24FEB15 - ACCOUNT SITTING 90-DAY LIMIT |
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GM ThunderCat
Moderator Group GM Joined: 11 Dec 2009 Location: Everywhere Status: Offline Points: 2183 |
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Posted: 22 May 2015 at 02:54 |
Just reminding that its 3 days still date in the original post. We had a initial issue with the mails and the IGMs were a little "wall of text" but this is now fixed.
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Brandmeister
Postmaster General Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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Sitters giving cities away is nothing like a hard siege capture. You can rebuild all the population with a few bucks of prestige, if your friends provide the basic resources.
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Count Rupert
Forum Warrior Joined: 01 Sep 2013 Location: Lost in Thought Status: Offline Points: 242 |
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You're really talking 180 days or more (inactive accounts don't disappear if they're under siege, you can stretch it out as long as you want). The inactivity ticker toward deletion isn't going to start until the sitter stops or can no longer log into the account which is 90 days from the announcement.
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Dungshoveleux
Postmaster Joined: 09 Nov 2013 Status: Offline Points: 958 |
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A large 200k+ permasat account cannot be merged into another account within 90 days. The capturing siege would reduce the population by a great deal and without absurd amounts of prestige and frantic building, the main account wouldn't reach the level to absorb the next city quick enough. That's what I think would happen...
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Miklabjarnir
Greenhorn Joined: 07 Mar 2012 Status: Offline Points: 73 |
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I can see many scenarios where it will, indeed, be too hard to log on and reset your sitter. Each one is uncommon, but they do occur often enough that it is quite possible somebody playing Illy will be affected. That said, I think the change will benefit us all. |
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KillerPoodle
Postmaster General Joined: 23 Feb 2010 Status: Offline Points: 1853 |
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Yeah - I meant allow them to disappear under the current functionality - not magic them away in the middle of the night. The downside is that it would push the city limits changes back by 6 months.
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill |
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Albatross
Postmaster General Joined: 11 May 2011 Status: Offline Points: 1118 |
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Edited by Albatross - 27 Feb 2015 at 10:35 |
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KillerPoodle
Postmaster General Joined: 23 Feb 2010 Status: Offline Points: 1853 |
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I think all you really need to do is track which accounts get absorbed into which other accounts now that the city limit is removed.
It would have been more interesting to ditch (and allow to disappear) permasats *before* increasing the number of cities one can settle. |
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill |
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ToWhomItMayConcern
New Poster Joined: 30 Oct 2013 Status: Offline Points: 11 |
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Perhaps a painless tactic can be used to help solve the issue with multis, gifted and password sharing.
Devs announce a set period of time, lets say around the same time all these permasits vanish, where as all multis, gifted and password sharing is forgiven if your gifted accounts and multis over two are abandoned and password sharing stops. From that day forward all new infractions will be dealt with. |
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Brandmeister
Postmaster General Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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The Irony War!
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