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Fenrisulven
Greenhorn
Joined: 14 Oct 2011
Location: USA
Status: Offline
Points: 65
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Posted: 14 Jun 2012 at 21:43 |
Thank you for the update and improvement. I, too, would like to see the free standing water (i.e. lochs and lakes) seeded with food so that those of us who are landlocked can take advantage of the new technology.
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Quackers
Forum Warrior
Joined: 19 Nov 2011
Location: Jeff City
Status: Offline
Points: 435
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Posted: 14 Jun 2012 at 22:19 |
Fenrisulven wrote:
Thank you for the update and improvement.I, too, would like to see the free standing water (i.e. lochs and lakes) seeded with food so that those of us who are landlocked can take advantage of the new technology. |
I'd like to see them become a lot more special, so maybe something to do with trade version 2?
Edited by Quackers - 14 Jun 2012 at 22:20
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monkeyfeather
New Poster
Joined: 21 Nov 2011
Location: United Kingdom
Status: Offline
Points: 43
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Posted: 15 Jun 2012 at 07:51 |
Before building a fishery, the sov screen shows no res p/h upkeep. When LI is completed it shows an upkeep of 150 p/h, rising (presumably) at the same exponential rate as t2 res or troop sov. I'm hopeful that this is an error, as I don't think food sov should have an hourly res upkeep, can a Dev clarify this please?
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Sloter
Forum Warrior
Joined: 14 Aug 2011
Status: Offline
Points: 304
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Posted: 15 Jun 2012 at 07:59 |
I just noticed that now.I dont think that those basic res upkeep are taking any effect in reducing
res production, maybe some minor bug that will be changed soon.There is even
150 food p/h upkeep...
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jordigui
Wordsmith
Joined: 20 Jun 2010
Status: Offline
Points: 157
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Posted: 15 Jun 2012 at 08:16 |
Hi, thanks for the update. But I also find the same problem. Even it initially says that there is no upkeep, when I got fisheries 1, it has a 150 upkeep and claims then to be further 300 per hour. Could you clarify if it should have or not upkeep? Thanks, TH
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GM Stormcrow
Moderator Group
GM
Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3926
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Posted: 15 Jun 2012 at 10:08 |
monkeyfeather wrote:
Before building a fishery, the sov screen shows no res p/h upkeep. When LI is completed it shows an upkeep of 150 p/h, rising (presumably) at the same exponential rate as t2 res or troop sov. I'm hopeful that this is an error, as I don't think food sov should have an hourly res upkeep, can a Dev clarify this please? |
jordigui wrote:
Hi, thanks for the update. But I also find the same problem. Even it initially says that there is no upkeep, when I got fisheries 1, it has a 150 upkeep and claims then to be further 300 per hour. Could you clarify if it should have or not upkeep? Thanks, TH
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Hi all,
Thanks for pointing this out.
The fishery building should not charge upkeep and was erroneously saying it would (beyond Fishery I). This has now been rectified.
Regards,
SC
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jordigui
Wordsmith
Joined: 20 Jun 2010
Status: Offline
Points: 157
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Posted: 15 Jun 2012 at 10:41 |
Thanks GM SC! The Fishery building was really charging 150 of basic resources at level 1. Now, they are still charging them if built before the correction. But not on the ones built after the correction. So, what I am doing is to demolish all of them and built them again. This way, I have no upkeep. Hope it helps. Cheers, TH
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GM Stormcrow
Moderator Group
GM
Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3926
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Posted: 15 Jun 2012 at 11:19 |
jordigui wrote:
Thanks GM SC!The Fishery building was really charging 150 of basic resources at level 1. Now, they are still charging them if built before the correction. But not on the ones built after the correction. So, what I am doing is to demolish all of them and built them again. This way, I have no upkeep. Hope it helps. Cheers, TH |
Hi jordigui,
If upkeep was being charged on buildings already built, you should be able to simply perform some other action that forces a refresh of your town's upkeep calculation (sending or receiving a caravan with some goods, for example), and therefore avoid having to level down your building (although that's quite fast and a cheap way of forcing a refresh as well).
Best,
SC
Edited by GM Stormcrow - 15 Jun 2012 at 11:19
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 7078
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Posted: 16 Jun 2012 at 09:40 |
The resource summary page continues to reflect a deduction for sovereignty upkeep for these buildings, even after they have been demolished and rebuilt. Player is manochandar, petition number 6495. Putting an order on the market and sending out resources also did not refresh this.
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Hugie
Greenhorn
Joined: 26 Aug 2011
Location: UK
Status: Offline
Points: 84
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Posted: 16 Jun 2012 at 16:10 |
Am I too late to say THANK-YOU?!!
Next stop - big ships and naval attacks, sea trade
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