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abstractdream View Drop Down
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Direct Link To This Post Topic: Central Trade Hub
    Posted: 16 Aug 2012 at 03:37
Gajik Festral is occupied. It's only me, but that's a start.

Blood Reavers are fun!
Bonfyr Verboo
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Direct Link To This Post Posted: 15 Aug 2012 at 09:44
I have found buy and sell orders in both Selenze, Cittacolumbae, Laresh, Shelton and Tempus.
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Direct Link To This Post Posted: 15 Aug 2012 at 04:02
Ellesmere has a touch of life. But just barely.
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Direct Link To This Post Posted: 14 Aug 2012 at 09:41
Originally posted by Raatalagk Raatalagk wrote:

Any news on this? Can someone give an idea of the current level of trade activity in Centrum?

It's low, but look like the only one with life...
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Direct Link To This Post Posted: 14 Aug 2012 at 08:27
not much .. only 2 sell order atm for rare res (one is mine Wink )
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Direct Link To This Post Posted: 14 Aug 2012 at 02:38
Any news on this? Can someone give an idea of the current level of trade activity in Centrum?
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Direct Link To This Post Posted: 08 Aug 2012 at 16:12
Because its a pain in the butt to do trade that way while our current market works perfectly fine.  Except for the newly released items but I haven't seen anything with regards to faction trading working yet either so faction trading could be an equal pain in the butt.
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Direct Link To This Post Posted: 04 Aug 2012 at 22:48
Originally posted by hellion19 hellion19 wrote:

Though found another annoying thing is that trade office has consumption :/ So if the market itself taxes then in addition to that your double taxed off of the consumption of the buildings needed to trade also.


Edit- So I take a little out of the idea that the trade improvements actually help lower end players as most likely can't maintain the trade office... So what I suspected our main supply will come from likely will have problems even trading through the hubs.

Why couldn't they maintain a level one trade office? Even if they can't, I think the majority of sales will be "under the table." Trade is trade, regardless of whether there's a middle man or not. There's already a Trade Chat in the Forums, why not use it? For example: big players post buy orders and smaller players can come on, find a name and approach in-game.
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Direct Link To This Post Posted: 04 Aug 2012 at 20:51
Though found another annoying thing is that trade office has consumption :/ So if the market itself taxes then in addition to that your double taxed off of the consumption of the buildings needed to trade also.


Edit- So I take a little out of the idea that the trade improvements actually help lower end players as most likely can't maintain the trade office... So what I suspected our main supply will come from likely will have problems even trading through the hubs.


Edited by hellion19 - 04 Aug 2012 at 20:54
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Direct Link To This Post Posted: 04 Aug 2012 at 19:52
I don't see the problem, other than just complaining for complaint's sake.

Big, vet type players will use gold to get what they need. If you think they're are not going to want that Elite Army of Knights or Elite Mounted Swordsmen, you aren't paying attention. Those who don't want that aren't really playing anyway.

Small, newb like players will dominate the market for minerals and herbs, including grapes as these are easy to research and very inexpensive to gather. The rare items, I assume will be coming mostly from small to medium sized players. Indeed, the very act of getting to the point of mining and harvesting rare resources will grow the small player.

Even if everything I said is wrong, pouting and promising to quit is the shelter of complacency.
Bonfyr Verboo
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