25Sep2012 Cotter Changes |
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Mogul
Forum Warrior Joined: 23 Sep 2011 Status: Offline Points: 233 |
Topic: 25Sep2012 Cotter Changes Posted: 27 Sep 2012 at 09:36 |
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I sent 1 cotter to herb location and it displayed 12h harvesting time. (my cotters harvest 5 p/h) So I expected to find there 56-62 units and when I scouted it, there where really 59 herbs present. So that part works as it should. But one hour later, timer changed from 11h to 1h... |
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dunnoob
Postmaster Joined: 10 Dec 2011 Location: Elijal Status: Offline Points: 800 |
Posted: 27 Sep 2012 at 08:56 | ||
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The_Dude
Postmaster General Joined: 06 Apr 2010 Location: Texas Status: Offline Points: 2396 |
Posted: 27 Sep 2012 at 05:09 | ||
8 cotters at 7 grapes / hr each = 56 grapes harvested per hour ... so long as the grapes base value is more than 56 then 24/7/356 harvesting should not deplete the grapes under the current process. At the top of each hour, the grape site replenishes to its base value.
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dunnoob
Postmaster Joined: 10 Dec 2011 Location: Elijal Status: Offline Points: 800 |
Posted: 26 Sep 2012 at 23:42 | ||
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The_Dude
Postmaster General Joined: 06 Apr 2010 Location: Texas Status: Offline Points: 2396 |
Posted: 26 Sep 2012 at 20:45 | ||
It appears that the "remaining time" is now showing the time until the next hourly increase to the gathered amount. Yes, useless.
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The_Dude
Postmaster General Joined: 06 Apr 2010 Location: Texas Status: Offline Points: 2396 |
Posted: 26 Sep 2012 at 20:44 | ||
This makes it almost impossible to over-harvest a grape site since cotters are pulling about 5/hr each.
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Elmindra
Forum Warrior Joined: 10 Sep 2012 Status: Offline Points: 464 |
Posted: 26 Sep 2012 at 20:31 | ||
I do wish it would return to telling us how many are left on a square after harvesting with grapes. I really don't wish to overharvest and now I have to wait for scouting reports :(
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Myzel
Wordsmith Joined: 19 Feb 2012 Status: Offline Points: 101 |
Posted: 26 Sep 2012 at 20:19 | ||
The same goes for cotters on hides, by the way. So it seems like a bug rather than a feature - hides don't replenish so that doesn't seem to be the reason for the timer to jump backward.
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Rill
Postmaster General Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 7078 |
Posted: 26 Sep 2012 at 18:08 | ||
Here's an example of the timing left on my cotters gathering grapes. As you can see, the "remaining time" indication is now completely useless.
5
Location: [670|628] in Qarosslan9m 40s 175 View In Map4 Location: [669|630] in Qarosslan17m 43s 140 View In Map5 Location: [691|611] in Qarosslan53m 54s 280 View In Map |
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Darmon
Forum Warrior Joined: 15 Aug 2012 Status: Offline Points: 315 |
Posted: 26 Sep 2012 at 17:51 | ||
I rarely read the annoying notification/mail-spam (I feel like its more for debugging and sitting, not active players), but sure enough, in the past two days (as far back as the notification log goes) I've had cotters fail to harvest on three occasions and skinners have failed three times (and I'm pretty sure there was no bumping involved). Weird thing is, the cotters weren't gathering equipment...
Edited by Darmon - 26 Sep 2012 at 17:53 |
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