25MAY14 - Broken Lands update |
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Mr Damage
Postmaster Joined: 01 Jan 2011 Status: Offline Points: 598 |
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Don't care for BL personally, want Factions, they were something that was to be very unique to this game. I would rather sole focus be on releasing factions live.
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Brandmeister
Postmaster General Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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Factions still have the promise of being very cool.
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Brids17
Postmaster General Joined: 30 Jul 2010 Location: Canada Status: Offline Points: 1483 |
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Many of their ideas have the promise of being cool but as we've seen, they rarely come to fruition. The game is filled with half finished content and rather than finishing it, the devs move onto something completely different. This is the same case here. They're going to release it but it's unfinished like everything else they release. They need to actually work on finishing things, rather than jumping around sporadically to new projects but I don't know if they'll ever do it or if by the time they do, it'll actually make a difference.
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Spheniscidae
Wordsmith Joined: 01 Mar 2012 Status: Offline Points: 117 |
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Exactly! Couldn't agree more... Seems like we are suckers for having stayed with Illy through the Great Dev Silence - but I guess churning in new players is the name of the game now... |
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Epidemic
Postmaster Joined: 03 Nov 2012 Location: USA Status: Offline Points: 773 |
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I never liked the limits that were going to be enforced on the non-pvp zone and I definitely did not like the idea of 20 cities per account. With the changes GM SC has announced, coinciding with the elimination of the abuse of permasitters, it is a win/win for the future of Illyriad.
The first 6 months of the BL release will be fun to watch; the power struggles, jostling for best spots and inevitable skirmishes. More alliances, more players, less overly-bloated powerful accounts = A stronger, healthier Illy. P.S. Any vet here can easily exodus to BL and rebuild, buying prestige can speed up res production. I wouldn't be surprised if several 10 city accounts were in BL within the first 6 months. Edited by Epidemic - 28 May 2014 at 20:13 |
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arnesson
Greenhorn Joined: 27 Feb 2012 Location: Ontario, Canada Status: Offline Points: 69 |
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And now for something completely different. How about a maximum of 5 cities per account per continent? That would partially address the concerns that large, established alliances would take over all of the BL before others could take advantage of it.
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dantem
Greenhorn Joined: 21 Apr 2014 Location: The Room Status: Offline Points: 85 |
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and what happens to the players who already have 10 cities??? lol..dont think they will appreciate this 1...
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I believe that if life gives you lemons, you should make lemonade... And try to find somebody whose life has given them vodka, and have a party.
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Rupe
New Poster Joined: 04 Apr 2010 Location: Ch Status: Offline Points: 39 |
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I personally think a max of 15 cities would work well but with a max of ten on any one continent.
I would opt for ten from alt in BL and ten main account in Elgea |
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Rupe
New Poster Joined: 04 Apr 2010 Location: Ch Status: Offline Points: 39 |
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Are the sizes of alliances going to be increased?
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DeliciousJosh
Forum Warrior Joined: 14 Jun 2012 Location: Denmark Status: Offline Points: 464 |
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Alliance Size increased to 120? 130? 140? 150?
Administrating that many people will become difficult, even if half the alliance is alts. And yeah, I think it's going to be hard to code accounts to have 10 cities on one continent and 5 on another :) |
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