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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 7078
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Posted: 14 Jul 2012 at 03:50 |
Thanks TD and Vanerin.
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Vanerin
Forum Warrior
Joined: 05 Oct 2011
Status: Offline
Points: 418
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Posted: 14 Jul 2012 at 06:05 |
Thieves give the same message as scouts and spies
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Darkwords
Postmaster General
Joined: 23 May 2011
Status: Offline
Points: 1005
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Posted: 14 Jul 2012 at 06:22 |
and T1 the same as T2
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 7078
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Posted: 14 Jul 2012 at 06:32 |
I'm sending 125 t2 spies just in case the number matters like the Steamtastic Brewery; they won't hit for 2 days. I doubt this will have any effect, but one can try.
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Darkwords
Postmaster General
Joined: 23 May 2011
Status: Offline
Points: 1005
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Posted: 14 Jul 2012 at 06:52 |
I have a large group of scouts hitting in about 20hrs also.
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Diomedes
Forum Warrior
Joined: 26 Mar 2012
Location: Australia
Status: Offline
Points: 208
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Posted: 14 Jul 2012 at 08:24 |
I still hold to the view that we should build a nuclear weapon and destroy it - it's the military way, hehe. Of course, that does require uranium, which we need to mine, which... umm... never mind
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"Walk in the way of the good, for the righteous will dwell in the land"
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Nesse
Forum Warrior
Joined: 03 Oct 2010
Location: England
Status: Offline
Points: 406
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Posted: 14 Jul 2012 at 10:00 |
And all other kinds of diplomat too. The harvestable squares surrounding it give negatve results, though, and no message.
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Nokigon
Postmaster General
Player Council - Historian
Joined: 07 Nov 2010
Status: Offline
Points: 1452
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Posted: 15 Jul 2012 at 09:07 |
I doubt it was numbers, since I sent 690 T2 spies and 750 rangers and got nothing besides the default message.
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Darkwords
Postmaster General
Joined: 23 May 2011
Status: Offline
Points: 1005
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Posted: 15 Jul 2012 at 12:42 |
I am guessing they have not yet completed the use for this feature, perhaps we can gain more from it once the mines are updated onto the map.
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Progressor
Greenhorn
Joined: 07 Mar 2012
Location: Netherlands
Status: Offline
Points: 62
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Posted: 15 Jul 2012 at 12:54 |
I hope the Devs make Duraz Karag findable with the search box, as they did with locations as the Rift.
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