] = new Array();
units["Kadu"] = new Array();
units["Kadu"] = new Array();
units["Kadu"] = new Array();
units["Kanchalka"] = new Array();
units["Kanchalka"] = new Array();
units["Kanchalka"] = new Array();
units["Kanchalka"] = new Array();
units["Kapikami"] = new Array();
units["Kartur-Hhakral"] = new Array();
units["Keepers of the Golden Fields"] = new Array();
units["Keepers of the Golden Fields"] = new Array();
units["Keepers of the Golden Fields"] = new Array();
units["Kildarran"] = new Array();
units["Kildarran"] = new Array();
units["Kildarran"] = new Array();
units["Kildarran"] = new Array();
units["Kingdom of Larn"] = new Array();
units["Kingdom of Larn"] = new Array();
units["Kingdom of Larn"] = new Array();
units["Kingdom of Larn"] = new Array();
units["Kingdom of Tal"] = new Array();
units["Kingdom of Tal"] = new Array();
units["Kingdom of Tal"] = new Array();
units["Lannigolds"] = new Array();
units["Lannigolds"] = new Array();
units["Lannigolds"] = new Array();
units["Lannigolds"] = new Array();
units["Lannigolds"] = new Array();
units["Lannigolds"] = new Array();
units["Llwcharion"] = new Array();
units["Llwcharion"] = new Array();
units["Lords of the West"] = new Array();
units["Lords of the West"] = new Array();
units["Lords of the West"] = new Array();
units["Lyrians"] = new Array();
units["Lyrians"] = new Array();
units["Lyrians"] = new Array();
units["Lyrians"] = new Array();
units["Marauding Skullsplitters"] = new Array();
units["Marauding Skullsplitters"] = new Array();
units["Marauding Skullsplitters"] = new Array();
units["Marauding Skullsplitters"] = new Array();
units["Melders"] = new Array();
units["Melders"] = new Array();
units["Melders"] = new Array();
units["Melders"] = new Array();
units["Melders"] = new Array();
units["Mellorians"] = new Array();
units["Mellorians"] = new Array();
units["Northmen"] = new Array();
units["Northmen"] = new Array();
units["Northmen"] = new Array();
units["Northmen"] = new Array();
units["Northmen"] = new Array();
units["Order of Allembine"] = new Array();
units["Order of Allembine"] = new Array();
units["Outlaws"] = new Array();
units["Outlaws"] = new Array();
units["Outlaws"] = new Array();
units["Outlaws"] = new Array();
units["Overoad Traders"] = new Array();
units["Overoad Traders"] = new Array();
units["Overoad Traders"] = new Array();
units["Parlan"] = new Array();
units["Parlan"] = new Array();
units["Parlan"] = new Array();
units["Parlan"] = new Array();
units["Parlan"] = new Array();
units["Parlan"] = new Array();
units["Parvacones"] = new Array();
units["Parvacones"] = new Array();
units["Parvacones"] = new Array();
units["Pax Orcana"] = new Array();
units["Pax Orcana"] = new Array();
units["Pax Orcana"] = new Array();
units["Pax Orcana"] = new Array();
units["Raja Metu"] = new Array();
units["Raja Metu"] = new Array();
units["Raja Metu"] = new Array();
units["Raja Metu"] = new Array();
units["Raja Metu"] = new Array();
units["Seelie Court"] = new Array();
units["Seelie Court"] = new Array();
units["Seelie Court"] = new Array();
units["Sillar"] = new Array();
units["Sillar"] = new Array();
units["Sillar"] = new Array();
units["Sillar"] = new Array();
units["Sirens"] = new Array();
units["Sirens"] = new Array();
units["Sirens"] = new Array();
units["Skarakar"] = new Array();
units["Skarakar"] = new Array();
units["Skarakar"] = new Array();
units["Sma Uruk"] = new Array();
units["Sma Uruk"] = new Array();
units["Sma Uruk"] = new Array();
units["Sma Uruk"] = new Array();
units["Sma Uruk"] = new Array();
units["South Oceans Company"] = new Array();
units["South Oceans Company"] = new Array();
units["Sslipentin"] = new Array();
units["Sslipentin"] = new Array();
units["Sslipentin"] = new Array();
units["Sslipentin"] = new Array();
units["Sultanate of Kazim"] = new Array();
units["Sultanate of Kazim"] = new Array();
units["Sultanate of Kazim"] = new Array();
units["Sultanate of Kazim"] = new Array();
units["Sultanate of Kazim"] = new Array();
units["Sundog Gith"] = new Array();
units["Sundog Gith"] = new Array();
units["Sundog Gith"] = new Array();
units["Sundog Gith"] = new Array();
units["Sylvans"] = new Array();
units["Sylvans"] = new Array();
units["Sylvans"] = new Array();
units["Sylvans"] = new Array();
units["Sylvans"] = new Array();
units["Tal Colonists"] = new Array();
units["Tal Colonists"] = new Array();
units["Tantarkim"] = new Array();
units["Tantarkim"] = new Array();
units["Tantarkim"] = new Array();
units["Tenaril"] = new Array();
units["Tenaril"] = new Array();
units["Tenaril"] = new Array();
units["Tenaril"] = new Array();
units["Tewhirrus"] = new Array();
units["Tewhirrus"] = new Array();
units["Tewhirrus"] = new Array();
units["The Lost Clans"] = new Array();
units["The New Light"] = new Array();
units["The New Light"] = new Array();
units["The Pirate Kings"] = new Array();
units["The Pirate Kings"] = new Array();
units["The Tears Eternal"] = new Array();
units["The Tower"] = new Array();
units["Tien Zao"] = new Array();
units["Tien Zao"] = new Array();
units["Tien Zao"] = new Array();
units["Tien Zao"] = new Array();
units["Tien Zao"] = new Array();
units["Tinkers"] = new Array();
units["Tinkers"] = new Array();
units["Tinkers"] = new Array();
units["Tinkers"] = new Array();
units["Tinkers"] = new Array();
units["Tipu Khan"] = new Array();
units["Tipu Khan"] = new Array();
units["Tipu Khan"] = new Array();
units["Tipu Khan"] = new Array();
units["Trappers"] = new Array();
units["Treggar's Crows"] = new Array();
units["Treggar's Crows"] = new Array();
units["Treggar's Crows"] = new Array();
units["Triumvirate"] = new Array();
units["Triumvirate"] = new Array();
units["Triumvirate"] = new Array();
units["Triumvirate"] = new Array();
units["Turyns"] = new Array();
units["Turyns"] = new Array();
units["Turyns"] = new Array();
units["Turyns"] = new Array();
units["Udaiman"] = new Array();
units["Udaiman"] = new Array();
units["Udaiman"] = new Array();
units["Udan Tebriz"] = new Array();
units["Udan Tebriz"] = new Array();
units["Undying Flame"] = new Array();
units["Undying Flame"] = new Array();
units["Undying Flame"] = new Array();
units["Undying Flame"] = new Array();
units["Unseelie Court"] = new Array();
units["Unseelie Court"] = new Array();
units["Unseelie Court"] = new Array();
units["Unseelie Court"] = new Array();
units["Unseelie Court"] = new Array();
units["Virten"] = new Array();
units["Wen Kun Dynasty"] = new Array();
units["Wen Kun Dynasty"] = new Array();
units["Wen Kun Dynasty"] = new Array();
units["Windseekers"] = new Array();
units["Windseekers"] = new Array();
units["Yuraquncha"] = new Array();
units["Yuraquncha"] = new Array();
units["Zau Brulk"] = new Array();
units["Zau Brulk"] = new Array();
units["Zau Brulk"] = new Array();
units["Zau Brulk"] = new Array();
units.Alligators.push(new Unit("Small Alligator", _spear, 9, 11, 10, 11, 14, 0, 15, 1));
units.Alligators.push(new Unit("Swamp Gator", _infantry, 19, 18, 17, 14, 21, 0, 14, 2));
units.Alligators.push(new Unit("Razor-toothed Alligator", _infantry, 28, 28, 26, 29, 30, 0, 16, 3));
units.Alligators.push(new Unit("Bone Crusher", _infantry, 38, 39, 35, 40, 42, 0, 14, 5));
units.Anacondas.push(new Unit("Green Anaconda", _spear, 8, 9, 11, 9, 12, 0, 12, 1));
units.Anacondas.push(new Unit("Yellow Anaconda", _infantry, 16, 16, 14, 17, 19, 0, 12, 2));
units.Anacondas.push(new Unit("Dark-spotted Anaconda", _infantry, 27, 28, 36, 29, 30, 0, 11, 3));
units.Anacondas.push(new Unit("Giant Anaconda", _infantry, 46, 39, 40, 40, 37, 0, 16, 5));
units["Arctic Wolves"].push(new Unit("Arctic Wolfpup", _spear, 7, 7, 8, 7, 8, 0, 17, 1));
units["Arctic Wolves"].push(new Unit("Adolescent Polar Wolf", _spear, 16, 14, 14, 13, 13, 0, 18, 2));
units["Arctic Wolves"].push(new Unit("Frost Wolf", _infantry, 23, 23, 23, 22, 21, 0, 18, 3));
units["Arctic Wolves"].push(new Unit("Permafrost Alpha Wolf", _infantry, 45, 42, 42, 37, 39, 0, 19, 5));
units.Baboons.push(new Unit("Young Baboon", _spear, 9, 9, 11, 9, 10, 0, 14, 1));
units.Baboons.push(new Unit("Adult Baboon", _spear, 19, 19, 20, 19, 20, 0, 14, 2));
units.Baboons.push(new Unit("Aggressive Baboon", _spear, 22, 33, 15, 32, 32, 0, 13, 3));
units.Baboons.push(new Unit("Sacred Baboon", _spear, 25, 38, 26, 34, 40, 0, 16, 5));
units["Black Bears"].push(new Unit("Black Bear Cub", _spear, 8, 8, 8, 7, 8, 0, 17, 1));
units["Black Bears"].push(new Unit("Adolescent Short-Faced Bear", _spear, 15, 13, 14, 15, 14, 0, 18, 2));
units["Black Bears"].push(new Unit("Adult Black Bear", _infantry, 24, 25, 24, 21, 22, 0, 18, 3));
units["Black Bears"].push(new Unit("Moon Bear", _infantry, 33, 32, 33, 33, 32, 0, 19, 5));
units["Black Panthers"].push(new Unit("Ferocious Black Panther", _spear, 17, 16, 16, 14, 15, 0, 19, 1));
units["Black Panthers"].push(new Unit("Snarling Panther", _infantry, 24, 20, 21, 18, 21, 0, 21, 2));
units["Black Panthers"].push(new Unit("Territorial Panther", _infantry, 33, 32, 36, 36, 29, 0, 23, 3));
units["Black Panthers"].push(new Unit("Massive Black Panther", _cavalry, 45, 42, 42, 42, 43, 0, 20, 5));
units["Brown Bears"].push(new Unit("Bear Cub", _spear, 7, 7, 7, 7, 8, 0, 12, 1));
units["Brown Bears"].push(new Unit("Adolescent Grizzlies", _infantry, 14, 12, 12, 12, 13, 0, 13, 1));
units["Brown Bears"].push(new Unit("Enraged Kodiak", _infantry, 21, 20, 20, 20, 21, 0, 14, 2));
units["Brown Bears"].push(new Unit("Adult Grizzlies", _infantry, 34, 32, 32, 25, 33, 0, 15, 3));
units.Cyclopes.push(new Unit("Argeian Cyclops", _spear, 25, 22, 16, 20, 18, 0, 10, 1));
units.Cyclopes.push(new Unit("Brontian Cyclops", _spear, 35, 38, 28, 26, 29, 0, 10, 2));
units.Cyclopes.push(new Unit("Steropean Cyclops", _infantry, 45, 35, 32, 34, 35, 0, 12, 3));
units.Cyclopes.push(new Unit("Polyphemian Cyclops", _infantry, 55, 48, 40, 52, 50, 0, 11, 5));
units.Cobras.push(new Unit("Small Cobra", _spear, 8, 9, 11, 8, 9, 0, 15, 1));
units.Cobras.push(new Unit("Large Cobra", _infantry, 18, 16, 26, 17, 20, 0, 18, 2));
units.Cobras.push(new Unit("Spitting Cobra", _ranged, 26, 28, 35, 30, 31, 0, 13, 3));
units.Cobras.push(new Unit("Naja", _cavalry, 46, 39, 42, 41, 37, 0, 14, 5));
units["Coral Snakes"].push(new Unit("Small Coral Snake", _spear, 9, 11, 11, 9, 12, 0, 15, 1));
units["Coral Snakes"].push(new Unit("Banded Coral Snake", _infantry, 18, 17, 26, 16, 21, 0, 18, 2));
units["Coral Snakes"].push(new Unit("Yellow Coral Snake", _infantry, 27, 29, 34, 30, 30, 0, 13, 3));
units["Coral Snakes"].push(new Unit("Thornscrub Coral Snake", _infantry, 35, 37, 40, 38, 39, 0, 14, 5));
units.Elephants.push(new Unit("Young Elephant", _cavalry, 86, 54, 55, 54, 66, 0, 8, 1));
units.Elephants.push(new Unit("Adult Elephant", _cavalry, 102, 70, 72, 72, 81, 0, 7, 2));
units.Elephants.push(new Unit("Bull Elephant", _cavalry, 138, 83, 86, 84, 100, 0, 7, 3));
units.Elephants.push(new Unit("Elder Elephant", _cavalry, 186, 95, 136, 140, 142, 0, 5, 5));
units["Fire Salamanders"].push(new Unit("Small Fire Salamander", _spear, 19, 17, 16, 12, 16, 0, 17, 1));
units["Fire Salamanders"].push(new Unit("Large Fire Salamander", _infantry, 25, 22, 21, 20, 20, 0, 18, 2));
units["Fire Salamanders"].push(new Unit("Spitting Fire Salamander", _ranged, 31, 31, 30, 31, 30, 0, 21, 3));
units["Fire Salamanders"].push(new Unit("Greater Fire Salamander", _cavalry, 45, 44, 44, 43, 45, 0, 19, 5));
units.Gharials.push(new Unit("Snaptooth", _spear, 10, 13, 13, 12, 13, 0, 13, 1));
units.Gharials.push(new Unit("Spindly Gharial", _spear, 17, 22, 20, 18, 21, 0, 14, 2));
units.Gharials.push(new Unit("Vicious Gharial", _infantry, 26, 30, 32, 31, 28, 0, 12, 3));
units.Gharials.push(new Unit("Brooding Gharial", _infantry, 35, 39, 39, 39, 38, 0, 10, 5));
units["Giant Beetles"].push(new Unit("Swarming Greenback", _spear, 6, 4, 4, 4, 6, 0, 14, 1));
units["Giant Beetles"].push(new Unit("Teeming Beetle", _spear, 12, 9, 10, 8, 10, 0, 14, 2));
units["Giant Beetles"].push(new Unit("Venomous Beetle", _spear, 17, 16, 10, 16, 16, 0, 13, 3));
units["Giant Beetles"].push(new Unit("Giant Beetle", _spear, 22, 20, 18, 17, 21, 0, 16, 5));
units["Giant Rats"].push(new Unit("Ratling", _spear, 6, 4, 4, 4, 6, 0, 24, 1));
units["Giant Rats"].push(new Unit("Rat", _spear, 12, 9, 8, 8, 8, 0, 28, 2));
units["Giant Rats"].push(new Unit("Diseased Rat", _spear, 14, 11, 11, 10, 12, 0, 26, 3));
units["Giant Rats"].push(new Unit("Elder Buck", _spear, 16, 14, 14, 14, 16, 0, 20, 5));
units["Giant Scorpions"].push(new Unit("Baby Giant Scorpion", _spear, 12, 15, 13, 5, 5, 0, 18, 1));
units["Giant Scorpions"].push(new Unit("Adult Giant Scorpion", _spear, 22, 27, 24, 15, 14, 0, 19, 2));
units["Giant Scorpions"].push(new Unit("Barbed Giant Scorpion", _infantry, 35, 41, 30, 20, 19, 0, 19, 3));
units["Giant Scorpions"].push(new Unit("Predatory Giant Scorpion", _cavalry, 52, 58, 56, 40, 21, 0, 17, 5));
units["Giant Scuttlers"].push(new Unit("Scuttler", _spear, 11, 13, 11, 9, 10, 0, 24, 1));
units["Giant Scuttlers"].push(new Unit("Adult Scuttler", _cavalry, 21, 25, 21, 22, 19, 0, 26, 2));
units["Giant Scuttlers"].push(new Unit("Ravenous Scuttler", _cavalry, 36, 25, 33, 30, 34, 0, 30, 3));
units["Giant Scuttlers"].push(new Unit("Elder Scuttler", _cavalry, 62, 52, 50, 48, 52, 0, 25, 5));
units["Giant Spiders"].push(new Unit("Adolescent Giant Spider", _spear, 15, 16, 16, 12, 17, 0, 17, 1));
units["Giant Spiders"].push(new Unit("Giant Spider", _infantry, 25, 21, 20, 19, 20, 0, 20, 2));
units["Giant Spiders"].push(new Unit("Spitting Spider", _ranged, 31, 31, 30, 33, 32, 0, 22, 3));
units["Giant Spiders"].push(new Unit("Elder Giant Spider", _cavalry, 42, 45, 47, 25, 46, 0, 20, 5));
units["Giant Spiders"].push(new Unit("Greater Spinner", _ranged, 22, 56, 10, 54, 35, 0, 18, 6));
units["Giant Snakes"].push(new Unit("Adolescent Serpent", _spear, 14, 11, 4, 12, 12, 0, 15, 1));
units["Giant Snakes"].push(new Unit("Adult Serpent", _infantry, 24, 19, 20, 21, 18, 0, 16, 2));
units["Giant Snakes"].push(new Unit("Spitter", _ranged, 32, 27, 28, 28, 28, 0, 16, 3));
units["Giant Snakes"].push(new Unit("Deathbite", _ranged, 39, 45, 48, 45, 45, 0, 15, 5));
units["Giant Snakes"].push(new Unit("Elder Serpent", _cavalry, 46, 45, 41, 42, 46, 0, 14, 5));
units["Golden Monkeys"].push(new Unit("Young Golden Monkey", _spear, 6, 4, 5, 4, 6, 0, 14, 1));
units["Golden Monkeys"].push(new Unit("Adult Golden Monkey", _spear, 11, 9, 10, 9, 9, 0, 14, 2));
units["Golden Monkeys"].push(new Unit("Cunning Golden Monkey", _spear, 15, 14, 10, 16, 16, 0, 13, 3));
units["Golden Monkeys"].push(new Unit("Golden Monkey Elder", _spear, 20, 20, 18, 17, 20, 0, 16, 5));
units["Ice Salamanders"].push(new Unit("Small Ice Salamander", _spear, 16, 13, 15, 12, 16, 0, 17, 1));
units["Ice Salamanders"].push(new Unit("Large Ice Salamander", _infantry, 21, 20, 18, 19, 21, 0, 18, 2));
units["Ice Salamanders"].push(new Unit("Spitting Ice Salamander", _ranged, 29, 21, 29, 27, 28, 0, 20, 3));
units["Ice Salamanders"].push(new Unit("Greater Ice Salamander", _cavalry, 37, 31, 34, 32, 30, 0, 17, 5));
units.Jaguars.push(new Unit("Jaguar Cub", _spear, 9, 8, 9, 10, 9, 0, 24, 1));
units.Jaguars.push(new Unit("Adolescent Jaguar", _spear, 16, 16, 16, 15, 16, 0, 26, 2));
units.Jaguars.push(new Unit("Adult Jaguar", _infantry, 28, 27, 28, 24, 25, 0, 28, 3));
units.Jaguars.push(new Unit("Elder Jaguar", _infantry, 35, 36, 38, 36, 36, 0, 5, 5));
units.Leopards.push(new Unit("Leopard Cub", _spear, 14, 11, 12, 12, 12, 0, 28, 1));
units.Leopards.push(new Unit("Young Leopard", _spear, 20, 19, 21, 19, 19, 0, 30, 2));
units.Leopards.push(new Unit("Fully Grown Leopard", _infantry, 31, 11, 38, 32, 31, 0, 36, 3));
units.Leopards.push(new Unit("Elder Leopard", _infantry, 38, 38, 38, 36, 36, 0, 30, 5));
units.Lions.push(new Unit("Lion Cub", _spear, 16, 15, 13, 15, 15, 0, 18, 1));
units.Lions.push(new Unit("Adolescent Lion", _spear, 21, 21, 19, 19, 20, 0, 20, 2));
units.Lions.push(new Unit("Adult Lion", _infantry, 35, 32, 31, 33, 34, 0, 22, 3));
units.Lions.push(new Unit("Long-maned Lion", _infantry, 41, 46, 40, 41, 44, 0, 20, 5));
units["Magic Bears"].push(new Unit("Magic Bear cub", _spear, 7200000, 1020000, 102200, 102200, 102020, 0, 902, 1));
units["Magic Bears"].push(new Unit("Magic bear Legionnaire", _spear, 72000000, 1020000, 10000000, 10000006, 10000006, 0, 902, 1));
units["Magic Bears"].push(new Unit("Magic bear Champion ", _spear, 72000000, 1020000, 1020000, 17000000, 21000000, 0, 902, 1));
units["Magic Bears"].push(new Unit("Magic bear High King", _spear, 72000000000000, 3400000000, 3600000000, 3400000000, 3200000000, 0, 902, 1));
units.Mammoths.push(new Unit("Young Mammoth", _cavalry, 102, 80, 86, 86, 82, 0, 6, 1));
units.Mammoths.push(new Unit("Adult Mammoth", _cavalry, 158, 112, 70, 119, 130, 0, 6, 2));
units.Mammoths.push(new Unit("Enraged Tusker", _cavalry, 196, 165, 168, 110, 105, 0, 7, 3));
units.Mammoths.push(new Unit("Elder Tusker", _cavalry, 268, 238, 245, 105, 100, 0, 5, 5));
units["Massive Scarabs"].push(new Unit("Small Scarab", _spear, 11, 9, 10, 8, 10, 0, 18, 1));
units["Massive Scarabs"].push(new Unit("Aggressive Scarab", _spear, 19, 16, 10, 16, 16, 0, 19, 1));
units["Massive Scarabs"].push(new Unit("Adult Scarab", _spear, 22, 20, 18, 17, 21, 0, 17, 1));
units["Massive Scarabs"].push(new Unit("Elder Scarab", _spear, 30, 34, 36, 34, 32, 0, 18, 1));
units["Poisonous Crawlers"].push(new Unit("Small Poisonous Crawler", _spear, 12, 14, 15, 12, 16, 0, 11, 1));
units["Poisonous Crawlers"].push(new Unit("Adult Crawler", _infantry, 20, 17, 20, 21, 21, 0, 12, 2));
units["Poisonous Crawlers"].push(new Unit("Spitting Crawler", _ranged, 32, 31, 30, 29, 32, 0, 13, 3));
units["Poisonous Crawlers"].push(new Unit("Crawler Queen", _cavalry, 51, 40, 37, 50, 42, 0, 13, 5));
units["Polar Bears"].push(new Unit("Polar Bear Cub", _spear, 9, 8, 7, 9, 10, 0, 12, 1));
units["Polar Bears"].push(new Unit("Adolescent Polar Bear", _infantry, 18, 25, 18, 23, 17, 0, 13, 2));
units["Polar Bears"].push(new Unit("Nanuq", _infantry, 25, 45, 32, 40, 35, 0, 15, 4));
units["Polar Bears"].push(new Unit("Isbjørn", _infantry, 50, 72, 39, 70, 58, 0, 13, 6));
units.Pumas.push(new Unit("Adolescent Puma", _spear, 13, 11, 8, 9, 11, 0, 20, 1));
units.Pumas.push(new Unit("Wiry Puma", _spear, 19, 19, 20, 19, 18, 0, 26, 2));
units.Pumas.push(new Unit("Muscular Puma", _infantry, 29, 26, 36, 32, 28, 0, 27, 3));
units.Pumas.push(new Unit("Puma Leader", _infantry, 36, 36, 33, 31, 34, 0, 24, 5));
units.Rhinoceros.push(new Unit("Rhino Calf", _cavalry, 48, 30, 32, 30, 32, 0, 9, 1));
units.Rhinoceros.push(new Unit("Enraged Rhino", _cavalry, 62, 49, 52, 50, 51, 0, 15, 2));
units.Rhinoceros.push(new Unit("Adult Black Rhino", _cavalry, 89, 68, 70, 71, 72, 0, 17, 3));
units.Rhinoceros.push(new Unit("Adult White Rhino", _cavalry, 92, 71, 73, 74, 75, 0, 17, 5));
units["Roaming Trolls"].push(new Unit("Young Troll", _spear, 18, 21, 13, 17, 17, 0, 7, 1));
units["Roaming Trolls"].push(new Unit("Troll Wanderer", _spear, 29, 22, 24, 23, 24, 0, 8, 2));
units["Roaming Trolls"].push(new Unit("Troll Devourer", _infantry, 38, 35, 35, 34, 35, 0, 7, 3));
units["Roaming Trolls"].push(new Unit("Hunting Troll", _infantry, 47, 42, 44, 42, 43, 0, 7, 5));
units.Salamanders.push(new Unit("Small Salamander", _spear, 17, 16, 16, 12, 17, 0, 17, 1));
units.Salamanders.push(new Unit("Large Salamander", _infantry, 24, 21, 21, 19, 21, 0, 19, 2));
units.Salamanders.push(new Unit("Spitting Salamander", _ranged, 32, 32, 30, 33, 32, 0, 21, 3));
units.Salamanders.push(new Unit("Greater Salamander", _cavalry, 40, 41, 41, 41, 43, 0, 18, 5));
units.Saurians.push(new Unit("Spike-Backed Saurian", _spear, 83, 70, 82, 72, 80, 0, 7, 1));
units.Saurians.push(new Unit("Long-Necked Saurian", _infantry, 142, 136, 138, 124, 121, 0, 6, 2));
units.Saurians.push(new Unit("Saurian Raptor", _infantry, 244, 196, 160, 184, 201, 0, 11, 3));
units.Saurians.push(new Unit("Saurian Lord", _cavalry, 301, 272, 284, 286, 280, 0, 6, 5));
units["Scaled Chargers"].push(new Unit("Scaled Charger", _infantry, 22, 10, 28, 24, 15, 0, 12, 1));
units["Scaled Chargers"].push(new Unit("Armoured Charger", _infantry, 25, 28, 36, 26, 17, 0, 10, 2));
units["Scaled Chargers"].push(new Unit("Heavy Charger", _infantry, 35, 34, 34, 32, 21, 0, 8, 3));
units["Scaled Chargers"].push(new Unit("Lightning Charger", _cavalry, 47, 37, 32, 30, 23, 0, 15, 5));
units.Scritchers.push(new Unit("Small Scritcher", _spear, 10, 7, 8, 9, 9, 0, 16, 1));
units.Scritchers.push(new Unit("Adult Scritcher", _spear, 18, 16, 16, 17, 17, 0, 17, 2));
units.Scritchers.push(new Unit("Taloned Scritcher", _infantry, 37, 26, 34, 24, 21, 0, 18, 3));
units.Scritchers.push(new Unit("Elder Scritcher", _infantry, 36, 38, 41, 26, 32, 0, 16, 5));
units["Simien Wolves"].push(new Unit("Adolescent Simien Wolf", _spear, 8, 10, 12, 10, 8, 0, 17, 1));
units["Simien Wolves"].push(new Unit("Adult Simien Wolf", _spear, 16, 17, 20, 16, 14, 0, 18, 2));
units["Simien Wolves"].push(new Unit("Snarling Simien Wolf", _infantry, 25, 27, 29, 20, 22, 0, 18, 3));
units["Simien Wolves"].push(new Unit("Simien Wolfpack Leader", _cavalry, 34, 32, 35, 33, 32, 0, 19, 5));
units["Snow Leopards"].push(new Unit("Snow Leopard Cub", _spear, 9, 9, 9, 10, 10, 0, 17, 1));
units["Snow Leopards"].push(new Unit("Adolescent Snow Leopard", _spear, 17, 15, 16, 12, 16, 0, 18, 2));
units["Snow Leopards"].push(new Unit("Adult Snow Leopard", _infantry, 26, 28, 26, 24, 25, 0, 18, 3));
units["Snow Leopards"].push(new Unit("Elder Snow Leopard", _infantry, 38, 33, 39, 33, 37, 0, 19, 5));
units.Tigers.push(new Unit("Tiger Cub", _spear, 18, 15, 13, 17, 17, 0, 17, 1));
units.Tigers.push(new Unit("Adolescent Tiger", _spear, 25, 20, 19, 19, 21, 0, 19, 2));
units.Tigers.push(new Unit("Adult Tiger", _infantry, 37, 32, 31, 33, 33, 0, 21, 3));
units.Tigers.push(new Unit("Elder Amur Tiger", _infantry, 52, 46, 42, 41, 44, 0, 19, 5));
units["White Tigers"].push(new Unit("White Tiger Cub", _spear, 19, 15, 13, 17, 17, 0, 16, 1));
units["White Tigers"].push(new Unit("Adolescent White Tiger", _spear, 26, 20, 19, 19, 21, 0, 18, 2));
units["White Tigers"].push(new Unit("Adult White Tiger", _infantry, 38, 32, 31, 33, 44, 0, 20, 3));
units["White Tigers"].push(new Unit("Elder White Tiger", _infantry, 60, 46, 42, 41, 60, 0, 18, 5));
units["Wild Dogs"].push(new Unit("Pup", _spear, 3, 3, 4, 3, 3, 0, 16, 1));
units["Wild Dogs"].push(new Unit("Wild Dog", _spear, 5, 5, 6, 5, 5, 0, 17, 1));
units["Wild Dogs"].push(new Unit("Rabid Hound", _infantry, 9, 7, 8, 7, 7, 0, 18, 2));
units["Wild Dogs"].push(new Unit("Pack Leader", _infantry, 11, 10, 11, 10, 10, 0, 18, 3));
units.Wolves.push(new Unit("Wolfpup", _spear, 5, 5, 6, 5, 5, 0, 16, 1));
units.Wolves.push(new Unit("Grey Wolves", _infantry, 8, 8, 9, 8, 8, 0, 18, 1));
units.Wolves.push(new Unit("White Wolves", _infantry, 14, 14, 15, 14, 14, 0, 19, 2));
units.Wolves.push(new Unit("Alpha Wolves", _cavalry, 20, 20, 21, 20, 20, 0, 18, 3));
units.Wolves.push(new Unit("Wolfpack Leader", _cavalry, 30, 30, 31, 30, 35, 0, 20, 5));
units.Skeletons.push(new Unit("Reanimated Bonesmen", _infantry, 9, 16, 18, 10, 7, 0, 6, 1));
units.Skeletons.push(new Unit("Ribbed Cadavers", _infantry, 22, 28, 32, 16, 18, 0, 6, 2));
units.Skeletons.push(new Unit("Skeletal Warriors", _infantry, 32, 40, 38, 27, 27, 0, 6, 3));
units.Skeletons.push(new Unit("Ossified Commanders", _infantry, 40, 55, 58, 34, 32, 0, 6, 4));
units.Zombies.push(new Unit("Khraglangs", _ranged, 8, 7, 7, 5, 6, 0, 5, 1));
units.Zombies.push(new Unit("Shalangs", _infantry, 18, 16, 13, 10, 12, 0, 5, 2));
units.Zombies.push(new Unit("Ruslangs", _infantry, 25, 27, 22, 17, 19, 0, 5, 3));
units.Zombies.push(new Unit("Armlangs", _infantry, 32, 40, 38, 32, 34, 0, 3, 4));
units.Ghosts.push(new Unit("Phantasms", _cavalry, 13, 24, 28, 12, 15, 0, 26, 2));
units.Ghosts.push(new Unit("Spectres", _cavalry, 22, 34, 40, 22, 25, 0, 24, 3));
units.Ghosts.push(new Unit("Tortured Souls", _ranged, 30, 42, 44, 30, 36, 0, 19, 5));
units.Ghosts.push(new Unit("Banshees", _ranged, 42, 60, 66, 40, 48, 0, 19, 7));
units.Mercenaries.push(new Unit("Hired Spear", _spear, 9, 14, 4, 14, 20, 10, 6, 1));
units.Mercenaries.push(new Unit("Marauder", _spear, 23, 16, 6, 16, 26, 10, 4, 2));
units.Mercenaries.push(new Unit("Henchmen", _infantry, 14, 13, 9, 14, 13, 10, 5, 1));
units.Mercenaries.push(new Unit("Corsair", _infantry, 28, 16, 14, 17, 15, 10, 3, 2));
units.Mercenaries.push(new Unit("Bowmen", _ranged, 14, 16, 17, 15, 8, 10, 7, 2));
units.Mercenaries.push(new Unit("Professional Crossbowmen", _ranged, 23, 22, 21, 21, 10, 10, 5, 3));
units.Mercenaries.push(new Unit("Mercenary Light Horse", _cavalry, 29, 14, 15, 17, 15, 10, 13, 3));
units.Mercenaries.push(new Unit("Errant Knight", _cavalry, 43, 17, 18, 27, 28, 10, 9, 4));
units.Humans.push(new Unit("Militiamen", _spear, 7, 11, 4, 11, 13, 20, 8, 1));
units.Humans.push(new Unit("Pikemen", _spear, 16, 17, 11, 17, 29, 12, 6, 2));
units.Humans.push(new Unit("Archer", _ranged, 16, 21, 22, 20, 13, 20, 7, 2));
units.Humans.push(new Unit("Longbowmen", _ranged, 24, 33, 32, 32, 20, 27, 9, 3));
units.Humans.push(new Unit("Swordsmen", _infantry, 22, 13, 10, 15, 14, 48, 7, 2));
units.Humans.push(new Unit("Men-at-Arms", _infantry, 35, 20, 18, 21, 19, 55, 5, 3));
units.Humans.push(new Unit("Charioteer", _cavalry, 37, 15, 16, 20, 21, 150, 18, 3));
units.Humans.push(new Unit("Knight", _cavalry, 65, 20, 19, 28, 28, 100, 12, 4));
units.Elves.push(new Unit("Protector", _spear, 6, 11, 4, 10, 13, 18, 9, 1));
units.Elves.push(new Unit("Phalanx", _spear, 15, 15, 10, 15, 30, 10, 7, 2));
units.Elves.push(new Unit("Sentinel", _ranged, 20, 23, 24, 23, 16, 25, 10, 2));
units.Elves.push(new Unit("Elven Trueshot", _ranged, 32, 36, 36, 34, 25, 30, 8, 3));
units.Elves.push(new Unit("Warden", _infantry, 21, 14, 12, 14, 14, 55, 6, 2));
units.Elves.push(new Unit("Wardancer", _infantry, 33, 19, 19, 20, 20, 65, 8, 3));
units.Elves.push(new Unit("Swiftsteed", _cavalry, 36, 13, 13, 20, 21, 130, 20, 3));
units.Elves.push(new Unit("Marshal", _cavalry, 59, 19, 18, 27, 28, 92, 17, 4));
units.Dwarves.push(new Unit("Yeomen", _spear, 7, 12, 4, 13, 13, 22, 8, 1));
units.Dwarves.push(new Unit("Halbardier", _spear, 16, 17, 13, 17, 29, 16, 6, 2));
units.Dwarves.push(new Unit("Slinger", _ranged, 15, 21, 22, 20, 13, 35, 9, 2));
units.Dwarves.push(new Unit("Crossbowmen", _ranged, 26, 32, 31, 30, 21, 30, 7, 3));
units.Dwarves.push(new Unit("Axmen", _infantry, 29, 14, 11, 17, 14, 70, 9, 2));
units.Dwarves.push(new Unit("Stalwart", _infantry, 45, 20, 18, 21, 17, 44, 8, 3));
units.Dwarves.push(new Unit("Packsmen", _cavalry, 32, 15, 15, 10, 23, 95, 15, 3));
units.Dwarves.push(new Unit("Runerider", _cavalry, 57, 21, 20, 26, 29, 75, 11, 4));
units.Orcs.push(new Unit("Kobold Cohort", _spear, 9, 12, 6, 12, 13, 25, 8, 1));
units.Orcs.push(new Unit("Clan Guardsmen", _spear, 19, 18, 11, 18, 33, 18, 6, 2));
units.Orcs.push(new Unit("Clanguard", _ranged, 17, 19, 21, 20, 12, 32, 9, 2));
units.Orcs.push(new Unit("Death Dealer", _ranged, 26, 31, 30, 30, 20, 27, 7, 3));
units.Orcs.push(new Unit("Fang", _infantry, 22, 14, 11, 15, 14, 40, 7, 2));
units.Orcs.push(new Unit("Fist", _infantry, 36, 18, 17, 18, 19, 60, 5, 3));
units.Orcs.push(new Unit("Wolfrider", _cavalry, 34, 14, 14, 20, 24, 115, 17, 3));
units.Orcs.push(new Unit("Death Pack", _cavalry, 59, 21, 19, 28, 29, 85, 12, 4));
units.Moumiyas.push(new Unit("Black Moumiyas", _spear, 13, 12, 14, 11, 9, 0, 5, 3));
units.Moumiyas.push(new Unit("Red Moumiyas", _spear, 18, 22, 20, 15, 15, 0, 6, 4));
units.Moumiyas.push(new Unit("Ancient Moumiyas", _ranged, 29, 35, 42, 27, 25, 0, 5, 6));
units.Moumiyas.push(new Unit("Moumiyas Lords", _ranged, 50, 48, 46, 32, 36, 0, 4, 8));
units["Escaped Air Elementals"].push(new Unit("Escaped Air Elementals", _spear, 150, 250, 500, 250, 250, 0, 10, 15));
units["Escaped Earth Elementals"].push(new Unit("Escaped Earth Elementals", _spear, 150, 500, 250, 250, 250, 0, 10, 15));
units["Escaped Water Elementals"].push(new Unit("Escaped Water Elementals", _spear, 150, 250, 250, 500, 250, 0, 10, 15));
units["Escaped Fire Elementals"].push(new Unit("Escaped Fire Elementals", _spear, 150, 250, 250, 250, 500, 0, 10, 15));
units.Humans.push(new Unit("Errant Knights", _cavalry, 14, 17, 18, 27, 28, 10, 9, 4));
units.Humans.push(new Unit("Brood Mothers", _cavalry, 42, 40, 38, 40, 50, 0, 18, 4));
units.Humans.push(new Unit("Elder Weavers", _cavalry, 50, 50, 50, 50, 49, 0, 18, 4));
units.Humans.push(new Unit("Praetorian Guardsmen", _spear, 40, 46, 44, 48, 38, 0, 12, 0));
units.Humans.push(new Unit("Elite Praetorian Guardsmen", _spear, 72, 62, 64, 70, 55, 0, 14, 0));
units.Humans.push(new Unit("Pure Fire Elementals", _infantry, 225, 300, 300, 300, 500, 0, 25, 0));
units.Humans.push(new Unit("Pure Fire Elementals", _infantry, 225, 300, 300, 500, 300, 0, 25, 0));
units.Humans.push(new Unit("Pure Air Elementals", _infantry, 225, 300, 500, 300, 300, 0, 25, 0));
units.Humans.push(new Unit("Pure Earth Elementals", _infantry, 225, 500, 300, 300, 300, 0, 25, 0));
units.Humans.push(new Unit("Bone Drakes", _cavalry, 2400, 3300, 2850, 3250, 3200, 0, 55, 0));
units.Humans.push(new Unit("Bone Dragons", _cavalry, 3150, 3450, 3250, 3350, 3500, 10, 9, 4));
units.Humans.push(new Unit("Dragon Revenants", _cavalry, 4975, 5350, 5450, 5100, 5200, 63, 0, 4));
units.Humans.push(new Unit("Ancient Heroes", _infantry, 366, 164, 198, 232, 220, 50, 8, 0));
units.Humans.push(new Unit("Skyclad", _spear, 9, 12, 7, 10, 15, 20, 10, 0));
units.Orcs.push(new Unit("Errant Knights", _cavalry, 14, 17, 18, 27, 28, 10, 9, 4));
units.Orcs.push(new Unit("Brood Mothers", _cavalry, 42, 40, 38, 40, 50, 0, 18, 4));
units.Orcs.push(new Unit("Elder Weavers", _cavalry, 50, 50, 50, 50, 49, 0, 18, 4));
units.Orcs.push(new Unit("Praetorian Guardsmen", _spear, 40, 46, 44, 48, 38, 0, 12, 0));
units.Orcs.push(new Unit("Elite Praetorian Guardsmen", _spear, 72, 62, 64, 70, 55, 0, 14, 0));
units.Orcs.push(new Unit("Pure Fire Elementals", _infantry, 225, 300, 300, 300, 500, 0, 25, 0));
units.Orcs.push(new Unit("Pure Fire Elementals", _infantry, 225, 300, 300, 500, 300, 0, 25, 0));
units.Orcs.push(new Unit("Pure Air Elementals", _infantry, 225, 300, 500, 300, 300, 0, 25, 0));
units.Orcs.push(new Unit("Pure Earth Elementals", _infantry, 225, 500, 300, 300, 300, 0, 25, 0));
units.Orcs.push(new Unit("Bone Drakes", _cavalry, 2400, 3300, 2850, 3250, 3200, 0, 55, 0));
units.Orcs.push(new Unit("Bone Dragons", _cavalry, 3150, 3450, 3250, 3350, 3500, 10, 9, 4));
units.Orcs.push(new Unit("Dragon Revenants", _cavalry, 4975, 5350, 5450, 5100, 5200, 63, 0, 4));
units.Orcs.push(new Unit("Ancient Heroes", _infantry, 366, 164, 198, 232, 220, 50, 8, 0));
units.Orcs.push(new Unit("Skyclad", _spear, 9, 12, 7, 10, 15, 20, 10, 0));
units.Dwarves.push(new Unit("Errant Knights", _cavalry, 14, 17, 18, 27, 28, 10, 9, 4));
units.Dwarves.push(new Unit("Brood Mothers", _cavalry, 42, 40, 38, 40, 50, 0, 18, 4));
units.Dwarves.push(new Unit("Elder Weavers", _cavalry, 50, 50, 50, 50, 49, 0, 18, 4));
units.Dwarves.push(new Unit("Praetorian Guardsmen", _spear, 40, 46, 44, 48, 38, 0, 12, 0));
units.Dwarves.push(new Unit("Elite Praetorian Guardsmen", _spear, 72, 62, 64, 70, 55, 0, 14, 0));
units.Dwarves.push(new Unit("Pure Fire Elementals", _infantry, 225, 300, 300, 300, 500, 0, 25, 0));
units.Dwarves.push(new Unit("Pure Fire Elementals", _infantry, 225, 300, 300, 500, 300, 0, 25, 0));
units.Dwarves.push(new Unit("Pure Air Elementals", _infantry, 225, 300, 500, 300, 300, 0, 25, 0));
units.Dwarves.push(new Unit("Pure Earth Elementals", _infantry, 225, 500, 300, 300, 300, 0, 25, 0));
units.Dwarves.push(new Unit("Bone Drakes", _cavalry, 2400, 3300, 2850, 3250, 3200, 0, 55, 0));
units.Dwarves.push(new Unit("Bone Dragons", _cavalry, 3150, 3450, 3250, 3350, 3500, 10, 9, 4));
units.Dwarves.push(new Unit("Dragon Revenants", _cavalry, 4975, 5350, 5450, 5100, 5200, 63, 0, 4));
units.Dwarves.push(new Unit("Ancient Heroes", _infantry, 366, 164, 198, 232, 220, 50, 8, 0));
units.Dwarves.push(new Unit("Skyclad", _spear, 9, 12, 7, 10, 15, 20, 10, 0));
units.Elves.push(new Unit("Errant Knights", _cavalry, 14, 17, 18, 27, 28, 10, 9, 4));
units.Elves.push(new Unit("Brood Mothers", _cavalry, 42, 40, 38, 40, 50, 0, 18, 4));
units.Elves.push(new Unit("Elder Weavers", _cavalry, 50, 50, 50, 50, 49, 0, 18, 4));
units.Elves.push(new Unit("Praetorian Guardsmen", _spear, 40, 46, 44, 48, 38, 0, 12, 0));
units.Elves.push(new Unit("Elite Praetorian Guardsmen", _spear, 72, 62, 64, 70, 55, 0, 14, 0));
units.Elves.push(new Unit("Pure Fire Elementals", _infantry, 225, 300, 300, 300, 500, 0, 25, 0));
units.Elves.push(new Unit("Pure Fire Elementals", _infantry, 225, 300, 300, 500, 300, 0, 25, 0));
units.Elves.push(new Unit("Pure Air Elementals", _infantry, 225, 300, 500, 300, 300, 0, 25, 0));
units.Elves.push(new Unit("Pure Earth Elementals", _infantry, 225, 500, 300, 300, 300, 0, 25, 0));
units.Elves.push(new Unit("Bone Drakes", _cavalry, 2400, 3300, 2850, 3250, 3200, 0, 55, 0));
units.Elves.push(new Unit("Bone Dragons", _cavalry, 3150, 3450, 3250, 3350, 3500, 10, 9, 4));
units.Elves.push(new Unit("Dragon Revenants", _cavalry, 4975, 5350, 5450, 5100, 5200, 63, 0, 4));
units.Elves.push(new Unit("Ancient Heroes", _infantry, 366, 164, 198, 232, 220, 50, 8, 0));
units.Elves.push(new Unit("Skyclad", _spear, 9, 12, 7, 10, 15, 20, 10, 0));
units.Occupying_Force.push(new Unit("Protector", _spear, 6, 11, 4, 10, 13, 18, 9, 1));
units.Occupying_Force.push(new Unit("Phalanx", _spear, 15, 15, 10, 15, 30, 10, 7, 2));
units.Occupying_Force.push(new Unit("Sentinel", _ranged, 20, 23, 24, 23, 16, 25, 10, 2));
units.Occupying_Force.push(new Unit("Elven Trueshot", _ranged, 32, 36, 36, 34, 25, 30, 8, 3));
units.Occupying_Force.push(new Unit("Warden", _infantry, 21, 14, 12, 14, 14, 55, 6, 2));
units.Occupying_Force.push(new Unit("Wardancer", _infantry, 33, 19, 19, 20, 20, 65, 8, 3));
units.Occupying_Force.push(new Unit("Swiftsteed", _cavalry, 36, 13, 13, 20, 21, 130, 20, 3));
units.Occupying_Force.push(new Unit("Marshal", _cavalry, 59, 19, 18, 27, 28, 92, 17, 4));
units.Occupying_Force.push(new Unit("Yeomen", _spear, 7, 12, 4, 13, 13, 22, 8, 1));
units.Occupying_Force.push(new Unit("Halbardier", _spear, 16, 17, 13, 17, 29, 16, 6, 2));
units.Occupying_Force.push(new Unit("Slinger", _ranged, 15, 21, 22, 20, 13, 35, 9, 2));
units.Occupying_Force.push(new Unit("Crossbowmen", _ranged, 26, 32, 31, 30, 21, 30, 7, 3));
units.Occupying_Force.push(new Unit("Axmen", _infantry, 29, 14, 11, 17, 14, 70, 9, 2));
units.Occupying_Force.push(new Unit("Stalwart", _infantry, 45, 20, 18, 21, 17, 44, 8, 3));
units.Occupying_Force.push(new Unit("Packsmen", _cavalry, 32, 15, 15, 10, 23, 95, 15, 3));
units.Occupying_Force.push(new Unit("Runerider", _cavalry, 57, 21, 20, 26, 29, 75, 11, 4));
units.Occupying_Force.push(new Unit("Kobold Cohort", _spear, 9, 12, 6, 12, 13, 25, 8, 1));
units.Occupying_Force.push(new Unit("Clan Guardsmen", _spear, 19, 18, 11, 18, 33, 18, 6, 2));
units.Occupying_Force.push(new Unit("Clanguard", _ranged, 17, 19, 21, 20, 12, 32, 9, 2));
units.Occupying_Force.push(new Unit("Death Dealer", _ranged, 26, 31, 30, 30, 20, 27, 7, 3));
units.Occupying_Force.push(new Unit("Fang", _infantry, 22, 14, 11, 15, 14, 40, 7, 2));
units.Occupying_Force.push(new Unit("Fist", _infantry, 36, 18, 17, 18, 19, 60, 5, 3));
units.Occupying_Force.push(new Unit("Wolfrider", _cavalry, 34, 14, 14, 20, 24, 115, 17, 3));
units.Occupying_Force.push(new Unit("Death Pack", _cavalry, 59, 21, 19, 28, 29, 85, 12, 4));
units.Occupying_Force.push(new Unit("Errant Knights", _cavalry, 14, 17, 18, 27, 28, 10, 9, 4));
units.Occupying_Force.push(new Unit("Brood Mothers", _cavalry, 42, 40, 38, 40, 50, 0, 18, 4));
units.Occupying_Force.push(new Unit("Elder Weavers", _cavalry, 50, 50, 50, 50, 49, 0, 18, 4));
units.Occupying_Force.push(new Unit("Praetorian Guardsmen", _spear, 40, 46, 44, 48, 38, 0, 12, 0));
units.Occupying_Force.push(new Unit("Elite Praetorian Guardsmen", _spear, 72, 62, 64, 70, 55, 0, 14, 0));
units.Occupying_Force.push(new Unit("Pure Fire Elementals", _infantry, 225, 300, 300, 300, 500, 0, 25, 0));
units.Occupying_Force.push(new Unit("Pure Fire Elementals", _infantry, 225, 300, 300, 500, 300, 0, 25, 0));
units.Occupying_Force.push(new Unit("Pure Air Elementals", _infantry, 225, 300, 500, 300, 300, 0, 25, 0));
units.Occupying_Force.push(new Unit("Pure Earth Elementals", _infantry, 225, 500, 300, 300, 300, 0, 25, 0));
units.Occupying_Force.push(new Unit("Bone Drakes", _cavalry, 2400, 3300, 2850, 3250, 3200, 0, 55, 0));
units.Occupying_Force.push(new Unit("Bone Dragons", _cavalry, 3150, 3450, 3250, 27, 28, 10, 9, 4));
units.Occupying_Force.push(new Unit("Dragon Revenants", _cavalry, 4975, 5350, 5450, 5100, 0, 63, 0, 4));
units.Occupying_Force.push(new Unit("Ancient Heroes", _infantry, 366, 164, 198, 232, 220, 50, 8, 0));
units.Occupying_Force.push(new Unit("Skyclad", _spear, 9, 12, 7, 10, 15, 20, 10, 0));
units.Occupying_Force.push(new Unit("Errant Knights", _cavalry, 14, 17, 18, 27, 28, 10, 9, 4));
units.Occupying_Force.push(new Unit("Brood Mothers", _cavalry, 42, 40, 38, 40, 50, 0, 18, 4));
units.Occupying_Force.push(new Unit("Elder Weavers", _cavalry, 50, 50, 50, 50, 49, 0, 18, 4));
units.Occupying_Force.push(new Unit("Praetorian Guardsmen", _spear, 40, 46, 44, 48, 38, 0, 12, 0));
units.Occupying_Force.push(new Unit("Elite Praetorian Guardsmen", _spear, 72, 62, 64, 70, 55, 0, 14, 0));
units.Occupying_Force.push(new Unit("Pure Fire Elementals", _infantry, 225, 300, 300, 300, 500, 0, 25, 0));
units.Occupying_Force.push(new Unit("Pure Fire Elementals", _infantry, 225, 300, 300, 500, 300, 0, 25, 0));
units.Occupying_Force.push(new Unit("Pure Air Elementals", _infantry, 225, 300, 500, 300, 300, 0, 25, 0));
units.Occupying_Force.push(new Unit("Pure Earth Elementals", _infantry, 225, 500, 300, 300, 300, 0, 25, 0));
units.Occupying_Force.push(new Unit("Bone Drakes", _cavalry, 2400, 3300, 2850, 3250, 3200, 0, 55, 0));
units.Occupying_Force.push(new Unit("Bone Dragons", _cavalry, 3150, 3450, 3250, 3350, 3500, 10, 9, 4));
units.Occupying_Force.push(new Unit("Dragon Revenants", _cavalry, 4975, 5350, 5450, 5100, 5200, 63, 0, 4));
units.Occupying_Force.push(new Unit("Ancient Heroes", _infantry, 366, 164, 198, 232, 220, 50, 8, 0));
units.Occupying_Force.push(new Unit("Skyclad", _spear, 9, 12, 7, 10, 15, 20, 10, 0));
units["Apaxu"].push(new Unit("Apaxu Raiders", _cavalry, 10, 4, 5, 7, 10, 120, 20, 1));
units["Apaxu"].push(new Unit("Apaxu Warriors", _cavalry, 38, 13, 13, 20, 21, 100, 20, 3));
units["Apaxu"].push(new Unit("Apaxu Champions", _cavalry, 42, 36, 27, 47, 46, 80, 20, 4));
units["Arakvar"].push(new Unit("Adolescent Arakvar", _spear, 32, 32, 22, 30, 30, 20, 10, 3));
units["Arakvar"].push(new Unit("Adult Arakvar", _infantry, 68, 62, 58, 45, 58, 30, 12, 6));
units["Arakvar"].push(new Unit("Elder Arakvar", _cavalry, 98, 90, 80, 85, 118, 40, 14, 9));
units["Argiri"].push(new Unit("Argiri Enforcers", _infantry, 23, 18, 17, 18, 18, 20, 9, 3));
units["Argiri"].push(new Unit("Argiri Archers", _ranged, 33, 36, 36, 34, 26, 15, 12, 4));
units["Atagek"].push(new Unit("Jaguar Warriors", _spear, 9, 10, 3, 9, 13, 20, 8, 1));
units["Atagek"].push(new Unit("Eagle Warriors", _infantry, 21, 17, 9, 16, 12, 28, 9, 2));
units["Atagek"].push(new Unit("Jaguar Knights", _spear, 22, 33, 24, 35, 39, 33, 7, 3));
units["Atagek"].push(new Unit("Eagle Knights", _infantry, 32, 27, 26, 30, 28, 33, 7, 3));
units["Azure Throne"].push(new Unit("Azure Guardsmen", _infantry, 36, 28, 32, 58, 45, 25, 6, 4));
units["Azure Throne"].push(new Unit("Commoner Guards", _spear, 15, 17, 12, 18, 30, 44, 7, 2));
units["Azure Throne"].push(new Unit("Highborn Guards", _infantry, 35, 25, 20, 26, 29, 24, 6, 3));
units["Azure Throne"].push(new Unit("Mercenary Archers", _ranged, 16, 22, 23, 20, 14, 30, 7, 2));
units["Azure Throne"].push(new Unit("Cavalry", _cavalry, 40, 15, 14, 20, 21, 100, 15, 3));
units["Barbarians"].push(new Unit("Bloodmarked Warriors", _infantry, 10, 5, 3, 4, 7, 22, 9, 1));
units["Barbarians"].push(new Unit("Armed Slaves", _spear, 6, 11, 4, 11, 14, 32, 9, 1));
units["Barbarians"].push(new Unit("Warborn", _infantry, 22, 16, 13, 19, 17, 22, 8, 2));
units["Barbarians"].push(new Unit("Freed Slaves", _spear, 14, 22, 13, 21, 31, 34, 8, 2));
units["Barbarians"].push(new Unit("Warlords", _infantry, 34, 27, 23, 33, 30, 22, 8, 3));
units["Barbarians"].push(new Unit("Barbarian Riders", _cavalry, 20, 12, 9, 19, 22, 22, 18, 2));
units["Bayne's Irregulars"].push(new Unit("Bayne's Pikes", _spear, 17, 17, 12, 17, 34, 19, 6, 2));
units["Bayne's Irregulars"].push(new Unit("Bayne's Crossbows", _ranged, 24, 35, 33, 34, 22, 25, 7, 3));
units["Bayne's Irregulars"].push(new Unit("Bayne's Swordsmen", _infantry, 23, 13, 10, 15, 14, 30, 8, 2));
units["Bayne's Irregulars"].push(new Unit("Bayne's Axemen", _infantry, 41, 20, 19, 21, 18, 42, 6, 3));
units["Bayne's Irregulars"].push(new Unit("Bayne's Light Cavalry", _cavalry, 36, 14, 13, 18, 21, 80, 17, 3));
units["Bayne's Irregulars"].push(new Unit("Bayne's Heavy Cavalry", _cavalry, 58, 21, 20, 28, 32, 90, 12, 4));
units["Blood Reavers"].push(new Unit("Blood-Dancers", _infantry, 34, 17, 16, 20, 20, 50, 6, 3));
units["Blood Reavers"].push(new Unit("Temple-Dancers", _infantry, 43, 37, 36, 37, 38, 46, 6, 4));
units["Blood Reavers"].push(new Unit("Reavers", _spear, 19, 17, 14, 19, 33, 28, 8, 2));
units["Blood Reavers"].push(new Unit("Spear-Throwers", _ranged, 13, 25, 24, 23, 16, 34, 8, 2));
units["Brotherhood of Kerala"].push(new Unit("Dark Thorns", _ranged, 24, 18, 20, 18, 12, 24, 10, 2));
units["Brotherhood of Kerala"].push(new Unit("Crimson Waves", _infantry, 18, 20, 17, 18, 18, 35, 9, 2));
units["Brotherhood of Kerala"].push(new Unit("Hidden Cobras", _ranged, 17, 20, 18, 19, 11, 20, 10, 2));
units["Brotherhood of Kerala"].push(new Unit("Storm Lancers", _cavalry, 34, 14, 11, 20, 21, 85, 18, 3));
units["Circle of Five"].push(new Unit("Warlock", _infantry, 14, 12, 12, 14, 18, 25, 6, 3));
units["Circle of Five"].push(new Unit("Circle Spearmen", _spear, 7, 11, 4, 11, 14, 30, 7, 1));
units["Circle of Five"].push(new Unit("Circle Archers", _ranged, 24, 35, 32, 35, 23, 26, 8, 3));
units["Circle of Five"].push(new Unit("Circle Swordsmen", _infantry, 22, 12, 10, 15, 14, 44, 7, 2));
units["Circle of Five"].push(new Unit("Enchanted Swordsmen", _infantry, 43, 26, 20, 31, 30, 41, 6, 4));
units["Circle of Five"].push(new Unit("Circle Light Cavalry", _cavalry, 23, 12, 12, 19, 21, 100, 16, 2));
units["Clan Bealagh"].push(new Unit("Broken-Standard Guards", _infantry, 41, 27, 22, 32, 24, 30, 5, 3));
units["Clan Bealagh"].push(new Unit("Dwarf Militia", _spear, 6, 12, 4, 13, 13, 23, 7, 1));
units["Clan Bealagh"].push(new Unit("Crossbowmen", _ranged, 27, 34, 32, 32, 25, 28, 7, 3));
units["Clan Dollogh"].push(new Unit("Automata Guardians", _infantry, 150, 70, 180, 65, 160, 200, 5, 20));
units["Clan Moedagh"].push(new Unit("Ironwalls", _infantry, 44, 42, 55, 18, 29, 42, 3, 4));
units["Clan Moedagh"].push(new Unit("Berserkers", _infantry, 47, 13, 11, 17, 14, 20, 7, 3));
units["Clan Moedagh"].push(new Unit("Tunnel Fighters", _spear, 8, 13, 4, 13, 16, 15, 9, 1));
units["Clan Reashag"].push(new Unit("Shieldmen", _infantry, 29, 30, 32, 20, 41, 36, 5, 3));
units["Clan Reashag"].push(new Unit("Reashag Stalwarts", _infantry, 40, 20, 18, 21, 17, 40, 6, 3));
units["Council of Illyria"].push(new Unit("Praetorian Guardsmen", _spear, 40, 46, 44, 48, 38, 0, 12, 0));
units["Council of Illyria"].push(new Unit("Elite Praetorian Guardsmen", _spear, 72, 62, 64, 70, 55, 0, 14, 0));
units["Crimson Dawn"].push(new Unit("Dawnraiders", _cavalry, 21, 11, 10, 15, 19, 100, 19, 2));
units["Crimson Dawn"].push(new Unit("Strikers", _cavalry, 43, 12, 11, 14, 25, 80, 20, 3));
units["Crimson Dawn"].push(new Unit("Defenders", _spear, 12, 19, 12, 17, 32, 20, 8, 2));
units["Crimson Skulls"].push(new Unit("Blood-Mad Orcs", _infantry, 46, 5, 6, 9, 7, 60, 7, 3));
units["Crimson Skulls"].push(new Unit("Pack Leaders", _infantry, 32, 21, 18, 22, 22, 60, 7, 3));
units["Crimson Skulls"].push(new Unit("Pack Warriors", _infantry, 23, 14, 10, 16, 14, 40, 7, 2));
units["Crimson Skulls"].push(new Unit("Orc-Won Slaves", _ranged, 7, 12, 10, 10, 10, 26, 8, 1));
units["Daedalons"].push(new Unit("Groundlings", _infantry, 39, 18, 19, 26, 23, 0, 7, 3));
units["Daedalons"].push(new Unit("Juvenile Daedalons", _cavalry, 42, 25, 22, 33, 33, 20, 18, 4));
units["Daedalons"].push(new Unit("Adult Daedalons", _cavalry, 52, 58, 44, 74, 73, 20, 16, 6));
units["Demersae"].push(new Unit("Mer-Friends", _spear, 5, 11, 6, 10, 14, 16, 8, 1));
units["Dragonkin"].push(new Unit("Dragon Priests", _infantry, 2, 3, 2, 3, 2, 48, 3, 7));
units["Drangu Mungus"].push(new Unit("Ogres", _infantry, 68, 23, 12, 38, 46, 200, 4, 5));
units["Drangu Mungus"].push(new Unit("Ogres", _infantry, 66, 26, 14, 44, 49, 200, 4, 5));
units["Drangu Mungus"].push(new Unit("Ogres", _infantry, 78, 21, 18, 38, 46, 200, 5, 5));
units["Drangu Mungus"].push(new Unit("Ogres", _infantry, 82, 61, 55, 69, 80, 180, 7, 7));
units["Drangu Mungus"].push(new Unit("Ogres", _ranged, 23, 27, 27, 28, 21, 180, 4, 3));
units["Drek-Hhakral"].push(new Unit("Marauders", _spear, 28, 16, 10, 15, 22, 30, 13, 3));
units["Drek-Hhakral"].push(new Unit("Hordesmen", _spear, 19, 18, 17, 18, 35, 25, 11, 3));
units["Drek-Hhakral"].push(new Unit("Champions", _spear, 32, 27, 24, 27, 50, 15, 13, 6));
units["Duchy of Keppen"].push(new Unit("Cuirassiers", _cavalry, 47, 15, 12, 22, 22, 80, 16, 3));
units["Dyadans"].push(new Unit("Communers", _infantry, 1, 1, 1, 1, 1, 15, 8, 1));
units["Eagles Brood"].push(new Unit("Eagle Hunter", _spear, 15, 17, 14, 16, 27, 45, 7, 2));
units["Empirium"].push(new Unit("Legionaries", _infantry, 34, 21, 20, 24, 19, 55, 6, 3));
units["Empirium"].push(new Unit("Auxiliary Spearmen", _spear, 7, 10, 5, 10, 13, 20, 8, 1));
units["Empirium"].push(new Unit("Auxiliary Archers", _ranged, 15, 21, 22, 20, 14, 20, 7, 2));
units["Empirium"].push(new Unit("Cavalry Scouts", _cavalry, 17, 17, 16, 18, 21, 130, 17, 3));
units["Forbidden Empire"].push(new Unit("Mystic Swordsmen", _infantry, 30, 19, 26, 30, 22, 28, 6, 3));
units["Forbidden Empire"].push(new Unit("Sworn Guardsmen", _spear, 24, 22, 29, 38, 40, 18, 6, 3));
units["Forbidden Empire"].push(new Unit("Imperial Swordsmen", _infantry, 23, 12, 10, 15, 14, 43, 7, 2));
units["Forbidden Empire"].push(new Unit("Imperial Spearmen", _spear, 15, 18, 12, 16, 29, 12, 7, 2));
units["Forbidden Empire"].push(new Unit("Imperial Archers", _ranged, 15, 22, 23, 21, 14, 20, 7, 2));
units["Forbidden Empire"].push(new Unit("Imperial Cavalry", _cavalry, 38, 14, 13, 21, 24, 80, 17, 3));
units["Foshnu Ob Wulpor"].push(new Unit("Guard Wulpors", _infantry, 52, 62, 59, 62, 65, 0, 8, 4));
units["Foshnu Ob Wulpor"].push(new Unit("Pack Males", _infantry, 50, 57, 54, 57, 60, 0, 8, 4));
units["Foshnu Ob Wulpor"].push(new Unit("Lead Males", _infantry, 70, 64, 61, 64, 67, 0, 9, 5));
units["Foshnu Ob Wulpor"].push(new Unit("Consorts", _infantry, 21, 22, 20, 27, 30, 0, 9, 3));
units["Fratri Hominis"].push(new Unit("Purifiers", _cavalry, 59, 28, 24, 33, 36, 100, 12, 4));
units["Fratri Hominis"].push(new Unit("Peasants", _spear, 4, 11, 4, 10, 13, 18, 7, 1));
units["Fratri Hominis"].push(new Unit("Guardians of Humanity", _infantry, 14, 18, 13, 19, 31, 12, 6, 2));
units["Fratri Hominis"].push(new Unit("Mercenary Archers", _ranged, 16, 22, 23, 20, 14, 20, 7, 2));
units["Fratri Hominis"].push(new Unit("Knights", _cavalry, 57, 21, 19, 29, 29, 100, 12, 4));
units["Free Orcs"].push(new Unit("Warrior Chiefs", _infantry, 33, 23, 20, 23, 21, 20, 9, 3));
units["Fyrgis"].push(new Unit("Frog Catchers", _spear, 8, 8, 4, 8, 12, 22, 9, 1));
units["Fyrgis"].push(new Unit("Alligator Hunters", _spear, 13, 20, 12, 22, 33, 26, 8, 2));
units["Fyrgis"].push(new Unit("Scorpion Guards", _ranged, 17, 23, 23, 22, 17, 22, 8, 2));
units["Giantkind"].push(new Unit("Giantkin", _infantry, 28, 22, 70, 92, 76, 180, 5, 5));
units["Giantkind"].push(new Unit("Giants", _infantry, 158, 131, 167, 189, 190, 200, 12, 16));
units["Guardians of Zera"].push(new Unit("Guardians", _spear, 21, 32, 23, 27, 38, 15, 6, 3));
units["Guardians of Zera"].push(new Unit("Knights of Zera", _cavalry, 65, 20, 19, 28, 28, 80, 12, 4));
units["Guardians of Zera"].push(new Unit("Militia Archers", _ranged, 14, 23, 23, 21, 14, 20, 7, 2));
units["Guul-Hai"].push(new Unit("Guuls", _infantry, 32, 12, 18, 12, 20, 25, 11, 3));
units["Hashashin"].push(new Unit("Chosen", _infantry, 39, 29, 11, 30, 28, 48, 8, 3));
units["Hashashin"].push(new Unit("Favoured Mercenaries", _spear, 14, 16, 14, 16, 30, 12, 6, 2));
units["Hashashin"].push(new Unit("Servant Archers", _ranged, 16, 21, 22, 20, 13, 27, 9, 2));
units["Heirs of Voyldarn"].push(new Unit("Apprentices", _ranged, 10, 10, 20, 16, 15, 20, 12, 2));
units["Houergerrt"].push(new Unit("Undying Champions", _infantry, 99, 100, 120, 45, 60, 70, 10, 12));
units["Illians"].push(new Unit("Arrowspeakers", _ranged, 36, 52, 38, 48, 36, 32, 7, 4));
units["Illians"].push(new Unit("Tearfall Guards", _spear, 11, 22, 15, 19, 26, 20, 7, 2));
units["Illians"].push(new Unit("Lords of Elgea", _cavalry, 62, 18, 18, 24, 28, 88, 16, 4));
units["Illyria Trade Council"].push(new Unit("Trade Guards", _infantry, 6, 12, 9, 10, 7, 30, 8, 1));
units["Illyria Trade Council"].push(new Unit("Henchmen", _infantry, 21, 20, 19, 21, 20, 10, 5, 2));
units["Jannu"].push(new Unit("Jannu Horse Archers", _ranged, 28, 35, 30, 37, 28, 35, 18, 3));
units["Jannu"].push(new Unit("Jannu Nomads", _cavalry, 21, 15, 9, 22, 25, 100, 19, 2));
units["Jannu"].push(new Unit("Jannu Tribeguard", _cavalry, 56, 28, 17, 31, 57, 64, 17, 4));
units["Kadu"].push(new Unit("Roaming Kadu", _spear, 12, 13, 6, 11, 23, 26, 8, 2));
units["Kadu"].push(new Unit("Kadu Warriors", _spear, 12, 13, 6, 11, 23, 28, 8, 2));
units["Kadu"].push(new Unit("Kadu Champions", _spear, 17, 21, 11, 20, 35, 30, 8, 3));
units["Kanchalka"].push(new Unit("Lone Warriors", _infantry, 31, 20, 18, 23, 21, 25, 8, 4));
units["Kanchalka"].push(new Unit("Village Guards", _spear, 6, 11, 5, 11, 13, 20, 7, 1));
units["Kanchalka"].push(new Unit("Wandering Soldiers", _infantry, 20, 12, 9, 14, 13, 34, 8, 2));
units["Kanchalka"].push(new Unit("Mountain Guards", _ranged, 22, 26, 27, 23, 26, 30, 6, 3));
units["Kapikami"].push(new Unit("Toas", _infantry, 18, 12, 10, 14, 13, 25, 7, 2));
units["Kartur-Hhakral"].push(new Unit("Crown Guardsmen", _spear, 27, 24, 42, 25, 50, 20, 11, 3));
units["Keepers of the Golden Fields"].push(new Unit("Halfling Slingers", _ranged, 5, 17, 10, 16, 12, 15, 4, 1));
units["Keepers of the Golden Fields"].push(new Unit("Halfling Militia", _spear, 6, 7, 4, 5, 15, 20, 4, 1));
units["Keepers of the Golden Fields"].push(new Unit("Halfling Lancer", _cavalry, 18, 7, 7, 8, 18, 75, 13, 2));
units["Kildarran"].push(new Unit("Battle Druids", _spear, 2, 4, 3, 4, 5, 18, 8, 1));
units["Kildarran"].push(new Unit("Skyclad", _spear, 9, 12, 7, 10, 15, 20, 10, 0));
units["Kildarran"].push(new Unit("Champions", _infantry, 34, 20, 15, 24, 21, 20, 8, 3));
units["Kildarran"].push(new Unit("Beastmasters", _infantry, 21, 14, 11, 16, 15, 20, 9, 3));
units["Kingdom of Larn"].push(new Unit("Battlefield Physician", _infantry, 2, 2, 2, 2, 2, 20, 7, 1));
units["Kingdom of Larn"].push(new Unit("Mourning Pikemen", _spear, 22, 20, 17, 20, 33, 15, 6, 3));
units["Kingdom of Larn"].push(new Unit("Farscouts", _cavalry, 39, 18, 17, 24, 24, 100, 15, 3));
units["Kingdom of Larn"].push(new Unit("Outcast Swordsmen", _infantry, 21, 14, 13, 16, 15, 45, 7, 2));
units["Kingdom of Tal"].push(new Unit("Wanderers", _infantry, 20, 13, 10, 14, 14, 44, 7, 2));
units["Kingdom of Tal"].push(new Unit("Tal Warriors", _infantry, 20, 12, 11, 13, 12, 32, 7, 2));
units["Kingdom of Tal"].push(new Unit("Tal Skirmishers", _ranged, 12, 19, 18, 19, 16, 15, 8, 2));
units["Lannigolds"].push(new Unit("Duellists", _infantry, 32, 20, 12, 37, 27, 30, 6, 3));
units["Lannigolds"].push(new Unit("Lannigold Levies", _spear, 7, 11, 6, 11, 13, 20, 7, 1));
units["Lannigolds"].push(new Unit("Lannigold Longbowmen", _ranged, 24, 33, 33, 24, 22, 27, 9, 3));
units["Lannigolds"].push(new Unit("Lannigold Infantrymen", _infantry, 34, 23, 19, 22, 19, 34, 5, 3));
units["Lannigolds"].push(new Unit("Lannigold Knights", _cavalry, 51, 20, 19, 26, 35, 50, 12, 4));
units["Lannigolds"].push(new Unit("Lannigold Cavalry", _cavalry, 40, 20, 19, 22, 27, 100, 15, 3));
units["Llwcharion"].push(new Unit("Survivors", _infantry, 18, 22, 23, 22, 15, 30, 7, 2));
units["Llwcharion"].push(new Unit("Skirmishers", _cavalry, 27, 9, 12, 13, 29, 20, 18, 3));
units["Lords of the West"].push(new Unit("Western Riders", _cavalry, 48, 14, 12, 20, 26, 100, 14, 3));
units["Lords of the West"].push(new Unit("Household Archers", _ranged, 15, 20, 22, 20, 15, 20, 7, 2));
units["Lords of the West"].push(new Unit("Western Mercenaries", _infantry, 21, 14, 11, 16, 15, 49, 7, 2));
units["Lyrians"].push(new Unit("Whitebows", _ranged, 33, 27, 37, 23, 16, 30, 8, 4));
units["Lyrians"].push(new Unit("Greenbows", _ranged, 23, 26, 23, 25, 19, 28, 7, 3));
units["Lyrians"].push(new Unit("Oak Soldiers", _spear, 14, 17, 14, 17, 37, 32, 6, 2));
units["Lyrians"].push(new Unit("Leaves", _cavalry, 35, 14, 14, 21, 27, 90, 21, 3));
units["Marauding Skullsplitters"].push(new Unit("Skullsplitters", _infantry, 30, 15, 12, 17, 16, 40, 7, 3));
units["Marauding Skullsplitters"].push(new Unit("Ravagers", _cavalry, 32, 15, 15, 20, 25, 75, 18, 3));
units["Marauding Skullsplitters"].push(new Unit("Orcwalls", _spear, 18, 20, 20, 20, 36, 15, 5, 2));
units["Marauding Skullsplitters"].push(new Unit("Unproven Recruits", _infantry, 24, 13, 11, 14, 13, 20, 8, 2));
units["Melders"].push(new Unit("Rotted Refugees", _infantry, 10, 14, 20, 11, 11, 34, 8, 1));
units["Melders"].push(new Unit("Husks", _infantry, 15, 27, 35, 11, 17, 0, 7, 2));
units["Melders"].push(new Unit("Spore Carriers", _infantry, 19, 26, 35, 11, 15, 0, 7, 5));
units["Melders"].push(new Unit("Fungal Growth", _spear, 0, 1, 1, 1, 1, 0, 0, 3));
units["Melders"].push(new Unit("Giant Fungal Growth", _spear, 0, 11, 5, 26, 16, 0, 0, 8));
units["Mellorians"].push(new Unit("Volunteers", _infantry, 6, 11, 4, 11, 14, 25, 9, 2));
units["Mellorians"].push(new Unit("Hunters", _ranged, 15, 21, 22, 19, 14, 25, 12, 2));
units["Northmen"].push(new Unit("Huskarls", _infantry, 42, 39, 36, 46, 23, 50, 6, 4));
units["Northmen"].push(new Unit("Fyrdmen", _spear, 7, 10, 7, 12, 13, 20, 7, 1));
units["Northmen"].push(new Unit("Gestir", _spear, 13, 9, 4, 10, 10, 20, 8, 1));
units["Northmen"].push(new Unit("Hiromenn", _infantry, 21, 15, 14, 15, 15, 42, 7, 2));
units["Northmen"].push(new Unit("Skutilsveinr", _infantry, 32, 28, 26, 29, 27, 46, 6, 3));
units["Order of Allembine"].push(new Unit("Lay-Brothers", _infantry, 7, 13, 10, 15, 14, 26, 7, 1));
units["Order of Allembine"].push(new Unit("Mercenary Pikemen", _spear, 15, 17, 16, 17, 29, 12, 5, 2));
units["Outlaws"].push(new Unit("Common Bandits", _infantry, 6, 10, 4, 9, 13, 20, 8, 1));
units["Outlaws"].push(new Unit("Recruits", _spear, 10, 7, 5, 7, 7, 20, 8, 1));
units["Outlaws"].push(new Unit("Veteran Bandits", _infantry, 20, 15, 10, 14, 14, 21, 8, 2));
units["Outlaws"].push(new Unit("Bandit Archers", _ranged, 16, 21, 22, 19, 13, 18, 8, 2));
units["Overoad Traders"].push(new Unit("Sergeants", _cavalry, 30, 15, 15, 15, 25, 20, 22, 3));
units["Overoad Traders"].push(new Unit("Outrunners", _spear, 12, 8, 7, 7, 7, 25, 7, 2));
units["Overoad Traders"].push(new Unit("Caravan Guards", _spear, 14, 17, 16, 17, 32, 30, 12, 2));
units["Parlan"].push(new Unit("Constables", _spear, 12, 25, 11, 25, 27, 12, 6, 2));
units["Parlan"].push(new Unit("Shortbowmen", _ranged, 16, 21, 21, 20, 16, 20, 7, 2));
units["Parlan"].push(new Unit("Parlantis Guardsmen", _spear, 15, 16, 14, 16, 29, 12, 5, 2));
units["Parlan"].push(new Unit("Orc Volunteers", _infantry, 21, 14, 11, 15, 14, 38, 7, 2));
units["Parlan"].push(new Unit("Elf Volunteers", _infantry, 19, 16, 13, 15, 15, 25, 6, 2));
units["Parlan"].push(new Unit("Parlanese Cavalry", _cavalry, 40, 20, 19, 22, 27, 100, 15, 3));
units["Parvacones"].push(new Unit("Troublemakers", _spear, 9, 10, 6, 11, 13, 20, 9, 1));
units["Parvacones"].push(new Unit("Rabble", _spear, 9, 9, 6, 10, 12, 20, 9, 1));
units["Parvacones"].push(new Unit("Brothers", _spear, 9, 10, 6, 11, 13, 20, 9, 2));
units["Pax Orcana"].push(new Unit("Knights of the Orcana", _cavalry, 60, 20, 18, 28, 27, 100, 11, 4));
units["Pax Orcana"].push(new Unit("Orc Legionaries", _spear, 14, 18, 12, 18, 35, 40, 8, 2));
units["Pax Orcana"].push(new Unit("Banner Guards", _infantry, 37, 19, 18, 18, 19, 38, 6, 3));
units["Pax Orcana"].push(new Unit("Orcana Levies", _ranged, 16, 19, 21, 20, 12, 32, 9, 2));
units["Raja Metu"].push(new Unit("Desert Rathas", _cavalry, 30, 36, 14, 41, 29, 120, 16, 3));
units["Raja Metu"].push(new Unit("Ahadis", _cavalry, 45, 21, 20, 26, 32, 80, 15, 4));
units["Raja Metu"].push(new Unit("Mercenary Archer", _ranged, 16, 21, 22, 20, 16, 18, 6, 2));
units["Raja Metu"].push(new Unit("Cavalry Bagirs", _cavalry, 37, 16, 15, 23, 27, 100, 17, 3));
units["Raja Metu"].push(new Unit("Western Bagirs", _spear, 15, 16, 11, 16, 28, 15, 6, 2));
units["Seelie Court"].push(new Unit("Seelie Noblemen", _infantry, 41, 47, 46, 48, 47, 5, 10, 5));
units["Seelie Court"].push(new Unit("Seelie Noblewomen", _infantry, 28, 32, 32, 33, 31, 5, 10, 5));
units["Seelie Court"].push(new Unit("Moonclad Archers", _ranged, 33, 38, 38, 36, 27, 30, 8, 4));
units["Sillar"].push(new Unit("Silent Hunters", _spear, 8, 8, 4, 11, 10, 20, 10, 1));
units["Sillar"].push(new Unit("Heart-Eaters", _spear, 8, 10, 5, 11, 14, 26, 9, 1));
units["Sillar"].push(new Unit("Flesh-Eaters", _infantry, 21, 16, 11, 14, 15, 28, 9, 2));
units["Sillar"].push(new Unit("Skin-Wearers", _infantry, 32, 22, 18, 22, 24, 22, 8, 3));
units["Sirens"].push(new Unit("Hollow Men", _spear, 6, 10, 8, 10, 12, 22, 6, 1));
units["Sirens"].push(new Unit("Sirens", _infantry, 2, 2, 2, 2, 2, 0, 8, 5));
units["Sirens"].push(new Unit("Sea-Furies", _infantry, 46, 14, 14, 20, 15, 0, 10, 3));
units["Skarakar"].push(new Unit("Gnoll Outcasts", _spear, 28, 11, 6, 11, 13, 28, 9, 2));
units["Skarakar"].push(new Unit("Gnoll Shamen", _spear, 16, 9, 20, 10, 15, 27, 9, 5));
units["Skarakar"].push(new Unit("Gnoll Warriors", _spear, 44, 12, 12, 14, 16, 32, 9, 3));
units["Sma Uruk"].push(new Unit("2nd Lifer Hobgoblins", _infantry, 20, 26, 15, 20, 19, 50, 6, 2));
units["Sma Uruk"].push(new Unit("3rd Lifer Hobgoblins", _infantry, 34, 29, 18, 23, 22, 40, 6, 3));
units["Sma Uruk"].push(new Unit("4th Lifer Hobgoblins", _infantry, 42, 39, 28, 39, 32, 40, 6, 4));
units["Sma Uruk"].push(new Unit("5th Lifer Hobgoblins", _infantry, 49, 50, 39, 50, 43, 40, 6, 5));
units["Sma Uruk"].push(new Unit("6th Lifer Hobgoblins", _infantry, 43, 49, 41, 52, 42, 20, 5, 5));
units["South Oceans Company"].push(new Unit("Slavers", _infantry, 20, 13, 11, 15, 14, 20, 7, 2));
units["South Oceans Company"].push(new Unit("Yuraquncha Mercenaries", _infantry, 7, 8, 7, 8, 8, 25, 9, 2));
units["Sslipentin"].push(new Unit("Gatherers", _spear, 6, 12, 4, 7, 14, 18, 7, 1));
units["Sslipentin"].push(new Unit("Speakers", _infantry, 21, 14, 10, 15, 15, 21, 7, 2));
units["Sslipentin"].push(new Unit("Riders", _cavalry, 44, 27, 60, 33, 49, 80, 11, 4));
units["Sslipentin"].push(new Unit("Followers", _ranged, 5, 19, 5, 20, 12, 16, 7, 1));
units["Sultanate of Kazim"].push(new Unit("Mamluke Swordsmen", _infantry, 34, 20, 17, 21, 19, 48, 6, 3));
units["Sultanate of Kazim"].push(new Unit("Mamluke Cavalry", _cavalry, 52, 29, 25, 37, 37, 80, 16, 4));
units["Sultanate of Kazim"].push(new Unit("Nomad Cavalry", _cavalry, 30, 20, 18, 30, 28, 75, 18, 3));
units["Sultanate of Kazim"].push(new Unit("Peasant Spearmen", _spear, 6, 10, 4, 11, 13, 20, 8, 1));
units["Sultanate of Kazim"].push(new Unit("Mercenary Archers", _ranged, 15, 21, 22, 21, 13, 20, 7, 2));
units["Sundog Gith"].push(new Unit("Goblins", _infantry, 18, 15, 8, 14, 13, 28, 9, 2));
units["Sundog Gith"].push(new Unit("Wretched Goblins", _spear, 7, 9, 6, 9, 13, 18, 9, 1));
units["Sundog Gith"].push(new Unit("Goblin Ambushers", _infantry, 28, 17, 14, 19, 20, 20, 9, 3));
units["Sundog Gith"].push(new Unit("Goblin Spear-Thrower", _ranged, 8, 9, 10, 9, 7, 20, 9, 1));
units["Sylvans"].push(new Unit("Pixies", _ranged, 1, 1, 1, 1, 1, 1, 8, 1));
units["Sylvans"].push(new Unit("Boggletots", _infantry, 16, 20, 20, 19, 22, 10, 7, 2));
units["Sylvans"].push(new Unit("Lost Boys", _infantry, 21, 13, 10, 15, 14, 32, 7, 2));
units["Sylvans"].push(new Unit("Snufflumpsters", _ranged, 1, 1, 1, 1, 1, 0, 8, 1));
units["Sylvans"].push(new Unit("Tree-Sprites", _ranged, 8, 21, 23, 23, 23, 0, 6, 2));
units["Tal Colonists"].push(new Unit("Citizen Spearmen", _spear, 15, 16, 14, 16, 30, 25, 7, 2));
units["Tal Colonists"].push(new Unit("Yuraquncha Devotees", _spear, 7, 8, 7, 8, 8, 30, 11, 2));
units["Tantarkim"].push(new Unit("Centaur Archers", _ranged, 34, 32, 35, 34, 23, 100, 15, 3));
units["Tantarkim"].push(new Unit("Centaur Skirmishers", _cavalry, 36, 23, 18, 28, 30, 100, 16, 3));
units["Tantarkim"].push(new Unit("Centaur Champions", _cavalry, 64, 36, 35, 44, 38, 60, 14, 5));
units["Tenaril"].push(new Unit("Faded Pikemen", _spear, 14, 34, 44, 14, 30, 0, 6, 3));
units["Tenaril"].push(new Unit("Faded Swordsmen", _infantry, 21, 32, 38, 14, 14, 0, 8, 3));
units["Tenaril"].push(new Unit("Faded Archers", _ranged, 20, 33, 34, 23, 16, 0, 10, 3));
units["Tenaril"].push(new Unit("Faded Horsemen", _cavalry, 37, 23, 33, 20, 21, 0, 20, 4));
units["Tewhirrus"].push(new Unit("Tewhirrus Raiders", _cavalry, 20, 7, 7, 10, 14, 75, 18, 2));
units["Tewhirrus"].push(new Unit("Tewhirrus Archers", _ranged, 30, 28, 23, 24, 21, 100, 17, 3));
units["Tewhirrus"].push(new Unit("Tewhirrus Warriors", _cavalry, 35, 16, 15, 22, 27, 86, 16, 3));
units["The Lost Clans"].push(new Unit("Lost Dwarves", _infantry, 26, 30, 30, 31, 32, 30, 7, 3));
units["The New Light"].push(new Unit("Enlightened Warriors", _infantry, 46, 28, 42, 16, 26, 60, 47, 5));
units["The New Light"].push(new Unit("War Mages", _ranged, 30, 20, 30, 20, 30, 20, 7, 3));
units["The Pirate Kings"].push(new Unit("Pirate Swordsman", _infantry, 25, 12, 12, 16, 13, 30, 8, 4));
units["The Pirate Kings"].push(new Unit("Pirate Archers", _ranged, 15, 23, 24, 22, 17, 15, 11, 3));
units["The Tears Eternal"].push(new Unit("Mourning Archers", _ranged, 32, 33, 36, 32, 35, 20, 9, 5));
units["The Tower"].push(new Unit("Shadow Mages", _ranged, 28, 60, 140, 20, 100, 25, 11, 3));
units["Tien Zao"].push(new Unit("Swordmasters", _infantry, 49, 14, 6, 48, 28, 28, 6, 3));
units["Tien Zao"].push(new Unit("Warrior Monks", _infantry, 24, 39, 26, 36, 31, 20, 8, 3));
units["Tien Zao"].push(new Unit("Swordsmen", _infantry, 20, 13, 10, 16, 14, 20, 7, 2));
units["Tien Zao"].push(new Unit("Wall Guards", _ranged, 14, 22, 23, 21, 13, 28, 6, 2));
units["Tien Zao"].push(new Unit("Shining Legionaries", _spear, 22, 30, 33, 16, 50, 34, 5, 3));
units["Tinkers"].push(new Unit("Tilverdale Guards", _spear, 6, 17, 38, 14, 26, 0, 3, 2));
units["Tinkers"].push(new Unit("Gnome Militia", _spear, 5, 11, 8, 12, 13, 10, 5, 1));
units["Tinkers"].push(new Unit("Gnome Crossbowmen", _ranged, 18, 22, 11, 16, 14, 15, 5, 2));
units["Tinkers"].push(new Unit("Steambowmen", _ranged, 7, 58, 51, 58, 49, 5, 4, 4));
units["Tipu Khan"].push(new Unit("Raiders", _cavalry, 31, 8, 6, 11, 10, 100, 18, 2));
units["Tipu Khan"].push(new Unit("Horse Archers", _ranged, 29, 34, 30, 37, 28, 40, 17, 3));
units["Tipu Khan"].push(new Unit("Keshigs", _cavalry, 48, 30, 29, 32, 51, 75, 12, 4));
units["Tipu Khan"].push(new Unit("Camp Guards", _spear, 7, 11, 4, 11, 13, 20, 8, 1));
units["Trappers"].push(new Unit("Trapper Warriors", _spear, 6, 11, 5, 9, 13, 20, 7, 1));
units["Treggar's Crows"].push(new Unit("Treggar's Claws", _infantry, 40, 20, 19, 21, 17, 45, 8, 3));
units["Treggar's Crows"].push(new Unit("Treggar's Beaks", _ranged, 23, 25, 31, 33, 28, 45, 8, 3));
units["Treggar's Crows"].push(new Unit("Treggar's Wings", _cavalry, 33, 15, 15, 15, 22, 98, 15, 3));
units["Triumvirate"].push(new Unit("Light Pikemen", _spear, 16, 19, 11, 17, 33, 27, 8, 2));
units["Triumvirate"].push(new Unit("Elite Longbowmen", _ranged, 24, 34, 33, 33, 21, 26, 9, 3));
units["Triumvirate"].push(new Unit("Heavy Infnatry", _infantry, 36, 21, 24, 21, 19, 24, 5, 3));
units["Triumvirate"].push(new Unit("Light Lancers", _cavalry, 33, 14, 13, 11, 24, 100, 17, 3));
units["Turyns"].push(new Unit("Twilight Rangers", _ranged, 26, 36, 34, 34, 28, 26, 9, 3));
units["Turyns"].push(new Unit("Dawn Guards", _infantry, 32, 23, 23, 24, 24, 60, 8, 3));
units["Turyns"].push(new Unit("Gatekeepers", _spear, 6, 9, 8, 9, 12, 18, 9, 1));
units["Turyns"].push(new Unit("Moonriders", _cavalry, 34, 12, 12, 16, 20, 100, 3, 17));
units["Udaiman"].push(new Unit("Ratha", _cavalry, 43, 14, 14, 19, 15, 160, 14, 3));
units["Udaiman"].push(new Unit("Turanga", _cavalry, 26, 24, 26, 26, 25, 95, 19, 3));
units["Udaiman"].push(new Unit("Parda", _spear, 13, 17, 16, 16, 29, 10, 5, 2));
units["Udan Tebriz"].push(new Unit("Pillagers", _cavalry, 19, 9, 9, 13, 16, 100, 19, 2));
units["Udan Tebriz"].push(new Unit("Silvershore Guards", _spear, 16, 16, 14, 16, 29, 10, 5, 2));
units["Undying Flame"].push(new Unit("Violent Revolutionaries", _spear, 8, 11, 5, 8, 13, 18, 8, 1));
units["Undying Flame"].push(new Unit("Violent Urchins", _ranged, 6, 9, 9, 9, 6, 6, 7, 1));
units["Undying Flame"].push(new Unit("Guerilla Fighters", _ranged, 16, 21, 22, 10, 18, 20, 9, 3));
units["Undying Flame"].push(new Unit("Revolutionary Comrades", _infantry, 15, 17, 14, 17, 29, 12, 6, 2));
units["Unseelie Court"].push(new Unit("Unseelie Nobles", _infantry, 24, 19, 19, 19, 19, 0, 10, 5));
units["Unseelie Court"].push(new Unit("Faceless Swordsmen", _infantry, 32, 22, 22, 23, 23, 0, 10, 3));
units["Unseelie Court"].push(new Unit("Black Knights", _cavalry, 48, 21, 22, 31, 32, 10, 12, 4));
units["Unseelie Court"].push(new Unit("Briarguards", _spear, 16, 19, 16, 17, 32, 10, 7, 2));
units["Unseelie Court"].push(new Unit("Redcaps", _infantry, 38, 20, 18, 21, 17, 37, 6, 3));
units["Virten"].push(new Unit("City Guards", _spear, 14, 18, 13, 18, 30, 20, 7, 2));
units["Wen Kun Dynasty"].push(new Unit("Chariots", _cavalry, 39, 19, 20, 22, 23, 150, 16, 3));
units["Wen Kun Dynasty"].push(new Unit("Wen Kun Levies", _spear, 6, 11, 5, 11, 13, 20, 8, 1));
units["Wen Kun Dynasty"].push(new Unit("Temple Archers", _ranged, 24, 32, 34, 31, 21, 25, 8, 3));
units["Windseekers"].push(new Unit("Village Defenders", _spear, 6, 11, 6, 11, 13, 20, 8, 1));
units["Windseekers"].push(new Unit("Waverunners", _ranged, 23, 33, 32, 32, 21, 20, 9, 3));
units["Yuraquncha"].push(new Unit("Yuraquncha Warriors", _spear, 7, 8, 7, 8, 8, 20, 7, 2));
units["Yuraquncha"].push(new Unit("Yuraquncha Warleaders", _infantry, 20, 12, 11, 14, 14, 25, 7, 2));
units["Zau Brulk"].push(new Unit("Trolls", _infantry, 39, 25, 18, 56, 53, 45, 8, 4));
units["Zau Brulk"].push(new Unit("Great Trolls", _infantry, 82, 52, 46, 94, 98, 90, 8, 8));
units["Zau Brulk"].push(new Unit("Young Trolls", _ranged, 24, 31, 33, 35, 32, 45, 8, 3));
units["Zau Brulk"].push(new Unit("Armoured Trolls", _infantry, 98, 62, 77, 92, 99, 50, 7, 10));
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