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Cerex Flikex
Forum Warrior
Joined: 11 Apr 2012
Location: BC
Status: Offline
Points: 211
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Posted: 01 Jun 2012 at 09:23 |
dunnoob wrote:
Cerex Flikex wrote:
I have yet to finish my exodus as I planned to do, to confirm some more information ie. regarding spells. | Fun info, a spell on a city in transit is not automagically cancelled. I'm curious what happens in a week when my exodus arrives. The city should be out of range for Nature's Earth from my capital at its destination. For Nature's Mine teleporting the target out of range does not break the spell. But of course teleport and exodus are different.
A remotely related situation is razing a blighted city, the raze does not automatically terminate the blight, i.e., the blight continues to burn mana at "abandoned town" (an ordinary square on the map) until it is explicitly cancelled. |
Very interesting. Tomorrow I should be setting my exodus, and I will see what happens there. Perhaps it's only the spells regarding a mage tower above level 12, or distance that will be affected. I'll be sure to update.
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Cerex Flikex
Forum Warrior
Joined: 11 Apr 2012
Location: BC
Status: Offline
Points: 211
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Posted: 02 Jun 2012 at 10:55 |
So I've just now set out my exodus. My mage tower had not been above level 12. All 3 spells that I had up (Death Rune, Nourishment for Ally, and a Wood bonus for one of my other towns) have dissipated. A spell from a different town is still listed as active on my moving town. When my exodus lands, I will see if it is still there.
EDIT: Yes it's still there. I will now edit my guide to share this information.
Edited by Cerex Flikex - 02 Jun 2012 at 10:57
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Rohk
Forum Warrior
Joined: 09 Aug 2011
Status: Offline
Points: 218
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Posted: 06 Jun 2012 at 00:37 |
Here's a question. This has probably been answered before but if you want to exodus a square to one within the 10 square radius and you need to claim Sovereignty level 5 on it to allow the move, does it have to be claimed by the city that you want to move or just any one of your cities?
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Cerex Flikex
Forum Warrior
Joined: 11 Apr 2012
Location: BC
Status: Offline
Points: 211
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Posted: 06 Jun 2012 at 01:00 |
Rohk wrote:
Here's a question. This has probably been answered before but if you want to exodus a square to one within the 10 square radius and you need to claim Sovereignty level 5 on it to allow the move, does it have to be claimed by the city that you want to move or just any one of your cities? |
I used the same city as the square was adjacent to the town I wanted to move. Sovereignty costs more the further out it is. I believe any city will do.
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Zork2012
Wordsmith
Joined: 16 Jun 2011
Status: Offline
Points: 135
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Posted: 06 Jun 2012 at 03:09 |
any city can claim it provided its one of yours
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dunnoob
Postmaster
Joined: 10 Dec 2011
Location: Elijal
Status: Offline
Points: 800
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Posted: 08 Jun 2012 at 06:56 |
Cerex Flikex wrote:
A spell from a different town is still listed as active on my moving town. When my exodus lands, I will see if it is still there.
EDIT: Yes it's still there. I will now edit my guide to share this information. |
Same here, by far out of range for a new geo spell from my capital. So now I got a nice enhanced 12.8% clay bonus at a new location with 4 clay pits and 3 quarries, where a stone bonus would be better...
Update: But at least the walls were up to level 18, and survived the exodus as expected. It also has a tavern, and eager to explore Tallimar I accepted the geography quest. Beer lost, diplos are not supposed to leave the town for five days.
Edited by dunnoob - 08 Jun 2012 at 07:01
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Elf Dragon
Greenhorn
Joined: 18 Apr 2012
Status: Offline
Points: 58
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Posted: 29 Jun 2012 at 16:05 |
Flikex thank you for this awesome Guide trough Exodus
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Trelling
Greenhorn
Joined: 14 Apr 2012
Location: Sydney
Status: Offline
Points: 46
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Posted: 19 Jul 2012 at 09:39 |
thanks for this ... it was really helpfull ...
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In a world where data is coin of the realm, and transmissions are guarded by no better sentinels than man-made codes and corruptible devices, there is no such thing as a secret. Dr Kio Masada
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Cerex Flikex
Forum Warrior
Joined: 11 Apr 2012
Location: BC
Status: Offline
Points: 211
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Posted: 06 Nov 2012 at 22:41 |
Guide is updated due to dev news:
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