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dunnoob View Drop Down
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Direct Link To This Post Posted: 06 Jun 2012 at 12:57
Originally posted by GM ThunderCat GM ThunderCat wrote:

She's only got one town XD
One town with more population than the rest of your alliance including your nine towns... JFTR Evil Smile
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Direct Link To This Post Posted: 06 Jun 2012 at 15:01
well it looks nice but when is each race gonna get its own diffrent looking city buildings? right now we are using the human ones correct? 
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Direct Link To This Post Posted: 06 Jun 2012 at 15:44
Looks very nice!

I have only a suggestion, keep in mind smartphones and tables when you think about UI!

Keep up the good work
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Direct Link To This Post Posted: 06 Jun 2012 at 15:45
Well this looks interesting, I do have a question for the Devs:

When are you going to finish water sov?  (It's very frustrating for players that have been waiting 12-18 mos and this keep getting delayed for other updates!!!)
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Direct Link To This Post Posted: 06 Jun 2012 at 15:50
Pretty please keep this thread to discussion, questions and feedback about the new UI. Thank you.

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GM Luna | Illyriad Community Manager | community@illyriad.co.uk

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Direct Link To This Post Posted: 06 Jun 2012 at 17:00
Feedback on the new UI - will this solve the horrible and persistent "lag" aka ignored commands, chat text disappearing, not accepting mail send commands, or other commands ignored that require me to hit F5 for about 1/3 of the clicks I make in Illy?

Will this new UI finally allow for Factions to be introduced?  That was the promise of the current UI from a year ago.

How is the "Friends List" different from Alliance Chat?

How is this different from what Facebook does?

When will more game content be released instead of redesigning the artwork and packaging?
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Direct Link To This Post Posted: 06 Jun 2012 at 17:51
Originally posted by The_Dude The_Dude wrote:

Feedback on the new UI - will this solve the horrible and persistent "lag" aka ignored commands, chat text disappearing, not accepting mail send commands, or other commands ignored that require me to hit F5 for about 1/3 of the clicks I make in Illy?

Will this new UI finally allow for Factions to be introduced?  That was the promise of the current UI from a year ago.

How is the "Friends List" different from Alliance Chat?

How is this different from what Facebook does?

When will more game content be released instead of redesigning the artwork and packaging?


+1 especially the first and last comments.
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Direct Link To This Post Posted: 06 Jun 2012 at 17:56
Originally posted by The_Dude The_Dude wrote:

Feedback on the new UI - will this solve the horrible and persistent "lag" aka ignored commands, chat text disappearing, not accepting mail send commands, or other commands ignored that require me to hit F5 for about 1/3 of the clicks I make in Illy?
Indeed, the event (= click) handler is dead in many reproducible situations.  Example, look at the trade overview page when a van completed whatever it is doing, and after that only logout or reload page still work for me. 

Originally posted by The_Dude The_Dude wrote:

How is the "Friends List" different from Alliance Chat?
If I understood it correctly it is not limited to players in the same alliance, and at the start it will only show who's online (playing or afk).  I'd love a golden monkey club for issues relevant in Djebeli/Elijal, but when I'm on or offline is nobody's business outside of my alliance.  

Originally posted by The_Dude The_Dude wrote:

When will more game content be released instead of redesigning the artwork and packaging?
Good question, and will there be a "LoFi" (= as much as possible text based) UI for folks with lousy and/or expensive bandwidth?  
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Direct Link To This Post Posted: 06 Jun 2012 at 18:10
Nice but these pretty things are not as important to me a water sov and new content.
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Direct Link To This Post Posted: 06 Jun 2012 at 18:13
All players in your alliance might be your friends, but all your friends need not be in your alliance. It is going to be quite useful for confederate alliances, it is going to be game changing. 

I'm looking forward to the player run chat channels too. We few dozen ex college mates are going to form a secret spy club! (just kidding)

I'd say the biggest difference from facebook is that, the people you avoided like plague in highschool will not come looking for you :P

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