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Topic Closed25Sep2012 Cotter Changes

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Brids17 View Drop Down
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Direct Link To This Post Posted: 26 Sep 2012 at 06:38
Originally posted by Brids17 Brids17 wrote:

I sent cotters to a square with equipment on the ground and when they got there, they say they're collecting skins? Is this a bug or will they actually grab the equipment despite saying they're collecting skins? 

This still isn't working. The cotters collected 24 hides then returned. 
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Direct Link To This Post Posted: 26 Sep 2012 at 07:05
Originally posted by Brids17 Brids17 wrote:

Originally posted by Brids17 Brids17 wrote:

I sent cotters to a square with equipment on the ground and when they got there, they say they're collecting skins? Is this a bug or will they actually grab the equipment despite saying they're collecting skins? 

This still isn't working. The cotters collected 24 hides then returned. 
Have you researched the Scavenging technology in the trade tree in your town?
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Brids17 View Drop Down
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Direct Link To This Post Posted: 26 Sep 2012 at 07:17
Originally posted by GM ThunderCat GM ThunderCat wrote:

Have you researched the Scavenging technology in the trade tree in your town?

All is now clear. =) 
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Direct Link To This Post Posted: 26 Sep 2012 at 07:47
Well, i see my and Joscelins questions on the Equipping Release Announcement thread actually rung some bells.:D
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Direct Link To This Post Posted: 26 Sep 2012 at 08:02
Cotters from [city] arrived at [-x|-y] in [region] but began harvesting [1 Boar spear]. 16 hours ago
Cotters from [city] finished at [-x|-y] in [region] but were unsucessful in their mission and are returning home. 15 hours ago

No bumping, …


This happened twice: is harvesting randomly successful? or do cotters have limits about what they can successfully get (% of adv weapons? — what kind of rounding occurs when there's only 1 item?)?

best regards

IbnSenna
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Direct Link To This Post Posted: 26 Sep 2012 at 08:03
have you researched scavenging before they were sent out ??
In a world where data is coin of the realm, and
transmissions are guarded by no better sentinels
than man-made codes and corruptible devices,
there is no such thing as a secret.
Dr Kio Masada
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Direct Link To This Post Posted: 26 Sep 2012 at 08:05
Originally posted by IbnSenna IbnSenna wrote:

Cotters from [city] arrived at [-x|-y] in [region] but began harvesting [1 Boar spear]. 16 hours ago
Cotters from [city] finished at [-x|-y] in [region] but were unsucessful in their mission and are returning home. 15 hours ago

No bumping, …


This happened twice: is harvesting randomly successful? or do cotters have limits about what they can successfully get (% of adv weapons? — what kind of rounding occurs when there's only 1 item?)?

best regards

IbnSenna

Oops mis-copied/edited the notifications, sorry: should read "and began harvesting", "unsuccessful"
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Direct Link To This Post Posted: 26 Sep 2012 at 08:06
yes


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Direct Link To This Post Posted: 26 Sep 2012 at 09:22
Did the 'XXX are left on the square' get dropped from the notification for cotters? Makes it particularly challenging to know how many grapes/hides/etc are left on a spot. 

Thanks for the adaptable... very nice feature!
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Direct Link To This Post Posted: 26 Sep 2012 at 17:18
The continuously updated harvesting time for cotters might fall in the "it seemed like a good idea at the time" category.  Cotters harvesting grapes now always say they will finish in half an hour, implying they will exhaust the plot, when in fact it will be renewed many times and they will go home with their baskets full of grapes.

Gathering time for multiple cotters on grapes has now become utterly meaningless.  I am not sure if this is some sort of bug or if it is intentional.  If it was intentional, could you consider changing it back?
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